Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.22 @ 12:32:23 Player: sentrybuster Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (137) 685 Value Destroyed (4678) 4678 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 9457 Bonus ------- High Alert Combat Kills 254 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 100/100 System Corruption 46% Temperature Cool (9) Movement Treading (160) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Medium Treads > --- UTILITY (5) ------ Enhanced Optical Array Target Analyzer > --- WEAPON (7) ------- Force Rifle Cooled Particle Cannon Precision Rocket Launcher Chainsword > --- INVENTORY (4) ---- Shock Rifle Gatling Laser Katana Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Improved Sensor Array Target Analyzer Thermal Shield > --- WEAPON ----------- Phase Cannon Heavy Flak Cannon Improved Proton Missile Launcher Heavy Mace Powered Hammer Chainsword Heavy Pick > --- INVENTORY -------- Cold Fusion Reactor Shock Rifle Gatling Laser Katana [Rating: 63] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Target Analyzer Device Thermal Shield Storage Small Storage Unit Processor Target Analyzer Protection Insulated Plating Weapon Heavy Mace Energy Gun Heavy EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . 1 . . 2 . . . Weapon 5 | . . 1 2 2 . . . . Parts Attached 128 | 6 9 11 22 24 44 2 10 . Power 10 | 1 . . 1 2 5 . 1 . Engine 3 | 1 . . 1 1 . . . . Core 4 | . . . . 1 3 . . . Reactor 3 | . . . . . 2 . 1 . Propulsion 21 | 2 1 2 3 5 6 . 2 . Treads 2 | . . . . . . . 2 . Leg 12 | . . 2 3 5 2 . . . Wheel 6 | 2 1 . . . 3 . . . Hover 1 | . . . . . 1 . . . Flight . | . . . . . . . . . Utility 15 | 1 1 . 2 1 9 . 1 . Device 8 | . 1 . 1 . 5 . 1 . Storage 1 | 1 . . . . . . . . Processor 4 | . . . 1 . 3 . . . Hackware . | . . . . . . . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 82 | 2 7 9 16 16 24 2 6 . Energy Gun 24 | 1 2 3 5 5 6 . 2 . Energy Cannon 16 | . 1 . 4 3 5 1 2 . Ballistic Gun 15 | 1 2 5 2 2 3 . . . Ballistic Cannon 5 | . . . 2 1 1 . 1 . Launcher 11 | . 2 1 1 3 2 1 1 . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 6 | . . . 1 1 4 . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 12 | . . 1 3 2 4 . 2 . Parts Lost 65 | . 1 3 6 17 22 1 14 1 Power 6 | . . . 1 2 2 . 1 . Propulsion 12 | . 1 2 2 1 4 . 1 1 Utility 11 | . . . 1 2 4 . 4 . Weapon 36 | . . 1 2 12 12 1 8 . Highest Loss Streak 13 | . 1 3 2 5 13 1 7 1 Average Slot Usage (%) 72 | . 85 86 87 80 56 92 63 56 Engine 3 | . 14 11 8 4 . . . . Reactor 2 | . . . . . 3 6 6 4 Treads 1 | . . . . . . . 6 11 Leg 6 | . . 7 16 14 1 . . . Wheel 4 | . 26 14 . . 4 6 1 . Device 6 | . 3 11 9 2 5 20 9 . Storage 4 | . 14 11 9 7 . . . . Processor 6 | . . . 1 7 5 13 13 13 Protection 1 | . . . . 2 2 . . . Energy Gun 7 | . 3 14 16 6 5 9 2 6 Energy Cannon 4 | . 7 . 9 3 2 3 3 6 Ballistic Gun 4 | . 6 11 8 8 2 . . . Ballistic Cannon 2 | . . . 2 4 . . 3 . Launcher 3 | . 8 5 4 8 . 5 1 6 Impact Weapon 4 | . . . . 3 8 13 4 . Slashing Weapon 3 | . . . . . 6 6 6 6 Piercing Weapon 1 | . . . . . 2 6 2 . Naked Turns 4 | . . . . . 4 . . . Heaviest Build 51 | 12 17 20 31 46 49 47 51 35 Greatest Support 60 | 26 26 20 20 35 35 28 60 60 Greatest Overweight (x) 12 | . 1 6 3 3 3 1 12 . Average Overweight (x) . | . . . 1 . . 1 . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 4 4 Average Capacity 5 | 5 6 6 6 6 4 4 4 4 Most Carried 6 | 4 6 6 6 6 6 4 4 3 Average Carried 4 | 2 5 5 5 5 3 3 3 3 Final Capacity 6 | 6 6 6 6 6 4 4 4 4 Final Carried 6 | 4 6 4 6 5 4 3 3 3 Class Distribution -------------------- 72% | Mutant 14% | Gunner 5% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Matter Collected 2871 | 260 113 249 372 830 779 . 268 . Remotely . | . . . . . . . . . Salvage Created 6447 | . 644 497 1315 1105 2137 207 542 . Parts 332 | . 43 24 82 66 87 1 29 . Haulers Intercepted 11 | . 2 . 3 3 3 . . . Recyclers Shooed 6 | . . 2 1 . 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Combat Hostiles Destroyed 87 | . 12 10 20 18 21 1 5 . Melee 11 | . . . 1 2 8 . . . Guns 40 | . 4 8 13 7 7 1 . . Cannons 21 | . 4 . 3 6 3 . 5 . AOE 14 | . 4 2 3 2 3 . . . Classes Destroyed 15 | . 5 4 2 1 2 1 . . Worker 8 | . . 1 4 2 . . 1 . Builder 6 | . 2 . 3 1 . . . . Tunneler 1 | . . . . . 1 . . . Hauler 11 | . 2 . 3 3 3 . . . Recycler 9 | . 1 1 . . 4 . 3 . Operator 3 | . . 1 1 . 1 . . . Watcher 12 | . . . 2 5 4 . 1 . Swarmer 11 | . 3 2 3 3 . . . . Grunt 40 | . 9 6 8 7 10 . . . Brawler 4 | . . 1 1 1 1 . . . Duelist 2 | . . . . . 2 . . . Sentry 18 | . . 1 7 4 4 . 2 . Hunter 2 | . . . 1 . 1 . . . Programmer 9 | . . . . 3 3 . 3 . Compactor 1 | . . . . . . 1 . . Best Kill Streak 8 | . 5 6 8 7 5 1 2 . Combat Bots Only 6 | . 4 3 6 3 4 1 1 . Max Kills in Single Turn 4 | . 3 2 4 2 2 1 2 . Gunslinging . | . . . . . . . . . Exploded 3 | . 1 1 3 2 1 . . . Melee 1 | . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Damage Taken 8693 | . 345 418 1080 2235 3185 59 1200 171 Core 1404 | . 52 110 83 293 674 . 116 76 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 79 72 84 58 . . . . Volleys Fired 385 | . 48 48 63 88 95 18 25 . Largest 6 | . 2 3 5 6 4 2 3 . Hottest 245 | . 93 134 225 245 236 170 233 . Shots Fired 705 | . 58 88 158 186 147 36 32 . Gun 467 | . 22 81 108 115 105 30 6 . Cannon 195 | . 26 . 46 56 36 5 26 . Launcher 38 | . 10 7 4 10 6 1 . . Special 5 | . . . . 5 . . . . Kinetic 285 | . 9 32 45 121 58 . 20 . Thermal 256 | . 39 17 39 41 79 35 6 . Explosive 16 | . . 5 4 1 6 . . . Electromagnetic 148 | . 10 34 70 23 4 1 6 . Robot Hit Streak 18 | . 9 5 11 16 18 17 7 . Robot Miss Streak 7 | . 2 4 7 7 4 5 6 . Penetration Max 1 | . . . . 1 1 . . . Secondary Targets 6 | . . 3 1 . 2 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . Shots Hit Robots 513 | . 26 38 94 122 168 31 32 2 Core Hits 248 | . 23 17 49 54 71 7 27 . Critical Hits 30 | . . . 2 11 17 . . . Critical Kills 8 | . . . 2 3 3 . . . Critical Parts Destroyed 21 | . . . . 7 14 . . . Melee Attacks 157 | . . . 15 16 106 . 18 2 Impact 83 | . . . 11 16 52 . 4 . Slashing 32 | . . . . . 23 . 7 2 Piercing 38 | . . . . . 31 . 7 . Sneak Attacks 21 | . . . 5 1 13 . 2 . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks 26 | . . . . . 22 . 4 . Damage Inflicted 15101 | . 797 938 2341 3396 5427 862 1270 70 Guns 4800 | . 97 531 880 1223 1340 712 17 . Cannons 3169 | . 330 . 523 1046 587 147 536 . Explosions 2598 | . 370 407 426 717 463 3 212 . Melee 4520 | . . . 503 410 3032 . 505 70 Ramming 14 | . . . 9 . 5 . . . Kinetic 3001 | . 43 166 166 1660 498 . 468 . Thermal 3688 | . 414 142 363 471 1371 859 68 . Explosive 1782 | . . 287 342 478 463 . 212 . Electromagnetic 2096 | . 340 343 958 377 58 3 17 . Impact 2611 | . . . 503 410 1653 . 45 . Slashing 793 | . . . . . 609 . 114 70 Piercing 1116 | . . . . . 770 . 346 . Highest Corruption 46 | . . . . 3 4 31 46 46 Average Corruption 13 | . . . . 2 3 20 39 46 Corruption Purged . | . . . . . . . . . Effects 179 | . . . . 13 47 25 86 8 Message Errors 27 | . . . . 4 8 4 10 1 Matter Fused 31 | . . . . 3 10 3 15 . Heat Flow Errors 19 | . . . . . 8 5 5 1 Energy Discharges 13 | . . . . 1 4 1 6 1 Parts Rejected 3 | . . . . . 2 . . 1 Data Loss (minor) 13 | . . . . 1 5 . 6 1 Data Loss (major) 3 | . . . . . . . 3 . Misfires 3 | . . . . . . 1 2 . Alerts 1 | . . . . . . . 1 . Misdirections 30 | . . . . . . 4 24 2 Targeting Errors 35 | . . . . 3 10 7 14 1 Weapon Failures 1 | . . . . 1 . . . . Overload Shots 1 | . . . . . 1 . . . Overflow Damage 811 | . 25 33 183 149 346 . 75 . Projectiles 33 | . 13 . 6 8 5 . 1 . Explosions 220 | . 12 33 53 36 12 . 74 . Melee 558 | . . . 124 105 329 . . . Knockbacks 18 | . . . 2 8 4 . 4 . Impact 5 | . . . 2 . 3 . . . Kinetic 11 | . . . . 7 . . 4 . Secondary 2 | . . . . 1 1 . . . Self-Inflicted Damage 326 | . . 111 46 . 68 . 101 . Shots 7 | . . 4 1 . 1 . 1 . Rammed 4 | . . . 2 . 2 . . . Targets Rammed 4 | . . . 2 . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 479 | . 285 263 255 423 479 239 244 195 Average Temperature 86 | . 81 65 75 89 118 60 101 107 Received Heat Transfer 2691 | . 171 99 351 678 1143 . 168 81 Effects 6 | . . . . 1 5 . . . Shutdowns 2 | . . . . . 2 . . . Interference 1 | . . . . 1 . . . . Damage (major) 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 24 | . 1 . 10 7 6 . . . Impact Corruptions 19 | . . . 5 4 10 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . 1 . 1 . . . Heat Transferred 6993 | . 914 285 618 969 2366 1767 74 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . 2 2 2 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Peak Influence 730 | . 363 527 683 730 495 173 274 30 Initial 357 | . . 152 222 310 357 173 114 15 Average 299 | . 182 331 437 422 281 167 106 17 Maximum Alert Level 3 | . 1 2 2 3 2 . 1 . Low Security (%) 29 | 100 56 6 . . 21 100 92 100 Level 1 49 | . 43 60 36 67 69 . 7 . Level 2 18 | . . 33 63 16 8 . . . Level 3 3 | . . . . 15 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 1 1 4 4 . 5 1 Investigation . | . . . . . . . . . Extermination 7 | . . . . 1 3 . 3 . Reinforcement 11 | . 2 1 1 3 1 . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Distress Signals 9 | . 3 3 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 17 18 34 30 31 3 13 3 Peak Tracking Total 7 | . 5 7 7 5 4 2 2 3 Tactical Retreats 8 | . . 3 1 3 . . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Traps Triggered 5 | . . . 1 . 2 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Machines Disabled 35 | . 2 5 3 18 5 . 2 . Max in Single Turn 4 | . 1 2 1 4 2 . 1 . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Machines Accessed 10 | . 2 . 1 2 3 . 2 . Terminals 6 | . 2 . 1 1 1 . 1 . Fabricators 2 | . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 15 | . 3 . 1 2 4 . 5 . Successful 8 | . 2 . 1 1 2 . 2 . Failed 7 | . 1 . . 1 2 . 3 . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 1 . . 1 1 . . . Terminals 10 | . 3 . 1 1 1 . 4 . Fabricators 3 | . . . . . 2 . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 4 | . 2 . 1 . . . 1 . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . 1 1 . 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . . 1 . . . Matter 212 | . . . . . 212 . . . Time 106 | . . . . . 106 . . . Total Part Build Rating 6 | . . . . . 6 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . Non-combat 2 | . . . 2 . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . parse_system 2 | . . . 2 . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Turns Passed 6862 | 49 379 369 1057 1528 2158 266 976 80 Spaces Moved 3828 | 38 295 198 485 838 1173 171 583 47 Core 20 | 2 . 1 . . 16 . 1 . Treads 396 | . . . . . . . 349 47 Legs 1496 | . . 49 485 838 124 . . . Wheels 1887 | 36 295 148 . . 1004 171 233 . Hover 29 | . . . . . 29 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 120 120 50 110 110 160 Average Speed 123 | 88 86 91 154 138 108 110 141 160 Slowest Speed 650 | 100 90 350 210 210 200 110 650 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 34 | 3 59 31 51 22 34 84 20 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 14 | . . . 1 . 10 . 3 . Terrain Destroyed 397 | . 9 70 105 76 77 . 60 . Melee 12 | . . . 1 . 8 . 3 . Projectile 24 | . . . 9 6 7 . 2 . AOE 361 | . 9 70 95 70 62 . 55 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Total 5090 | 50 359 306 646 1030 1760 210 680 49 Wait 558 | 3 3 43 40 56 344 19 50 . Move 3821 | 37 294 197 484 837 1173 170 582 47 Hop . | . . . . . . . . . Pick Up 17 | 4 . . 4 1 8 . . . Fast Attach 102 | 6 7 8 19 17 35 1 9 . Attach 20 | . . 3 3 3 9 1 1 . Detach 18 | . 2 1 5 . 9 . 1 . Swap 6 | . 2 . . 4 . . . . Drop 41 | . 3 6 11 8 12 1 . . Fire 385 | . 48 48 63 88 95 18 25 . Melee 118 | . . . 15 16 73 . 12 2 Ram . | . . . . . . . . . Kick 4 | . . . 2 . 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 14) 251 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 697 | -9/Materials | Lost 3 parts (2n1w) 791 | -9/Materials | Discovered new exit (range 4) 798 | -9/Materials | Entered another Materials area 798 | -8/Materials | Evolved 2 slots: Weapon x2 1831 | -8/Materials | Discovered new exit (range 15) 1855 | -8/Materials | Entered Factory 1855 | -7/Factory | Evolved 2 slots: Weapon x2 2448 | -7/Factory | Lost 3 parts (1u2w) 2773 | -7/Factory | Lost 5 parts (5w) 3033 | -7/Factory | Discovered new exit (range 15) 3231 | -7/Factory | Discovered new exit (range 7) 3383 | -7/Factory | Entered another Factory area 3383 | -6/Factory | Evolved 2 slots: Utility x2 3666 | -6/Factory | Fabricated Smartbomb Launcher? 3733 | -6/Factory | Lost 13 parts (1p3n2u7w) 3822 | -6/Factory | Found Prototype Processor 3822 | -6/Factory | Identified Exp. Signal Interpreter 4420 | -6/Factory | Core integrity fell below 50% 4492 | -6/Factory | Lost 5 parts (1p1u3w) 5541 | -6/Factory | Sucked down chute 5541 | -6/Factory | Entered Waste 5556 | -6/Waste | EMP discharged 5556 | -6/Waste | System corruption reached 10% 5579 | -6/Waste | Spotted C-40 Crusher 5656 | -6/Waste | EMP discharged 5666 | -6/Waste | Crushed by Compactor (1 part destroyed) 5666 | -6/Waste | Spotted C-40 Crusher 5706 | -6/Waste | Destroyed C-40 Crusher 5730 | -6/Waste | Spotted C-40 Crusher 5743 | -6/Waste | Spotted C-40 Crusher 5750 | -6/Waste | Spotted C-40 Crusher 5756 | -6/Waste | EMP discharged 5756 | -6/Waste | System corruption reached 30% 5759 | -6/Waste | Build established: Scavenger-Mutant 5782 | -6/Waste | Discovered new exit (range 22) 5807 | -6/Waste | Entered Factory 5934 | -6/Factory | Core integrity fell below 20% 6138 | -6/Factory | Build established: Mutant 6153 | -6/Factory | Crushed by falling debris 6184 | -6/Factory | Lost 7 parts (1n2u4w) 6424 | -6/Factory | Spotted B-75 Beast 6766 | -6/Factory | Discovered new exit (range 12) 6783 | -6/Factory | Entered Extension 6863 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06739_ An explosion rips through the floor. 06743_ MR :I1S9AMR ,U U&TM4HSM=GP>AVWSZFMNE 06764_ The unstable cave ceiling collapses. 06766_ EXIT=FOUND 06773_ System corrupted: Matter fused (-9). LOCATION=UNKNOWN GOAL=ESCAPE 06787_ R-10 Processor exits Transfer Station. 06787_ U-05 Engineer exits Transfer Station. 06788_ System corrupted: Component data lost. 06804_ System corrupted: Heat flow error (+228). 06825_ System corrupted: Energy discharge (-46). 06840_ System corrupted: Cold Fusion Reactor rejected. 06840_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06841_ G-50 Soldier springs to life. 06844_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E003. 06848_ Imp. Medium Treads destroyed. 06857_ UCJ7C|TTG4QSM&G&9T/UL 06859_ System corrupted: Chainsword targeting data glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????###??#####?????????????????????? | | ??????????????# +?? = #?????????????????????? | | ??????????????# #?? = #?????????????????????? | | ??????????????# # == #?????????????????????? | | ??????????????#*/ #?????????????????????? | | ??????????????# # = +?????????????????????? | | ?????########## #?? #?????????????????????? | | ?????# #??#+###?????????????????????? | | ?????# ##### #?## ##??????????????????????? | | ?????# #???# ### g #??????????????????????? | | ?????# #???# T@#??????????????????????? | | ?????# #???######## g #??????????????????????? | | ?????# #??????????#####??????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?##### #####?????????????????????????????????? | | ?# "" "" #?????????????????????????????????? | | ?# " " ###############???????????????????? | | ?# ?????????????????? | | ?# ?????????????????? | | ?# ?????????????????? | | ?# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Resistance: EM 15 Evasion (%) 53 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMasterKatana Manual? 0 Play Time 01:21:00 Cumulative 98.0 hours Start 2020.12.21 @ 09:18:56 End 2020.12.22 @ 12:32:23 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 172 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 67 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e53222a-a743-46dd-b366-39c93a37001f