Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.20 @ 13:11:09 Player: Veritas Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (61) 305 Value Destroyed (2467) 2467 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (726) 726 TOTAL SCORE: 10578 Bonus ------- Follower Combat Kills 426 Met Data Miner 300 Cogmind --------- Core Integrity 1284/1300 Matter 280/300 Energy 830/830 System Corruption 0% Temperature Cool (-150) Movement Flying (34) Location -3/Research Parts ------- > --- POWER (2) -------- Light Fission Core Light Antimatter Reactor > --- PROPULSION (6) --- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY (10) ----- Improved Cryofiber Web Advanced Cooling System Improved Energy Well Advanced Visual Processing Unit Improved Targeting Computer Advanced Hacking Suite System Shield System Backup Module > --- WEAPON (4) ------- Heavy Wave Gun Improved Remote Datajack > --- INVENTORY (4) ---- Field Propulsion Array Advanced Transmission Jammer Point Defense Array Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Improved Energy Well Advanced Visual Processing Unit Improved Targeting Computer Advanced Transmission Jammer Advanced Hacking Suite System Shield System Backup Module > --- WEAPON ----------- Phase Gun Phase Gun Advanced Plasma Cannon Nova Cannon > --- INVENTORY -------- Power Amplifier Improved Cryofiber Web Point Defense Array Improved Remote Datajack [Rating: 121] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Field Propulsion Drive Utility System Shield Device System Backup Module Storage High-capacity Battery Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Slots Evolved 15 | . 1 2 2 2 . . 2 . . . . . . 2 2 2 Power 1 | . . 1 . . . . . . . . . . . . . . Propulsion 4 | . 1 . 1 . . . . . . . . . . 1 1 . Utility 8 | . . 1 1 1 . . 2 . . . . . . 1 . 2 Weapon 2 | . . . . 1 . . . . . . . . . . 1 . Parts Attached 129 | 7 3 5 20 9 . . 3 3 16 3 2 . 11 21 24 2 Power 18 | 1 . 2 2 2 . . 2 . 3 . . . 2 2 2 . Engine 5 | 1 . 1 1 . . . 2 . . . . . . . . . Core 11 | . . 1 1 2 . . . . 3 . . . 1 1 2 . Reactor 2 | . . . . . . . . . . . . . 1 1 . . Propulsion 38 | 2 3 . 11 1 . . 1 1 4 . . . 1 9 5 . Treads . | . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 16 | . . . 4 1 . . 1 1 4 . . . 1 4 . . Flight 20 | . 3 . 7 . . . . . . . . . . 5 5 . Utility 35 | 2 . 3 2 3 . . . . 6 1 . . 4 3 11 . Device 23 | . . 1 . 1 . . . . 4 1 . . 3 3 10 . Storage 4 | . . 1 . 1 . . . . 1 . . . 1 . . . Processor 3 | 1 . . 1 1 . . . . . . . . . . . . Hackware 3 | . . 1 . . . . . . 1 . . . . . 1 . Protection 2 | 1 . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 2 . . 5 3 . . . 2 3 2 2 . 4 7 6 2 Energy Gun 15 | 1 . . 2 1 . . . 1 1 . . . . 3 5 1 Energy Cannon 6 | . . . 1 1 . . . . . 1 . . 1 1 1 . Ballistic Gun 9 | 1 . . 2 1 . . . 1 2 . . . 1 1 . . Ballistic Cannon 3 | . . . . . . . . . . . 1 . 2 . . . Launcher 2 | . . . . . . . . . . 1 1 . . . . . Special Weapon 3 | . . . . . . . . . . . . . . 2 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . 2 . . . . 1 . 1 Parts Lost 8 | . . . . . . 2 . . 1 1 . . 1 1 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . 1 . . Utility . | . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . . . 1 1 . . 1 . 2 . Highest Loss Streak 2 | . . . . . . 1 . . 1 1 . . 1 1 2 . Average Slot Usage (%) 90 | . 89 92 89 92 100 93 80 86 90 92 92 93 92 88 88 69 Engine 2 | . 12 12 2 . . . 10 12 6 . . . . . . . Core 8 | . . 3 13 14 14 14 1 . 5 12 12 12 11 5 4 4 Reactor 1 | . . . . . . . . . . . . . . 4 5 4 Hover 14 | . . . 2 28 28 21 17 24 18 18 18 18 18 15 . . Flight 6 | . 6 30 29 . . . . . . . . . . 2 20 18 Device 9 | . . 2 . . 7 7 6 6 12 12 12 12 12 15 14 13 Storage 5 | . . 3 8 7 7 7 6 6 6 6 6 6 6 5 5 4 Processor 11 | . 12 10 9 14 14 14 12 12 12 12 12 12 12 11 10 9 Hackware 9 | . . 8 8 7 7 7 6 6 9 12 12 12 12 11 10 9 Energy Gun 5 | . 12 10 4 7 14 14 12 12 7 2 . . . 1 8 2 Energy Cannon 3 | . . . 3 6 . . . . . 3 6 6 8 . 9 . Ballistic Gun 5 | . 12 10 3 7 7 7 6 6 10 8 2 . . 4 . . Ballistic Cannon 1 | . . . . . . . . . . . 3 6 4 6 . . Launcher 1 | . . . . . . . . . . 3 5 6 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 60 | 8 8 12 21 27 27 27 38 38 52 45 50 50 53 49 60 37 Greatest Support 76 | 20 20 12 36 38 38 38 34 48 64 64 64 64 64 76 65 42 Greatest Overweight (x) 4 | . . . . . . 1 1 1 . . . . . 4 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 . 3 3 3 4 4 4 4 3 3 3 4 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 4 3 4 4 4 4 4 4 3 4 4 4 3 4 4 Class Distribution -------------------- 43% | Hacker-Mutant 39% | Hacker-Gunner 16% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Matter Collected 2286 | 100 173 106 114 101 87 22 30 . 208 237 140 . 250 380 295 43 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2369 | . 45 239 104 . . 102 . . 229 269 230 . 200 546 405 . Parts 139 | . 7 17 4 . . 7 . . 18 16 13 . 8 26 23 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . Parts Field Recycled 10 | . . . . . . . . . 10 . . . . . . . Retrieved Matter 130 | . . . . . . . . . 130 . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 56 | . 2 6 2 . . 2 . . 4 7 6 . 7 12 8 . Guns 25 | . 2 6 2 . . 2 . . 4 1 . . 1 4 3 . Cannons 26 | . . . . . . . . . . 4 4 . 5 8 5 . AOE 5 | . . . . . . . . . . 2 2 . 1 . . . Classes Destroyed 12 | . 2 3 . . . . . . 3 1 . . 2 . 1 . Builder 1 | . . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . 1 . Watcher 2 | . 1 . . . . . . . . . . . . . 1 . Swarmer 25 | . 2 2 . . . . . . 2 5 2 . 3 6 3 . Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 4 | . . 1 1 . . 2 . . . . . . . . . . Brawler 3 | . . 1 1 . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 8 | . . 2 . . . . . . 1 1 . . . 4 . . Hunter 4 | . . . . . . . . . 1 . . . 1 2 . . Programmer 5 | . . . . . . . . . . . . . . . 5 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Thug 4 | . . . . . . . . . . . 4 . . . . . Best Kill Streak 4 | . 2 4 2 . . 2 . . 3 3 4 . 4 3 4 . Combat Bots Only 4 | . 2 4 2 . . 2 . . 2 3 4 . 4 3 4 . Max Kills in Single Turn 2 | . 1 2 1 . . 1 . . 1 1 2 . 1 2 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 1 2 . 1 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Damage Taken 2947 | . 16 143 179 84 24 280 . . 136 220 220 . 335 549 733 28 Core 435 | . 3 34 32 21 3 10 . . 14 27 76 . 24 62 113 16 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 98 91 94 . . 95 . . . . . . 83 93 90 . Volleys Fired 172 | . 3 26 14 7 . 8 . 4 12 13 11 . 18 26 30 . Largest 4 | . 2 2 2 3 . 3 . 3 3 3 3 . 3 3 4 . Hottest 387 | . 60 60 85 160 . 145 . 145 111 140 169 . 191 163 387 . Shots Fired 380 | . 6 40 19 20 . 24 . 12 35 31 24 . 41 55 73 . Gun 232 | . 6 40 14 13 . 24 . 12 35 20 . . 2 26 40 . Cannon 141 | . . . 5 7 . . . . . 9 22 . 36 29 33 . Launcher 7 | . . . . . . . . . . 2 2 . 3 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 164 | . 3 26 5 7 . 8 . 4 23 17 11 . 13 47 . . Thermal 145 | . 3 14 14 13 . 8 . 4 . . . . 16 4 69 . Explosive 7 | . . . . . . . . . . 2 2 . 3 . . . Electromagnetic 64 | . . . . . . 8 . 4 12 12 11 . 9 4 4 . Robot Hit Streak 31 | . 2 27 16 16 . 17 . 13 18 31 10 . 10 15 22 . Robot Miss Streak 2 | . 1 1 1 1 . 2 . . 2 1 1 . 2 1 2 . Penetration Max 2 | . . . . . . . . . . . . . 2 1 . . Secondary Targets 3 | . . 1 . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 291 | . 4 38 17 16 . 21 . 12 23 27 14 . 32 40 47 . Core Hits 119 | . 4 13 5 3 . 5 . 4 12 13 9 . 18 20 13 . Critical Hits 24 | . . . . . . . . . 1 1 6 . 6 10 . . Critical Kills 8 | . . . . . . . . . . . 3 . 1 4 . . Critical Parts Destroyed 12 | . . . . . . . . . 1 1 3 . 4 3 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7026 | . 40 338 278 210 . 457 . 165 496 785 512 . 1339 842 1564 . Guns 3080 | . 40 338 153 110 . 328 . 165 438 373 . . 44 402 689 . Cannons 2678 | . . . 125 100 . . . . . 160 279 . 699 440 875 . Explosions 1268 | . . . . . . 129 . . 58 252 233 . 596 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2291 | . 18 196 37 45 . 142 . 98 317 327 157 . 246 708 . . Thermal 2911 | . 22 142 241 165 . 215 . 63 58 69 . . 326 134 1476 . Explosive 1012 | . . . . . . . . . . 183 233 . 596 . . . Electromagnetic 812 | . . . . . . 100 . 4 121 206 122 . 171 . 88 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 . . . . . . 10 10 10 9 9 9 . 4 . Average Corruption 7 | . 1 . . . . . . 5 9 9 9 9 8 . 2 . Corruption Purged 3 | . . . . . . . . . 1 1 . . 1 . . . Effects 90 | . . . . . . . . 3 26 22 15 1 18 . 5 . Message Errors 16 | . . . . . . . . 1 5 2 4 . 3 . 1 . Matter Fused 16 | . . . . . . . . 1 3 5 3 . 3 . 1 . Heat Flow Errors 9 | . . . . . . . . . 2 2 2 1 2 . . . Energy Discharges 8 | . . . . . . . . . . 4 2 . . . 2 . Parts Rejected 4 | . . . . . . . . 1 . . 1 . 2 . . . Data Loss (minor) 8 | . . . . . . . . . 3 1 2 . 1 . 1 . Data Loss (major) 3 | . . . . . . . . . 1 1 . . 1 . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . Misdirections 10 | . . . . . . . . . 8 2 . . . . . . Targeting Errors 11 | . . . . . . . . . 3 1 1 . 6 . . . Weapon Failures 4 | . . . . . . . . . 1 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 110 | . . . 5 3 . . . . . . 8 . 58 . 36 . Projectiles 73 | . . . 5 3 . . . . . . 8 . 21 . 36 . Explosions 37 | . . . . . . . . . . . . . 37 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . . . . 29 . . . . . Shots 1 | . . . . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 857 | . 52 186 274 355 4 435 . 298 44 138 12 2 411 . 857 . Average Temperature 151 | . 23 81 123 161 4 203 . 135 15 69 7 2 124 . 252 . Received Heat Transfer 813 | . . 84 126 36 12 174 . . . 42 72 . 117 90 51 9 Effects 12 | . . . . . . 4 . . . . . . . . 8 . Shutdowns 2 | . . . . . . 1 . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . 3 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 1 . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . 4 . Heat Transferred 4139 | . 50 325 481 296 . 372 . 148 100 . . . 444 200 1723 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Peak Influence 361 | . 72 226 135 67 . . 15 18 157 . . . . 361 275 76 Initial 68 | . . 21 68 49 . . 15 3 . . . . . 52 52 61 Average 89 | . 35 93 51 44 . . 15 3 59 . . . . 188 116 64 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . 1 1 . Low Security (%) 87 | 100 100 90 100 100 . . 100 100 100 . . . . 54 87 100 Level 1 12 | . . 9 . . . . . . . . . . . 45 12 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 2 2 . . . . 1 . . . 1 . 4 . Investigation . | . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 8 | . . . 2 2 . . . . 1 . . . . . 3 . Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Distress Signals 2 | . . 1 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 169 | . 3 13 14 6 3 20 . 5 5 7 17 . 21 12 38 5 Peak Tracking Total 11 | . 2 5 11 3 2 7 . 5 2 2 10 . 7 3 11 5 Tactical Retreats 30 | . . 2 4 3 1 7 . 1 . . 5 . 3 . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Traps Triggered 4 | . 1 . . . . . 1 . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . 1 . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Machines Disabled 5 | . . . . . . . . . 1 . . . 1 1 2 . Max in Single Turn 2 | . . . . . . . . . 1 . . . 1 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Machines Accessed 33 | . 2 1 6 5 . . 1 . 3 . 1 4 . 7 3 . Terminals 16 | . 1 1 4 3 . . 1 . 2 . . . . 2 2 . Fabricators 3 | . . . . . . . . . . . . . . 3 . . Repair Stations 4 | . . . 1 1 . . . . . . . . . 1 1 . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 115 | . 4 2 27 12 . . 1 . 6 . 1 26 . 25 11 . Successful 98 | . 3 2 22 8 . . 1 . 5 . 1 26 . 20 10 . Failed 17 | . 1 . 5 4 . . . . 1 . . . . 5 1 . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 41 | . 1 2 12 7 . . 1 . 4 . . . . 8 6 . Fabricators 10 | . . . . . . . . . . . . . . 10 . . Repair Stations 12 | . . . 2 2 . . . . . . . . . 3 5 . Recycling Units 6 | . 3 . . 3 . . . . . . . . . . . . Scanalyzers 19 | . . . 13 . . . . . 2 . . . . 4 . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 1 2 7 5 . . 1 . 3 . 1 26 . 6 6 . Record 13 | . . . . 1 . . . . . . . 11 . 1 . . Part Schematic 10 | . . . . 1 . . . . . . . 6 . 2 1 . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . Prototype ID Bank 5 | . . . 1 1 . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . 1 . . . . . . . . . . 1 1 . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . Locate Traps 3 | . . . 3 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . 1 1 . Transport Status 1 | . . . . 1 . . . . . . . . . . . . Investigation Status 2 | . . . 1 . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . 1 . . . . . . . Assault Status 1 | . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . . . . . . . . . . 8 . . Load Schematic 4 | . . . . . . . . . . . . . . 4 . . Build 4 | . . . . . . . . . . . . . . 4 . . Repair Station Hacks 10 | . . . 2 2 . . . . . . . . . 2 4 . Scan Component 5 | . . . 1 1 . . . . . . . . . 1 2 . Repair 5 | . . . 1 1 . . . . . . . . . 1 2 . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . . . . Scanalyzer 19 | . . . 13 . . . . . 2 . . . . 4 . . Insert Component 8 | . . . 5 . . . . . 1 . . . . 2 . . Analyze 11 | . . . 8 . . . . . 1 . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . 1 . Hacking Detections 15 | . 1 . 2 4 . . . . 3 . . . . 2 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 5 1 . . . . 1 . . 6 . 4 1 . Parts Built 3 | . . . . . . . . . . . . . . 3 . . Matter 636 | . . . . . . . . . . . . . . 636 . . Time 158 | . . . . . . . . . . . . . . 158 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 . . Parts Repaired 5 | . . . 1 1 . . . . . . . . . 1 2 . Time 126 | . . . 26 19 . . . . . . . . . 31 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 6 . . 2 . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 5 . . . . . 1 . . . . 2 . . Part Schematics Acquired 8 | . . . 5 . . . . . 1 . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Total Allies 2 | . . . . . . . . 1 . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . . 1 . . . Highest-Rated Group 94 | . . . . . . . . 31 . . . . 94 . . . Highest-Rated Ally 94 | . . . . . . . . 31 . . . . 94 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . 6 . . . . 30 . . . Total Damage 1151 | . . . . . . . . 126 . . . . 1025 . . . Kills 12 | . . . . . . . . . . . . . 12 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 2 . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Turns Passed 4766 | 42 170 165 379 348 246 312 93 134 366 480 371 46 435 588 555 36 Spaces Moved 6960 | 33 145 222 585 525 499 473 75 219 525 742 571 80 615 532 1024 95 Core 14 | 14 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 127 | 19 108 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 4788 | . . . 18 525 499 473 75 219 525 742 571 80 615 446 . . Flight 2031 | . 37 222 567 . . . . . . . . . . 86 1024 95 Fastest Speed 28 | 50 34 34 28 48 48 48 52 48 48 58 58 58 56 28 28 34 Average Speed 49 | 90 98 34 31 48 48 60 107 52 52 58 58 58 57 48 30 34 Slowest Speed 360 | 120 120 34 56 48 48 116 116 108 58 58 58 58 58 360 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . 2 5 . . . . . . . . . . . 12 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 31 29 60 15 62 43 2 99 15 84 72 73 76 18 21 4 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . 3 5 . . . 6 1 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 131 | . . . . . . 5 . . 1 35 32 . 37 13 8 . Melee . | . . . . . . . . . . . . . . . . . Projectile 29 | . . . . . . 2 . . . . 2 . 4 13 8 . AOE 102 | . . . . . . 3 . . 1 35 30 . 33 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Res Total 7930 | 44 167 273 760 605 504 482 88 227 589 762 587 79 656 814 1195 98 Wait 535 | . 10 16 116 52 6 2 8 . 17 5 . . 2 200 101 . Move 6908 | 32 144 217 574 524 498 472 75 218 524 741 570 79 614 531 1000 95 Hop 18 | . . 2 5 . . . . . . . . . . . 11 . Pick Up 79 | 5 4 5 14 7 . . . 1 6 . 2 . 6 16 12 1 Fast Attach 32 | 2 . 3 2 3 . . 3 2 5 . 2 . . 4 6 . Attach 40 | 5 1 1 8 1 . . . . 1 1 . . 3 12 5 2 Detach 8 | . . . 1 . . . . . 1 . . . . 4 2 . Swap 58 | . 2 1 10 5 . . . 1 11 2 . . 8 5 13 . Drop 80 | . 3 2 16 6 . . 2 1 12 . 2 . 5 16 15 . Fire 172 | . 3 26 14 7 . 8 . 4 12 13 11 . 18 26 30 . Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac x2 / Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 43 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Evolved 1 slot: Propulsion x1 171 | -10/Materials | Identified exit to Materials 171 | -10/Materials | Discovered exit to Materials (range 11) 200 | -10/Materials | Identified exit to Mines 200 | -10/Materials | Discovered exit to Mines (range 4) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 309 | -9/Materials | Identified exit to Mines 309 | -9/Materials | Discovered exit to Mines (range 8) 335 | -9/Materials | Build established: Hacker-Mutant 373 | -9/Materials | Identified exit to Materials 373 | -9/Materials | Discovered exit to Materials (range 16) 378 | -9/Materials | Entered another Materials area 378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -8/Materials | Repaired Lgt. Assault Rifle 718 | -8/Materials | Identified exit to Factory 718 | -8/Materials | Discovered exit to Factory (range 19) 757 | -8/Materials | Entered Factory 757 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 828 | -7/Factory | Repaired Lgt. Nuclear Core 1059 | -7/Factory | Build established: Hacker-Gunner 1062 | -7/Factory | Identified exit to Lower Caves 1062 | -7/Factory | Discovered exit to Lower Caves (range 8) 1105 | -7/Factory | Entered Lower Caves 1117 | -7/Lower Caves | Learned location of 1 exit from Factory 1295 | -7/Lower Caves | Encountered a Warlord checkpoint 1345 | -7/Lower Caves | Identified exit to Lower Caves 1345 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 1350 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1351 | -7/Lower Caves | Entered another Lower Caves area 1401 | -7/Lower Caves | Identified exit to Factory 1401 | -7/Lower Caves | Discovered exit to Factory (range 6) 1424 | -7/Lower Caves | Learned location of 1 exit from Factory 1462 | -7/Lower Caves | Spotted B-75 Beast 1463 | -7/Lower Caves | Learned location of 2 exits from Factory 1663 | -7/Lower Caves | Entered Factory 1663 | -6/Factory | Evolved 2 slots: Utility x2 1664 | -6/Factory | Identified exit to Factory 1664 | -6/Factory | Identified exit to Lower Caves 1756 | -6/Factory | Sucked down chute 1756 | -6/Factory | Entered Waste 1757 | -6/Waste | Met a frightened Derelict 1771 | -6/Waste | EMP discharged 1798 | -6/Waste | Spotted C-40 Crusher 1798 | -6/Waste | Spotted C-40 Crusher 1803 | -6/Waste | Spotted C-40 Crusher 1849 | -6/Waste | Spotted C-40 Crusher 1855 | -6/Waste | Spotted C-40 Crusher 1859 | -6/Waste | Spotted C-40 Crusher 1871 | -6/Waste | EMP discharged 1871 | -6/Waste | System corruption reached 10% 1885 | -6/Waste | Identified exit to Factory 1885 | -6/Waste | Discovered exit to Factory (range 12) 1890 | -6/Waste | Entered Factory 2232 | -6/Factory | Discovered exit to Lower Caves (range 16) 2256 | -6/Factory | Entered Lower Caves 2284 | -6/Lower Caves | Encountered a Warlord checkpoint 2301 | -6/Lower Caves | Spotted B-75 Beast 2360 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2474 | -6/Lower Caves | Destroyed B-75 Beast 2651 | -6/Lower Caves | Learned Factory trap positions 2680 | -6/Lower Caves | Learned Factory emergency access door positions 2720 | -6/Lower Caves | Identified exit to Lower Caves 2720 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 2736 | -6/Lower Caves | Entered another Lower Caves area 2740 | -6/Lower Caves | Learned Factory garrison access intel 2805 | -6/Lower Caves | Build established: Hacker-Mutant 2811 | -6/Lower Caves | Attacked by a faux Warlord 2994 | -6/Lower Caves | Discovered exit to Factory (range 16) 3093 | -6/Lower Caves | Identified exit to Data Miner 3093 | -6/Lower Caves | Discovered exit to Data Miner (range 19) 3107 | -6/Lower Caves | Entered Data Miner 3107 | -6/Data Miner | Identified exit to Proximity Caves 3107 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 3116 | -6/Data Miner | Met Data Miner 3131 | -6/Data Miner | Learned location of Section 7 (-2) 3131 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3139 | -6/Data Miner | Received God Mode back door access code from Data Miner 3153 | -6/Data Miner | Entered Proximity Caves 3240 | -5/Proximity Caves | Escorted by Enhanced Grunt 3418 | -5/Proximity Caves | Learned Factory stockpile data 3440 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3545 | -5/Proximity Caves | Found Prototype Device 3550 | -5/Proximity Caves | Discovered exit to Factory (range 12) 3588 | -5/Proximity Caves | Entered Factory 3588 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3589 | -5/Factory | Loaded intel: 70 trap records 3592 | -5/Factory | Loaded intel: 3 garrison access locations 3600 | -5/Factory | Identified Exp. Thermal Shield 3775 | -5/Factory | Identified exit to Upper Caves 3775 | -5/Factory | Discovered exit to Upper Caves (range 4) 3855 | -5/Factory | Identified exit to Factory 3855 | -5/Factory | Discovered exit to Factory (range 14) 3895 | -5/Factory | Fabricated Gravmag Array (x1) 3944 | -5/Factory | Fabricated Gravmag Array (x1) 4011 | -5/Factory | Fabricated Nova Cannon (x1) 4056 | -5/Factory | Repaired Lgt. Antimatter Reactor 4176 | -5/Factory | Entered another Factory area 4176 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4226 | -4/Factory | Repaired Imp. Cryofiber Web 4372 | -4/Factory | Build established: Hacker-Sprinter 4399 | -4/Factory | Repaired Lgt. Fission Core 4725 | -4/Factory | Identified exit to Research 4725 | -4/Factory | Discovered exit to Research (range 13) 4731 | -4/Factory | Entered Research 4731 | -3/Research | Evolved 2 slots: Utility x2 4767 | -3/Research | Self-destructed Last Messages --------------- 04701_ Power failure averted by Imp. Cryofiber Web. 04706_ System corrupted: Component data lost. 04708_ Overheating: Energy bleed (-91). 04711_ Slug penetrates Wall. 04725_ EXIT=FOUND: RESEARCH 04727_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04728_ Dropped Nova Cannon. 04729_ System corrupted: Energy discharge (-257). 04729_ Dropped Adv. Plasma Cannon. 04729_ Acquired Prototype Energy Gun. 04730_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. [Achievement: Dangerous Findings] PARAMETERS=UTILITY_2 LOCATION=RESEARCH GOAL=ESCAPE 04740_ Acquired 43 matter. 04747_ Identified Hvy. Wave Gun. 04749_ Acquired Field Propulsion Array. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????# | | ?????????? ??????????????# | | ?????????? ??????????????# | | ?????????? ??????????????# | | ?????????? ??????????????# | | ?????????? ??????????????# * | | ?????????? ??????????????# | | ?????????? ??????????????# | | ?????????# #?????????????# | | ?????????# #?????????????###+ | | ?????????# #???????????????# | | ?????????# #???????????????# | | ?????????# #???????????????+ | | ?????????+ #???????????????# | | ?????????# #???????????????# | | ?????????# ############????# | | ?????????# + #????# | | ?????????# ## #????# | | ?????????# ## """ ###### | | ?????????# ## """ + | | ?????????# ## """ ####### | | ########## ## #?????? | | #! # ## #?????? | | # # ## #?????? | | # # ######+####### | | # @ # | | # + | | # # | | # """ ###+############ ??? | | # """ # ?????????????? | | # """ # #???????????? | | ########## * #???????????? | | ?????????# #???????????? | | ?????????# ! #???????????? | | ?????????# ] #???????????? | | ?????????# ! #???????????? | | ?????????# #???????????? | | ?????????# #???????????? | | ?????????########???????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 39 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Plasma Rifle | -7/Factory | Hacked Fission Core | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Gravmag Array | -5/Factory | Scanalyzed Imp. Cryofiber Web | -5/Factory | Scanalyzed Nova Cannon | -5/Factory | Hacked Imp. Coolant Injector | -5/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Gravmag Array | x1 | -5/Factory Gravmag Array | x1 | -5/Factory Nova Cannon | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings I'm Back, Baby! Please Form A Line System Compromised The Oracle Challenges ------------ None Game ------ Seed GatlingMeleeUnit Manual? 0 Play Time 02:16:38 Cumulative 12.0 hours Start 2020.10.20 @ 10:48:25 End 2020.10.20 @ 13:11:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 6 Adventurer 2 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f66c46b4-7288-4765-858c-4dd446b01b3a