Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 20:08:28 Player: Runagate Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (87) 435 Value Destroyed (1750) 1750 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3000) 3000 TOTAL SCORE: 12705 Bonus ------- Win 3000 Cogmind --------- Core Integrity 1042/1600 Matter 158/300 Energy 68/100 System Corruption 2% Temperature Cool (2) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (12) ----- Enhanced Optical Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Hacking Suite > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (5) ---- Impulse Thruster Energy Filter Improved Transmission Jammer Light EM Pulse Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Electron Diverter > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Plasma Sword > --- INVENTORY -------- Impulse Thruster Impulse Thruster Improved Transmission Jammer Light EM Pulse Cannon Rocket Launcher Improved Datajack [Rating: 146] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . 1 Propulsion 6 | . . 1 2 . . . 1 . . 1 . . . 1 Utility 10 | . . 1 . 2 2 2 . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 113 | 9 7 29 15 9 2 2 7 . 3 16 . 8 2 4 Power 19 | 1 . 7 4 1 . . 2 . . 2 . . 1 1 Engine 10 | 1 . 7 2 . . . . . . . . . . . Core 4 | . . . 2 1 . . . . . 1 . . . . Reactor 5 | . . . . . . . 2 . . 1 . . 1 1 Propulsion 39 | 3 . 10 7 4 . 2 2 . . 5 . 4 . 2 Treads 15 | 2 . 8 5 . . . . . . . . . . . Leg 2 | 1 . . 1 . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 20 | . . . 1 4 . 2 2 . . 5 . 4 . 2 Utility 39 | 2 5 5 2 4 1 . 3 . 3 8 . 4 1 1 Device 23 | 1 2 5 2 1 . . 1 . 2 5 . 3 . 1 Storage 6 | 1 3 . . 1 . . . . . 1 . . . . Processor 6 | . . . . 1 1 . 2 . 1 1 . . . . Hackware 4 | . . . . 1 . . . . . 1 . 1 1 . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 16 | 3 2 7 2 . 1 . . . . 1 . . . . Energy Gun 4 | 2 1 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . Ballistic Gun 9 | 1 1 5 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . . 1 2 . 1 4 . . . 1 Parts Lost 26 | . 2 4 . . . 2 3 . . 1 . . 1 13 Power 5 | . . . . . . . 1 . . 1 . . . 3 Propulsion 11 | . 1 1 . . . 1 2 . . . . . . 6 Utility 9 | . 1 2 . . . 1 . . . . . . 1 4 Weapon 1 | . . 1 . . . . . . . . . . . . Highest Loss Streak 13 | . 1 1 . . . 1 2 . . 1 . . 1 13 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Backups 10 | 2 8 14 14 8 7 7 7 7 7 7 6 5 8 6 Power . | . 1 1 . 1 1 1 . . . . . . . . Propulsion 2 | . 1 3 5 1 1 1 . . . . 1 1 3 1 Utility 3 | . 2 3 3 3 3 3 3 4 4 4 2 1 1 1 Weapon 3 | . 3 6 5 2 2 2 2 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . . 2 1 2 . . . . . 1 . . . 3 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . Utility 3 | . . . 1 . . . . . . 1 . . . 1 Weapon 3 | . . . . 2 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 91 98 97 87 81 75 76 73 80 89 95 91 94 77 Engine 6 | . 14 11 3 5 . . . . . . . . . . Core 1 | . . . 5 1 6 5 5 . . . . . . . Reactor 1 | . . . . . . . 3 5 5 5 9 8 8 7 Treads 16 | . 21 26 40 1 . . . . . . . . . . Wheel 1 | . . 5 . . . . . . . . . . . . Flight 12 | . . . 2 35 33 29 29 26 26 31 33 30 30 26 Device 15 | . 12 21 18 15 13 10 5 5 7 13 19 20 20 14 Storage 8 | . 14 11 9 7 6 5 5 5 5 4 4 4 4 2 Processor 6 | . . . . 6 7 11 17 21 25 21 14 13 13 12 Hackware 2 | . . . . 6 6 5 5 5 5 4 9 8 13 10 Energy Gun 3 | . 14 1 . . . . . . . . . . . . Ballistic Gun 10 | . 13 20 18 2 . . . . . . . . . . Impact Weapon 1 | . . . . 3 6 5 5 5 5 . . . . . Peak Build Rating 146 | 7 8 19 24 27 29 36 58 53 66 117 117 129 133 146 Average Rating 39 | 5 7 14 21 24 26 33 51 53 63 102 117 123 131 118 On Entrance 53 | . 7 8 17 24 26 29 35 47 53 61 117 117 129 128 Avg Prop Armor Cover (%) 5 | . . 4 . . . . . . . 5 . . . 10 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 53 | 12 30 35 33 33 19 15 26 20 22 43 43 46 46 53 Greatest Support 100 | 40 40 60 100 25 25 29 31 27 27 46 46 46 46 53 Greatest Overweight (x) 10 | . 1 2 10 1 . . 1 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 7 13 15 15 8 8 8 8 8 8 8 8 8 8 7 Most Carried 15 | 4 11 15 15 15 8 8 8 7 8 8 6 8 8 7 Average Carried 10 | 2 8 14 14 8 7 7 7 7 7 7 6 5 8 6 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 4 11 15 15 8 8 8 8 7 7 6 6 8 8 5 Class Distribution -------------------- 36% | Scavenger-Mutant 23% | Mutant 12% | Hacker-Ninja 9% | Scout 7% | Ninja 6% | Scavenger-Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Scout | -5/Factory Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Matter Collected 2471 | 345 223 911 520 11 55 . 45 . . 270 . . 42 49 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2904 | 142 488 1154 754 11 55 . 48 . . 161 . . 42 49 Parts 174 | 9 35 87 34 1 . . 1 . . 5 . . . 2 Haulers Intercepted 5 | . . 2 3 . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 40 | . 12 21 7 . . . . . . . . . . . Guns 40 | . 12 21 7 . . . . . . . . . . . Classes Destroyed 11 | 3 4 3 1 . . . . . . . . . . . Worker 10 | 2 1 2 4 . . . . . . 1 . . . . Builder 4 | . 2 1 1 . . . . . . . . . . . Tunneler 8 | 2 . 1 2 . . . 3 . . . . . . . Hauler 5 | . . 2 3 . . . . . . . . . . . Recycler 5 | 1 2 1 . . . . . . . 1 . . . . Operator 5 | . . 1 . 1 2 . 1 . . . . . . . Watcher 10 | . 2 3 2 . 1 . . . . . . . 1 1 Swarmer 15 | . 9 6 . . . . . . . . . . . . Grunt 15 | . 3 8 4 . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 9 | . . 7 2 . . . . . . . . . . . Best Kill Streak 6 | 2 5 5 6 1 1 . 4 . . 1 . . 1 1 Combat Bots Only 4 | . 3 4 3 . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 1 . . 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Hostile Shots Fired 407 | . 62 93 25 . 12 18 42 . . 2 . 8 28 117 Missed 161 | . 20 27 4 . 7 10 23 . . 2 . 4 12 52 Hits 246 | . 42 66 21 . 5 8 19 . . . . 4 16 65 Melee 2 | . . . . . . 2 . . . . . . . . Projectile 244 | . 42 66 21 . 5 6 19 . . . . 4 16 65 AOE 2 | . . . . . . 2 . . . . . . . . Critical Strikes 8 | . 1 4 2 . . . . . . . . . . 1 Damage Taken 3898 | . 395 817 324 . 27 236 317 . . . . 49 364 1369 Core 1166 | . 75 76 90 . 6 113 129 . . . . 25 94 558 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 70 81 83 100 99 88 . . 88 . 100 . 91 65 Volleys Fired 196 | 13 53 79 50 . 1 . . . . . . . . . Largest 2 | 2 2 2 2 . 1 . . . . . . . . . Hottest 96 | 80 96 76 46 . 56 . . . . . . . . . Shots Fired 386 | 24 106 155 100 . 1 . . . . . . . . . Gun 385 | 24 106 155 100 . . . . . . . . . . . Cannon 1 | . . . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 299 | 6 51 142 100 . . . . . . . . . . . Thermal 58 | 13 36 9 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 29 | 5 19 4 . . 1 . . . . . . . . . Robot Hit Streak 16 | 2 11 16 13 . 3 . . . . . . . . . Robot Miss Streak 5 | 2 5 4 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . . 4 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 255 | 12 59 100 62 1 6 . 4 . . 2 . . 5 4 Core Hits 111 | 6 27 43 30 1 . . . . . 2 . . 1 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . 3 . . . . . . . . . Critical Strikes 6 | . . 2 1 . 3 . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . Melee Attacks 132 | . . 7 . 4 7 12 18 . 1 26 1 12 14 30 Impact 50 | . . 7 . 4 7 12 18 . 1 1 . . . . Slashing 82 | . . . . . . . . . . 25 1 12 14 30 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 3 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4485 | 151 769 1489 989 31 192 . 203 . . 179 . . 256 226 Guns 3361 | 151 759 1489 962 . . . . . . . . . . . Cannons 30 | . . . . . 30 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1057 | . . . . 31 162 . 203 . . 179 . . 256 226 Ramming 37 | . 10 . 27 . . . . . . . . . . . Kinetic 2648 | 35 287 1364 962 . . . . . . . . . . . Thermal 490 | 88 289 113 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 253 | 28 183 12 . . 30 . . . . . . . . . Impact 396 | . . . . 31 162 . 203 . . . . . . . Slashing 661 | . . . . . . . . . . 179 . . 256 226 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . 3 . . . . . . 10 10 . . . 5 2 Average Corruption 3 | . 2 . . . . . . 10 7 . . . 1 1 Corruption Purged 7 | . . . . . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . 10 . . . . . . . 8 . . . 2 2 Message Errors 9 | . 4 . . . . . . . 4 . . . 1 . Matter Fused 5 | . 3 . . . . . . . 1 . . . . 1 Heat Flow Errors 4 | . . . . . . . . . 2 . . . 1 1 Energy Discharges 1 | . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . 2 . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 276 | . . . . . 132 . 86 . . . . . 37 21 Projectiles 20 | . . . . . 20 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 256 | . . . . . 112 . 86 . . . . . 37 21 Knockbacks 4 | . . . . . 3 . 1 . . . . . . . Impact 4 | . . . . . 3 . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 6 | . 2 . 4 . . . . . . . . . . . Targets Rammed 8 | . 2 . 6 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . Highest Temperature 202 | 90 150 29 . . 6 74 4 . 202 182 . . 76 69 Average Temperature 42 | 47 42 10 . . 4 41 4 . 93 73 . . 51 5 Received Heat Transfer 759 | . 48 357 180 . . 21 18 . . . . . 9 126 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 3 . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 2 . 7 . . . . . . . Impact Corruptions 11 | . . . . . 6 . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . Heat Transferred 1310 | 200 740 370 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Maximum Alert Level 1 | . . 1 . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 87 100 100 100 100 100 100 100 100 100 100 100 91 Level 1 3 | . . 12 . . . . . . . . . . . 8 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 264 | 10 137 264 151 43 23 15 137 44 23 32 21 48 93 240 Initial 101 | . . . 101 . 6 6 2 44 23 7 14 6 1 52 Average 43 | 1 47 82 40 13 4 3 21 42 3 4 11 13 30 119 Influence Increases 2552 | 25 399 643 241 74 35 66 228 . 17 124 17 87 148 448 Destroy 0b10 Robot/C 800 | . 240 420 140 . . . . . . . . . . . Destroy 0b10 Robot/NC 235 | 25 35 55 60 5 15 . 20 . . 10 . . 5 5 Destroy Leader 220 | . 44 130 40 . 2 . . . . . . . 2 2 Successful Hack 96 | . 18 . . 8 16 . 16 . . 14 . . . 24 Disable Machine 165 | . . 15 . 30 . 15 15 . . 15 . 15 30 30 Destroy Structure 151 | . 2 8 1 1 2 6 12 . 2 40 2 27 6 42 Partial Spotted 225 | . . . . 15 . 15 . . 15 . 15 45 45 75 Lose Combat Pursuer 660 | . 60 15 . 15 . 30 165 . . 45 . . 60 270 Influence Decreases 2322 | 25 396 406 481 60 36 74 106 93 36 113 32 95 63 306 Entered New Map 317 | . . 3 139 . 8 7 3 83 11 8 12 5 2 36 Time Decay 1786 | 25 376 363 342 60 28 65 93 10 25 98 20 90 51 140 Lost Part 219 | . 20 40 . . . 2 10 . . 7 . . 10 130 Squads Dispatched 21 | . 2 1 . 1 3 2 3 . . 3 . 2 1 3 Investigation 2 | . . . . . . 1 . . . . . 1 . . Extermination 7 | . . . . 1 1 . 1 . . 2 . . . 2 Reinforcement 11 | . 2 1 . . 2 1 1 . . 1 . 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Distress Signals 7 | . 1 4 . . . . . . . 1 . . 1 . Communications Jammed 73 | . . . . . . . . . . . . . . 73 Distress Signals 73 | . . . . . . . . . . . . . . 73 Times Spotted 167 | . 21 30 13 3 7 9 20 4 . 9 1 7 13 30 Peak Tracking Total 14 | . 3 5 3 1 3 6 8 4 . 4 1 4 7 14 Tactical Retreats 22 | . 3 1 . 1 . 2 3 . . 2 . 1 2 7 ECM-based Alert Blocks 3 | . . . . . . . . . . . . 3 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Traps Triggered 9 | . 3 . . . 2 . 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Machines Disabled 11 | . . 1 . 2 . 1 1 . . 1 . 1 2 2 Max in Single Turn 1 | . . 1 . 1 . 1 1 . . 1 . 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Machines Accessed 29 | . 5 1 . 6 2 3 2 . 2 2 . 2 1 3 Terminals 25 | . 5 1 . 5 2 2 2 . 1 2 . 1 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . . 1 . . Total Hacks 53 | . 8 1 . 13 4 7 3 . 4 5 . 4 1 3 Successful 15 | . 6 . . 2 1 2 2 . . 1 . . . 1 Failed 38 | . 2 1 . 11 3 5 1 . 4 4 . 4 1 2 Catastrophic 16 | . . 1 . 5 2 2 . . 2 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . 7 1 . 12 1 1 . . 2 3 . 1 1 2 Terminals 46 | . 8 1 . 12 4 6 3 . 2 5 . 1 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . 2 . . 3 . . Terminal Hacks 8 | . 1 . . 1 1 1 2 . . 1 . . . 1 Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . Registered Components 3 | . . . . 1 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . . . . . . . . . Terminals 5 | . 5 . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 1 . 5 2 2 2 . 2 2 . 2 1 2 Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Active Infowar (turns) 3414 | 60 491 338 . 202 218 270 248 22 237 586 50 227 179 286 Optics 2525 | . . . . 202 218 270 248 22 237 586 50 227 179 286 Sensors 2323 | . . . . 123 218 270 248 22 237 586 50 227 153 189 Terrain 959 | . . . . . . . . . . 313 50 227 179 190 Seismic 1562 | 60 491 338 . 201 218 254 . . . . . . . . Jamming 674 | . . . . . . . . . . 257 50 13 175 179 ECM 101 | . . . . . . . . . . . . 97 4 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Turns Passed 6420 | 148 1316 1430 992 211 218 270 248 22 237 586 50 227 179 286 Spaces Moved 8171 | 66 581 640 473 627 648 829 608 81 295 1415 216 486 436 770 Core 21 | 11 . . 5 . . . . . . . . . . 5 Treads 1699 | 54 581 595 468 1 . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . Wheels 45 | . . 45 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6405 | . . . . 626 648 829 608 81 295 1415 216 486 436 765 Fastest Speed 17 | 50 160 95 160 27 27 22 22 26 26 21 22 20 20 17 Average Speed 56 | 141 193 156 164 27 27 25 23 26 26 26 22 21 20 22 Slowest Speed 550 | 160 240 240 550 240 27 28 101 26 26 30 22 22 20 150 Overloaded Moves 103 | . . . . . . 103 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . 6 1 12 14 . 2 5 1 3 12 19 Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 95 58 42 20 19 28 16 83 7 35 35 16 78 33 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 66 | . . 4 . 1 2 3 6 . 1 20 1 9 2 17 Terrain Destroyed 66 | . . 4 . 1 2 3 6 . 1 20 1 9 2 17 Melee 66 | . . 4 . 1 2 3 6 . 1 20 1 9 2 17 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Acc Total 9355 | 93 666 926 598 655 677 854 664 81 450 1580 215 586 492 818 Wait 646 | 2 15 118 30 6 1 19 40 . 153 114 . 79 46 23 Move 8020 | 65 580 639 472 614 645 805 584 80 290 1404 213 479 414 736 Hop 62 | . . . . 6 1 11 10 . 2 5 1 3 9 14 Pick Up 41 | 3 3 14 4 4 2 3 1 . . 4 . . 2 1 Fast Attach 39 | 8 2 6 3 1 . . 4 . 2 9 . 3 . 1 Attach 21 | . . 1 . 7 2 1 2 1 1 2 . 1 . 3 Detach 9 | 1 1 . . . 1 . . . 1 2 . 2 . 1 Swap 90 | 1 10 36 15 3 . 1 3 . . 6 . 4 5 6 Drop 75 | . . 26 18 10 1 2 2 . . 8 . 3 2 3 Fire 196 | 13 53 79 50 . 1 . . . . . . . . . Melee 132 | . . 7 . 4 7 12 18 . 1 26 1 12 14 30 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 8 | . 2 . 6 . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 14) 537 | -10/Materials | Discovered new exit (range 6) 731 | -10/Materials | Discovered new exit (range 8) 972 | -10/Materials | Discovered new exit (range 14) 1000 | -10/Materials | Identified exit to Materials 1043 | -10/Materials | Learned Storage stockpile data 1117 | -10/Materials | Learned 2 Storage zone layouts 1123 | -10/Materials | Loaded intel: 7 trap records 1138 | -10/Materials | Learned Storage emergency access door positions 1163 | -10/Materials | Learned Materials trap positions 1200 | -10/Materials | Learned location of 2 exits from Materials 1465 | -10/Materials | Entered another Materials area 1465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -9/Materials | Identified exit to Materials 1467 | -9/Materials | Identified exit to Mines 1468 | -9/Materials | Loaded intel: 6 trap records 1824 | -9/Materials | Build established: Scavenger-Mutant 2895 | -9/Materials | Entered another Materials area 2895 | -8/Materials | Evolved 2 slots: Propulsion x2 3831 | -8/Materials | Discovered new exit (range 16) 3887 | -8/Materials | Entered Factory 3887 | -7/Factory | Evolved 2 slots: Utility x2 3888 | -7/Factory | Identified exit to Storage 4051 | -7/Factory | Discovered new exit (range 18) 4098 | -7/Factory | Entered another Factory area 4098 | -6/Factory | Evolved 2 slots: Utility x2 4182 | -6/Factory | Build established: Scavenger-Sprinter 4264 | -6/Factory | Discovered new exit (range 10) 4268 | -6/Factory | Identified exit to Factory 4316 | -6/Factory | Entered another Factory area 4316 | -5/Factory | Evolved 2 slots: Utility x2 4560 | -5/Factory | Build established: Scavenger-Scout 4560 | -5/Factory | Spotted B-75 Beast 4582 | -5/Factory | Discovered new exit (range 16) 4585 | -5/Factory | Identified exit to Factory 4586 | -5/Factory | Entered another Factory area 4586 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4647 | -4/Factory | Garrison activated, responded to threat 4834 | -4/Factory | Manually triggered Chute Trap 4834 | -4/Factory | Sucked down chute 4834 | -4/Factory | Entered Waste 4841 | -4/Waste | Spotted C-40 Crusher 4842 | -4/Waste | Spotted C-40 Crusher 4843 | -4/Waste | Spotted C-40 Crusher 4846 | -4/Waste | Spotted C-40 Crusher 4847 | -4/Waste | Spotted C-40 Crusher 4849 | -4/Waste | EMP discharged 4849 | -4/Waste | System corruption reached 10% 4850 | -4/Waste | Spotted C-40 Crusher 4854 | -4/Waste | Discovered new exit (range 10) 4856 | -4/Waste | Identified exit to Factory 4856 | -4/Waste | Entered Factory 4884 | -4/Factory | Build established: Scout 4884 | -4/Factory | Found Prototype Processor 4884 | -4/Factory | Identified Exp. Signal Interpreter 4911 | -4/Factory | Discovered new exit (range 13) 5088 | -4/Factory | Identified exit to Research 5093 | -4/Factory | Entered Research 5093 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5118 | -3/Research | Found Prototype Device 5118 | -3/Research | Identified Exp. Thermal Shield 5211 | -3/Research | Discovered new exit (range 18) 5446 | -3/Research | Build established: Ninja 5679 | -3/Research | Identified exit to Quarantine 5679 | -3/Research | Entered Quarantine 5726 | -3/Quarantine | Discovered new exit (range 8) 5727 | -3/Quarantine | Identified exit to Research 5729 | -3/Quarantine | Entered Research 5729 | -2/Research | Evolved 2 slots: Utility x2 5765 | -2/Research | Spotted B-90 Cyclops 5857 | -2/Research | Spotted B-90 Cyclops 5886 | -2/Research | Build established: Hacker-Ninja 5955 | -2/Research | Discovered new exit (range 7) 5956 | -2/Research | Identified exit to Testing 5956 | -2/Research | Entered Testing 6133 | -2/Testing | Discovered new exit (range 8) 6134 | -2/Testing | Identified exit to Access 6135 | -2/Testing | Entered Access 6135 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 6263 | -1/Access | Spotted B-99 Colossus 6385 | -1/Access | Spotted B-99 Colossus 6409 | -1/Access | Discovered new exit (range 6) 6410 | -1/Access | Identified exit to Surface 6417 | -1/Access | Lost 13 parts (3p6n4u) 6421 | *** | Escaped! Last Messages --------------- 06369_ Slug penetrates Wall. 06372_ Penetrated by Slug. 06372_ Electron Diverter destroyed. 06373_ Penetrated by Slug. 06376_ Slug penetrates Wall. 06380_ System corrupted: Heat flow error (+117). 06380_ Slug penetrates Wall. 06380_ Cld. Field Propulsion Drive destroyed. 06386_ Slug penetrates A-15 Conveyor. 06386_ Adv. Cooling System destroyed. 06388_ Door malfunctions. 06390_ Slug penetrates Wall. 06390_ Penetrated by Slug. 06390_ Slug penetrates Wall. 06408_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06409_ The Access Shell folds into the floor. 06409_ EXIT=FOUND 06410_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????H???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# p "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | +########## #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | +#############???????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | !!?????????????????????????????????????????????? | | !=?????????????????????????????????????????????? | | != ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 53 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Resistance: TH 30 Evasion (%) 66 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilDoorArchive Manual? 0 Play Time 01:12:31 Cumulative 288.2 hours Start 2026.10.06 @ 18:59:06 End 2026.10.06 @ 20:08:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 428 Adventurer 0 Explorer 2 Win Type 0 Total 10 Types 8/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49eefb1f-f79e-49f3-bf0c-58f354adb603