Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 16:15:54 Player: Yurom Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (476) 476 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 1995 Bonus ------- Follower Combat Kills 60 Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 23/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Weight Redist. System Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Core Shielding > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle Mining Claw > --- INVENTORY -------- Huge Storage Unit Targeting Computer Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 21 | 5 7 1 5 3 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 2 . 1 . Treads 4 | 2 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 8 | 1 2 . 2 3 Device 1 | . . . 1 . Storage 3 | 1 1 . . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 4 | 1 2 1 . . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 9 | . 1 1 . 7 Power 1 | . . . . 1 Propulsion 2 | . 1 . . 1 Utility 3 | . . 1 . 2 Weapon 3 | . . . . 3 Highest Loss Streak 5 | . 1 1 . 5 To Critical Strikes . | . . . . . Average Backups 2 | . 2 5 3 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 3 2 2 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 85 91 96 72 Engine 11 | . 14 14 10 9 Treads 20 | . 20 28 20 9 Device 1 | . . . 1 11 Storage 12 | . 14 14 11 10 Protection 13 | . 10 6 19 9 Energy Gun 11 | . 13 14 11 6 Ballistic Gun 10 | . 11 8 11 6 Slashing Weapon 6 | . . 5 11 8 Peak Build Rating 13 | 5 9 10 13 11 Average Rating 8 | 4 6 8 10 9 On Entrance 6 | . 5 9 8 11 Naked Turns . | . . . . . Heaviest Build 80 | 12 19 18 27 80 Greatest Support 52 | 40 46 46 52 29 Greatest Overweight (x) 8 | . 5 . . 8 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 25 | 8 10 10 10 25 Average Capacity 9 | 7 9 10 10 10 Most Carried 7 | . 6 7 5 4 Average Carried 2 | . 2 5 3 3 Final Capacity 25 | 8 10 10 10 25 Final Carried 6 | . 5 6 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 461 | 197 146 . 118 . Remotely . | . . . . . Salvage Created 666 | . 244 72 325 25 Parts 47 | . 19 4 24 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 15 | . 8 2 5 . Guns 14 | . 8 1 5 . AOE 1 | . . 1 . . Classes Destroyed 7 | . 3 . 4 . Worker 2 | . . . 1 1 Builder 1 | . . . 1 . Watcher 4 | . 3 . 1 . Swarmer 6 | . 6 . . . Grunt 7 | . 2 2 3 . Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 6 | . 6 2 3 1 Combat Bots Only 5 | . 5 2 3 . Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 194 | . 76 3 26 89 Missed 64 | . 25 2 6 31 Hits 130 | . 51 1 20 58 Projectile 130 | . 51 1 20 58 Critical Strikes 3 | . 1 . . 2 Damage Taken 1681 | . 507 12 264 898 Core 553 | . 143 . 10 400 Absorbed by Shields . | . . . . . Redirected to Shielding 75 | . . . 27 48 Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 88 | . 52 2 28 6 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 60 60 60 Shots Fired 150 | . 80 4 56 10 Gun 150 | . 80 4 56 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 64 | . 28 2 28 6 Thermal 50 | . 50 . . . Explosive . | . . . . . Electromagnetic 36 | . 2 2 28 4 Robot Hit Streak 8 | . 6 2 8 6 Robot Miss Streak 5 | . 5 1 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 67 | . 23 3 33 8 Core Hits 37 | . 13 4 17 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Burn 3 | . 3 . . . Melee Attacks 18 | . . 1 9 8 Impact . | . . . . . Slashing 18 | . . 1 9 8 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 893 | . 282 116 369 126 Guns 743 | . 282 36 369 56 Cannons . | . . . . . Explosions 80 | . . 80 . . Melee 70 | . . . . 70 Ramming . | . . . . . Kinetic 252 | . 45 10 163 34 Thermal 317 | . 237 80 . . Explosive . | . . . . . Electromagnetic 254 | . . 26 206 22 Impact . | . . . . . Slashing 70 | . . . . 70 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 160 | . 160 20 37 34 Average Temperature 38 | . 52 13 9 15 Received Heat Transfer 531 | . 120 6 108 297 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 1025 | . 925 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 97 | . 97 56 77 15 Initial 1 | . . . 1 . Average 15 | . 21 11 18 . Influence Increases 507 | . 211 57 212 27 Destroy 0b10 Robot/C 340 | . 160 40 140 . Destroy 0b10 Robot/NC 35 | . 15 . 15 5 Destroy Leader 88 | . 36 10 42 . Allied During Kill 3 | . . . 3 . Successful Hack 12 | . . . 7 5 Destroy Structure 14 | . . 7 5 2 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 507 | . 211 51 217 28 Entered New Map 6 | . . . 5 1 Time Decay 466 | . 201 51 192 22 Lost Part 15 | . 10 . . 5 Lost Ally 20 | . . . 20 . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 11 2 14 8 Peak Tracking Total 8 | . 6 2 4 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . 1 . 2 2 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 1 . 5 5 Successful 9 | . 1 . 5 3 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 1 . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 . 5 2 Record 3 | . . . 3 . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . . . . 1 Surveillance Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 43 | . . 43 43 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 147 | . . . 147 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2603 | 131 899 292 1016 265 Spaces Moved 1040 | 58 372 133 355 122 Core 128 | 2 83 . . 43 Treads 912 | 56 289 133 355 79 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 167 | 156 191 160 160 134 Slowest Speed 450 | 160 300 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 48 35 24 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . 1 5 2 Terrain Destroyed 15 | . . 8 5 2 Melee 8 | . . 1 5 2 Projectile . | . . . . . AOE 7 | . . 7 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1722 | 96 485 207 735 199 Wait 534 | 34 44 66 330 60 Move 1036 | 57 371 132 354 122 Hop . | . . . . . Pick Up 7 | . 5 1 1 . Fast Attach 12 | 5 5 . 2 . Attach 7 | . . 2 3 2 Detach 6 | . 2 2 2 . Swap 7 | . 2 1 3 1 Drop 7 | . 4 . 3 . Fire 88 | . 52 2 28 6 Melee 18 | . . 1 9 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Met a group of wandering Federalists 231 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 12) 882 | -10/Materials | Core integrity fell below 50% 1031 | -10/Materials | Entered Mines 1125 | -10/Mines | Learned Materials emergency access door positions 1146 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1149 | -10/Mines | Found Prototype Device 1151 | -10/Mines | Identified Exp. Sensor Array 1283 | -10/Mines | Discovered new exit (range 14) 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Accompanied by 2 allies 1323 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1328 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1914 | -9/Materials | Discovered new exit (range 15) 1955 | -9/Materials | Discovered new exit (range 15) 2326 | -9/Materials | Discovered new exit (range 5) 2339 | -9/Materials | Entered Storage 2574 | -9/Storage | Core integrity fell below 50% 2586 | -9/Storage | Core integrity fell below 20% 2604 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Core Shielding destroyed. U-05 Engineer lays Concrete. Med. Storage Unit destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. W-16 Scout sends out distress signal. Connecting with Recycling Unit... Discarded Targeting Computer. U-05 Engineer builds a Wall. Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Terrain Scan Processor (50%) Imp. Aluminum Leg (34%) Shield Generator (30%) Lgt. Ion Engine (95%) Terrain Scan Processor (100%) Wheel (97%) Structural Scanner (100%) Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????# !!!??????????????????????????? | | ???????????????# !! ??????????????????????????? | | ?????????????### !!???????????????????????????? | | ?????????????? / ???????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ???????# ???????###/###?????????????????????????? | | ???????# ###### ###########???????????????? | | ???????# #???????????????? | | ???????+ #???????????????? | | ???????# #???????????????? | | ?????????????##### ####Y######???????????????? | | ?????????????????## ### #?????????????????? | | ????????? ??????# ### """#?????????????????? | | ???????# ??????# #"" """#?????????????????? | | ???????? ?????## #"Y """#?????????????????? | | ???????? ?????# "" """#?????????????????? | | ???????? ?????## ###@ """#?????????????????? | | ???????? ?????## "" #?????????????????? | | ????????# ?????## "T """#?????????????????? | | ????????# #????## #"" """#?????????????????? | | """ # #????## ### """#?????????????????? | | """ # #?????# ## """#?????????????????? | | """ + #?????# ### """#?????????????????? | | # #?????# #?# #?????????????????? | | """ # #?????# ##########?????????????????? | | """ # #?????# # #?????????????????? | | """ # ###???# # #?????????????????? | | # ####### # #?????????????????? | | ######### % % # """""" #?????????????????? | | ????????# + " ?" #?????????????????? | | ????????# # " ?" #?????????????????? | | ????????### ######+## """""" #?????????????????? | | ###??????## ## # #?????????????????? | | ########## # # #?????????????????? | | # ##########?????????????????? | | T + #??????????????????????????? | | # #??????????????????????????? | | ########## # #??????????????????????????? | | ?????????####### #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ParticleImprovedMachine Manual? 0 Play Time 00:27:27 Cumulative 6.4 hours Start 2025.06.21 @ 15:51:02 End 2025.06.21 @ 16:15:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca56fe52-bb0e-4b94-86fe-6a8bb8f061ec