Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.12 @ 15:50:18 Player: Zyalin Result: Destroyed by EMP Trap Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (58) 290 Value Destroyed (1505) 1505 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4774) 4774 TOTAL SCORE: 7529 Bonus ------- Gauntlet 1200 Pure Core 950 Scavenger 1000 Simple Hacker 200 Sticky Parts 500 Trapped 250 Unstable Evolution 500 High Alert Combat Kills 174 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 94/100 System Corruption 4% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Targeting Computer Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 34 | 5 5 24 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 . 7 Treads 6 | 2 . 4 Leg 1 | . . 1 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 7 | . 2 5 Device 4 | . 1 3 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 15 | 2 3 10 Energy Gun 7 | 2 1 4 Energy Cannon 1 | . 1 . Ballistic Gun 7 | . 1 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 32 | . 3 29 Power 3 | . . 3 Propulsion 8 | . . 8 Utility 6 | . . 6 Weapon 15 | . 3 12 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 82 | . 83 81 Engine 11 | . 14 9 Treads 18 | . 28 11 Leg 1 | . . 2 Wheel 1 | . . 3 Device 11 | . 12 11 Processor 7 | . 3 10 Protection 2 | . . 4 Energy Gun 11 | . 18 7 Energy Cannon 3 | . 4 3 Ballistic Gun 11 | . 2 17 Naked Turns . | . . . Heaviest Build 19 | 9 11 19 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity . | . . . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 49% | Mutant 46% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 816 | 117 183 516 Remotely . | . . . Salvage Created 2026 | . 488 1538 Parts 124 | . 28 96 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 50 | . 13 37 Melee 1 | . . 1 Guns 35 | . 7 28 Cannons 10 | . 6 4 AOE 2 | . . 2 Classes Destroyed 7 | . 4 3 Worker 3 | . 1 2 Builder 1 | . . 1 Hauler 2 | . 1 1 Recycler 2 | . . 2 Swarmer 18 | . 6 12 Grunt 24 | . 7 17 Sentry 8 | . . 8 Best Kill Streak 11 | . 3 11 Combat Bots Only 10 | . 3 10 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2569 | . 516 2053 Core 490 | . 82 408 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 142 | . 49 93 Largest 3 | . 2 3 Hottest 120 | . 96 120 Shots Fired 308 | . 80 228 Gun 258 | . 57 201 Cannon 50 | . 23 27 Launcher . | . . . Special . | . . . Kinetic 151 | . 15 136 Thermal 99 | . 34 65 Explosive . | . . . Electromagnetic 58 | . 31 27 Robot Hit Streak 29 | . 12 29 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 7 | . . 7 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 220 | . 53 167 Core Hits 92 | . 24 68 Critical Hits 3 | . 1 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3540 | . 822 2718 Guns 2160 | . 437 1723 Cannons 840 | . 335 505 Explosions 506 | . 45 461 Melee . | . . . Ramming 34 | . 5 29 Kinetic 1235 | . 58 1177 Thermal 1189 | . 345 844 Explosive 163 | . . 163 Electromagnetic 919 | . 414 505 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 2 4 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Effects 22 | . 5 17 Message Errors 4 | . 1 3 Matter Fused 3 | . . 3 Heat Flow Errors 3 | . 1 2 Energy Discharges 4 | . 2 2 Data Loss (minor) 3 | . . 3 Targeting Errors 4 | . 1 3 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 314 | . . 314 Projectiles . | . . . Explosions 314 | . . 314 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 317 | . . 317 Shots 5 | . . 5 Rammed 14 | . 1 13 Targets Rammed 17 | . 1 16 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 342 | . 342 242 Average Temperature 83 | . 103 70 Received Heat Transfer 798 | . 258 540 Siege Activations . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 7 | . 2 5 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2391 | . 891 1500 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 1 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 765 | . 267 765 Average Influence 285 | . 63 454 Maximum Alert Level 3 | . 1 3 Low Security (%) 46 | 100 92 11 Level 1 16 | . 7 22 Level 2 32 | . . 57 Level 3 4 | . . 8 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 3 5 Investigation 6 | . 3 3 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 84 | . 24 60 Peak Tracking Total 8 | . 6 8 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 14 | . 4 10 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 3 | . . 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 4 | . 3 1 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . . 1 Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1989 | 59 795 1135 Spaces Moved 1063 | 33 408 622 Core 18 | 5 . 13 Treads 769 | 28 408 333 Legs 7 | . . 7 Wheels 269 | . . 269 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 80 Average Speed 138 | 147 160 124 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 62 63 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 108 | . 8 100 Melee . | . . . Projectile . | . . . AOE 108 | . 8 100 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1296 | 41 471 784 Wait 45 | 4 10 31 Move 1058 | 32 406 620 Hop . | . . . Pick Up . | . . . Fast Attach 34 | 5 5 24 Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 142 | . 49 93 Melee . | . . . Ram . | . . . Kick 14 | . . 14 Crush 3 | . 1 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 15) 816 | -10/Materials | Discovered new exit (range 9) 855 | -10/Materials | Entered another Materials area 855 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1067 | -9/Materials | Discovered new exit (range 15) 1157 | -9/Materials | Discovered new exit (range 15) 1268 | -9/Materials | Lost 7 parts (1p2n2u2w) 1321 | -9/Materials | Discovered new exit (range 13) 1321 | -9/Materials | Discovered new exit (range 10) 1415 | -9/Materials | Lost 5 parts (2n1u2w) 1474 | -9/Materials | Discovered new exit (range 6) 1631 | -9/Materials | Lost 3 parts (1p1n1u) 1656 | -9/Materials | Core integrity fell below 50% 1683 | -9/Materials | Destroyed 10 combat bots 1690 | -9/Materials | Lost 4 parts (4w) 1756 | -9/Materials | Identified exit to Mines 1756 | -9/Materials | Identified exit to Storage 1962 | -9/Materials | Core integrity fell below 20% 1990 | -9/Materials | Destroyed by EMP Trap Last Messages --------------- 01946_ Slammed into S-10 Pest. 01947_ Wheel destroyed. 01947_ Slammed into S-10 Pest. 01947_ Destabilizing: Short circuit. 01947_ Broken Heat Sink permanently disabled. 01949_ Slammed into S-10 Pest. 01955_ S-10 Pest destroyed. 01957_ K-01 Serf collects debris. 01964_ Acquired Wheel. 01966_ Acquired 10 matter. 01967_ Ion Engine destroyed. 01970_ Broken Heat Sink destroyed. 01971_ Triggered Blade Trap. 01971_ Massive razor-sharp blades shoot up from within the floor. 01971_ Wheel severed. 01975_ U-05 Engineer lays Concrete. 01979_ Aluminum Leg destroyed. 01982_ System corrupted: Matter fused (-5). 01990_ Triggered EMP Trap. 01990_ A bubble of electromagnetic force engulfs the area. 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