Cogmind - Beta 11 X10 *** ADVENTURER MODE // 2022.02.20 @ 22:54:53 Player: Sardaukar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (239) 1195 Value Destroyed (9504) 9504 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (1673) 1673 TOTAL SCORE: 20192 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 52 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/1300 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Focal Shield > --- WEAPON (3) ------- Dual-blade Saw Dual-blade Saw > --- INVENTORY (5) ---- Graphene Brace Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer Improved Target Analyzer Improved Kinecellerator Improved Weapon Cycler Relay Coupler [Sentry] Component Analysis Suite > --- WEAPON ----------- Heavy Phase Cannon Improved KE Penetrator Long-range Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Armored Medium Treads Experimental Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Demolisher] Field Recycling Unit Plasma Cannon KE Penetrator KE Penetrator Hypervelocity Coil Gun Advanced Assault Cannon Remote Datajack Heavy Mace Power Maul Impact Mace [Rating: 120] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Hypervelocity Mass Driver Energy Gun AWS/Thermal Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 . . 2 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . 1 . . . . 1 . . . . . Utility 8 | . . . . . 2 . . 1 1 2 . . 1 . . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Parts Attached 320 | 6 9 1 3 2 17 12 42 20 13 35 1 48 78 3 4 4 1 21 Power 25 | 1 1 . . . 2 . 3 3 1 1 . 3 7 . 1 . . 2 Engine 12 | 1 . . . . 1 . 2 3 1 1 . 1 2 . . . . . Core 7 | . 1 . . . 1 . 1 . . . . 1 3 . . . . . Reactor 6 | . . . . . . . . . . . . 1 2 . 1 . . 2 Propulsion 73 | 2 4 1 . 1 4 1 11 1 1 9 1 7 21 . 1 . . 8 Treads 35 | . 1 1 . 1 4 1 11 . . 1 1 5 4 . . . . 5 Leg 5 | . . . . . . . . . . 4 . 1 . . . . . . Wheel 24 | 2 3 . . . . . . 1 1 4 . 1 9 . . . . 3 Hover 9 | . . . . . . . . . . . . . 8 . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 81 | 1 3 . . 1 3 1 6 5 3 10 . 17 21 2 1 2 1 4 Device 40 | . 1 . . . . . 1 3 . 4 . 11 15 2 1 . 1 1 Storage 8 | 1 2 . . . . . 1 . . . . 2 1 . . . . 1 Processor 10 | . . . . 1 1 . 1 1 1 3 . 1 . . . . . 1 Hackware 6 | . . . . . . . . 1 . 3 . 1 . . . 1 . . Protection 17 | . . . . . 2 1 3 . 2 . . 2 5 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 141 | 2 1 . 3 . 8 10 22 11 8 15 . 21 29 1 1 2 . 7 Energy Gun 24 | . . . 2 . 3 5 12 1 . 1 . . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . 1 . . 2 . . . . . Ballistic Gun 22 | 2 . . . . 2 . . 1 . 4 . 7 4 . . . . 2 Ballistic Cannon 36 | . 1 . . . . . 5 4 2 3 . 4 12 1 1 1 . 2 Launcher 15 | . . . . . 1 3 3 . 2 2 . . 4 . . . . . Special Weapon 5 | . . . . . 1 . . . . 3 . 1 . . . . . . Impact Weapon 25 | . . . . . . . . 3 4 1 . 9 7 . . 1 . . Slashing Weapon 9 | . . . . . 1 2 2 2 . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 3 4 . . . 1 . . . 2 . . Parts Lost 90 | . . . . . 1 . 6 . 3 15 4 8 22 1 6 . 11 13 Power 9 | . . . . . 1 . 1 . . 1 . 2 3 . . . . 1 Propulsion 38 | . . . . . . . 3 . 2 8 2 2 7 . 3 . 3 8 Utility 25 | . . . . . . . . . 1 4 1 4 5 1 2 . 5 2 Weapon 18 | . . . . . . . 2 . . 2 1 . 7 . 1 . 3 2 Highest Loss Streak 11 | . . . . . 1 . 3 . 2 7 4 2 10 1 6 . 11 7 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 86 | . 98 100 91 85 80 90 96 97 95 91 77 81 83 89 73 76 46 12 Engine 3 | . 2 . . . . 9 8 6 6 4 5 2 1 . . . . . Core 2 | . 11 14 14 14 6 . . . . . . 1 2 . . . . . Treads 17 | . 7 28 28 28 34 36 35 30 21 3 8 10 5 . . . . 1 Wheel 4 | . 20 . . . . . . 4 7 10 8 2 7 . . . . 1 Hover 2 | . . . . . . . . . . . . . 7 26 16 15 8 . Device 9 | . 12 14 14 11 . . 3 7 6 7 2 7 20 21 19 21 12 1 Storage 7 | . 14 14 14 14 9 9 9 7 6 5 5 8 6 5 5 5 2 . Processor 8 | . . . . 2 9 . 7 5 13 20 23 16 10 10 10 10 5 2 Hackware 2 | . . . . . . . . 4 6 7 11 6 1 . . 1 2 . Protection 7 | . . . . . 11 27 15 12 5 1 . 1 4 5 . 1 2 . Energy Gun 2 | . . . 6 14 7 6 11 . . 1 2 . . . . . . . Ballistic Gun 3 | . 18 14 7 . . . . . . 1 2 8 2 . . . . . Ballistic Cannon 4 | . 9 14 7 . . . 2 4 1 4 3 . 7 14 15 13 7 1 Impact Weapon 3 | . . . . . . . . 6 14 2 . 6 2 . . 1 . . Naked Turns 112 | . . . . . . . . . . . . . . . . . 30 82 Heaviest Build 103 | 12 31 31 34 34 42 45 67 68 83 81 68 89 102 80 80 73 73 103 Greatest Support 220 | 26 26 40 40 43 83 83 83 80 80 80 20 177 220 54 54 32 32 154 Greatest Overweight (x) 22 | . 1 . . . . . . . 4 22 5 6 9 1 2 2 2 5 Average Overweight (x) . | . . . . . . . . . . 1 3 . . 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 15 15 15 15 25 Average Capacity 17 | 6 11 15 15 15 15 15 15 20 20 20 20 20 19 15 15 15 10 9 Most Carried 20 | 2 13 13 13 14 15 15 17 20 20 20 17 20 20 15 15 14 14 5 Average Carried 15 | 1 8 12 12 13 11 14 14 19 19 16 17 18 16 14 12 12 10 3 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 15 15 15 15 5 5 Final Carried 20 | 2 13 12 13 14 14 15 17 20 20 17 17 20 14 15 12 14 5 2 Class Distribution -------------------- 45% | Mutant 11% | Scavenger-Mutant 10% | Hacker-Assassin 9% | Gunner 7% | Hacker-Mutant 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Waste Mutant | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Matter Collected 7250 | 253 299 80 . 17 274 340 787 325 276 527 . 1289 1788 381 284 50 . 280 Remotely 754 | . . . . . . . . . . . . . 754 . . . . . Salvage Created 10798 | . 511 148 . . 313 570 2406 396 455 725 . 1410 2597 341 242 375 . 309 Parts 488 | . 37 10 . . 15 37 108 16 16 51 . 41 113 20 9 1 . 14 Haulers Intercepted 7 | . 1 . . . 1 . 4 . . . . . 1 . . . . . Recyclers Shooed 8 | . . . . . . . 1 . . . . 3 2 . . . . 2 Parts Field Recycled 6 | . . . . . . . . . . 6 . . . . . . . . Retrieved Matter 34 | . . . . . . . . . . 34 . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . . 19 9 . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 159 | . 8 2 . . 3 17 44 3 4 17 . 16 31 8 4 . . 2 Melee 12 | . . . . . . . . 2 . 1 . 3 4 . . . . 2 Guns 54 | . 4 . . . 3 11 25 . . 2 . 6 3 . . . . . Cannons 43 | . 1 2 . . . . 6 1 1 3 . 3 14 8 4 . . . AOE 39 | . 3 . . . . 6 13 . 1 10 . . 6 . . . . . Classes Destroyed 20 | . 5 . . . 2 3 4 1 . 3 . . 2 . . . . . Worker 21 | . 1 1 . . . . 5 4 4 1 . . 2 . . . . 3 Builder 14 | . . . . . . . 3 . 4 2 . 2 3 . . . . . Tunneler 4 | . . . . . . . 1 . . 1 . . 2 . . . . . Hauler 7 | . 1 . . . 1 . 4 . . . . . 1 . . . . . Recycler 25 | . 2 1 . . 1 . 5 2 2 . . 3 8 . . . . 1 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . . . . . Watcher 13 | . 2 . . . 2 . 3 2 . . . 2 1 . . . . 1 Swarmer 16 | . . . . . . 3 . . . 5 . . 4 4 . . . . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . Grunt 81 | . 8 2 . . . 10 31 . 4 3 . 8 9 2 4 . . . Brawler 6 | . . . . . . 1 3 . . 1 . 1 . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 16 | . . . . . 2 1 5 . . 1 . 1 5 . . . . 1 Specialist 2 | . . . . . . . . . . 2 . . . . . . . . Hunter 16 | . . . . . 1 . 4 . . 2 . 2 4 2 . . . 1 Programmer 16 | . . . . . . . . 3 . 1 . 4 8 . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 17 | . 6 2 . . 2 3 17 4 5 5 . 4 5 4 4 . . 2 Combat Bots Only 9 | . 4 2 . . 2 3 9 1 2 5 . 4 5 4 4 . . 1 Max Kills in Single Turn 5 | . 3 1 . . 1 3 3 1 2 4 . 2 5 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . . . . 3 2 . 1 4 . . 5 . . . . . Melee 1 | . . . . . . . . 1 . 1 . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Damage Taken 17391 | . 121 104 . . 166 267 2072 186 333 2098 147 1417 5229 370 488 . 777 3616 Core 2987 | . 8 . . . 37 24 287 11 12 384 40 150 510 16 16 . 183 1309 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 77 | . . . . . 2 . 34 . . . . . . . . . 41 . Regen/Repaired (Parts) 175 | . . . . . . . 109 66 . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 96 . . 36 98 98 . . 42 . . . . 36 . Volleys Fired 357 | . 32 8 2 . 5 8 102 3 11 44 . 24 75 10 11 . . 22 Largest 3 | . 2 2 1 . 2 1 2 2 2 3 . 3 3 3 3 . . 2 Hottest 198 | . 55 55 120 . 100 30 126 88 96 181 . 116 198 198 198 . . 99 Shots Fired 824 | . 64 16 2 . 26 41 235 6 17 81 . 66 182 30 33 . . 25 Gun 389 | . 40 8 . . 23 33 168 . . 26 . 49 39 . . . . 3 Cannon 360 | . 24 8 2 . . . 39 6 12 39 . 16 129 30 33 . . 22 Launcher 63 | . . . . . 2 8 28 . 5 6 . . 14 . . . . . Special 12 | . . . . . 1 . . . . 10 . 1 . . . . . . Kinetic 488 | . 64 16 . . 4 . 39 6 12 46 . 65 148 30 33 . . 25 Thermal 262 | . . . 2 . 20 33 168 . . 19 . . 20 . . . . . Explosive 63 | . . . . . 2 8 28 . 5 6 . . 14 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 14 19 . . 29 35 38 9 7 42 . 13 37 11 12 . . 16 Robot Miss Streak 5 | . 2 1 . . . 1 3 5 1 1 . 1 2 1 2 . . 3 Penetration Max 1 | . . . . . . . . . . 1 . 1 1 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Autonomous 103 | . . . . . 19 33 51 . . . . . . . . . . . Shots Hit Robots 721 | . 38 13 . . 24 36 178 14 27 79 . 83 147 18 23 6 . 35 Core Hits 393 | . 22 5 . . 9 28 145 5 19 40 . 27 57 11 9 1 . 15 Critical Kills 43 | . 1 . . . . . . 2 . 2 . 4 23 7 4 . . . Critical Parts Destroyed 75 | . . . . . . . . 2 7 5 . 9 31 11 9 1 . . Critical Strikes 136 | . 2 . . . . . 3 5 8 9 . 15 59 18 13 1 . 3 Burn 3 | . . . . . . . 2 . . 1 . . . . . . . . Destroy 94 | . 1 . . . . . . . . 5 . 5 52 18 13 . . . Blast 8 | . 1 . . . . . 1 1 1 1 . 1 . . . . . 2 Smash 30 | . . . . . . . . 4 7 2 . 9 7 . . 1 . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 208 | . . . . . 2 3 2 23 25 19 . 82 31 . . 6 . 15 Impact 183 | . . . . . . . . 20 25 19 . 82 31 . . 6 . . Slashing 10 | . . . . . 2 3 2 3 . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . 15 Sneak Attacks 23 | . . . . . 1 . . 5 6 . . 7 4 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . . . . Follow-up Attacks 11 | . . . . . . . . . . 4 . 5 2 . . . . . Damage Inflicted 28227 | . 702 225 . . 699 1307 6408 1407 2104 2432 . 3528 6567 379 352 742 . 1375 Guns 6906 | . 329 99 . . 590 842 3128 . . 209 . 699 951 . . . . 59 Cannons 6429 | . 235 126 . . . 12 945 60 248 862 . 280 2256 379 352 . . 674 Explosions 7010 | . 138 . . . . 453 2314 . 664 923 . . 2518 . . . . . Melee 7769 | . . . . . 105 . . 1347 1192 438 . 2549 785 . . 742 . 611 Ramming 113 | . . . . . 4 . 21 . . . . . 57 . . . . 31 Kinetic 7762 | . 564 225 . . 37 . 945 60 248 619 . 979 2621 379 352 . . 733 Thermal 6811 | . . . . . 553 842 3128 . . 452 . . 1836 . . . . . Explosive 5622 | . . . . . . 453 2314 . 664 923 . . 1268 . . . . . Electromagnetic 138 | . 138 . . . . . . . . . . . . . . . . . Impact 7065 | . . . . . . 12 . 1347 1192 438 . 2549 785 . . 742 . . Slashing 105 | . . . . . 105 . . . . . . . . . . . . . Piercing 611 | . . . . . . . . . . . . . . . . . . 611 Highest Corruption 21 | . . . . . . . . . 1 7 10 21 5 4 . . . . Average Corruption 7 | . . . . . . . . . 1 3 8 12 3 2 . . . . Corruption Purged 28 | . . . . . . . . . . 6 . 17 1 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 127 | . . . . . . . . . 3 19 3 74 26 2 . . . . Message Errors 29 | . . . . . . . . . 1 4 . 16 7 1 . . . . Matter Fused 40 | . . . . . . . . . 1 7 1 24 7 . . . . . Heat Flow Errors 14 | . . . . . . . . . . 2 . 11 . 1 . . . . Energy Discharges 13 | . . . . . . . . . . 2 . 10 1 . . . . . Data Loss (minor) 19 | . . . . . . . . . . 3 2 6 8 . . . . . Data Loss (major) 5 | . . . . . . . . . 1 . . 3 1 . . . . . Misfires 2 | . . . . . . . . . . . . 2 . . . . . . Alerts 2 | . . . . . . . . . . . . 1 1 . . . . . Weapon Failures 3 | . . . . . . . . . . 1 . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 4489 | . 11 . . . . . 97 681 900 183 . 1395 762 . . 409 . 51 Projectiles 115 | . 11 . . . . . 1 . 24 12 . 16 . . . . . 51 Explosions 338 | . . . . . . . 96 . 9 53 . . 180 . . . . . Melee 4036 | . . . . . . . . 681 867 118 . 1379 582 . . 409 . . Knockbacks 74 | . 4 2 . . . . 8 2 7 7 . 14 12 3 10 . . 5 Impact 26 | . . . . . . . . 2 7 1 . 11 5 . . . . . Kinetic 45 | . 4 2 . . . . 8 . . 5 . 1 7 3 10 . . 5 Secondary 3 | . . . . . . . . . . 1 . 2 . . . . . . Self-Inflicted Damage 535 | . 19 . . . . 42 149 . 50 88 . . 172 . . . . 15 Shots 18 | . 1 . . . . 3 5 . 2 4 . . 3 . . . . . Rammed 12 | . . . . . 1 . 2 . . . . . 2 . . . . 7 Targets Rammed 14 | . . . . . 1 . 2 . . . . . 4 . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . 2 . . . . . Highest Temperature 459 | . 12 69 168 . 24 29 315 . 72 265 . 250 388 415 459 . . 4 Average Temperature 101 | . 7 38 89 . 7 13 83 . 29 93 . 89 113 133 248 . . 4 Received Heat Transfer 3770 | . 81 78 . . 27 180 1035 . 81 234 . 346 1010 57 218 . 111 312 Effects 11 | . . . . . . . 1 . . 3 . . 1 . 6 . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . Interference 7 | . . . . . . . 1 . . 3 . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 40 | . . . . . . . . 8 14 1 . 13 3 . . 1 . . Impact Corruptions 109 | . . . . . . . . 17 22 2 . 40 15 . . 13 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . 5 1 5 . . 1 . . . . . . . . Heat Transferred 9409 | . . . . . 703 1073 5291 . . 1000 . . 1342 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Peak Influence 749 | . 244 60 . . 139 749 744 353 147 426 69 226 438 . . . . 442 Initial 314 | . . . . . . 2 314 289 12 10 69 17 39 . . . . 142 Average 179 | . 100 29 . . 42 393 312 134 48 283 49 72 218 . . . . 275 Maximum Alert Level 3 | . 1 . . . . 3 3 1 . 2 . 1 2 . . . . 2 Low Security (%) 60 | 100 89 100 . 100 100 22 27 67 100 11 100 95 43 . . . . 19 Level 1 28 | . 10 . . . . 24 42 32 . 59 . 4 48 . . . . 74 Level 2 9 | . . . . . . 38 21 . . 29 . . 8 . . . . 6 Level 3 2 | . . . . . . 15 7 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . . . 2 . 11 6 4 5 . 7 9 . . . . 4 Investigation 14 | . 2 . . . 2 . 4 2 . 1 . 1 1 . . . . 1 Extermination 14 | . . . . . . . . 4 1 . . 4 4 . . . . 1 Reinforcement 18 | . . . . . . . 5 . 3 3 . 2 4 . . . . 1 Assault 2 | . . . . . . . 1 . . 1 . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 2 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Distress Signals 14 | . 2 . . . . . 7 . 1 . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 283 | . 12 2 . . 5 11 69 8 10 25 6 25 47 9 4 . 15 35 Peak Tracking Total 15 | . 4 2 . . 2 3 7 2 4 5 6 6 7 4 4 . 8 15 Tactical Retreats 31 | . 1 . . . . 1 1 . 3 2 . 4 7 1 . . 5 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Traps Triggered 17 | . 1 . . . 1 . 1 3 . 1 . 1 6 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Machines Disabled 22 | . 1 . . . 1 3 4 1 1 1 . 1 9 . . . . . Max in Single Turn 4 | . 1 . . . 1 1 1 1 1 1 . 1 4 . . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . 1 1 . . . . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Machines Accessed 54 | . 8 . 1 . 4 . 4 9 1 2 . 8 9 . . 6 . 2 Terminals 29 | . 7 . . . 3 . 3 5 1 1 . 3 4 . . . . 2 Fabricators 5 | . . . . . . . . 1 . . . 2 2 . . . . . Repair Stations 4 | . . . . . . . 1 1 . . . 1 1 . . . . . Recycling Units 4 | . 1 . . . . . . . . 1 . 1 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . 1 1 . . . . . Total Hacks 134 | . 19 . 1 . 13 . 13 23 6 3 . 17 15 . . 19 . 5 Successful 81 | . 12 . 1 . 7 . 10 13 5 1 . 7 4 . . 19 . 2 Failed 53 | . 7 . . . 6 . 3 10 1 2 . 10 11 . . . . 3 Catastrophic 6 | . . . . . . . . 2 . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 52 | . 13 . 1 . 6 . 3 11 7 . . 6 4 . . . . 1 Terminals 78 | . 17 . . . 11 . 8 15 6 1 . 8 7 . . . . 5 Fabricators 10 | . . . . . . . . 2 . . . 5 3 . . . . . Repair Stations 11 | . . . . . . . 5 2 . . . 2 2 . . . . . Recycling Units 7 | . 2 . . . . . . . . 2 . 1 2 . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . 1 . . . 1 1 . . . . . Terminal Hacks 53 | . 10 . 1 . 4 . 5 3 5 1 . 2 1 . . 19 . 2 Record 9 | . . . 1 . . . . . . . . . . . . 7 . 1 Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . Robot Analysis 15 | . 4 . . . 1 . . 1 4 . . . 1 . . 4 . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . . . 4 . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . Level Access Points 3 | . 1 . . . . . . . 1 . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . 1 . . . 1 . . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . 2 1 . . . . . Network Status 3 | . . . . . . . . 1 . . . 1 1 . . . . . Build 2 | . . . . . . . . 1 . . . 1 . . . . . . Repair Station Hacks 7 | . . . . . . . 4 2 . . . 1 . . . . . . Scan Component 4 | . . . . . . . 2 1 . . . 1 . . . . . . Repair 3 | . . . . . . . 2 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . 1 1 . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . 1 1 . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 2 . . 1 . . . 1 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . 1 1 . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 1 . 1 3 . . . . . . . . . . Terminals 6 | . 1 . . . 1 . 1 3 . . . . . . . . . . Assimilate 3 | . . . . . . . 1 2 . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . Search 2 | . 1 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . Hacking Detections 32 | . 3 . . . 3 . 4 7 1 1 . 5 7 . . . . 1 Full Trace Events 11 | . 1 . . . 1 . 3 2 . 1 . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . . . . . . 4 . . Parts Built 3 | . . . . . . . . 1 . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 223 | . . . . . . . . 84 . . . 139 . . . . . . Total Part Build Rating 22 | . . . . . . . . 4 . . . 18 . . . . . . Parts Repaired 3 | . . . . . . . 2 1 . . . . . . . . . . Time 74 | . . . . . . . 58 16 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 9 . . . . . . . . . . 10 10 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . 7 . 1 . . . . . . Non-combat 6 | . . . . . . . . . . 6 . . . . . . . . Combat 2 | . . . . . . . . . . 1 . 1 . . . . . . Robot Hacks Applied 10 | . . . . . . . . . . 9 . 1 . . . . . . generate_echo 1 | . . . . . . . . . . 1 . . . . . . . . map_walls 1 | . . . . . . . . . . 1 . . . . . . . . randomize_corridors 2 | . . . . . . . . . . 2 . . . . . . . . map_earth 1 | . . . . . . . . . . 1 . . . . . . . . relay_feed 1 | . . . . . . . . . . 1 . . . . . . . . link_fov 2 | . . . . . . . . . . 2 . . . . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 15 | . . . . . . 12 . . . 3 . . . . . . . . Machine Destruction 15 | . . . . . . 12 . . . 3 . . . . . . . . Attached 3 | . . . . . . . . . . 2 . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Total Allies 6 | . . . . 2 . . 1 1 . 1 . 1 . . . . . . Largest Group 2 | . . . . 2 2 . 1 1 1 1 . 1 . . . . . . Highest-Rated Group 85 | . . . . 45 45 . 26 26 26 85 . 49 . . . . . . Highest-Rated Ally 85 | . . . . 31 31 . 26 26 26 85 . 49 . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . GUARD 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 8 | . . . . . 5 . . . . . . 3 . . . . . . Total Damage 193 | . . . . . 41 . . . . . . 152 . . . . . . Kills 1 | . . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 15 | . 4 . . . 1 . . 1 4 . . . 1 . . 4 . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Turns Passed 15293 | 59 824 222 438 149 828 1153 1467 1799 952 1071 86 1987 2394 454 413 283 336 378 Spaces Moved 8332 | 55 487 121 267 87 270 622 546 961 484 459 64 1061 1408 329 203 167 383 358 Core 613 | 2 . . . . . . . . . 1 . . . . . . 289 321 Treads 4509 | . 168 121 267 87 270 622 546 961 366 . . 593 495 . . . . 13 Legs 164 | . . . . . . . . . . 164 . . . . . . . . Wheels 1864 | 53 319 . . . . . . . 118 294 64 468 524 . . . . 24 Hover 1182 | . . . . . . . . . . . . . 389 329 203 167 94 . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 160 160 160 125 110 110 105 93 104 104 111 50 50 Average Speed 139 | 88 141 160 160 160 160 160 160 160 161 133 133 136 129 104 170 154 81 66 Slowest Speed 1150 | 90 240 160 160 160 160 160 160 160 320 1150 155 170 250 108 177 177 180 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . 1 . . . . . . Exploration Rate (%) 39 | 4 70 29 62 38 25 76 45 25 11 11 73 24 23 48 37 62 64 17 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . 3 . . Known Exits Taken 4 | . . . . 1 1 . . . 1 . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . 1 1 . . . . 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . . . . 3 1 . 1 . Spaces Dug 102 | . . . . . 10 8 2 8 18 5 . 34 17 . . . . . Terrain Destroyed 500 | . . . 1 . 10 29 121 8 67 78 . 36 143 . 3 . . 4 Melee 69 | . . . . . 1 . 2 8 6 5 . 33 14 . . . . . Projectile 24 | . . . 1 . . . . . . 1 . 3 12 . 3 . . 4 AOE 407 | . . . . . 9 29 119 . 61 72 . . 117 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Total 11081 | 62 561 134 276 96 658 773 954 1181 595 815 65 1420 1803 419 245 179 407 438 Wait 1605 | . 11 4 . 8 337 105 215 141 60 246 . 191 156 73 27 . 24 7 Move 8316 | 54 486 120 266 86 270 621 545 960 483 459 63 1060 1407 328 202 166 382 358 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 130 | 2 14 . 1 . 11 9 16 18 3 10 . 13 26 2 . 2 . 3 Fast Attach 117 | 6 3 . 3 . 5 3 14 6 3 12 1 15 25 . 1 3 1 16 Attach 91 | . 1 1 . . 12 7 11 2 3 11 . 12 21 2 3 . . 5 Detach 30 | . . . . . 6 6 3 1 1 2 . 6 1 2 . . . 2 Swap 113 | . 5 . . 2 . 2 17 12 7 12 . 21 32 1 . 2 . . Drop 134 | . 9 1 4 . 9 9 27 18 3 6 1 12 30 1 1 . . 3 Fire 357 | . 32 8 2 . 5 8 102 3 11 44 . 24 75 10 11 . . 22 Melee 174 | . . . . . 2 3 2 20 21 13 . 66 26 . . 6 . 15 Ram 8 | . . . . . . . . . . . . . 1 . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 1 . 2 . . . . . 3 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 14) 254 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Entered Mines 954 | -10/Mines | Met a Derelict bent on vengeance 974 | -10/Mines | Discovered exit to Materials (range 5) 1098 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1098 | -10/Mines | Discovered new exit (range 5) 1106 | -10/Mines | Entered Exiles 1145 | -10/Exiles | Met 8R-AWN 1174 | -10/Exiles | Met EX-HEX 1220 | -10/Exiles | Met EX-BIN 1281 | -10/Exiles | Aligned with FarCom system 1282 | -10/Exiles | Given EX-Vault access code 1319 | -10/Exiles | Opened EX-Vault 1330 | -10/Exiles | Found Prototype Energy Gun 1330 | -10/Exiles | Identified AWS/Thermal 1340 | -10/Exiles | Found Prototype Energy Cannon 1340 | -10/Exiles | Identified Gui. Plasma Cannon 1392 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1439 | -10/Exiles | Met EX-DEC 1529 | -10/Exiles | Discovered new exit (range 11) 1544 | -10/Exiles | Left Exiles lab with AWS/Thermal 1544 | -10/Exiles | Entered Mines 1647 | -9/Mines | Discovered new exit (range 9) 1655 | -9/Mines | Discovered new exit (range 15) 1663 | -9/Mines | Identified exit to Materials 1689 | -9/Mines | Assembled infested the area 1693 | -9/Mines | Entered Materials 1693 | -8/Materials | Accompanied by 2 allies 1693 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1698 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2521 | -8/Materials | Identified exit to Garrison 2521 | -8/Materials | Entered Garrison 2630 | -8/Garrison | Triggered checkpoint 2814 | -8/Garrison | Triggered checkpoint 2876 | -8/Garrison | Triggered checkpoint 3106 | -8/Garrison | Discovered new exit (range 10) 3136 | -8/Garrison | Triggered checkpoint 3282 | -8/Garrison | Triggered checkpoint 3316 | -8/Garrison | Garrison Relay disabled 3386 | -8/Garrison | Triggered checkpoint 3430 | -8/Garrison | Discovered new exit (range 10) 3470 | -8/Garrison | Triggered checkpoint 3486 | -8/Garrison | Garrison Relay disabled 3639 | -8/Garrison | Discovered new exit (range 12) 3668 | -8/Garrison | Installed Relay Interface Framework 3674 | -8/Garrison | Entered Materials 3995 | -8/Materials | Repaired Hrd. Light Armor Plating 4207 | -8/Materials | Build established: Scavenger-Mutant 4528 | -8/Materials | Repaired Weapon Shielding 4691 | -8/Materials | Garrison activated, responded to threat 4728 | -8/Materials | Destroyed 9 combat bots 4874 | -8/Materials | First assault squad dispatched 5010 | -8/Materials | Core integrity fell below 50% 5029 | -8/Materials | Lost 3 parts (1n2w) 5072 | -8/Materials | Discovered new exit (range 8) 5141 | -8/Materials | Entered Factory 5141 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5188 | -7/Factory | Repaired Imp. Ion Engine 5469 | -7/Factory | Build established: Skirmisher 5628 | -7/Factory | Fabricated Imp. Cooling System (x1) 5831 | -7/Factory | Build established: Assassin 6219 | -7/Factory | Build established: Hacker-Mutant 6619 | -7/Factory | Build established: Hacker-Assassin 6791 | -7/Factory | Discovered new exit (range 3) 6940 | -7/Factory | Entered another Factory area 6940 | -6/Factory | Accompanied by 1 ally 6940 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7175 | -6/Factory | Identified exit to Factory 7892 | -6/Factory | Entered another Factory area 7892 | -5/Factory | Evolved 2 slots: Utility x2 8115 | -5/Factory | Lost 5 parts (1p3n1u) 8196 | -5/Factory | Lost 7 parts (2n3u2w) 8395 | -5/Factory | Crushed by falling debris 8952 | -5/Factory | Spotted B-75 Beast 8963 | -5/Factory | Sucked down chute 8963 | -5/Factory | Entered Waste 8974 | -5/Waste | Spotted C-40 Crusher 8975 | -5/Waste | Spotted C-40 Crusher 8978 | -5/Waste | EMP discharged 8978 | -5/Waste | System corruption reached 10% 8992 | -5/Waste | Spotted C-40 Crusher 8997 | -5/Waste | Spotted C-40 Crusher 9002 | -5/Waste | Spotted C-40 Crusher 9004 | -5/Waste | Crushed by Compactor (1 part destroyed) 9007 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9012 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9016 | -5/Waste | Crushed by Compactor (1 part destroyed) 9029 | -5/Waste | Spotted C-40 Crusher 9035 | -5/Waste | Discovered new exit (range 10) 9047 | -5/Waste | Lost 4 parts (2n1u1w) 9049 | -5/Waste | Entered Factory 9296 | -5/Factory | Build established: Hacker-Mutant 9608 | -5/Factory | Crushed by falling debris 9608 | -5/Factory | Core integrity fell below 50% 9837 | -5/Factory | Fabricated Biometal Heavy Treads (x2) 9906 | -5/Factory | Build established: Mutant 10653 | -5/Factory | Identified exit to Factory 10665 | -5/Factory | Discovered new exit (range 15) 11036 | -5/Factory | Entered another Factory area 11036 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11303 | -4/Factory | Found Prototype Processor 11402 | -4/Factory | Identified Exp. Signal Interpreter 11442 | -4/Factory | Spotted B-86 Titan 11557 | -4/Factory | Destroyed B-86 Titan 11586 | -4/Factory | Lost 5 parts (1p1n1u2w) 11818 | -4/Factory | Lost 10 parts (1p2n3u4w) 12615 | -4/Factory | Lost 3 parts (1p2n) 13372 | -4/Factory | Discovered new exit (range 10) 13430 | -4/Factory | Entered Upper Caves 13733 | -4/Upper Caves | Learned location of 1 exit from Research 13781 | -4/Upper Caves | Build established: Gunner 13876 | -4/Upper Caves | Discovered new exit (range 8) 13884 | -4/Upper Caves | Entered another Upper Caves area 13981 | -4/Upper Caves | Lost 6 parts (3n2u1w) 14053 | -4/Upper Caves | Encountered a Warlord checkpoint 14162 | -4/Upper Caves | Spotted B-86 Titan 14229 | -4/Upper Caves | Build established: Mutant 14274 | -4/Upper Caves | Discovered new exit (range 14) 14297 | -4/Upper Caves | Entered Zhirov 14297 | -4/Zhirov | Discovered new exit (range 3) 14336 | -4/Zhirov | Met Zhirov 14375 | -4/Zhirov | Learned location of Quarantine (-2) 14375 | -4/Zhirov | Learned location of Testing (-3) 14375 | -4/Zhirov | Learned location of Command (-1) 14404 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14436 | -4/Zhirov | Found Alien Artifact 14436 | -4/Zhirov | Identified Integrated Reactor 14436 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14458 | -4/Zhirov | Found Alien Artifact 14580 | -4/Zhirov | Entered Proximity Caves 14735 | -3/Proximity Caves | Spotted B-86 Titan 14753 | -3/Proximity Caves | Core integrity fell below 50% 14771 | -3/Proximity Caves | Released all parts (4) 14801 | -3/Proximity Caves | Lost 11 parts (3n5u3w) 14911 | -3/Proximity Caves | Discovered new exit (range 7) 14916 | -3/Proximity Caves | Entered Research 14916 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14917 | -3/Research | Identified exit to Research 15112 | -3/Research | Released all parts (1) 15141 | -3/Research | Lost 6 parts (3n1u2w) 15178 | -3/Research | Found Enh. Force Lance 15208 | -3/Research | Core integrity fell below 50% 15239 | -3/Research | Garrison activated, responded to threat 15256 | -3/Research | Core integrity fell below 20% 15256 | -3/Research | Released all parts (3) 15283 | -3/Research | Lost 7 parts (1p5n1u) 15294 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15254_ Slug penetrates Wall. 15255_ Acquired Particle Reactor. 15255_ Penetrated by Slug. 15256_ Released Enh. Force Lance. 15256_ Released Huge Storage Unit. 15256_ Released Particle Reactor. 15257_ Extracted 4 matter. 15258_ Slug penetrates Wall. 15261_ U-05 Engineer builds a Wall. 15269_ Slug penetrates Wall. 15278_ Penetrated by Slug. 15278_ Slug penetrates Wall. 15280_ Acquired Unknown Device. 15280_ Identified Imp. Focal Shield. 15282_ Acquired Dual-blade Saw. 15284_ Slug penetrates P-80 Master. 15284_ Slug penetrates S-43 Plague. 15285_ Acquired Dual-blade Saw. 15293_ Slug penetrates Wall. 15293_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????? #????#######??????????????????????????? | | ???????? #????? #??????????????????????????? | | ??????"? #???? ! #??????????????????????????? | | ?????? #???? #??????????????????????????? | | ?????? ??#""" #??????????????????????????? | | ######+##/#??#"""" #??????????????????????????? | | ## #??#"""" ##############?????????????? | | ## #??# """ # [ """" #?????????????? | | ! ## #??? # """" #?????????????? | | ## g#????? ?# """" #?????????????? | | ## ########+#### """" #?????????????? | | # # #?????????????? | | # #p #?????????????? | | # h hs #?????????????? | | # h g g h #p #?????????????? | | !# ############### @ ! #?????????????? | | # # ## ! #?????????????? | | +### # ## #?????????????? | | # "" ## #?????????????? | | # """ """ #### #########?????????????? | | + """ T" #???###?????????????????????? | | # """ w"" #???????????????????????????? | | #### # """ "" #???????????????????????????? | | ???# # """ #???????????????????????????? | | ???# # #???????????????????????????? | | ???# # #???????????????????????????? | | ???# # =%[ ]! #???????????????????????????? | | ???# # *%![ !! #???????????????????????????? | | ???# #######+######???????????????????????????? | | ???# #??# #/!*#??????????????????????????????? | | ???# ######%+%##??????????????????????????????? | | ???# # !%![#??????????????????????????????? | | ???# # |%= #??????????????????????????????? | | ???# # = #??????????????????????????????? | | ???# # #??????????????????????????????? | | ????? / "T = #??????????????????????????????? | | ???# # """"%[ #??????????????????????????????? | | ???# # = #??????????????????????????????? | | ???# ?# #??????????????????????????????? | | ?? ??###########??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 35 Energy Capacity 325 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 1 Jamming Range 14 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 12 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 26 Item Schematics ----------------- Imp. Grenade Launcher | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded Biometal Heavy Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed TransportDerelictPurifier Manual? 0 Play Time 04:35:03 Cumulative 179.7 hours Start 2022.02.19 @ 10:25:35 End 2022.02.20 @ 22:54:53 Sessions 29 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 32 Explorer 6 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0dcb908-e88a-4ff1-848a-ea55ad8ab7a0