Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 01:19:07 Player: Crackrock_Steady Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (893) 893 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2194 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 198/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Rolling (90) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Laser Beam Rifle Beam Rifle Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Signal Interpreter Drone Bay > --- WEAPON ----------- Small Laser Beam Rifle > --- INVENTORY -------- Beam Rifle Grenade Launcher Grenade Launcher Maul [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Improved Heat Sink Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 39 | 5 10 14 10 Power 7 | 1 1 4 1 Engine 7 | 1 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 3 3 Treads . | . . . . Leg 3 | 2 1 . . Wheel 6 | . . 3 3 Hover . | . . . . Flight . | . . . . Utility 9 | . 4 3 2 Device 5 | . 2 2 1 Storage . | . . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 14 | 2 4 4 4 Energy Gun 6 | 1 1 3 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 5 7 10 Power 2 | . . 1 1 Propulsion 6 | . 1 3 2 Utility 8 | . 2 2 4 Weapon 6 | . 2 1 3 Highest Loss Streak 9 | . 3 4 9 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 88 86 86 Engine 11 | . 14 8 9 Leg 15 | . 28 6 . Wheel 7 | . . 10 19 Device 10 | . 7 16 11 Processor 11 | . . 22 20 Protection 6 | . 10 . 4 Energy Gun 14 | . 13 17 13 Ballistic Gun 6 | . 13 . . Ballistic Cannon 1 | . . . 5 Launcher 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 18 | 6 12 12 18 Greatest Support 22 | 20 20 20 22 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 3 | 1 2 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 5 4 Class Distribution -------------------- 55% | Scavenger-Mutant 37% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 658 | 107 256 166 129 Remotely . | . . . . Salvage Created 1146 | . 347 437 362 Parts 58 | . 18 22 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 24 | . 8 9 7 Guns 20 | . 8 6 6 Cannons 1 | . . . 1 AOE 3 | . . 3 . Classes Destroyed 7 | . 3 4 . Worker 1 | . . 1 . Builder 3 | . . 3 . Recycler 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 11 | . 5 6 . Brawler 1 | . . 1 . Sentry 9 | . . 2 7 Best Kill Streak 8 | . 3 8 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 182 | . 77 69 36 Missed 51 | . 22 17 12 Damage Taken 2428 | . 570 681 1177 Core 476 | . 65 195 216 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 . . Volleys Fired 85 | . 31 18 36 Largest 2 | . 2 2 2 Hottest 96 | . 60 96 96 Shots Fired 148 | . 59 28 61 Gun 125 | . 59 22 44 Cannon 6 | . . . 6 Launcher 17 | . . 6 11 Special . | . . . . Kinetic 39 | . 33 . 6 Thermal 74 | . 8 22 44 Explosive 17 | . . 6 11 Electromagnetic 18 | . 18 . . Robot Hit Streak 13 | . 4 9 13 Robot Miss Streak 4 | . 4 1 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | . 27 30 37 Core Hits 47 | . 12 21 14 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 2 . 3 Burn 3 | . . . 3 Destroy 2 | . 2 . . Melee Attacks 11 | . . 11 . Impact . | . . . . Slashing 11 | . . 11 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1749 | . 315 932 502 Guns 990 | . 315 234 441 Cannons 61 | . . . 61 Explosions 511 | . . 511 . Melee 187 | . . 187 . Ramming . | . . . . Kinetic 221 | . 160 . 61 Thermal 709 | . 34 234 441 Explosive 511 | . . 511 . Electromagnetic 121 | . 121 . . Impact . | . . . . Slashing 187 | . . 187 . Piercing . | . . . . Highest Corruption 17 | . . 1 17 Average Corruption 2 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 1 6 Message Errors 1 | . . . 1 Matter Fused 2 | . . 1 1 Heat Flow Errors 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 20 | . . 3 17 Projectiles . | . . . . Explosions 17 | . . . 17 Melee 3 | . . 3 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . . . 117 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 201 | . 175 6 201 Average Temperature 59 | . 75 4 41 Received Heat Transfer 702 | . 276 291 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 12 | . . 5 7 Heat Transferred 1921 | . 75 570 1276 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 457 | . 105 325 457 Initial 132 | . . 25 132 Average 147 | . 41 168 322 Maximum Alert Level 2 | . . 1 2 Low Security (%) 67 | 100 100 57 16 Level 1 24 | . . 42 56 Level 2 8 | . . . 27 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 4 3 5 Investigation 5 | . 3 1 1 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 8 12 8 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 3 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 4 2 3 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 15 4 7 Successful 13 | . 8 2 3 Failed 13 | . 7 2 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 3 . 2 Terminals 13 | . 6 4 3 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 9 | . 9 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 2 2 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Branch Access Points 1 | . . . 1 Disarm Traps 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 3 | . 3 . . Retrieve Components 3 | . 3 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events 5 | . 3 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1278 | 41 607 259 371 Spaces Moved 862 | 29 365 163 305 Core 20 | 6 . 14 . Treads . | . . . . Legs 425 | 23 365 37 . Wheels 417 | . . 112 305 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 80 Average Speed 101 | 105 120 92 84 Slowest Speed 190 | 120 120 190 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 5 | . . . 5 Exploration Rate (%) 25 | 3 37 18 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 44 | . . . 44 Terrain Destroyed 85 | . . 19 66 Melee . | . . . . Projectile . | . . . . AOE 85 | . . 19 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1097 | 39 479 222 357 Wait 61 | . 59 1 1 Move 854 | 28 364 162 300 Hop . | . . . . Pick Up 31 | 6 12 10 3 Fast Attach 4 | . 2 . 2 Attach 22 | 5 7 7 3 Detach . | . . . . Swap 13 | . 1 7 5 Drop 12 | . 3 6 3 Fire 85 | . 31 18 36 Melee 11 | . . 11 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 4 | . . . 4 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 360 | -10/Materials | Lost 3 parts (1n2w) 601 | -10/Materials | Discovered new exit (range 10) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Lost 4 parts (1p1n1u1w) 890 | -9/Materials | Discovered new exit (range 9) 901 | -9/Materials | Discovered new exit (range 10) 906 | -9/Materials | Identified exit to Storage 908 | -9/Materials | Entered Storage 942 | -9/Storage | Core integrity fell below 50% 1041 | -9/Storage | Build established: Scavenger-Mutant 1059 | -9/Storage | Garrison activated, responded to threat 1069 | -9/Storage | Identified exit to Recycling 1234 | -9/Storage | Crushed by falling debris 1237 | -9/Storage | Crushed by falling debris 1238 | -9/Storage | System corruption reached 10% 1249 | -9/Storage | Core integrity fell below 20% 1266 | -9/Storage | Crushed by falling debris 1275 | -9/Storage | Crushed by falling debris 1279 | -9/Storage | Crushed by falling debris 1279 | -9/Storage | Smashed by cave-in Last Messages --------------- 01237_ Grenade Launcher destroyed. 01237_ System corrupted by crushing effect (+3). 01239_ System corrupted: Heat flow error (+191). 01242_ Imp. Light Cannon destroyed. 01242_ Destroyed Imp. Light Cannon. 01244_ The unstable cave ceiling collapses. 01248_ Grenade Launcher destroyed. 01248_ Destroyed Grenade Launcher. 01249_ The unstable cave ceiling collapses. 01255_ System corrupted: Heat flow error (+229). 01256_ The unstable cave ceiling collapses. 01266_ Crushed by falling debris. 01268_ The unstable cave ceiling collapses. 01271_ System corrupted: Heat flow error (+171). 01275_ The unstable cave ceiling collapses. 01275_ Crushed by falling debris. 01275_ Signal Interpreter destroyed. 01275_ System corrupted by crushing effect (+2). 01279_ The unstable cave ceiling collapses. 01279_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????#######??????????????? | | ???????## ##?????????????? | | ?????### ## #?????????????? | | ?????# # ###???????????? | | ????## # ## ##??????????? | | ????#@ ### # # #######????? | | ????# ####"####### #????? | | ????# ###???" #????? | | ????# #?>?" #????? | | ????#####???"# ##### #????? | | ????????????#### #?## ## ???? | | ???????????##### #### ## ???? | | ???????????# %"% ##+#### | | ???????????# # # | | ???????????# # + | | ???????????# ###### # | | ???????????# """""" #????# # | | ???????????# "????" #????# + | | ???????????# "????" #????# # | | ???????????# """""" #????# # | | ???????????# #????# # | | ???????????#######/##????# # | | ?????????????????# ####### ## | | ?????????????????# #? | | ?????????????????# ## | | ??????????????#### # | | ??????????????# # | | ??????????????# + | | ????????#####?# ### # | | ?????##?#"""#?#%%#?? ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed AnalysisGaussSegregator Manual? 0 Play Time 00:26:14 Cumulative 6.0 hours Start 2024.05.17 @ 00:53:21 End 2024.05.17 @ 01:19:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 262a2f20-286e-411e-bd04-dbeb808a66e8