Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.16 @ 18:00:48 Player: Carlyle Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (976) 976 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2121 Bonus ------- None Cogmind --------- Core Integrity 255/400 Matter 268/300 Energy 280/280 System Corruption 4% Temperature Cool (299) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Electrolaser Electrolaser > --- INVENTORY (10) --- Cooled Ion Engine Heat Sink Improved Sensor Array Electrolaser Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- Cooled Ion Engine Heat Sink Heat Sink Light Armor Plating Autogun Rocket Launcher Flail [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Electrolaser Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 40 | 8 13 19 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 8 | 4 1 3 Treads 2 | 2 . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 5 6 Device 4 | . 1 3 Storage 4 | 1 3 . Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 16 | 2 5 9 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun 8 | 2 3 3 Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 10 | . 1 9 Power . | . . . Propulsion 4 | . . 4 Utility 3 | . 1 2 Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 95 | . 98 93 Engine 12 | . 14 11 Leg 27 | . 28 27 Device 6 | . 4 9 Storage 12 | . 14 11 Processor 9 | . 8 11 Energy Gun 3 | . . 6 Ballistic Gun 21 | . 27 15 Naked Turns . | . . . Heaviest Build 33 | 13 28 33 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 8 10 Most Carried 9 | 4 9 9 Average Carried 7 | 2 7 7 Final Capacity 10 | 6 10 10 Final Carried 9 | 3 9 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1126 | 167 466 493 Remotely . | . . . Salvage Created 1177 | . 452 725 Parts 89 | . 43 46 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 32 | . 12 20 Guns 24 | . 9 15 AOE 8 | . 3 5 Classes Destroyed 10 | . 7 3 Worker 2 | . 1 1 Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 1 | . . 1 Operator 1 | . 1 . Watcher 3 | . 2 1 Swarmer 10 | . 3 7 Grunt 18 | . 9 9 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 9 | . 9 6 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 3 | . 3 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1526 | . 449 1077 Core 229 | . 84 145 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 66 . Volleys Fired 93 | . 39 54 Largest 2 | . 2 2 Hottest 126 | . 46 126 Shots Fired 167 | . 70 97 Gun 155 | . 63 92 Cannon . | . . . Launcher 12 | . 7 5 Special . | . . . Kinetic 124 | . 63 61 Thermal 31 | . . 31 Explosive 12 | . 7 5 Electromagnetic . | . . . Robot Hit Streak 14 | . 4 14 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 89 | . 33 56 Core Hits 55 | . 24 31 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2230 | . 750 1480 Guns 1399 | . 443 956 Cannons . | . . . Explosions 831 | . 307 524 Melee . | . . . Ramming . | . . . Kinetic 1075 | . 443 632 Thermal 324 | . . 324 Explosive 831 | . 307 524 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 11 | . . 11 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (minor) 2 | . . 2 Targeting Errors 5 | . . 5 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 32 | . 32 . Projectiles . | . . . Explosions 32 | . 32 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 46 | . . 46 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 299 | . 24 299 Average Temperature 81 | . 10 89 Received Heat Transfer 483 | . 216 267 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 703 | . . 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 364 | . 364 337 Average Influence 146 | . 152 157 Maximum Alert Level 1 | . 1 1 Low Security (%) 66 | 100 68 61 Level 1 33 | . 31 38 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 6 3 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 5 | . 5 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 16 29 Peak Tracking Total 8 | . 5 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 6 7 Successful 5 | . 4 1 Failed 8 | . 2 6 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual 10 | . 6 4 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . . 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 7 1 Terminals 3 | . 3 . Track 1 | . 1 . Disrupt 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1305 | 69 637 599 Spaces Moved 659 | 50 359 250 Core 15 | 15 . . Treads . | . . . Legs 644 | 35 359 250 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 135 | 99 131 147 Slowest Speed 150 | 150 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 48 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 13 | . . 13 Terrain Destroyed 126 | . 57 69 Melee . | . . . Projectile . | . . . AOE 126 | . 57 69 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 921 | 70 460 391 Wait 65 | . 16 49 Move 657 | 49 358 250 Hop . | . . . Pick Up 42 | 11 19 12 Fast Attach 2 | . 2 . Attach 21 | 8 3 10 Detach . | . . . Swap 18 | . 8 10 Drop 23 | 2 15 6 Fire 93 | . 39 54 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Discovered new exit (range 12) 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1306 | -9/Materials | Self-destructed Last Messages --------------- 01284_ U-05 Engineer builds a Wall. 01286_ System corrupted: Electrolaser failed to cycle. 01286_ S-10 Pest destroyed. 01286_ U-05 Engineer builds a Wall. 01288_ U-05 Engineer lays Concrete. 01289_ U-05 Engineer builds a Door. 01292_ U-05 Engineer builds a Wall. 01292_ Destroyed Beam Rifle. 01294_ Aluminum Leg destroyed. 01295_ U-05 Engineer lays Concrete. 01296_ U-05 Engineer builds a Wall. 01298_ U-05 Engineer lays Concrete. 01299_ U-05 Engineer builds a Wall. 01299_ U-05 Engineer lays Concrete. 01300_ Overheating: System interference. 01300_ Electrolaser temporarily disabled. 01300_ Imp. Signal Interpreter temporarily disabled. 01300_ U-05 Engineer lays Concrete. 01304_ U-05 Engineer builds a Wall. 01304_ U-05 Engineer lays Concrete. 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