Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 15:05:46 Player: Darkfire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (905) 905 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2110 Bonus ------- None Cogmind --------- Core Integrity 310/400 Matter 280/300 Energy 27/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Shield Generator > --- WEAPON (2) ------- EM Shotgun Shock Rifle > --- INVENTORY (15) --- Light Treads Light Treads Wheel Structural Scanner Particle Gun Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Light Treads Light Treads Shock Rifle Shock Rifle Particle Gun Light Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 34 | 8 12 14 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 11 | 4 2 5 Treads 2 | 2 . . Leg 4 | . . 4 Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 6 7 Energy Gun 13 | 1 6 6 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 6 8 Power 3 | . 2 1 Propulsion 5 | . 2 3 Utility . | . . . Weapon 6 | . 2 4 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 6 | 2 7 7 Power . | . . . Propulsion 2 | 1 2 2 Utility . | . . . Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 96 91 Engine 12 | . 13 9 Leg 5 | . . 27 Wheel 22 | . 26 11 Device 13 | . 13 11 Storage 13 | . 14 11 Energy Gun 26 | . 27 20 Peak Build Rating 18 | 6 8 18 Average Rating 8 | 4 6 15 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 32 | 10 30 32 Greatest Support 50 | 40 40 50 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 11 | 4 8 11 Average Carried 6 | 2 7 7 Final Capacity 15 | 8 15 15 Final Carried 8 | 4 5 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 676 | 303 188 185 Remotely . | . . . Salvage Created 1491 | 63 769 659 Parts 90 | 3 35 52 Haulers Intercepted 3 | . . 3 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 13 13 Guns 18 | . 13 5 AOE 7 | . . 7 Classes Destroyed 9 | 1 4 4 Worker 4 | . 1 3 Builder 1 | . 1 . Hauler 3 | . . 3 Recycler 3 | 1 1 1 Operator 1 | . . 1 Watcher 3 | . 2 1 Swarmer 8 | . . 8 Grunt 14 | . 13 1 Sentry 4 | . . 4 Best Kill Streak 12 | 1 3 12 Combat Bots Only 9 | . 2 9 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 149 | . 69 80 Missed 33 | . 13 20 Hits 116 | . 56 60 Projectile 116 | . 56 60 Critical Strikes 8 | . 3 5 Damage Taken 1574 | . 716 858 Core 300 | . 210 90 Absorbed by Shields 7 | . . 7 Core Remaining (%) 58 | 100 16 . Volleys Fired 101 | 16 51 34 Largest 2 | 1 2 2 Hottest 115 | 20 100 115 Shots Fired 173 | 16 95 62 Gun 170 | 16 95 59 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 16 | 16 . . Thermal 96 | . 95 1 Explosive 3 | . . 3 Electromagnetic 58 | . . 58 Robot Hit Streak 18 | 2 18 13 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 116 | 7 72 37 Core Hits 64 | 2 35 27 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 10 | 1 8 1 Burn 8 | . 8 . Destroy 1 | 1 . . Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2161 | 55 867 1239 Guns 1534 | 55 852 627 Cannons . | . . . Explosions 612 | . . 612 Melee . | . . . Ramming 15 | . 15 . Kinetic 55 | 55 . . Thermal 1157 | . 852 305 Explosive 323 | . . 323 Electromagnetic 611 | . . 611 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage 50 | . . 50 Projectiles . | . . . Explosions 50 | . . 50 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 126 | . 7 119 Shots 3 | . . 3 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 312 | . 228 312 Average Temperature 82 | . 80 86 Received Heat Transfer 786 | . 450 336 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | . 8 . Heat Transferred 3185 | . 2848 337 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . . 4 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 58 Level 1 7 | . . 41 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 280 | 5 115 280 Initial 39 | . . 39 Average 40 | . 26 120 Influence Increases 842 | 5 384 453 Destroy 0b10 Robot/C 520 | . 260 260 Destroy 0b10 Robot/NC 75 | 5 25 45 Destroy Leader 142 | . 64 78 Successful Hack 5 | . 5 . Disable Machine 30 | . . 30 Destroy Structure 25 | . . 25 Lose Combat Pursuer 45 | . 30 15 Influence Decreases 621 | 5 291 325 Entered New Map 54 | . . 54 Time Decay 437 | 5 241 191 Lost Part 130 | . 50 80 Squads Dispatched 5 | . 4 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 19 21 Peak Tracking Total 8 | . 5 8 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 16 2 Successful 6 | . 4 2 Failed 12 | . 12 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 14 | . 13 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 3 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . 1 . Prototype ID Bank 2 | . 1 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 1 1 Report Inventory 1 | . 1 . Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . . 3 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2136 | . 1713 423 Structural 2136 | . 1713 423 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2551 | 334 1748 469 Spaces Moved 954 | 193 520 241 Core 14 | 14 . . Treads 166 | 162 4 . Legs 178 | . . 178 Wheels 596 | 17 516 63 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 115 | 145 101 120 Slowest Speed 330 | 160 160 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 9 81 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile . | . . . AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2228 | 232 1642 354 Wait 1080 | . 1044 36 Move 952 | 192 519 241 Hop . | . . . Pick Up 33 | 12 5 16 Fast Attach 5 | . 4 1 Attach 20 | 6 6 8 Detach . | . . . Swap 24 | 4 9 11 Drop 12 | 2 3 7 Fire 101 | 16 51 34 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 335 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 9) 1262 | -10/Materials | Discovered new exit (range 8) 1808 | -10/Materials | Core integrity fell below 50% 1869 | -10/Materials | Core integrity fell below 20% 1893 | -10/Materials | Discovered new exit (range 5) 1942 | -10/Materials | Discovered new exit (range 6) 1953 | -10/Materials | Discovered new exit (range 12) 2083 | -10/Materials | Entered another Materials area 2083 | -9/Materials | Evolved 2 slots: Propulsion x2 2245 | -9/Materials | Discovered new exit (range 9) 2357 | -9/Materials | Destroyed 9 combat bots 2552 | -9/Materials | Self-destructed Last Messages --------------- Critical hit (Burn: +37). Destroyed Beam Rifle. Y-45 Defender system terminally corrupted. Heat Sink fried. Overheating: Energy bleed (-14). Y-45 Defender destroyed. U-05 Engineer lays Concrete. Shock Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Ion Engine destroyed. Acquired Shield Generator. Acquired Assault Rifle. Aluminum Leg destroyed. Critical hit (Burn: +37). Shock Rifle destroyed. Chain reaction triggered in Imp. Ion Engine. EM Shotgun destroyed. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. 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