Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 20:23:15 Player: Petvaria Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (1707) 1707 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8423) 8423 TOTAL SCORE: 11725 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 161 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3150 Cogmind --------- Core Integrity 0/200 Matter 140/150 Energy 280/280 System Corruption 0% Temperature Cool (6) Movement Treading (200) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Reactive Plating X0-1V1's Piety Tracker > --- WEAPON (1) ------- High-powered Shotgun > --- INVENTORY (25) --- Light Treads Light Treads Improved Heat Sink Cooling System Large Storage Unit Reactive Plating Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Reactive Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Medium Laser > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Cooling System Large Storage Unit Reactive Plating Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Katana [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 56 | 7 12 27 10 Power 7 | 1 2 2 2 Engine 5 | 1 1 1 2 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 21 | 2 6 10 3 Treads 21 | 2 6 10 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 2 3 7 3 Device 7 | 1 1 3 2 Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 13 | 2 1 8 2 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 9 | 1 1 6 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 1 2 Parts Lost 11 | . . 2 9 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 4 | . . 1 3 Weapon . | . . . . Highest Loss Streak 6 | . . 1 6 To Critical Strikes 1 | . . . 1 Average Backups 13 | 3 11 14 16 Power . | . 1 . . Propulsion 5 | 2 6 4 2 Utility 3 | . 2 4 4 Weapon 4 | . 1 5 9 Tool/Special . | . . . . Unused Backups 24 | . 4 11 9 Power . | . . . . Propulsion 5 | . 3 1 1 Utility 7 | . 1 4 2 Weapon 12 | . . 6 6 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 97 99 94 Engine 6 | . 13 2 7 Core 4 | . . 8 1 Treads 36 | . 27 40 43 Device 11 | . 13 10 8 Storage 12 | . 14 11 11 Protection 7 | . . 11 10 Energy Gun 7 | . 13 4 3 Ballistic Gun 10 | . 13 9 7 Peak Build Rating 31 | 7 20 30 31 Average Rating 20 | 5 8 27 23 On Entrance 14 | . 7 20 30 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 103 | 14 29 99 103 Greatest Support 80 | 40 40 80 80 Greatest Overweight (x) 6 | . 6 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 15 | 7 12 15 25 Most Carried 21 | 7 15 16 21 Average Carried 13 | 3 11 14 16 Final Capacity 25 | 8 15 25 25 Final Carried 16 | 6 15 16 16 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1822 | 279 267 882 394 Remotely . | . . . . Salvage Created 2702 | 124 495 1577 506 Parts 171 | 10 37 102 22 Haulers Intercepted 9 | . 2 6 1 Recyclers Shooed 6 | . 1 5 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 55 | . 14 30 11 Guns 55 | . 14 30 11 Classes Destroyed 11 | 2 5 2 2 Worker 5 | . 2 2 1 Tunneler 3 | 2 . 1 . Hauler 9 | . 2 6 1 Recycler 6 | 1 . 5 . Mechanic 2 | . . 2 . Watcher 2 | . 1 1 . Swarmer 21 | . 9 12 . Grunt 21 | . 5 8 8 Brawler 1 | . . . 1 Sentry 12 | . . 10 2 Specialist 1 | . . . 1 Best Kill Streak 8 | 3 8 4 4 Combat Bots Only 7 | . 7 4 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 364 | . 70 166 128 Missed 103 | . 15 48 40 Hits 261 | . 55 118 88 Melee 11 | . . 3 8 Projectile 250 | . 55 115 80 Critical Strikes 12 | . 1 4 7 Damage Taken 3231 | . 546 1291 1394 Core 450 | . 119 148 183 Absorbed by Shields . | . . . . Ignored by Resistances 167 | . . 120 47 Regen/Repaired (Parts) 48 | . 48 . . Core Remaining (%) 76 | 100 52 . . Volleys Fired 288 | 9 47 182 50 Largest 2 | 2 2 2 1 Hottest 73 | 70 70 73 56 Shots Fired 390 | 18 96 224 52 Gun 389 | 18 96 223 52 Cannon . | . . . . Launcher 1 | . . 1 . Special . | . . . . Kinetic 222 | 9 48 143 22 Thermal 167 | 9 48 80 30 Explosive 1 | . . 1 . Electromagnetic . | . . . . Robot Hit Streak 15 | 2 6 15 11 Robot Miss Streak 7 | 2 3 7 3 Penetration Max . | . . . . Secondary Targets 6 | . 4 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 276 | 8 58 164 46 Core Hits 130 | 4 30 75 21 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 4 4 3 Burn 10 | . 4 4 2 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4340 | 88 637 2695 920 Guns 4258 | 88 622 2653 895 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 82 | . 15 42 25 Kinetic 2654 | 52 236 1907 459 Thermal 1604 | 36 386 746 436 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 3 7 10 Average Corruption 5 | . 2 7 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 67 | . 18 37 12 Message Errors 14 | . 2 10 2 Matter Fused 20 | . 6 9 5 Heat Flow Errors 8 | . 2 4 2 Energy Discharges 5 | . 3 2 . Parts Rejected 1 | . . 1 . Data Loss (minor) 9 | . 1 8 . Data Loss (major) 4 | . 1 2 1 Misfires 4 | . 2 . 2 Alerts 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 7 | . 2 4 1 Targets Rammed 11 | . 2 7 2 Kicked . | . . . . Crushed 4 | . . 3 1 Highest Temperature 402 | 90 289 402 267 Average Temperature 100 | 45 79 126 83 Received Heat Transfer 1176 | . 153 492 531 Effects 5 | . 2 3 . Energy Bleed 4 | . 2 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 13 | . 8 4 1 Heat Transferred 5106 | 111 1443 2442 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 2 2 Low Security (%) 48 | 100 100 23 . Level 1 33 | . . 54 42 Level 2 17 | . . 22 57 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . 1 . Peak Influence 510 | 10 169 510 463 Initial 212 | . . . 212 Average 211 | 1 65 279 385 Influence Increases 2045 | 15 399 1090 541 Destroy 0b10 Robot/C 1280 | . 280 600 400 Destroy 0b10 Robot/NC 140 | 15 25 85 15 Destroy Leader 304 | . 56 154 94 Allied During Kill 31 | . . . 31 Successful Hack 43 | . 23 20 . Disable Machine 45 | . . 45 . Destroy Structure 10 | . . 9 1 Lose Combat Pursuer 90 | . 15 75 . Miscellaneous 102 | . . 102 . Influence Decreases 1628 | 15 399 586 628 Entered New Map 292 | . . . 292 Time Decay 1186 | 15 399 566 206 Lost Part 110 | . . 20 90 Lost Ally 40 | . . . 40 Squads Dispatched 10 | . 1 2 7 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault 2 | . . . 2 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 22 51 29 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 11 | . 7 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 18 | . 8 9 1 Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 55 | . 23 30 2 Successful 28 | . 13 15 . Failed 26 | . 10 14 2 Catastrophic 4 | . 1 3 . Database Lockouts 1 | . . 1 . Manual 46 | . 21 25 . Terminals 45 | . 20 25 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access 2 | . . . 2 Terminal Hacks 1 | . 1 . . Part Schematic 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 22 | . 10 12 . Terminals 22 | . 10 12 . Assimilate 1 | . . 1 . Botnet 11 | . 5 6 . Skim 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 6 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 4 | . . 4 . Largest Group 4 | . . 4 4 Highest-Rated Group 96 | . . 96 96 Highest-Rated Ally 24 | . . 24 24 Total Orders . | . . . . Ally Attacks 25 | . . . 25 Total Damage 663 | . . . 663 Kills 11 | . . . 11 Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 57 | . 7 20 30 Good Acts 20 | . 1 17 2 Bad Acts 18 | . . 15 3 Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1281 | 14 1261 6 . Sensors 6 | . . 6 . Seismic 1275 | 14 1261 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4288 | 124 1407 2332 425 Spaces Moved 1936 | 61 674 1077 124 Core 20 | 16 4 . . Treads 1916 | 45 670 1077 124 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 200 Average Speed 162 | 131 161 160 200 Slowest Speed 350 | 160 350 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 5 94 84 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2724 | 89 914 1473 248 Wait 291 | . 136 112 43 Move 1933 | 60 673 1076 124 Hop . | . . . . Pick Up 72 | 13 24 26 9 Fast Attach 12 | . 7 5 . Attach 30 | 7 7 5 11 Detach 2 | . . . 2 Swap 31 | . 5 23 3 Drop 50 | . 13 37 . Fire 288 | 9 47 182 50 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 11 | . 2 7 2 Escape Stasis 4 | . . . 4 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage (discovered 2 exits: Mat / Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Destroyed 7 combat bots 479 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Repaired Med. Laser 611 | -10/Materials | Discovered new exit (range 13) 790 | -10/Materials | Discovered new exit (range 11) 1202 | -10/Materials | Discovered new exit (range 6) 1234 | -10/Materials | Discovered new exit (range 16) 1346 | -10/Materials | Learned location of 1 exit from Storage 1355 | -10/Materials | Learned 4 Subcaves zone layouts 1356 | -10/Materials | Learned 2 Mines zone layouts 1358 | -10/Materials | Identified exit to Mines 1363 | -10/Materials | Learned 2 Materials zone layouts 1393 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1532 | -10/Materials | Entered another Materials area 1532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1533 | -9/Materials | Identified exit to Materials 1794 | -9/Materials | Central database locked down 1795 | -9/Materials | Discovered exit to Materials (range 3) 2147 | -9/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 2192 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2265 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2459 | -9/Materials | Build established: Scavenger-Mutant 2928 | -9/Materials | Learned location of 1 exit from Storage 2981 | -9/Materials | Learned location of 1 exit from Recycling 3057 | -9/Materials | Learned location of Storage (-9) 3083 | -9/Materials | Learned location of Zion (-7) 3086 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 3100 | -9/Materials | Loaded intel: 3 trap records 3138 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 3161 | -9/Materials | Identified exit to Storage 3161 | -9/Materials | Identified exit to Mines 3209 | -9/Materials | Learned location of 1 exit from Storage 3424 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 3659 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 3845 | -9/Materials | Sterilization system engaged 3845 | -9/Materials | Non-combat units ordered to evacuate 3859 | -9/Materials | X0-1V1 sent you to a vault 3864 | -9/Materials | Entered Storage 3864 | -9/Storage | Accompanied by 4 allies 3866 | -9/Storage | Identified exit to Recycling 3979 | -9/Storage | Garrison activated, responded to threat 4015 | -9/Storage | System corruption reached 10% 4064 | -9/Storage | Lost 6 parts (1p3n2u) 4137 | -9/Storage | Core integrity fell below 50% 4153 | -9/Storage | Core integrity fell below 20% 4289 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer builds a Wall. System corrupted: Heat flow error (+217). G-34 Mercenary destroyed. U-05 Engineer builds a Wall. Acquired 25 matter. X0-1V1 lends a hand with your twisted circuits (-10 system corruption). U-05 Engineer builds a Wall. X0-1V1 thinks 0b10 needs to up its game. ALERT: Dispatching surplus targeted Investigation squad. G-34 Mercenary suffers critical hit (Destroy). G-34 Mercenary destroyed. Acquired 29 matter. Acquired 26 matter. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. U-05 Engineer builds a Door. Acquired X0-1V1's Piety Tracker. X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????? ???? | | ?????????????????????????? ?? | | ?????????????????????????# +? | | ?????????????????????????# #? | | ?????????????????????????# #? | | ?????????????????????????# #? | | ?????????????????????##### #? | | ?????????????????????? # #? | | ?????????????????????? # #? | | ?????????????????????? # #? | | ?????????????????????? # #? | | ?????????????????????? + #?? | | ????????????????#????? # #?# | | ????????????????? ???? # # | | ????????????????? """" # + ? | | ?????????????????? # #?? | | ???#??????????????### ## #?? | | ???# #####+############### ### | | ???# ! = ^ | | ??????# # % #### ^ | | ??????#^ g g = # % ##??# | | ??????# g == + ##??# | | ??????####@#####+### # #?# ^ | | ???????#| #!%[# | | ???????# #![!# ### | | ???????# #! ## ##?# | | ???????# [# ] ### ##??# | | ???????#= [ # #?#######???##+## | | ???????# + [/#???????????????? | | ???????######## #???????????????? | | ??????????????#####???????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 31% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryDerelictStick Manual? 0 Play Time 00:30:32 Cumulative 447.1 hours Start 2026.06.25 @ 19:53:42 End 2026.06.25 @ 20:23:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 32 Types 16/1/7/2/1/1/1/1/0/2 Lore% 95 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a1c17d4-250e-402a-8a0e-59050cc7f1d7