Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.30 @ 23:15:40 Player: AlmondRoll Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (139) 695 Value Destroyed (4628) 4628 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2420) 2420 TOTAL SCORE: 13763 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 410 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -1327 Cogmind --------- Core Integrity 741/1000 Matter 295/300 Energy 21/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Treads Heavy Treads YI-UF0's Bottomless Matter Pit (1500) Improved Terrain Scanner Advanced ECM Suite Improved Focal Shield Long-range Tractor Beam Trap Reconfigurator Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Weapon Cycler Improved Focal Shield > --- WEAPON ----------- Plasma Rifle Wave Gun Wave Gun Coil Gun > --- INVENTORY -------- Advanced Treads Heavy Treads YI-UF0's Bottomless Matter Pit Improved Terrain Scanner Advanced ECM Suite Improved Thermal Shield Long-range Tractor Beam Trap Reconfigurator Guided Plasma Cannon Rocket Array Remote Datajack [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Relay Coupler [NC] Weapon Improved Light Cannon Energy Gun Plasma Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 . 2 . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 5 | . . . . . . . 2 . . 2 . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 159 | 2 8 . 1 9 10 . 11 5 28 12 26 22 4 21 Power 17 | . 1 . . 1 1 . . 1 4 1 2 4 1 1 Engine 10 | . 1 . . 1 1 . . 1 3 1 . 1 1 . Core 6 | . . . . . . . . . 1 . 2 2 . 1 Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 30 | 2 3 . . 2 2 . . 2 4 . 10 . 1 4 Treads 17 | . 2 . . 2 2 . . 2 4 . 1 . . 4 Leg 5 | . . . . . . . . . . . 5 . . . Wheel 3 | 2 1 . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 4 . 1 . Flight . | . . . . . . . . . . . . . . . Utility 57 | . 2 . 1 2 3 . 6 2 12 6 6 9 . 8 Device 46 | . 1 . . 1 3 . 5 1 12 6 5 6 . 6 Storage 5 | . 1 . 1 1 . . . . . . 1 1 . . Processor 5 | . . . . . . . 1 1 . . . 2 . 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 55 | . 2 . . 4 4 . 5 . 8 5 8 9 2 8 Energy Gun 10 | . . . . . . . . . . . . 6 1 3 Energy Cannon 9 | . . . . 1 1 . 3 . . . 1 . 1 2 Ballistic Gun 15 | . . . . . . . . . . 5 6 3 . 1 Ballistic Cannon 16 | . 2 . . 2 3 . 2 . 7 . . . . . Launcher 4 | . . . . 1 . . . . 1 . 1 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 1 . 1 . 4 . . 2 . . Parts Lost 39 | . . . . . . . . . 5 1 6 4 5 18 Power 4 | . . . . . . . . . 1 . . . 1 2 Propulsion 13 | . . . . . . . . . 4 1 3 . 1 4 Utility 10 | . . . . . . . . . . . 1 2 2 5 Weapon 12 | . . . . . . . . . . . 2 2 1 7 Highest Loss Streak 11 | . . . . . . . . . 2 1 2 4 3 11 Average Slot Usage (%) 96 | . 89 100 100 100 99 100 100 100 95 96 93 97 88 82 Engine 7 | . 14 14 14 14 9 9 7 7 6 2 1 . 3 4 Core 1 | . . . . . . . . . . 3 4 5 2 2 Treads 21 | . . 28 28 28 36 36 30 30 26 23 6 . . 19 Hover 3 | . . . . . . . . . . . 8 26 26 . Device 13 | . 4 14 14 14 9 9 15 7 7 20 19 21 16 19 Storage 8 | . 14 14 14 14 9 9 7 7 7 6 6 6 6 5 Processor 7 | . . . . . . . 7 14 15 13 13 9 10 6 Energy Gun 2 | . . . . . . . . . . . . 12 20 13 Ballistic Gun 5 | . 19 . . . . . . . . 22 24 12 . . Ballistic Cannon 19 | . 8 28 28 25 35 36 28 30 29 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 59 | 10 23 23 33 40 48 44 53 47 53 57 57 48 47 59 Greatest Support 96 | 26 40 40 40 40 80 80 80 80 80 80 80 48 48 96 Greatest Overweight (x) 3 | . 1 . . . . . . . . . 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 10 13 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 10 10 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 7 9 12 14 14 15 14 14 14 14 14 14 14 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 10 10 14 15 15 15 15 15 15 15 15 15 15 11 Class Distribution -------------------- 31% | Mutant 21% | Skirmisher 15% | Scavenger-Gunner 10% | Gunner 7% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Gunner | -7/Garrison Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Matter Collected 7366 | 224 113 24 . 543 539 162 157 545 2656 174 1447 490 105 187 Remotely 1398 | . . . . . . . . . 1224 174 . . . . Salvage Created 5555 | 82 412 14 . 383 362 52 83 120 1521 174 1027 490 379 456 Parts 224 | 4 18 1 . 18 16 3 2 5 48 10 51 17 18 13 Haulers Intercepted 8 | . 1 . . . 1 . . . 4 . . 2 . . Recyclers Shooed 7 | 1 . . . 2 . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Combat Hostiles Destroyed 92 | . 5 . . 4 4 2 4 7 14 6 22 5 8 11 Guns 48 | . 5 . . . . . . . . 6 19 5 7 6 Cannons 35 | . . . . 4 4 2 4 7 14 . . . . . AOE 7 | . . . . . . . . . . . 2 . . 5 Classes Destroyed 16 | 1 4 . . 1 1 1 2 1 2 2 1 . . . Worker 5 | . 1 1 . 1 . . . . . . . 1 . 1 Builder 2 | . . . . . . . . . 1 . . . . 1 Hauler 8 | . 1 . . . 1 . . . 4 . . 2 . . Recycler 23 | 1 2 . . 3 2 . . . 15 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . 1 . . . . . Watcher 6 | . 1 . . . 2 . . . 2 . . 1 . . Swarmer 30 | . . . . 4 . . . . . 6 11 . 4 5 Grunt 38 | . 5 . . . 3 . 2 4 11 . 5 2 3 3 Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . . 1 . 1 . . . 1 . Sentry 9 | . . . . . . 1 . 1 1 . 3 2 . 1 Hunter 7 | . . . . . 1 1 . 1 . . 2 . . 2 Programmer 2 | . . . . . . . . 1 1 . . . . . Behemoth 2 | . . . . . . . . . . . 1 1 . . Best Kill Streak 11 | 1 4 1 . 4 4 1 2 3 5 3 11 2 8 8 Combat Bots Only 11 | . 2 . . 4 3 1 2 3 3 3 11 2 8 6 Max Kills in Single Turn 4 | 1 1 1 . 1 2 1 1 1 2 1 2 1 2 4 Gunslinging 1 | . . . . . . . . . . . 1 . 1 1 Exploded 4 | . . . . . . . . . . . 1 . . 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Damage Taken 7413 | . 178 . . 204 72 50 110 432 1357 190 1752 642 730 1696 Core 1050 | . 55 . . 38 12 13 . 14 177 13 260 22 187 259 Absorbed by Shields 520 | . . . . . . . . . . . 520 . . . Core Remaining (%) 74 | 100 . . . 62 . 95 . . 72 . . . 43 . Volleys Fired 345 | 2 39 1 . 20 11 7 13 23 74 10 66 30 20 29 Largest 4 | 2 2 2 . 2 4 4 4 4 4 4 4 4 4 3 Hottest 282 | 40 78 78 . 120 156 156 156 156 192 120 160 273 282 225 Shots Fired 1027 | 4 78 2 . 38 44 24 46 77 242 40 228 107 46 51 Gun 522 | 4 70 . . . . . . . . 40 219 107 42 40 Cannon 499 | . 8 2 . 38 44 24 46 77 242 . 7 . 4 7 Launcher 4 | . . . . . . . . . . . 2 . . 2 Special 2 | . . . . . . . . . . . . . . 2 Kinetic 891 | 4 78 2 . 36 44 24 44 77 242 40 219 76 . 5 Thermal 126 | . . . . 2 . . 2 . . . 7 29 44 42 Explosive 4 | . . . . . . . . . . . 2 . . 2 Electromagnetic 4 | . . . . . . . . . . . . 2 2 . Robot Hit Streak 16 | 3 13 1 . 4 8 16 8 11 15 5 11 12 6 10 Robot Miss Streak 16 | . 3 1 . 3 3 1 2 4 5 4 16 5 6 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 14 | . 1 . . . . . . . . 2 7 . 2 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 . 1 1 Shots Hit Robots 578 | 3 54 1 . 19 22 13 28 51 117 15 124 76 26 29 Core Hits 303 | 2 22 1 . 14 17 3 10 15 47 8 73 44 16 31 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 9 | . . . . . . . . . . 1 5 3 . . Critical Strikes 38 | . . . . 2 . . 1 7 14 1 7 6 . . Burn 3 | . . . . . . . . . . . . 3 . . Destroy 11 | . . . . . . . . . . 1 7 3 . . Blast 24 | . . . . 2 . . 1 7 14 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14521 | 27 542 26 . 612 547 183 607 1071 3555 329 3012 1699 687 1624 Guns 6098 | 27 418 . . . . . . . . 329 2565 1699 522 538 Cannons 7154 | . 124 23 . 443 519 183 607 1071 3555 . 246 . 165 218 Explosions 1054 | . . . . . . . . . . . 195 . . 859 Melee . | . . . . . . . . . . . . . . . Ramming 215 | . . 3 . 169 28 . . . . . 6 . . 9 Kinetic 11209 | 27 542 23 . 377 519 183 607 1071 3555 329 2565 1313 . 98 Thermal 2246 | . . . . 66 . . . . . . 246 386 687 861 Explosive 851 | . . . . . . . . . . . 195 . . 656 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 2 . . 4 6 2 Average Corruption 1 | . . . . . . . . 1 1 . . 4 4 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . 1 7 . . 2 9 2 Message Errors 11 | . . . . . . . . 1 5 . . 1 3 1 Matter Fused 3 | . . . . . . . . . . . . 1 2 . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . 2 . . . 1 . Misfires 1 | . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 313 | . . . . 19 . . . 25 119 . . . 36 114 Projectiles 199 | . . . . 19 . . . 25 119 . . . 36 . Explosions 114 | . . . . . . . . . . . . . . 114 Melee . | . . . . . . . . . . . . . . . Knockbacks 52 | . 1 . . 3 5 1 7 3 32 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 50 | . 1 . . 3 5 1 7 3 30 . . . . . Secondary 2 | . . . . . . . . . 2 . . . . . Self-Inflicted Damage 261 | . . . . . . . . . . . . . . 261 Shots 8 | . . . . . . . . . . . . . . 8 Rammed 59 | . . 1 . 51 3 . . . . . 2 . . 2 Targets Rammed 59 | . . 1 . 51 3 . . . . . 2 . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 537 | . 12 . . 72 236 52 78 49 537 48 278 60 312 301 Average Temperature 110 | . 7 . . 42 89 24 25 19 150 28 110 22 105 120 Received Heat Transfer 1422 | . 99 . . . 18 . 63 144 573 . 255 102 93 75 Effects 6 | . . . . . . . . . 5 . 1 . . . Energy Bleed 4 | . . . . . . . . . 3 . 1 . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . Parts Melted 8 | . . . . . . . . . . . 2 2 3 1 Heat Transferred 4769 | . . . . 160 . . . . . . 560 1135 1492 1422 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Peak Influence 740 | 5 202 83 . 175 108 120 179 310 532 427 604 443 316 740 Initial 317 | . 3 78 . . 3 70 63 125 150 241 88 317 166 149 Average 214 | 3 125 82 . 108 38 94 84 252 239 320 334 318 246 333 Maximum Alert Level 3 | . 1 . . . . . . 1 2 2 2 2 1 3 Low Security (%) 53 | 100 89 100 . 100 100 100 100 32 46 6 19 7 30 29 Level 1 35 | . 10 . . . . . . 67 38 62 59 75 69 33 Level 2 11 | . . . . . . . . . 14 31 20 16 . 35 Level 3 . | . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 2 . 2 . 6 . . . . 3 Investigation 4 | . 1 . . . 1 . 1 . 1 . . . . . Extermination 2 | . . . . . . . . . 2 . . . . . Reinforcement 5 | . . . . . . . . . 3 . . . . 2 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . 1 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Distress Signals 3 | . 1 . . . . . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 127 | . 9 . . 4 9 1 6 6 27 7 24 8 11 15 Peak Tracking Total 10 | . 3 . . 4 3 1 3 4 4 3 10 2 7 5 Tactical Retreats 7 | . . . . . . . 1 . . . 2 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Traps Triggered 6 | . . . . . . . . . 1 . 1 2 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Reconfigurated 3 | . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Machines Disabled 30 | . . . . 4 2 . . . 10 1 . 3 . 10 Max in Single Turn 10 | . . . . 1 1 . . . 1 1 . 3 . 10 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Machines Accessed 29 | . 1 . 2 . 5 . 3 . 8 3 . 2 . 5 Terminals 17 | . 1 . . . 3 . 1 . 8 2 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 4 | . . . . . 1 . 1 . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 . 1 . . 1 . 1 . . Total Hacks 82 | . 7 . 2 . 16 . 5 . 23 6 . 8 . 15 Successful 41 | . 3 . 2 . 9 . 1 . 10 3 . 5 . 8 Failed 41 | . 4 . . . 7 . 4 . 13 3 . 3 . 7 Catastrophic 10 | . 1 . . . . . 1 . 4 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 8 . 1 . 15 . . . 11 1 . 4 . 1 Terminals 59 | . 7 . . . 13 . 3 . 23 5 . 7 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . 5 Recycling Units 7 | . . . . . 2 . 1 . . . . . . 4 Scanalyzers 5 | . . . . . . . . . . . . . . 5 Garrison Access 4 | . . . . . 1 . 1 . . 1 . 1 . . Terminal Hacks 20 | . 2 . 2 . 4 . . . 7 2 . 3 . . Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 5 | . 2 . . . 3 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . . . . . 2 2 . 1 . . Locate Traps 1 | . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . 1 . . . . . . . . 2 Retrieve Components 3 | . . . . . 1 . . . . . . . . 2 Scanalyzer 4 | . . . . . . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . . . . . . 2 Analyze 2 | . . . . . . . . . . . . . . 2 Garrison Access Hacks 4 | . . . . . 1 . 1 . . 1 . 1 . . Unlock Access 4 | . . . . . 1 . 1 . . 1 . 1 . . Unauthorized Hacks 8 | . 1 . . . 3 . . . 3 . . 1 . . Terminals 8 | . 1 . . . 3 . . . 3 . . 1 . . Botnet 7 | . 1 . . . 2 . . . 3 . . 1 . . Operators 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 4 . 2 . 7 3 . 1 . 3 Full Trace Events 4 | . 1 . . . 1 . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 Time 25 | . . . . . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 2 . . . . . . . . 4 Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . 1 . . 1 . 1 . Command Fork 1 | . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . Attached 1 | . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Total Allies 10 | . . . . . . . . . 10 . . . . . Largest Group 10 | . . . . . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . . . . . 173 . . . . . Highest-Rated Ally 29 | . . . . . . . . . 29 . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . Ally Attacks 80 | . . . . . . . . . 80 . . . . . Total Damage 1087 | . . . . . . . . . 1087 . . . . . Kills 12 | . . . . . . . . . 12 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Robot Analysis Total 5 | . 2 . . . 3 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches 18 | . . . . . . . . . 18 . . . . . Drone Recoveries 4 | . . . . . . . . . 4 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Turns Passed 7522 | 20 248 352 945 616 585 210 383 594 1032 375 726 595 227 614 Spaces Moved 4256 | 10 121 217 588 284 307 112 195 310 432 193 480 558 168 281 Core . | . . . . . . . . . . . . . . . Treads 3002 | . 5 217 588 284 307 112 195 310 432 193 78 . . 281 Legs 131 | . . . . . . . . . . . 131 . . . Wheels 126 | 10 116 . . . . . . . . . . . . . Hover 997 | . . . . . . . . . . . 271 558 168 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 68 | 90 90 160 160 160 160 160 160 160 160 160 68 68 68 160 Average Speed 136 | 90 95 160 160 160 160 160 160 160 160 160 105 68 68 161 Slowest Speed 360 | 90 160 160 160 160 160 160 160 160 160 160 360 68 68 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 35 77 90 41 24 32 6 38 74 8 56 13 31 7 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . . . . . Terrain Destroyed 201 | . . . . . . . 1 . 92 . 1 6 . 101 Melee . | . . . . . . . . . . . . . . . Projectile 80 | . . . . . . . 1 . 78 . . . . 1 AOE 121 | . . . . . . . . . 14 . 1 6 . 100 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Total 5322 | 18 193 220 593 375 373 127 234 360 617 247 618 708 243 396 Wait 327 | . 7 . . 6 25 8 9 15 45 7 25 75 50 55 Move 4243 | 9 120 216 587 283 306 111 194 309 431 192 479 558 167 281 Hop . | . . . . . . . . . . . . . . . Pick Up 73 | 3 9 1 4 3 10 . 4 2 11 12 6 5 . 3 Fast Attach 63 | . 4 . . . 2 . 1 1 10 3 14 17 2 9 Attach 31 | 2 2 . . . 4 . 3 . 2 4 3 2 1 8 Detach 4 | . . . . . . . . . 1 . 1 . 1 1 Swap 65 | . 2 . 1 9 4 . 7 4 16 5 9 3 1 4 Drop 104 | 2 10 1 1 3 8 . 3 6 20 14 13 18 1 4 Fire 345 | 2 39 1 . 20 11 7 13 23 74 10 66 30 20 29 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 59 | . . 1 . 51 3 . . . . . 2 . . 2 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Storage -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 21 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 384 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 439 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 443 | -10/Mines | Found Prototype Device 594 | -10/Mines | Discovered new exit (range 9) 613 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 615 | -10/Mines | Discovered new exit (range 5) 621 | -10/Mines | Entered Exiles 622 | -10/Exiles | Identified exit to Mines 661 | -10/Exiles | Met 8R-AWN 687 | -10/Exiles | Met EX-HEX 735 | -10/Exiles | Met EX-BIN 754 | -10/Exiles | Aligned with FarCom system 756 | -10/Exiles | Given EX-Vault access code 807 | -10/Exiles | Opened EX-Vault 850 | -10/Exiles | Warned to stay clear of 0b10 Research branches 913 | -10/Exiles | Met EX-DEC 1066 | -10/Exiles | Found Chronowheel 1070 | -10/Exiles | Found Trap Reconfigurator 1077 | -10/Exiles | Found Gui. Plasma Cannon 1210 | -10/Exiles | Visited The Gauntlet 1507 | -10/Exiles | Learned location of Zion (-6) 1566 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Chronowheel, Gui. Plasma Cannon 1566 | -10/Exiles | Entered Mines 1632 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1723 | -9/Mines | Destroyed YI-UF0 1728 | -9/Mines | Found Prototype Launcher 1739 | -9/Mines | Found Prototype Storage 1740 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1743 | -9/Mines | Identified YI-UF0's Doublenader 1938 | -9/Mines | Learned Materials security intel 2166 | -9/Mines | Discovered new exit (range 10) 2182 | -9/Mines | Entered Materials 2182 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2495 | -8/Materials | Build established: Skirmisher 2625 | -8/Materials | Discovered new exit (range 12) 2672 | -8/Materials | Identified exit to Garrison 2702 | -8/Materials | Garrison activated, responded to threat 2767 | -8/Materials | Entered Garrison 2825 | -8/Garrison | Triggered checkpoint 2938 | -8/Garrison | Discovered new exit (range 14) 2970 | -8/Garrison | Installed Relay Interface Framework 2977 | -8/Garrison | Entered Factory 2977 | -7/Factory | Evolved 2 slots: Utility x2 2979 | -7/Factory | FarCom data flow suspended 3200 | -7/Factory | Discovered new exit (range 14) 3267 | -7/Factory | Garrison activated, responded to threat 3355 | -7/Factory | Identified exit to Garrison 3360 | -7/Factory | Entered Garrison 3461 | -7/Garrison | Triggered checkpoint 3514 | -7/Garrison | Triggered checkpoint 3719 | -7/Garrison | Discovered new exit (range 12) 3746 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3954 | -7/Garrison | Entered Storage 4491 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4549 | -7/Storage | Found Prototype Launcher 4549 | -7/Storage | Identified Rocket Array 4825 | -7/Storage | Discovered new exit (range 21) 4986 | -7/Storage | Entered Factory 4986 | -6/Factory | Evolved 2 slots: Utility x2 5326 | -6/Factory | Identified exit to Garrison 5361 | -6/Factory | Entered Garrison 5369 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 5445 | -6/Garrison | Triggered checkpoint 5498 | -6/Garrison | Spotted B-75 Beast 5555 | -6/Garrison | Destroyed B-75 Beast 5576 | -6/Garrison | Destroyed 11 combat bots 5793 | -6/Garrison | Discovered new exit (range 13) 5818 | -6/Garrison | Build established: Scavenger-Gunner 5908 | -6/Garrison | Triggered checkpoint 5999 | -6/Garrison | Discovered new exit (range 8) 6038 | -6/Garrison | Triggered checkpoint 6078 | -6/Garrison | Discovered new exit (range 14) 6087 | -6/Garrison | Entered Factory 6295 | -6/Factory | Spotted B-75 Beast 6332 | -6/Factory | Destroyed B-75 Beast 6348 | -6/Factory | Identified exit to Factory 6354 | -6/Factory | Lost 4 parts (2u2w) 6682 | -6/Factory | Identified exit to Garrison 6682 | -6/Factory | Entered Garrison 6702 | -6/Garrison | Triggered checkpoint 6805 | -6/Garrison | Spotted B-75 Beast 6822 | -6/Garrison | Destroyed 8 combat bots 6862 | -6/Garrison | Core integrity fell below 50% 6870 | -6/Garrison | Lost 3 parts (1n1u1w) 6876 | -6/Garrison | Triggered checkpoint 6892 | -6/Garrison | Discovered exit to Factory (range 15) 6906 | -6/Garrison | Expanded RIF knowledge: Command Fork 6909 | -6/Garrison | Entered Factory 6909 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7226 | -5/Factory | Repaired Plasma Rifle 7328 | -5/Factory | Lost 4 parts (1n2u1w) 7395 | -5/Factory | Identified Exp. Sensor Array 7509 | -5/Factory | First assault squad dispatched 7523 | -5/Factory | Lost 11 parts (2p2n3u4w) 7523 | -5/Factory | Self-destructed Last Messages --------------- 07502_ ALERT: Suspicious intruders detected, dispatching reinforcements to area. 07503_ K-01 Serf collects debris. 07508_ U-05 Engineer builds a Wall. 07509_ ALERT: Significant disruption in Zone 7Q, assault force dispatched. 07510_ K-01 Serf collects debris. 07511_ U-05 Engineer lays Concrete. 07512_ System corrupted: Heat flow error (+172). 07512_ U-05 Engineer lays Concrete. 07514_ K-01 Serf collects debris. 07514_ U-05 Engineer lays Concrete. 07517_ K-01 Serf collects debris. 07517_ U-05 Engineer lays Concrete. 07520_ K-01 Serf collects debris. 07520_ U-05 Engineer lays Concrete. 07523_ Slug penetrates Wall. 07523_ Gui. Plasma Cannon destroyed. 07523_ U-05 Engineer lays Concrete. 07523_ Slug penetrates Wall. 07523_ Lgt. Treads destroyed. 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" # ""##### | | """ """ """ ? # "" ##"### ## """ ####? | | """ """ ""?? # ;###?# #???# | | """ """ """ # "#???### # #####??#? | | # = "% ####?#?######???###?? | | ####""" ##??##?#####?###???#? | | ######## #??# # ###??#??#??#?##???????# | | ##?#??#????##+#??############?????????#??#???##??? | | ##?# ? ??? ???????#????#???#?#??#?#?#?#??###??### | | #?## ?????????????#???#?????#??#?#????##??#????? | | #### ? ???? ?????????????#????#??#??????#???????? | | #??? ??? ?????????#??????????#?????????#???????? | | #? ? ??????? ??????????????????????????????????? | | #???????? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 30 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 2 Relay Coupler Types 22 Relay Coupler Value 1 Item Schematics ----------------- Lyr. Heavy Armor Plating | -7/Storage | Hacked Hvy. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicPhaseRefractor Manual? 0 Play Time 01:24:16 Cumulative 303.3 hours Start 2021.07.30 @ 21:47:51 End 2021.07.30 @ 23:15:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 79 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fafe525f-b7da-43dd-8b45-249ed60f7023