Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 03:43:23 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (505) 505 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 1748 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 242/400 Matter 200/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine High-capacity Battery (250) Compact Matter Pod (150) Compact Matter Pod (150) Faulty Experimental Sensor Array Improved Terrain Scanner Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine High-capacity Battery Compact Matter Pod Compact Matter Pod Experimental Sensor Array Improved Terrain Scanner Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 13 | 7 4 . 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 . 4 Power 1 | . . . 1 Propulsion 2 | . 2 . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Backups 5 | 2 5 6 8 Power . | . 1 1 1 Propulsion 1 | 1 1 . . Utility 2 | . 1 3 5 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 9 | . . 1 8 Power 1 | . . . 1 Propulsion . | . . . . Utility 6 | . . 1 5 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 100 72 Engine 13 | . 14 14 8 Treads 17 | . 26 . . Wheel 9 | . 1 28 22 Device 13 | . 14 14 10 Storage 13 | . 14 14 11 Energy Gun 2 | . 3 . . Ballistic Gun 24 | . 24 28 17 Peak Build Rating 9 | 7 7 9 9 Average Rating 7 | 4 6 8 8 On Entrance 5 | . 7 7 9 Naked Turns . | . . . . Heaviest Build 21 | 15 20 19 21 Greatest Support 40 | 40 40 26 26 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 9 | 5 6 8 9 Average Carried 5 | 2 5 6 8 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 4 4 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 507 | 258 220 . 29 Remotely . | . . . . Salvage Created 517 | 17 431 . 69 Parts 35 | 4 23 . 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 14 | . 9 . 5 Guns 9 | . 9 . . AOE 5 | . . . 5 Classes Destroyed 4 | 1 2 . 1 Tunneler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 3 | . . . 3 Grunt 11 | . 9 . 2 Best Kill Streak 5 | 1 2 . 5 Combat Bots Only 5 | . 2 . 5 Max Kills in Single Turn 3 | 1 1 . 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 100 | . 61 . 39 Missed 25 | . 16 . 9 Hits 75 | . 45 . 30 Projectile 75 | . 45 . 30 Critical Strikes 2 | . 2 . . Damage Taken 964 | . 545 . 419 Core 225 | . 67 . 158 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 73 . Volleys Fired 75 | 4 44 . 27 Largest 2 | 2 2 . 2 Hottest 60 | 60 60 . 40 Shots Fired 135 | 8 88 . 39 Gun 128 | 8 88 . 32 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 114 | 4 78 . 32 Thermal . | . . . . Explosive 7 | . . . 7 Electromagnetic 14 | 4 10 . . Robot Hit Streak 10 | 2 10 . 7 Robot Miss Streak 3 | 1 3 . 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 90 | 5 63 . 22 Core Hits 39 | 1 26 . 12 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 3 | . 3 . . Destroy 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1242 | 64 686 . 492 Guns 962 | 64 686 . 212 Cannons . | . . . . Explosions 280 | . . . 280 Melee . | . . . . Ramming . | . . . . Kinetic 854 | 24 618 . 212 Thermal . | . . . . Explosive 280 | . . . 280 Electromagnetic 108 | 40 68 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 69 | . 69 . 6 Average Temperature 19 | . 23 . 2 Received Heat Transfer 504 | . 357 . 147 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 64 Level 1 3 | . . . 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 226 | 5 66 17 226 Initial 17 | . . 17 . Average 28 | . 21 1 139 Influence Increases 529 | 5 278 . 246 Destroy 0b10 Robot/C 320 | . 180 . 140 Destroy 0b10 Robot/NC 15 | 5 10 . . Destroy Leader 74 | . 34 . 40 Allied During Kill 22 | . . . 22 Successful Hack 9 | . 9 . . Disable Machine 15 | . . . 15 Destroy Structure 29 | . . . 29 Lose Combat Pursuer 45 | . 45 . . Influence Decreases 363 | 5 232 46 80 Entered New Map 29 | . . 29 . Time Decay 284 | 5 212 17 50 Lost Part 50 | . 20 . 30 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 17 . 11 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 3 | . 3 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 52 | . . 52 52 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 122 | . . . 122 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1107 | 22 730 233 122 Seismic 1107 | 22 730 233 122 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1222 | 125 730 233 134 Spaces Moved 715 | 69 341 232 73 Core 13 | 13 . . . Treads 362 | 56 306 . . Legs . | . . . . Wheels 340 | . 35 232 73 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 124 | 139 152 90 90 Slowest Speed 160 | 160 160 90 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 49 49 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 38 | . . . 38 Melee . | . . . . Projectile . | . . . . AOE 38 | . . . 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 919 | 90 468 256 105 Wait 94 | . 74 19 1 Move 712 | 68 340 231 73 Hop . | . . . . Pick Up 22 | 11 4 5 2 Fast Attach . | . . . . Attach 10 | 7 2 . 1 Detach . | . . . . Swap 3 | . 2 . 1 Drop 3 | . 2 1 . Fire 75 | 4 44 . 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 12) 490 | -10/Materials | Discovered new exit (range 12) 856 | -10/Materials | Entered Mines 937 | -10/Mines | Discovered new exit (range 12) 964 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 967 | -10/Mines | Found Prototype Device 1050 | -10/Mines | Identified exit to Materials 1054 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1077 | -10/Mines | Discovered exit to Materials (range 4) 1089 | -10/Mines | Entered Materials 1089 | -9/Materials | Accompanied by 2 allies 1089 | -9/Materials | Evolved 2 slots: Utility x2 1095 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1223 | -9/Materials | Self-destructed Last Messages --------------- 01168_ R-06 Scavenger collects Aluminum Leg. 01173_ U-05 Engineer lays Concrete. 01176_ K-01 Serf collects debris. 01176_ U-05 Engineer lays Concrete. 01179_ K-01 Serf collects debris. 01179_ U-05 Engineer builds a Wall. 01180_ R-06 Scavenger collects Imp. Heat Sink. 01182_ K-01 Serf collects debris. 01183_ U-05 Engineer lays Concrete. 01185_ U-05 Engineer builds a Wall. 01185_ R-06 Scavenger collects Aluminum Leg. 01190_ U-05 Engineer builds a Door. 01194_ U-05 Engineer lays Concrete. 01199_ Ion Engine destroyed. 01204_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01208_ Assault Rifle destroyed. 01211_ Seismic Detector destroyed. 01215_ K-01 Serf collects debris. 01218_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##+###???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????#######?????????????????????????????? | | ????????????# #?????????????????????????????? | | ####?????????# ?????????????????????????????? | | #??????#### #?????????????????????????????? | | #?????? # #?????????????????????????????? | | # ?? # ??????????????????????????????? | | # ## %#?#########????????????????????? | | # """"" ## # #????????????????????? | | # """"" ## # #????????????????????? | | # """"" ## + #????????????????????? | | # ## # #????????????????????? | | # # ###########?????? ????????? | | +####### ### ########### Y ????????? | | % gz@g ????????? | | *% ########### #??????????????? | | #??????????????????????????????? | | ######## #+#####???????????????????????????? | | ???????# # #???????????????????????????? | | ???????### " #???????????????????????????? | | ?????????# T #???????????????????????????? | | ?????????###[ ! " #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????## "" #???????????????????????????? | | ??????????# "" #???????????????????????????? | | ??????????## "" #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????## # ####???????????????????????????? | | ????????????#######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeTargetProtection Manual? 0 Play Time 00:07:38 Cumulative 221.0 hours Start 2025.08.29 @ 03:33:47 End 2025.08.29 @ 03:43:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 80 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ffd8ed3-e1dc-4a98-8c00-9aa39855634d