Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 23:26:20 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (90) 90 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1050 Bonus ------- None Cogmind --------- Core Integrity 382/400 Matter 222/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Small Storage Unit Small Battery Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Ion Engine Ion Engine Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Small Battery Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 11 | 3 6 2 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 2 | . 2 . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . 1 . Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 1 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Slot Usage (%) 78 | . 79 75 Leg 6 | . 5 11 Wheel 17 | . 19 11 Device 11 | . 11 11 Storage 16 | . 14 22 Energy Gun 7 | . 9 . Ballistic Gun 17 | . 17 20 Naked Turns . | . . . Heaviest Build 10 | 8 9 10 Greatest Support 20 | 20 20 10 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 7 | 7 5 4 Average Carried 3 | 5 4 3 Final Capacity 8 | 8 8 8 Final Carried 5 | 2 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 216 | 183 33 . Remotely . | . . . Salvage Created 143 | . 143 . Parts 2 | . 2 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 1 | . 1 . AOE 1 | . 1 . Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Recycler 2 | . 2 . Grunt 1 | . 1 . Best Kill Streak 4 | . 4 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 4 | . 4 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 604 | . 481 123 Core 128 | . 110 18 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 56 . Volleys Fired 7 | . 4 3 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 12 | . 8 4 Gun 12 | . 8 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 8 | . 4 4 Thermal . | . . . Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 3 | . 3 2 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 8 | . 6 2 Core Hits 5 | . 5 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 599 | . 573 26 Guns 87 | . 61 26 Cannons . | . . . Explosions 512 | . 512 . Melee . | . . . Ramming . | . . . Kinetic 62 | . 36 26 Thermal 97 | . 97 . Explosive 415 | . 415 . Electromagnetic 25 | . 25 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 63 | . 63 . Projectiles . | . . . Explosions 63 | . 63 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 177 | . 177 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 69 | . 69 . Average Temperature 46 | . 46 . Received Heat Transfer 180 | . 168 12 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 196 | . 196 80 Initial 80 | . . 80 Average 79 | . 83 79 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 12 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 19 5 Successful 13 | . 12 1 Failed 11 | . 7 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 16 5 Terminals 24 | . 19 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 6 1 Terminals 7 | . 6 1 Track 3 | . 2 1 Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 241 | 8 178 55 Spaces Moved 203 | 1 164 38 Core . | . . . Treads . | . . . Legs 76 | . 38 38 Wheels 127 | 1 126 . Hover . | . . . Flight . | . . . Fastest Speed 80 | 80 80 120 Average Speed 94 | 80 89 120 Slowest Speed 120 | 80 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 2 49 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . 17 . Melee . | . . . Projectile . | . . . AOE 17 | . 17 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 238 | 9 186 43 Wait 10 | . 10 . Move 201 | . 163 38 Hop . | . . . Pick Up 1 | . 1 . Fast Attach 6 | . 6 . Attach 2 | . . 2 Detach 3 | 1 2 . Swap 3 | 3 . . Drop 5 | 5 . . Fire 7 | . 4 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 0) 9 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Lost 3 parts (1p1n1w) 164 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 242 | -9/Materials | Self-destructed Last Messages --------------- Retrieving Zone 1G layout... Downloaded map data. 00163_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 00163_ K-01 Serf collects debris. 00164_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00198_ Connecting with Terminal... 00198_ Current location identified: Materials >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 00218_ C-30 ARC bursts open, deploying its payload. 00218_ L-31 Rogue unfolds itself. 00218_ G-34 Mercenary unfolds itself. 00237_ Lgt. Assault Rifle destroyed. 00242_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????+ ?????? | | ??????????????????#####??????????????????#"#?????? | | ??????????????????#!!!!!???????????#######%#?????? | | ??????????????????#!!!!!???????????# "#?????? | | ??????????????????# ??????????# #?????? | | ?????????????????## ########### #?????? | | ?????????? @lg #?????? | | ?????????? #################### #?????? | | ?????????????##+?????????????????#####???# #?????? | | ?????????????????????????????????# #???# #?????? | | ?????????????????????????????????# #####+###???? | | ?????????????????????????????????# # #???? | | ?????????????????????????????????# + #???? | | ?????????????????????????????????# # #???? | | ?????????????????????????????????# #########???? | | ????????????????????????????????## ##??????????? | | ???????????????????????????###### ######?????? | | ???????????????????? | | ???????????????????? T | | ???????????????????? r | | ?????????????????????#+########## ############ | | ????????????????????????????????###k###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 253 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmPointyPerforator Manual? 0 Play Time 00:05:36 Cumulative 40.5 hours Start 2022.03.28 @ 23:21:33 End 2022.03.28 @ 23:26:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1228d498-132e-4e8e-bfbb-3c647a1e228e