Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.10 @ 14:56:01 Player: Fleshy Vegetable Bird Result: Destroyed by as-43691 with Assembled Maul Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (110) 550 Value Destroyed (3126) 3126 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3693) 3693 TOTAL SCORE: 13349 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 1374 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -7 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 89/100 System Corruption 7% Temperature Cool (20) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Melee Analysis Suite System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Laser Zionite Laser-S Heavy Beamcaster Phasing Sabre Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Makeshift Salvage Targeting Computer Advanced Particle Charger Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Heavy Beamcaster Shock Bomb Launcher > --- INVENTORY -------- Antimatter Reactor Zionite Light DM Reactor Zionite Light DM Reactor Zionite Composite Leg I Experimental Heat Sink Zionite Biocell Advanced Sensor Array Experimental Sensor Array Improved Melee Analysis Suite Armor Integrity Analyzer Phase Shifter Improved Medium Armor Plating EM Shield System Mapper Quantum Router Drone Bay Heavy Laser Force Rifle Zionite Laser-S Heavy Ion Cannon Neutron Cannon Gauss Cannon Bore Cannon Bore Cannon Axe Phasing Sabre [Rating: 85] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Axe Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . Utility 6 | . . . . . 3 1 . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 174 | 8 2 5 5 5 26 22 3 3 . . 9 17 3 8 7 6 45 Power 14 | 1 . 1 1 1 2 2 1 . . . 1 1 . . 1 . 2 Engine 10 | 1 . 1 1 1 1 1 1 . . . 1 1 . . 1 . . Core 3 | . . . . . 1 1 . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 36 | 3 . 2 . 2 6 7 1 1 . . 1 3 . . . 2 8 Treads 18 | . . . . . 6 5 1 1 . . 1 1 . . . 2 1 Leg 3 | . . . . . . . . . . . . 1 . . . . 2 Wheel 10 | 3 . 2 . 2 . 2 . . . . . 1 . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . Utility 68 | 2 2 . . . 10 4 . 2 . . 1 8 3 4 4 2 26 Device 19 | . . . . . 1 . . . . . 1 5 . 2 2 . 8 Storage 14 | 2 2 . . . 4 1 . . . . . . . . . . 5 Processor 8 | . . . . . 2 . . 1 . . . . . . . 1 4 Hackware 6 | . . . . . . 1 . 1 . . . . 2 . . . 2 Protection 21 | . . . . . 3 2 . . . . . 3 1 2 2 1 7 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | 2 . 2 4 2 8 9 1 . . . 6 5 . 4 2 2 9 Energy Gun 16 | 2 . 1 . . 4 3 1 . . . 1 1 . 1 . . 2 Energy Cannon 4 | . . . . . . . . . . . . 2 . 1 1 . . Ballistic Gun 5 | . . 1 1 2 1 . . . . . . . . . . . . Ballistic Cannon 12 | . . . 1 . . 4 . . . . 2 1 . . . . 4 Launcher 6 | . . . . . 1 1 . . . . . . . 2 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 1 . . . . 3 1 . . . 2 2 Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . . . . . . . 2 1 . . 13 Parts Lost 61 | . . 4 . 4 10 3 . . . . 2 8 . 1 3 . 26 Power 8 | . . . . 1 1 1 . . . . 1 1 . . 1 . 2 Propulsion 22 | . . 2 . 2 3 . . . . . 1 3 . . 1 . 10 Utility 17 | . . . . . 1 1 . . . . . 2 . . 1 . 12 Weapon 14 | . . 2 . 1 5 1 . . . . . 2 . 1 . . 2 Highest Loss Streak 9 | . . 3 . 3 4 1 . . . . 2 6 . 1 2 . 9 Average Slot Usage (%) 90 | . 100 92 100 97 88 96 92 92 92 92 91 85 88 92 85 91 86 Engine 6 | . 14 14 14 13 4 1 6 7 7 7 6 6 6 6 6 6 1 Treads 12 | . . . . . 20 25 23 23 23 23 23 10 6 6 . 11 3 Leg 1 | . . . . . . . . . . . . 2 6 6 6 . 5 Wheel 6 | . 28 27 28 27 5 4 . . . . . 4 6 6 6 6 1 Device 2 | . . . . . . . . . . . 4 6 6 5 5 5 7 Storage 22 | . 28 28 28 28 18 19 23 23 23 23 23 23 20 20 20 20 20 Processor 7 | . . . . . 14 15 15 9 7 7 7 7 6 6 6 6 10 Hackware 9 | . . . . . . . 7 12 15 15 10 7 11 20 20 20 4 Protection 1 | . . . . . 4 6 . . . . . . 3 . . . 6 Energy Gun 4 | . 28 8 5 . 7 5 7 7 7 7 2 3 6 . . . 3 Energy Cannon 1 | . . . . . . . . . . . . 2 . 2 4 5 . Ballistic Gun 1 | . . 12 12 13 3 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . 5 . . . . 6 3 . . . . . Slashing Weapon 4 | . . . . . 3 3 7 7 7 7 5 4 6 6 6 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 15 39 39 44 42 82 110 98 98 98 98 106 111 104 107 106 101 115 Greatest Support 120 | 26 20 20 20 20 76 112 112 120 120 120 120 78 28 28 28 28 66 Greatest Overweight (x) 8 | . 1 3 2 2 4 8 . . . . 1 3 3 3 3 3 4 Average Overweight (x) 1 | . . 1 1 1 1 3 . . . . . 2 3 3 3 3 2 Largest Inventory Capacity 26 | 8 16 16 16 16 22 26 26 26 26 26 26 26 26 26 26 26 26 Average Capacity 23 | 7 13 16 16 16 17 23 26 26 26 26 26 26 26 26 26 26 25 Most Carried 26 | 8 9 9 14 16 20 26 26 26 26 26 26 26 23 26 26 26 26 Average Carried 21 | 4 8 6 12 15 16 22 25 25 26 25 23 22 22 25 24 25 23 Final Capacity 26 | 8 16 16 16 16 20 26 26 26 26 26 26 26 26 26 26 26 4 Final Carried 26 | 8 9 9 14 13 20 25 26 26 26 25 24 22 23 26 26 25 4 Class Distribution -------------------- 50% | Hauler-Mutant 24% | Hacker-Mutant 18% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3023 | 280 20 135 80 60 422 552 63 30 . . 176 368 30 125 110 20 552 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4557 | 134 40 228 338 493 939 690 321 18 . . 120 330 39 268 240 . 359 Parts 196 | 12 7 21 10 10 45 31 5 2 . . 4 10 4 10 10 . 15 Haulers Intercepted 3 | . . . . . 2 1 . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . 1 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 3 7 . 9 . 5 5 3 . Prevented 7 | . . . . . . . . . . . . . . 5 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 71 | . . 9 . 6 12 13 . 1 . . 3 7 . 6 7 . 7 Melee 7 | . . . . 2 1 . . . . . 1 . . . 1 . 2 Guns 28 | . . 9 . 4 9 2 . 1 . . 1 . . . . . 2 Cannons 15 | . . . . . . 6 . . . . 1 6 . . 1 . 1 AOE 16 | . . . . . 1 3 . . . . . . . 5 5 . 2 Classes Destroyed 17 | 3 1 2 . 1 5 1 . 1 . . . 1 . . . . 2 Worker 8 | 1 . . . 4 1 1 . 1 . . . . . . . . . Builder 4 | . . 1 . 1 2 . . . . . . . . . . . . Tunneler 4 | 2 . . . . 2 . . . . . . . . . . . . Hauler 3 | . . . . . 2 1 . . . . . . . . . . . Recycler 12 | 1 . 1 . 5 3 2 . . . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . . . Watcher 5 | . 2 . . . 2 . . . . . . . 1 . . . . Swarmer 26 | . . 9 . 2 1 3 . . . . . . . 4 7 . . Grunt 14 | . . . . . 4 5 . . . . . 3 . 2 . . . Duelist 3 | . . . . . 2 . . . . . . 1 . . . . . Sentry 8 | . . . . . 5 3 . . . . . . . . . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . . . . . 3 . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . 3 . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . 3 Assembled 6 | . . . . 4 . . . . . . . . . . . . 2 Golem 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 1 3 . 8 6 5 . 1 . . 1 2 1 4 3 . 2 Combat Bots Only 4 | . . 3 . 2 3 4 . 1 . . 1 2 . 4 3 . 2 Max Kills in Single Turn 3 | 1 1 2 . 1 3 2 . 1 . . 1 1 1 3 3 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 2 . . . . . . . 3 3 . 1 Melee 1 | . . . . 1 1 . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . 1 Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 11678 | . . 526 . 352 1343 1567 . 79 . 10 984 1876 . 258 342 . 4341 Core 1712 | . . 91 . 115 125 89 . 30 . 10 94 292 . 48 50 . 768 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 110 | . . . . . . . . . . . 110 . . . . . . Core Remaining (%) 55 | 100 . . . 17 77 . . . . . . 26 . . . . . Volleys Fired 283 | 15 5 41 5 25 44 48 . 1 . . 12 37 . 6 14 . 30 Largest 2 | 2 2 2 1 1 2 2 . 1 . . 2 2 . 1 1 . 2 Hottest 135 | 100 100 100 48 20 73 115 . 75 . . 123 135 . 36 65 . 117 Shots Fired 450 | 30 10 58 5 25 74 86 . 1 . . 22 68 . 6 14 . 51 Gun 250 | 30 10 58 . 25 71 22 . 1 . . 6 10 . . . . 17 Cannon 157 | . . . 5 . . 60 . . . . 16 58 . . 3 . 15 Launcher 43 | . . . . . 3 4 . . . . . . . 6 11 . 19 Special . | . . . . . . . . . . . . . . . . . . Kinetic 233 | . . 30 5 25 39 60 . . . . 16 43 . . . . 15 Thermal 144 | 30 10 28 . . 32 2 . 1 . . 6 15 . . 3 . 17 Explosive 3 | . . . . . 3 . . . . . . . . . . . . Electromagnetic 70 | . . . . . . 24 . . . . . 10 . 6 11 . 19 Robot Hit Streak 19 | 6 2 8 . 4 14 19 . 6 . . 10 7 . 4 5 . 5 Robot Miss Streak 6 | 4 2 3 . 5 4 4 . . . . 3 5 . 2 3 . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 350 | 18 4 30 15 28 73 66 3 4 . . 18 40 2 4 7 . 38 Core Hits 171 | 5 2 12 7 10 42 26 1 2 . . 8 14 1 8 10 . 23 Critical Hits 8 | . . . 1 . 1 . . . . . 3 2 . . . . 1 Critical Kills 3 | . . . . . . . . . . . 1 1 . . . . 1 Critical Parts Destroyed 5 | . . . 1 . 1 . . . . . 2 1 . . . . . Melee Attacks 152 | . . . 19 22 36 7 3 4 . . 5 4 2 . 2 26 22 Impact 45 | . . . 1 22 22 . . . . . . . . . . . . Slashing 89 | . . . . . 14 7 3 4 . . 5 4 2 . 2 26 22 Piercing 18 | . . . 18 . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . 10 6 2 . 2 . . 1 . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 3 Damage Inflicted 12305 | 223 49 325 1425 1296 2095 2040 144 253 . . 559 957 66 315 534 . 2024 Guns 2513 | 223 49 325 . 105 1002 319 . 21 . . 86 147 . . . . 236 Cannons 2464 | . . . . . . 1211 . . . . 229 810 . . 55 . 159 Explosions 1859 | . . . . . 235 288 . . . . . . . 315 370 . 651 Melee 5469 | . . . 1425 1191 858 222 144 232 . . 244 . 66 . 109 . 978 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3101 | . . 250 . 105 569 1211 . . . . 229 578 . . . . 159 Thermal 1732 | 223 49 75 . . 433 16 . 21 . . 86 232 . . 205 . 392 Explosive 235 | . . . . . 235 . . . . . . . . . . . . Electromagnetic 1768 | . . . . . . 591 . . . . . 147 . 315 220 . 495 Impact 1811 | . . . 102 1191 518 . . . . . . . . . . . . Slashing 2335 | . . . . . 340 222 144 232 . . 244 . 66 . 109 . 978 Piercing 1323 | . . . 1323 . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 1 2 2 2 2 2 2 2 . . . . 2 Average Corruption 1 | . . . . . 1 1 2 2 2 2 2 2 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . 6 9 8 13 10 8 2 20 . . . . . Message Errors 30 | . . . . . 3 3 2 5 3 2 1 11 . . . . . Heat Flow Errors 16 | . . . . . . . 2 3 1 4 . 6 . . . . . Energy Discharges 13 | . . . . . . 1 2 3 5 1 1 . . . . . . Data Loss (minor) 9 | . . . . . 1 . 2 2 1 1 . 2 . . . . . Targeting Errors 8 | . . . . . 2 5 . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1618 | . . . 354 480 398 218 . 68 . . . 21 . 4 . . 75 Projectiles 73 | . . . . . . 52 . . . . . 21 . . . . . Explosions 34 | . . . . . . 19 . . . . . . . 4 . . 11 Melee 1511 | . . . 354 480 398 147 . 68 . . . . . . . . 64 Knockbacks 29 | . . . 1 8 2 8 . . . . . 9 . . . . 1 Impact 11 | . . . 1 8 2 . . . . . . . . . . . . Kinetic 16 | . . . . . . 7 . . . . . 8 . . . . 1 Secondary 2 | . . . . . . 1 . . . . . 1 . . . . . Self-Inflicted Damage 44 | . . . . . . . . . . . . . . 6 38 . . Shots 5 | . . . . . . . . . . . . . . 2 3 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 308 78 311 40 5 39 376 190 250 105 258 333 422 . . 12 . 336 Average Temperature 114 | 115 39 119 21 5 13 100 90 96 59 107 167 145 . . 7 . 163 Received Heat Transfer 2407 | . . . . 140 252 420 . 18 . . 126 468 . . . . 983 Effects 17 | . . 1 . . . 3 . . . 1 1 7 . . . . 4 Shutdowns 3 | . . . . . . 1 . . . . . 2 . . . . . Energy Bleed 5 | . . 1 . . . 1 . . . 1 . 2 . . . . . Interference 7 | . . . . . . . . . . . . 3 . . . . 4 Short Circuit 2 | . . . . . . 1 . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 . . . . . . Total Turns 27 | . . . . . . . . . . . 27 . . . . . . Longest Duration 27 | . . . . . . . . . . . 27 . . . . . . Robots Corrupted 4 | . . . . . . 2 . . . . . 1 . 1 . . . Combat Hostiles 4 | . . . . . . 2 . . . . . 1 . 1 . . . Parts Fried 25 | . . . 1 7 4 6 . . . . . . . 1 3 . 3 Impact Corruptions 28 | . . . 1 16 11 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 . . . . 1 . . . . . . 1 . . . . 2 Heat Transferred 3438 | 666 148 222 . . 962 37 . 37 . . 222 450 . . 224 . 470 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 2 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1045 | 20 74 133 . 74 227 290 101 1045 . . . . 37 . . . . Average Influence 127 | 8 58 51 . 39 119 109 77 403 . . . . 19 . . . . Maximum Alert Level 3 | . . . . . 1 1 . 3 . . . . . . . . . Low Security (%) 81 | 100 100 100 . 100 80 85 100 22 . . . . 100 . . . . Level 1 10 | . . . . . 19 14 . 23 . . . . . . . . . Level 2 6 | . . . . . . . . 45 . . . . . . . . . Level 3 1 | . . . . . . . . 7 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 1 4 . 8 . . . . . . . . . Investigation 1 | . . . . . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . 1 . 1 . . . . . . . . . Reinforcement 5 | . . . . . 1 3 . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 5 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 4 | . . . . . 3 . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 179 | . 2 9 . 8 22 24 . 15 6 3 4 8 3 9 9 . 57 Peak Tracking Total 40 | . 1 3 . 3 5 7 . 3 4 . 4 4 2 4 3 . 40 Tactical Retreats 11 | . . . . 2 1 3 . . . . 1 1 . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . . . . . 2 2 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 8 | . . . . . . 2 . 2 . . 1 . . . . . 3 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 35 | . 3 . 2 . 8 5 . 5 2 2 4 . 1 1 1 1 . Terminals 18 | . 3 . . . 7 3 . 4 . . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 130 | . 10 . 33 . 23 8 . 11 2 5 28 . 4 1 1 4 . Successful 99 | . 8 . 33 . 9 . . 8 2 5 28 . . 1 1 4 . Failed 31 | . 2 . . . 14 8 . 3 . . . . 4 . . . . Catastrophic 5 | . . . . . 4 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 48 | . 10 . . . 21 4 . 8 . . . . 4 . . 1 . Terminals 48 | . 10 . . . 21 4 . 9 . . . . 4 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations 6 | . . . . . 2 2 . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 83 | . 1 . 33 . 4 . . 4 2 5 28 . . 1 1 4 . Record 48 | . . . 33 . . . . . . 4 11 . . . . . . Part Schematic 13 | . . . . . . . . 1 . . 8 . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 5 | . . . . . . . . . 2 1 . . . 1 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . 2 . . . . . . . . . Scan Component 2 | . . . . . 1 . . 1 . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 43 | . 15 . . . 15 4 . 5 . . . . 4 . . . . Terminals 13 | . 7 . . . 4 . . 2 . . . . . . . . . Track 3 | . 3 . . . . . . . . . . . . . . . . Botnet 9 | . 3 . . . 4 . . 2 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . 8 4 . 4 . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 1 . . 8 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . Time 100 | . . . . . . . . 100 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 25 | . . . 3 . . . 20 . . . . . . . . 2 . Largest Group 20 | . . . 3 3 . . 20 20 13 10 10 . . . . 2 2 Highest-Rated Group 569 | . . . 37 37 . . 569 569 398 300 300 . . . . 188 188 Highest-Rated Ally 94 | . . . 21 21 . . 35 35 35 35 35 . . . . 94 94 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 280 | . . . . 6 . . . 136 15 4 35 . . . . . 84 Total Damage 7248 | . . . . 103 . . . 2910 644 348 924 . . . . . 2319 Kills 59 | . . . . 1 . . . 31 6 4 1 . . . . . 16 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 2 1 . 2 . . 2 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 15522 | 135 323 809 527 494 1161 1077 523 803 1188 1104 443 1749 214 973 1416 1383 1200 Spaces Moved 9647 | 78 345 739 489 344 533 518 318 493 726 692 221 841 156 718 917 979 540 Core 18 | 16 . . . . . . . . . . . . . . . . 2 Treads 3406 | . . . . . 391 217 318 493 726 692 221 257 . . . . 91 Legs 267 | . . . . . . . . . . . . . . . . . 267 Wheels 5936 | 62 345 739 489 344 142 301 . . . . . 584 156 718 917 979 160 Hover 20 | . . . . . . . . . . . . . . . . . 20 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 150 155 155 155 155 155 130 130 130 130 130 50 Average Speed 135 | 79 86 90 90 90 156 160 155 155 155 155 167 144 130 130 130 130 176 Slowest Speed 340 | 90 90 110 100 100 200 180 156 155 155 155 175 192 130 130 130 130 340 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 49 98 90 46 57 22 96 20 86 62 78 89 4 79 87 85 72 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 7 | . . 2 1 . . . . . 1 1 1 1 . . . . . Known Exits Taken 10 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . . 4 2 . 4 . 2 1 3 . Spaces Dug 22 | . . . . 3 8 5 . . . . . 3 . . . 3 . Terrain Destroyed 69 | . . . . 3 19 9 . . . . . 13 . . 5 3 17 Melee 22 | . . . . 3 8 5 . . . . . 3 . . . 3 . Projectile 22 | . . . . . . 4 . . . . . 10 . . . . 8 AOE 25 | . . . . . 11 . . . . . . . . . 5 . 9 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 11483 | 121 360 824 546 482 746 663 346 528 789 724 265 1299 163 752 1122 1044 709 Wait 958 | . . 34 10 80 60 37 9 12 64 30 2 393 . 8 179 16 24 Move 9631 | 77 344 738 488 343 532 518 317 492 725 691 220 840 155 717 916 978 540 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 177 | 18 5 5 6 5 34 20 5 9 . 2 9 7 3 8 3 9 29 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 91 | 7 . 4 . 4 16 6 2 . . . 5 9 2 1 4 5 26 Detach 5 | . . . . . . . 1 . . . 1 1 . . 1 . 1 Swap 83 | 1 2 1 5 1 10 16 1 3 . . 4 8 1 7 3 1 19 Drop 92 | 3 4 1 1 2 13 11 7 7 . 1 7 . . 5 . 9 21 Fire 283 | 15 5 41 5 25 44 48 . 1 . . 12 37 . 6 14 . 30 Melee 149 | . . . 19 22 36 7 3 4 . . 5 4 2 . 2 26 19 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 13 | . . . 12 . . . 1 . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 7) 459 | -10/Materials | Entered Mines 461 | -10/Mines | Learned location of Storage (-7) 468 | -10/Mines | Discovered new exit (range 3) 560 | -10/Mines | Lost 3 parts (1n2w) 572 | -10/Mines | Met a Derelict bent on vengeance 574 | -10/Mines | Learned location of Zion (-6) 810 | -10/Mines | Discovered new exit (range 7) 856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 856 | -10/Mines | Discovered new exit (range 5) 948 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1104 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1107 | -10/Mines | Found Prototype Device 1268 | -10/Mines | Entered Exiles 1268 | -10/Exiles | Found Exiles lab destroyed 1775 | -10/Exiles | Discovered new exit (range 14) 1795 | -10/Exiles | Entered Mines 1795 | -9/Mines | Accompanied by 3 allies 1871 | -9/Mines | Discovered new exit (range 8) 1918 | -9/Mines | Discovered new exit (range 7) 1981 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1986 | -9/Mines | Assembled infested the area 2111 | -9/Mines | Core integrity fell below 50% 2134 | -9/Mines | Found a hidden stash of uninstalled traps 2252 | -9/Mines | Core integrity fell below 20% 2276 | -9/Mines | Lost 3 parts (1p2n) 2289 | -9/Mines | Entered Materials 2289 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2899 | -8/Materials | Lost 4 parts (1p1n2w) 3066 | -8/Materials | Identified Exp. Sensor Array 3408 | -8/Materials | Identified exit to Factory 3450 | -8/Materials | Entered Factory 3450 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3490 | -7/Factory | Build established: Hauler-Mutant 4527 | -7/Factory | Sucked down chute 4527 | -7/Factory | Entered Waste 4528 | -7/Waste | Joined by Warlord forces that had cleared the area 4590 | -7/Waste | Found Damper Plating 4957 | -7/Waste | Discovered new exit (range 12) 5050 | -7/Waste | Entered Factory 5050 | -7/Factory | Accompanied by 20 allies 5234 | -7/Factory | Garrison activated, responded to threat 5404 | -7/Factory | Discovered new exit (range 4) 5450 | -7/Factory | Repaired Exp. Sensor Array? 5517 | -7/Factory | Identified exit to Storage 5690 | -7/Factory | Identified exit to Lower Caves 5776 | -7/Factory | Discovered new exit (range 11) 5793 | -7/Factory | Identified exit to Factory 5819 | -7/Factory | Garrison activated, responded to threat 5827 | -7/Factory | Garrison activated, responded to threat 5853 | -7/Factory | Entered Lower Caves 5853 | -7/Lower Caves | Accompanied by 13 allies 6275 | -7/Lower Caves | Encountered a Warlord checkpoint 6297 | -7/Lower Caves | Learned 8 Factory zone layouts 6446 | -7/Lower Caves | Discovered new exit (range 14) 6473 | -7/Lower Caves | Identified exit to Lower Caves 6529 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7041 | -7/Lower Caves | Entered another Lower Caves area 7041 | -7/Lower Caves | Accompanied by 10 allies 7096 | -7/Lower Caves | Discovered exit to Factory (range 11) 7237 | -7/Lower Caves | Learned Extension stockpile data 7237 | -7/Lower Caves | Learned Armory terminal intel 7834 | -7/Lower Caves | Discovered new exit (range 8) 7845 | -7/Lower Caves | Identified exit to Data Miner 8145 | -7/Lower Caves | Entered Data Miner 8145 | -7/Data Miner | Accompanied by 10 allies 8145 | -7/Data Miner | Discovered new exit (range 6) 8175 | -7/Data Miner | Met Data Miner 8223 | -7/Data Miner | Learned location of Section 7 (-2) 8223 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8238 | -7/Data Miner | Received God Mode back door access code from Data Miner 8255 | -7/Data Miner | Destroyed Data Miner 8264 | -7/Data Miner | Data Conduit disabled 8269 | -7/Data Miner | Found Prototype Hackware 8271 | -7/Data Miner | Found Prototype Hackware 8274 | -7/Data Miner | Found Prototype Hackware 8281 | -7/Data Miner | Found Prototype Hackware 8586 | -7/Data Miner | Identified exit to Proximity Caves 8588 | -7/Data Miner | Entered Proximity Caves 9243 | -6/Proximity Caves | Core integrity fell below 50% 9346 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 9883 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10051 | -6/Proximity Caves | Learned Factory trap positions 10337 | -6/Proximity Caves | Entered Factory 10337 | -6/Factory | Evolved 2 slots: Utility x2 10338 | -6/Factory | Identified exit to Factory 10339 | -6/Factory | Loaded intel: 110 trap records 10463 | -6/Factory | Identified Ghost Barrier 10464 | -6/Factory | Identified Deep Network Scanner 10525 | -6/Factory | Discovered new exit (range 5) 10530 | -6/Factory | Identified exit to Lower Caves 10551 | -6/Factory | Entered Lower Caves 10753 | -6/Lower Caves | Encountered a Warlord checkpoint 10755 | -6/Lower Caves | Build established: Hacker-Mutant 11187 | -6/Lower Caves | Discovered new exit (range 12) 11204 | -6/Lower Caves | Identified exit to Lower Caves 11524 | -6/Lower Caves | Entered another Lower Caves area 11831 | -6/Lower Caves | Discovered exit to Factory (range 8) 12422 | -6/Lower Caves | Learned Factory terminal intel 12512 | -6/Lower Caves | Discovered new exit (range 5) 12524 | -6/Lower Caves | Identified exit to Zion 12940 | -6/Lower Caves | Entered Zion 13003 | -6/Zion | Discovered new exit (range 13) 13478 | -6/Zion | Given A8's code to call for help 14300 | -6/Zion | Discovered new exit (range 5) 14301 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14304 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14304 | -6/Zion | Identified exit to Deep Caves 14308 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14323 | -6/Zion | Entered Deep Caves 14323 | -6/Deep Caves | Accompanied by 2 allies 14479 | -6/Deep Caves | Build established: Hacker-Gladiator 14530 | -6/Deep Caves | Z-Facility disabled 14531 | -6/Deep Caves | Attacked by Z-Imprinter 14570 | -6/Deep Caves | Destroyed Z-Imprinter 14598 | -6/Deep Caves | Lost 3 parts (3n) 14600 | -6/Deep Caves | Found Prototype Protection 14601 | -6/Deep Caves | Identified Zio. Weapon Casing 14866 | -6/Deep Caves | Lost 6 parts (1p1n4u) 14890 | -6/Deep Caves | Found Zio. Weapon Casing 14959 | -6/Deep Caves | Found Prototype Protection 14961 | -6/Deep Caves | Identified Zio. Heavy Carapace 14994 | -6/Deep Caves | Found Zio. Weapon Casing 15200 | -6/Deep Caves | Build established: Hauler-Mutant 15379 | -6/Deep Caves | Spotted as-31064 15421 | -6/Deep Caves | Exposed GOLEM chamber 15428 | -6/Deep Caves | Core integrity fell below 50% 15464 | -6/Deep Caves | Destroyed as-31064 15473 | -6/Deep Caves | Lost 9 parts (1p4n3u1w) 15507 | -6/Deep Caves | Triggered Deep Caves wall 15512 | -6/Deep Caves | Spotted AS-58627 15514 | -6/Deep Caves | Identified Quantum Router 15515 | -6/Deep Caves | Identified System Mapper 15519 | -6/Deep Caves | Core integrity fell below 20% 15523 | -6/Deep Caves | Destroyed by as-43691 with Assembled Maul Last Messages --------------- 15513_ Drone destroyed. 15513_ Dropped Hcp. Storage Unit. 15514_ Drone system terminally corrupted. 15514_ Identified Quantum Router. 15515_ Identified System Mapper. 15516_ Dropped Zio. Light DM Reactor. 15516_ Dropped Antimatter Reactor. 15517_ Dropped Lrg. Storage Unit. 15517_ Zio. Weapon Casing destroyed. 15517_ Dropped Hcp. Storage Unit. 15518_ Extracted 51 energy. 15519_ Zio. Glidesys I destroyed. 15520_ Mak. Salvage Targeting Computer destroyed. 15520_ System corrupted by crushing effect (+2). 15521_ Bore Cannon destroyed. 15522_ Dropped Axe. 15523_ Armor Integrity Analyzer destroyed. 15523_ Quantum Router destroyed. 15523_ System corrupted by crushing effect (+3). 15523_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????? ??????????????????????????? | | ?????????" ??????????????????????? | | ????????# ????????????????????? | | ??????" ?????????????????? | | ???? ???????????????? | | ??? [ ????????????? | | ??? ???????????? | | ???? #???????????? | | ????? g #???????????? | | ?????? a * #???????? #? | | ??????? a aa a * M #???????? ? | | ????????a a aa * * #?????? ? | | ?????????aaaa ! !* #??????? ? | | ?????????" aa *! ! #??????? ? | | ????????""aa a a b #??????? # | | ????????"Ga aaaa ! #??????? | | ?????????" a ##??????# | | ????????"" a ! #??????# | | ????????#]]a a a*! * #??????# | | ????????"!*]* aaa! #??????# | | ????????"!!!!aa! M ######### | | ????????"!*!]aa@ * | | ????????"""!! a ! * | | ????????" | | ????????"" g g ;######## | | ????????" !%! ##??????# | | ????????"" ] ;"#??????## | | ????????" # # ; #??????## | | ????????" ###; ;# ## #####???????# | | ????????""" ###?##%## ####???????????? | | ?????????" ????###? ???????????????? | | ?????????######????????#???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 50 Melee Accuracy 12 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 35 Defensive Hacking 25 Item Schematics ----------------- Chainsword | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed ThunderAerolevTrap Manual? 0 Play Time 01:46:35 Cumulative 228.0 hours Start 2019.12.10 @ 12:29:55 End 2019.12.10 @ 14:56:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 56 Gallery% 78 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b7dcbaa-2fea-4105-baac-0785f4995a41