Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.17 @ 21:10:04 Player: Zyrophr Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (2533) 2533 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1120) 1120 TOTAL SCORE: 8678 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 1257 Aligned with FarCom 300 Friendly Fire -596 Cogmind --------- Core Integrity 0/1000 Matter 176/300 Energy 500/500 System Corruption 5% Temperature Cool (18) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Battery Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine F-cell Engine Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Army-in-a-Box > --- WEAPON ----------- Variable Charge Gun Advanced Assault Cannon Precision Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine High-capacity Battery Plasma Cannon Heavy Plasma Cannon Precision Grenade Launcher Precision Grenade Launcher Long-range Missile Launcher [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Army-in-a-Box Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Power Shielding Weapon Makeshift Shrapnel Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 2 | . . . . . 1 . 1 . Propulsion 1 | . . . . . . . . 1 Utility 6 | . . . . . 3 2 . 1 Weapon 1 | . . . . . . . 1 . Parts Attached 78 | 8 8 2 3 9 5 12 9 22 Power 13 | 1 . 1 1 1 1 3 2 3 Engine 8 | 1 . 1 1 . . 2 1 2 Core 4 | . . . . 1 1 1 1 . Reactor 1 | . . . . . . . . 1 Propulsion 13 | 2 . . . 6 . 2 1 2 Treads . | . . . . . . . . . Leg 13 | 2 . . . 6 . 2 1 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 5 . 2 . 3 1 5 9 Device 11 | . 2 . . . 2 1 2 4 Storage 8 | 1 2 . 2 . 1 . 1 1 Processor 5 | . 1 . . . . . 2 2 Hackware . | . . . . . . . . . Protection 2 | . . . . . . . . 2 Artifact . | . . . . . . . . . Weapon 26 | 4 3 1 . 2 1 6 1 8 Energy Gun 9 | 3 2 . . 1 . 1 . 2 Energy Cannon 7 | . 1 . . . . 2 1 3 Ballistic Gun 4 | 1 . 1 . . 1 1 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 5 | . . . . 1 . 1 . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 1 Parts Lost 30 | . 1 . . 2 . 3 . 24 Power 5 | . . . . . . . . 5 Propulsion 5 | . . . . . . 1 . 4 Utility 6 | . . . . . . . . 6 Weapon 14 | . 1 . . 2 . 2 . 9 Highest Loss Streak 12 | . 1 . . 1 . 3 . 12 Average Slot Usage (%) 81 | . 97 100 99 99 95 60 65 71 Engine 9 | . 14 14 13 8 . 1 17 9 Core 4 | . . . . 6 15 13 2 . Leg 19 | . 28 28 28 27 18 14 13 12 Device 7 | . 7 14 6 . 17 7 5 11 Storage 14 | . 15 14 22 28 26 8 6 8 Processor 1 | . 3 . . . . . . 7 Energy Gun 5 | . 14 14 14 7 . 1 . . Energy Cannon 3 | . 9 1 . . . 3 6 2 Ballistic Gun 6 | . 4 12 14 14 13 4 . . Ballistic Cannon 1 | . . . . . . 1 6 3 Launcher 3 | . . . . 6 4 1 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 151 | 12 28 28 28 31 44 129 148 151 Greatest Support 51 | 20 20 20 20 23 23 25 33 51 Greatest Overweight (x) 25 | . 1 1 1 9 1 8 5 25 Average Overweight (x) 1 | . . 1 1 1 1 3 4 2 Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 9 10 10 10 Average Carried 7 | 2 6 9 9 9 8 6 9 6 Final Capacity 10 | 6 10 10 10 10 10 10 10 4 Final Carried 10 | 2 10 10 10 8 9 10 9 . Class Distribution -------------------- 63% | Mutant 14% | Generator-Skirmisher 7% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Generator-Skirmisher | -6/Factory Generator-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1947 | 218 185 35 . 214 144 443 124 584 Remotely . | . . . . . . . . . Salvage Created 1783 | . 291 91 . 405 154 165 57 620 Parts 140 | . 23 9 . 41 11 5 2 49 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 63 | . 7 6 . 20 5 3 2 20 Melee 1 | . . . . . . . . 1 Guns 32 | . 6 5 . 17 4 . . . Cannons 7 | . 1 1 . . . 3 . 2 AOE 22 | . . . . 3 1 . 2 16 Classes Destroyed 13 | . 3 . . 3 2 1 1 3 Worker 3 | . . . . . . . . 3 Builder 4 | . . . . . . . . 4 Tunneler 1 | . . . . 1 . . . . Drone 1 | . . . . . . . 1 . Watcher 10 | . 3 . . . 2 2 . 3 Swarmer 27 | . 3 6 . 10 2 . 2 4 Grunt 17 | . 4 . . 8 . 1 . 4 Brawler 2 | . . . . 1 . . . 1 Duelist 2 | . . . . 1 . . . 1 Sentry 3 | . . . . . 2 1 . . Demolisher 1 | . . . . . . . . 1 Hunter 7 | . . . . . 1 . . 6 Programmer 4 | . . . . . . 1 . 3 Best Kill Streak 14 | . 4 3 . 5 2 1 2 14 Combat Bots Only 10 | . 4 3 . 5 2 1 2 10 Max Kills in Single Turn 3 | . 1 1 . 2 1 1 3 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 1 1 . 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 5142 | . 158 165 . 456 142 540 132 3549 Core 1180 | . 13 13 . 55 26 68 . 1005 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 90 | 100 . . . 67 95 90 100 . Volleys Fired 144 | . 16 11 . 35 16 24 3 39 Largest 3 | . 2 2 . 2 2 2 3 3 Hottest 174 | . 105 105 . 69 57 125 164 174 Shots Fired 269 | . 31 21 . 66 28 35 8 80 Gun 136 | . 20 16 . 59 23 14 . 4 Cannon 88 | . 11 5 . . . 21 6 45 Launcher 45 | . . . . 7 5 . 2 31 Special . | . . . . . . . . . Kinetic 116 | . 5 5 . 35 23 23 3 22 Thermal 66 | . 21 5 . . . 10 3 27 Explosive 45 | . . . . 7 5 . 2 31 Electromagnetic 42 | . 5 11 . 24 . 2 . . Robot Hit Streak 27 | . 10 5 . 15 13 7 1 27 Robot Miss Streak 7 | . 2 3 . 7 2 2 1 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 193 | . 23 15 . 44 25 28 1 57 Core Hits 164 | . 15 7 . 35 15 12 18 62 Critical Hits 1 | . 1 . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7011 | . 330 170 . 1004 394 743 665 3705 Guns 1495 | . 166 117 . 595 265 262 . 90 Cannons 1458 | . 159 53 . . . 481 25 740 Explosions 4050 | . . . . 409 129 . 640 2872 Melee . | . . . . . . . . . Ramming 8 | . 5 . . . . . . 3 Kinetic 1775 | . 46 50 . 509 265 515 . 390 Thermal 950 | . 224 53 . . . 208 25 440 Explosive 4050 | . . . . 409 129 . 640 2872 Electromagnetic 228 | . 55 67 . 86 . 20 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 1 . 5 Average Corruption 1 | . . . . . . 1 . 4 Corruption Purged . | . . . . . . . . . Effects 10 | . . . . . . 3 . 7 Message Errors 3 | . . . . . . 3 . . Matter Fused 5 | . . . . . . . . 5 Energy Discharges 1 | . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 253 | . . . . 19 . 17 . 217 Projectiles 58 | . . . . . . 17 . 41 Explosions 195 | . . . . 19 . . . 176 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 210 | . 2 . . 64 23 . 29 92 Shots 9 | . . . . 2 1 . 1 5 Rammed 4 | . 1 . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 401 | . 289 225 . 60 . 81 192 401 Average Temperature 62 | . 97 74 . 17 . 21 87 96 Received Heat Transfer 831 | . 84 . . 90 27 306 . 324 Effects 1 | . . . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 3 | . 2 . . . . 1 . . Heat Transferred 1714 | . 483 111 . . . 322 50 748 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 662 | . 127 147 . 385 188 468 229 662 Initial 95 | . . 7 . . 95 31 86 . Average 147 | . 63 76 . 221 105 226 84 194 Maximum Alert Level 2 | . . . . 1 . 2 1 2 Low Security (%) 69 | 100 100 100 . 30 100 32 94 60 Level 1 25 | . . . . 69 . 62 5 6 Level 2 5 | . . . . . . 4 . 32 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 . . . . 8 2 7 Investigation 4 | . 1 . . . . 3 . . Extermination 6 | . . . . . . 3 2 1 Reinforcement 3 | . . . . . . 2 . 1 Assault 1 | . . . . . . . . 1 Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 6 | . . . . . 1 2 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 11 10 . 23 9 23 9 30 Peak Tracking Total 10 | . 3 4 . 6 4 4 4 10 Tactical Retreats 6 | . . . . 3 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . 2 . . . . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . 5 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 9 | . 1 . . . . 2 4 2 Max in Single Turn 2 | . 1 . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 21 | . 6 . 5 . 2 4 3 1 Terminals 10 | . 5 . . . 2 2 1 . Fabricators 2 | . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . 1 . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 104 | . 24 . 50 . 6 12 8 4 Successful 91 | . 19 . 50 . 4 8 6 4 Failed 13 | . 5 . . . 2 4 2 . Catastrophic 3 | . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 3 . . . . . Terminals 36 | . 23 . . . 6 4 3 . Fabricators 6 | . . . . . . 2 . 4 Repair Stations 3 | . . . . . . . 3 . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers 6 | . . . . . . 6 . . Garrison Access . | . . . . . . . . . Terminal Hacks 75 | . 18 . 50 . 4 1 2 . Record 54 | . 4 . 49 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 2 | . 1 . . . 1 . . . Unreport Threat 2 | . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 2 | . 2 . . . . . . . Transport Status 1 | . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . 1 . 4 Network Status 3 | . . . . . . 1 . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Process 1 | . . . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 6 | . . . . . . 6 . . Insert Component 4 | . . . . . . 4 . . Analyze 2 | . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 5 . . . 2 4 2 . Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Built 2 | . . . . . . . . 2 Matter 124 | . . . . . . . . 124 Time 62 | . . . . . . . . 62 Total Part Build Rating 4 | . . . . . . . . 4 Parts Repaired 1 | . . . . . . . 1 . Time 26 | . . . . . . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter 9 | . . . . . . . 9 . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders 5 | . . . . . . 3 2 . EXPLORE 1 | . . . . . . . 1 . RETURN 4 | . . . . . . 3 1 . Ally Attacks 314 | . . 4 . . . 245 65 . Total Damage 5022 | . . 43 . . . 3857 1122 . Kills 45 | . . 1 . . . 33 11 . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 96 | . . . . . . 72 24 . Drone Recoveries 66 | . . . . . . 56 10 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 7248 | 57 883 545 835 708 496 1571 1224 929 Spaces Moved 3501 | 37 588 339 550 380 241 563 425 378 Core 28 | 9 . . . 1 . . . 18 Treads . | . . . . . . . . . Legs 3473 | 28 588 339 550 379 241 563 425 360 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 150 180 150 Average Speed 179 | 102 134 150 150 151 150 237 261 191 Slowest Speed 1300 | 120 150 150 150 500 150 360 270 1300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 83 68 73 72 22 24 17 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 25 | . . . . 15 . . 10 . Terrain Destroyed 289 | . . . . 78 45 . 10 156 Melee . | . . . . . . . . . Projectile 6 | . . . . . . . 1 5 AOE 283 | . . . . 78 45 . 9 151 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 4257 | 57 650 356 564 451 348 769 536 526 Wait 404 | 3 17 . . 13 80 142 82 67 Move 3493 | 36 587 338 549 379 240 562 424 378 Hop . | . . . . . . . . . Pick Up 77 | 8 15 2 3 7 6 16 8 12 Fast Attach 9 | . 2 1 1 1 . 3 1 . Attach 69 | 8 6 1 2 8 5 9 8 22 Detach 5 | 2 . . . . . . 2 1 Swap . | . . . . . . . . . Drop 52 | . 6 3 9 8 1 13 8 4 Fire 144 | . 16 11 . 35 16 24 3 39 Melee . | . . . . . . . . . Ram 3 | . . . . . . . . 3 Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Discovered new exit (range 5) 930 | -10/Materials | Discovered new exit (range 7) 941 | -10/Materials | Entered Mines 1002 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1208 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1267 | -10/Mines | Learned location of Storage (-9) 1321 | -10/Mines | Escorted by a lone wolf Derelict 1406 | -10/Mines | Assembled infested the area 1411 | -10/Mines | Discovered new exit (range 8) 1419 | -10/Mines | Met 8R-AWN 1480 | -10/Mines | Discovered new exit (range 5) 1486 | -10/Mines | Entered Exiles 1486 | -10/Exiles | Accompanied by 1 ally 1509 | -10/Exiles | Discovered new exit (range 15) 1528 | -10/Exiles | Welcomed by 8R-AWN 1557 | -10/Exiles | Met EX-HEX 1677 | -10/Exiles | Met EX-DEC 1773 | -10/Exiles | Learned location of Zion (-7) 1876 | -10/Exiles | Discovered new exit (range 14) 1997 | -10/Exiles | Met EX-BIN 2023 | -10/Exiles | Aligned with FarCom system 2024 | -10/Exiles | Given EX-Vault access code 2125 | -10/Exiles | Opened EX-Vault 2143 | -10/Exiles | Found Prototype Device 2145 | -10/Exiles | Identified Army-in-a-Box 2175 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2321 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2321 | -10/Exiles | Entered Mines 2822 | -9/Mines | Identified exit to Materials 3000 | -9/Mines | Discovered exit to Materials (range 7) 3029 | -9/Mines | Entered Materials 3029 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3519 | -8/Materials | Discovered new exit (range 4) 3525 | -8/Materials | Entered Factory 3525 | -7/Factory | Evolved 2 slots: Utility x2 3581 | -7/Factory | Build established: Scavenger-Skirmisher 3668 | -7/Factory | Lost 3 parts (1n2w) 3931 | -7/Factory | Build established: Mutant 4989 | -7/Factory | Discovered new exit (range 26) 5096 | -7/Factory | Entered another Factory area 5096 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5383 | -6/Factory | Build established: Skirmisher 5861 | -6/Factory | Build established: Generator-Skirmisher 6277 | -6/Factory | Repaired Aluminum Leg? 6298 | -6/Factory | Discovered new exit (range 10) 6320 | -6/Factory | Entered another Factory area 6320 | -5/Factory | Accompanied by 3 allies 6320 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6640 | -5/Factory | Fabricated Imp. Signal Interpreter (x2) 6829 | -5/Factory | Garrison activated, responded to threat 6931 | -5/Factory | Garrison activated, responded to threat 6991 | -5/Factory | Lost 12 parts (3n2u7w) 7001 | -5/Factory | Destroyed 10 combat bots 7158 | -5/Factory | Core integrity fell below 50% 7198 | -5/Factory | Lost 7 parts (3p1n1u2w) 7220 | -5/Factory | First assault squad dispatched 7238 | -5/Factory | Core integrity fell below 20% 7249 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- U-05 Engineer builds a Wall. R-10 Processor collects Mic. Fission Core. The unstable cave ceiling collapses. ALERT: Significant disruption in Zone 8F, assault force dispatched. [Achievement: Significant Disruption] C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. I-47 Archangel unfolds itself. System corrupted: Matter fused (-10). U-05 Engineer lays Concrete. Adv. Heat Sink destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Imp. Weapon Cycler destroyed. Lrg. Storage Unit destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ## | | ???????????????????? ? ???????????????? | | ?????????????????? + #?????????????? | | ????????????????? #?????????????? | | ??????????????? !! #?????????????? | | ???????????????? !! #??????????????? | | ????????????????? ????????????????#+#### | | ????????????????? ?????????????????????? | | ?????????????????? ##????????????????????? | | ??????????????????? #????????????????????? | | ???????o???????????# #########????????????? | | ??????????????????## # #????????????? | | ??????????????????# "" #????????????? | | ?##############??## = "" ##???????????? | | ?# !#### # """ #???????????? | | ?# ## #???????????? | | ?# """ """ ## ## l ##???????????? | | ?# """ """ ## # u @ #???????????? | | ?# """ """ ## ####g ###??????????? | | ?# g # [ ###????????? | | ?# * # gi ########## ########## | | ?# ## | | ##### ####+## | | # # ######## | | # # | | ""%"" # # # """ # | | ### ### ### ""G"" ###### """ + | | ??# ### ## # # # ###### """ # #### ##+ | | ??##??### # # # # | | ????????######## # "Y" # | | ???????????????# # """ ### | | ???????????????# ######?# | | ???????????????# | #??????# | | ???????????????# #??????## | | ???????????????# #???????# = | | ???????????????###################???????### # | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 42 Energy Capacity 1190 Matter Stores 323 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Cycling 20 Evasion (%) 50 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Hvy. Particle Cannon | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Fist Fight I Survived The Infestation It's Just You Just What I Needed Let's See Who's Tougher Librarian Oops Release The Drones! Respectable Loadout Serviceable Loadout Shopping List Significant Disruption Storm Trooper Tank Tourist Troublemaker Challenges ------------ None Game ------ Seed BiometalTrackerDeconstructor Manual? 0 Play Time 01:35:05 Cumulative 4.6 hours Start 2021.03.17 @ 18:43:00 End 2021.03.17 @ 21:10:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b1d88f7-7254-4186-919e-0c1a618a0bc7