Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 18:00:00 Player: GENERIC_H-66_SLAYER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (869) 869 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2189 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Targeting Computer Trap Extractor (0/4) > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (20) --- Compact Wheel Compact Wheel Armored Wheel Armored Wheel Improved Heat Sink Small Matter Pod (50) Sensor Array Terrain Scanner Core Shielding Light Armor Plating Medium Armor Plating Medium Armor Plating Beam Cannon Assault Rifle Light Cannon EMP Blaster EMP Blaster Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Beam Cannon > --- INVENTORY -------- Compact Wheel Compact Wheel Armored Wheel Armored Wheel Improved Heat Sink Small Matter Pod Sensor Array Terrain Scanner Core Shielding Light Armor Plating Medium Armor Plating Medium Armor Plating Beam Cannon Beam Cannon Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Targeting Computer Device Trap Extractor Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 26 | 6 6 13 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 4 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 13 | 2 2 8 1 Energy Gun 2 | 1 . 1 . Energy Cannon 6 | . 2 4 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 2 . Unidentified Prototypes 2 | . . 2 . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 99 87 Engine 10 | . 14 11 1 Wheel 24 | . 28 22 20 Device 4 | . . 6 11 Storage 12 | . 14 11 11 Processor 12 | . . 21 22 Protection 8 | . 13 4 . Energy Cannon 22 | . 25 20 20 Naked Turns . | . . . . Heaviest Build 60 | 12 52 60 55 Greatest Support 26 | 26 26 24 24 Greatest Overweight (x) 3 | . 2 2 3 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 20 | 3 20 20 20 Average Carried 17 | . 16 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 2 20 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 537 | 204 172 161 . Remotely . | . . . . Salvage Created 1223 | 68 323 684 148 Parts 80 | 2 23 47 8 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 24 | . 10 11 3 Cannons 22 | . 10 10 2 Classes Destroyed 8 | 1 5 1 1 Hauler 4 | . 1 3 . Recycler 1 | 1 . . . Operator 2 | . 1 1 . Watcher 5 | . 2 2 1 Swarmer 6 | . 6 . . Grunt 15 | . 4 9 2 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 5 | 1 3 5 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 154 | . 27 22 105 Missed 42 | . 11 6 25 Damage Taken 1288 | . 149 180 959 Core 433 | . 28 21 384 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 88 . . Volleys Fired 68 | 2 22 34 10 Largest 2 | 2 2 2 2 Hottest 120 | 70 120 120 120 Shots Fired 134 | 4 44 66 20 Gun 4 | 4 . . . Cannon 130 | . 44 66 20 Launcher . | . . . . Special . | . . . . Kinetic 2 | 2 . . . Thermal 132 | 2 44 66 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 2 6 9 8 Robot Miss Streak 3 | 1 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 84 | 3 22 43 16 Core Hits 41 | 2 15 19 5 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 . 1 1 Burn 1 | 1 . . . Meltdown 2 | . . 1 1 Melee Attacks 3 | . . 3 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1453 | 36 399 735 283 Guns 36 | 36 . . . Cannons 1417 | . 399 735 283 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 12 | 12 . . . Thermal 1441 | 24 399 735 283 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . 14 5 . Projectiles 19 | . 14 5 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 348 | 18 345 348 210 Average Temperature 103 | 10 117 103 67 Received Heat Transfer 333 | . 42 99 192 Effects 3 | . . 3 . Energy Bleed 2 | . . 2 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 10 | . 3 4 3 Heat Transferred 3145 | 148 851 1554 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 233 | 5 233 220 149 Initial 52 | . 3 3 52 Average 107 | 2 92 132 118 Maximum Alert Level 1 | . 1 1 . Low Security (%) 88 | 100 94 75 100 Level 1 11 | . 5 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 13 16 12 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts 18 | . . 18 . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . . 3 . Reused . | . . . . Traps Extracted 2 | . . 2 . Installed . | . . . . Triggered . | . . . . Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 2 | . . 2 . Combat . | . . . . Robot Hacks Applied 2 | . . 2 . no_distress 1 | . . 1 . find_recycling 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2047 | 89 879 763 316 Spaces Moved 1362 | 78 668 498 118 Core 6 | 6 . . . Treads . | . . . . Legs . | . . . . Wheels 1356 | 72 668 498 118 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 105 Average Speed 113 | 86 111 120 110 Slowest Speed 135 | 90 120 120 135 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 90 37 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1732 | 95 757 595 285 Wait 193 | . 28 15 150 Move 1359 | 77 667 497 118 Hop . | . . . . Pick Up 47 | 9 26 9 3 Fast Attach . | . . . . Attach 14 | 6 1 6 1 Detach . | . . . . Swap 12 | . 5 7 . Drop 18 | 1 8 6 3 Fire 68 | 2 22 34 10 Melee 3 | . . 3 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 18 | . . 18 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Discovered new exit (range 8) 710 | -10/Materials | Discovered new exit (range 8) 806 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Utility x2 1069 | -9/Materials | Discovered new exit (range 10) 1075 | -9/Materials | Discovered new exit (range 16) 1202 | -9/Materials | Discovered new exit (range 15) 1732 | -9/Materials | Entered Storage 2024 | -9/Storage | Core integrity fell below 50% 2037 | -9/Storage | Core integrity fell below 20% 2048 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- G-34 Mercenary destroyed. Imp. Ion Engine destroyed. G-34 Mercenary suffers critical hit (Meltdown). Ion Engine melted. R-06 Scavenger collects Imp. Aluminum Leg. R-06 Scavenger collects Aluminum Leg. T-07 Excavator is excavating. U-05 Engineer lays Concrete. Signal Interpreter melted. W-16 Scout destroyed. R-06 Scavenger collects Hover Unit. K-01 Serf collects debris. Trap Extractor dropped Blade Trap. Trap Extractor collected Blade Trap. Trap Extractor dropped Blade Trap. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Arm. Wheel destroyed. Beam Cannon destroyed. Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????#???????? ???????????????? | | ??????????????????? ??????? #??????????????? | | ??????????????????? ???????# #??????????????? | | ??????????##??????# #??????# #??????????????? | | ??????????? ?????# ######## +??????????????? | | ???????????# ?????# # # #??????????????? | | ???????????# !????# # # #??????????????# | | ???????????# ???# # # #??????????????? | | ????###+##??? ??# # # #??????????????? | | ????# #####/### # # #??????????????? | | ????# "#&@ # #??????????????? | | ????# ss &s # #??????????????? | | ????# #Y s # ################ | | ????# ########### # | | ????## #??????????# # | | ?????# #?????###### + T %! | | ?????# #?????#] ## ### % | | ?????# #?????#] ]## #?# | | ?????# #????##" "#########?# % % | | ?????# #????#T]] #?????????# | | ?????# #######/###?????????# | | ?????# ############# """ | | ?????# ###### """ | | ?????# #????# ########### """ | | ?????#####????# #?????????# #### | | ??????????????# #?????????+ #??? | | ??????????????# #?????????#########??? | | ??????????????############????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed GATEWAY Manual? 1 Play Time 00:19:33 Cumulative 7.8 hours Start 2024.06.09 @ 17:43:07 End 2024.06.09 @ 18:00:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 3 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 41c219e8-31b2-49e9-82c6-b0d68cae0022