Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.18 @ 14:00:45 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (345) 1725 Value Destroyed (12819) 12819 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (2800) 2800 TOTAL SCORE: 27604 Bonus ------- High Alert Combat Kills 1068 Follower Combat Kills 3558 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Friendly Fire -3326 Cogmind --------- Core Integrity 862/1300 Matter 128/300 Energy 590/590 System Corruption 14% Temperature Cool (0) Movement Walking (116) Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Weapon Cycler Medium Regenerative Plating > --- WEAPON (3) ------- Quantum Rifle Quantum Rifle > --- INVENTORY (20) --- Particle Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Energy Well (500) Advanced Energy Well (500) Advanced Melee Analysis Suite Graphene Brace Zionite Phaser-S Zionite Phaser-S Quantum Rifle Rocket Array Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion Reactor Compact Particle Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Weapon Cycler Zionite Weapon Casing Medium Regenerative Plating Advanced Force Field > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Zionite Phaser-M > --- INVENTORY -------- Particle Reactor Particle Reactor Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Cooling System Advanced Cooling System Advanced Energy Well Advanced Energy Well Graphene Brace Mini Drone Bay Quantum Rifle Quantum Rifle Quantum Rifle Rocket Array Advanced Remote Datajack Improved Plasma Cutter [Rating: 156] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Advanced Beam Cannon Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Array Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Utility 9 | . . . 1 . 1 2 . . . . . . . . . 1 . . . . 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 350 | 7 8 1 33 6 31 25 11 1 . 17 56 4 7 2 1 29 23 12 . 6 10 10 . 4 5 41 Power 20 | 2 . . 3 . 3 . 1 . . . 3 . . . . 2 1 2 . . . . . 1 . 2 Engine 13 | 2 . . 3 . 3 . 1 . . . 3 . . . . 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 Propulsion 58 | 2 2 . 7 2 8 1 1 . . 1 10 . . . 1 2 7 2 . 3 1 . . . . 8 Treads 9 | . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . Leg 49 | 2 . . . 2 8 1 1 . . 1 10 . . . 1 2 7 2 . 3 1 . . . . 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 143 | 1 2 . 5 1 8 13 4 . . 11 25 2 2 . . 14 11 5 . 3 6 3 . 3 1 23 Device 83 | . 1 . 5 1 5 7 2 . . 5 16 1 2 . . 9 5 1 . 3 3 1 . 1 . 15 Storage 7 | 1 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . 2 Processor 9 | . . . . . . 2 . . . . . . . . . 1 1 . . . 1 . . . . 4 Hackware 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Protection 42 | . . . . . 2 3 2 . . 6 8 1 . . . 3 5 3 . . 2 2 . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 129 | 2 4 1 18 3 12 11 5 1 . 5 18 2 5 2 . 11 4 3 . . 3 7 . . 4 8 Energy Gun 75 | 1 . . 1 1 10 8 2 1 . 3 13 1 3 2 . 6 4 2 . . 2 6 . . 2 7 Energy Cannon 29 | . 1 . 15 1 1 . . . . . 5 1 . . . 5 . . . . . . . . . . Ballistic Gun 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 . 1 1 1 . 3 . . 2 . . 2 . . . . . . . 1 1 . . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 3 . 2 1 . . . . 3 . . . . 2 3 4 . . 1 1 . 3 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Parts Lost 33 | . . . . 1 3 . 2 . . 5 2 . 1 . . 5 2 . . . 1 . . . 1 10 Power 4 | . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . . . Propulsion 6 | . . . . . 1 . 1 . . 1 1 . . . . 1 . . . . . . . . . 1 Utility 18 | . . . . . 2 . . . . 3 . . . . . 2 1 . . . 1 . . . 1 8 Weapon 5 | . . . . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . 1 1 . 1 . . 3 2 . 1 . . 4 1 . . . 1 . . . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 87 100 98 100 98 99 99 100 100 99 99 100 99 100 100 99 99 100 100 100 100 100 100 99 100 99 Engine 8 | . 14 14 10 11 8 7 6 7 7 7 12 13 13 13 13 7 5 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 5 11 11 10 10 10 10 10 9 Treads 4 | . 6 28 21 22 . . . . . . . . . . . . . . . . . . . . . . Leg 20 | . 21 . . . 26 23 22 23 23 23 25 26 26 26 26 29 28 29 29 29 26 26 26 26 26 22 Device 19 | . 1 14 22 22 17 22 22 23 23 21 18 19 20 20 20 18 15 11 11 11 17 21 21 21 21 26 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 8 | . . . . . . 15 15 15 15 15 13 13 13 13 13 9 12 17 17 17 16 10 10 10 10 11 Protection 2 | . . . . . 8 . . . . . . . . . . 5 4 4 5 5 6 10 10 9 10 8 Energy Gun 14 | . 8 . . 9 24 22 21 16 23 22 18 16 19 20 20 13 16 16 17 17 14 14 15 15 14 13 Energy Cannon 5 | . 1 . 32 23 2 . . . . . 1 3 . . . 3 . . . . . . . . . . Ballistic Gun 1 | . 17 28 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 32 32 42 42 77 72 72 69 66 75 91 91 82 80 80 95 90 98 98 98 107 103 102 102 96 128 Greatest Support 134 | 20 46 46 46 46 38 46 46 46 46 46 84 84 84 84 84 104 108 112 112 128 132 132 132 132 132 134 Greatest Overweight (x) 4 | 4 1 . . 1 2 1 1 1 1 2 1 1 . . . . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 14 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 8 14 14 14 19 19 19 19 20 18 19 20 19 19 20 19 19 19 19 20 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 15 13 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 19 18 Class Distribution -------------------- 39% | Scavenger-Skirmisher 16% | Gunner 11% | Scavenger-Gunner 10% | Mutant 9% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Matter Collected 4341 | 244 165 172 369 57 333 192 200 100 . 203 424 161 67 98 10 338 240 40 80 60 135 59 40 . 131 423 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15154 | . 269 213 2271 260 1670 464 255 31 . 369 1538 123 332 . . 1040 792 159 82 575 1095 77 33 . 438 3068 Parts 716 | . 25 22 128 13 92 16 16 2 . 9 57 6 13 . . 43 20 19 . 20 33 10 2 . 11 159 Haulers Intercepted 25 | . 1 . 6 . 6 1 . . . . 2 . 1 . . 2 1 . . 2 . . . . . 3 Recyclers Shooed 15 | . 1 . . . . . . . . . 5 . . . . 2 2 . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . 7 8 . 8 . 6 10 . 14 . . . . . . 6 2 . 7 . Prevented 11 | . . . . . . . . . . . . . 1 . 10 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 247 | . 8 11 35 14 28 5 12 3 . 11 19 2 11 . . 8 5 . 1 5 15 5 . . 12 37 Guns 123 | . 5 11 . 3 21 4 1 . . 4 15 2 . . . 5 5 . 1 5 7 . . . 3 31 Cannons 44 | . 1 . 30 7 4 . . . . . 2 . . . . . . . . . . . . . . . AOE 66 | . 2 . 4 3 1 . 10 3 . 5 . . 11 . . . . . . . 7 5 . . 9 6 Classes Destroyed 23 | . 4 1 5 3 3 2 . . . 1 1 . . . . . . . . . . . 1 . 1 1 Worker 14 | . . . 6 . 2 . . . . . 1 . . . . 1 . . . 2 1 . . . . 1 Builder 10 | . . . . . 2 . . . . . . . . . . 7 . . . . . . . . . 1 Tunneler 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Hauler 25 | . 1 . 6 . 6 1 . . . . 2 . 1 . . 2 1 . . 2 . . . . . 3 Recycler 15 | . . . 3 . 1 1 . . . . 2 . . . . 1 2 . . . 1 . . . . 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Operator 7 | . . . 4 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Watcher 24 | . 2 . 4 . 3 1 . . . . 3 . . . . 1 2 . . 3 1 . . . . 4 Swarmer 64 | . 3 9 4 4 6 . 8 3 . 3 2 . 6 . . 1 . . . . 3 5 . . 2 5 Cutter 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 76 | . 5 . 18 2 8 . 2 . . 5 8 . 5 . . . 2 . . 2 4 . . . 4 11 Brawler 5 | . . . 1 1 1 . . . . . . . . . . . . . . . 1 . . . 1 . Duelist 10 | . . . 2 1 . . 1 . . 1 . . . . . . . . . . 1 . . . 3 1 Sentry 32 | . . 2 10 . 8 2 . . . . . . . . . 2 2 . 1 . 2 . . . 1 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . . Hunter 21 | . . . . . 2 . 1 . . 1 4 2 . . . 1 1 . . 3 2 . . . . 4 Programmer 20 | . . . . . . 1 . . . . 5 . . . . 2 . . . . . . . . . 12 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 3 3 5 4 5 2 4 3 . 3 3 2 6 . . 5 2 . 1 3 9 5 1 . 12 10 Combat Bots Only 12 | . 3 3 4 4 4 2 4 3 . 3 3 2 6 . . 4 1 . 1 3 7 5 . . 12 9 Max Kills in Single Turn 6 | . 2 2 4 3 2 1 3 2 . 2 1 1 5 . . 4 2 1 1 2 6 5 1 . 4 3 Gunslinging 1 | . 1 1 . . 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 Exploded 5 | . 2 . 4 3 1 . 3 2 . 2 . . 5 . . . . . . . 4 5 . . 4 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Damage Taken 11085 | . 249 210 849 443 992 523 236 13 . 601 1150 317 112 . . 914 371 27 . 209 766 65 . . 454 2584 Core 1229 | . 49 59 137 20 97 71 . . . 36 106 . 14 . . 81 8 27 . 31 121 6 . . . 366 Absorbed by Shields 1774 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . 1755 Redirected to Shielding 507 | . . . . . . . . . . . . . . . . . . . . . . . . . 122 385 Regen/Repaired (Parts) 1200 | . . . 293 . 199 . . . . . 94 . . . . . . 43 22 20 73 6 . . 57 393 Core Remaining (%) 80 | 100 . 56 . 60 82 . . . . 84 . . . . 85 . . . . 85 . . . . 88 . Volleys Fired 724 | . 21 15 90 21 84 17 12 2 . 16 85 12 9 . . 87 19 34 4 18 34 1 1 . 14 128 Largest 3 | . 2 2 3 3 3 3 3 1 . 3 3 3 3 . . 3 3 3 3 3 3 1 3 . 3 3 Hottest 282 | . 80 46 204 204 192 190 190 45 . 215 229 213 224 . . 220 205 205 205 205 205 45 193 . 193 282 Shots Fired 1823 | . 39 30 262 59 250 48 20 2 . 41 219 24 17 . . 149 56 42 12 54 98 1 3 . 32 365 Gun 1342 | . 31 30 . 14 217 48 15 . . 38 194 18 13 . . 84 56 30 12 54 96 . 3 . 27 362 Cannon 437 | . 5 . 261 43 32 . . . . . 25 6 . . . 65 . . . . . . . . . . Launcher 32 | . 3 . 1 2 1 . 5 2 . 3 . . 4 . . . . . . . 2 1 . . 5 3 Special 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Kinetic 58 | . 28 30 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1353 | . 8 . 261 57 249 48 15 . . 38 219 24 13 . . 149 56 32 12 54 96 . . . . 22 Explosive 32 | . 3 . 1 2 1 . 5 2 . 3 . . 4 . . . . . . . 2 1 . . 5 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 380 | . . . . . . . . . . . . . . . . . . 10 . . . . 3 . 27 340 Robot Hit Streak 37 | . 8 10 10 6 15 15 14 15 . 37 21 14 12 . . 14 11 11 6 18 16 . 2 . 13 12 Robot Miss Streak 5 | . 4 3 4 3 4 2 1 3 . 1 3 2 1 . . 3 2 2 2 2 5 . 1 . 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 25 | . 2 5 . . 2 1 . . . 1 1 1 . . . 1 2 . . . 1 . . . 1 7 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . 1 1 1 . . . 1 1 . . . 1 . . . 1 1 Shots Hit Robots 1117 | . 31 24 134 31 152 36 14 2 . 33 151 11 11 . . 72 44 23 9 37 71 . 2 . 20 209 Core Hits 708 | . 21 14 61 18 66 18 22 6 . 40 78 4 28 . . 34 22 11 6 20 57 9 2 . 55 116 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 76 | . . 1 1 . 15 3 2 . . . 4 1 . . . 3 5 3 . 3 1 . . . . 34 Burn 38 | . . . . . 15 3 2 . . . 4 1 . . . 3 5 1 . 3 1 . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intensify 35 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 34 Melee Attacks 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35522 | . 595 333 3093 888 2946 734 1014 182 . 1708 3309 219 1195 . . 2301 1164 770 247 980 2538 232 71 . 1985 9018 Guns 23059 | . 337 311 . 129 2421 725 260 . . 897 3029 219 208 . . 1409 1159 586 247 950 1799 . 71 . 514 7788 Cannons 4719 | . 69 . 2852 492 388 . . . . . 275 . . . . 643 . . . . . . . . . . Explosions 7350 | . 189 . 183 256 133 . 754 182 . 801 . . 987 . . 241 . . . . 739 232 . . 1471 1182 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 210 | . . 22 58 11 4 9 . . . 10 5 . . . . 8 5 . . 30 . . . . . 48 Kinetic 626 | . 315 311 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 19128 | . 91 . 2852 621 2809 725 260 . . 897 3304 219 208 . . 2052 1159 473 247 950 1799 . . . . 462 Explosive 7109 | . 189 . 183 256 133 . 754 182 . 801 . . 987 . . . . . . . 739 232 . . 1471 1182 Electromagnetic 241 | . . . . . . . . . . . . . . . . 241 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 8208 | . . . . . . . . . . . . . . . . . . 297 . . . . 71 . 514 7326 Highest Corruption 15 | . . . . . . . . . . . . . . . 15 5 5 . . . . . . . . 14 Average Corruption 7 | . . . . . . . . . . . . . . . 15 4 3 . . . . . . . . 8 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 93 | . . . . . . . . . . . . . . . 11 24 2 . . . . . . . . 56 Message Errors 24 | . . . . . . . . . . . . . . . 7 6 1 . . . . . . . . 10 Matter Fused 19 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . 9 Heat Flow Errors 15 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . 11 Energy Discharges 9 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 6 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Misfires 8 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 5 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 124 | . . . 25 5 . . 1 . . 2 46 . . . . 37 . . . . . . . . 8 . Projectiles 110 | . . . 25 5 . . . . . . 46 . . . . 34 . . . . . . . . . . Explosions 12 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . 8 . Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Impact 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . 40 . . . . . 21 . . 28 . . . . . . . . . . . 19 . . 41 99 Shots 14 | . 1 . . . . . 1 . . 2 . . . . . . . . . . . 1 . . 3 6 Rammed 11 | . . 4 5 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 27 | . . 4 6 3 2 2 . . . 2 1 . . . . 1 1 . . 1 . . . . . 4 Kicked 14 | . . . . . 2 2 . . . 2 1 . . . . 1 1 . . 1 . . . . . 4 Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 108 3 354 360 132 8 . . . 8 42 . . . 110 68 21 . . 7 165 . 38 . 114 293 Average Temperature 71 | . 41 3 114 107 20 6 . . . 4 8 . . . 71 50 15 . . 6 64 . 28 . 46 59 Received Heat Transfer 1381 | . 72 36 228 12 297 12 . . . 120 207 . 9 . . 18 71 . . 45 39 . . . 60 155 Effects 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Robots Melted 14 | . . . 1 1 2 1 1 . . 1 3 . . . . 3 . . . . 1 . . . . . Combat Hostiles 13 | . . . 1 1 2 1 1 . . 1 2 . . . . 3 . . . . 1 . . . . . Parts Melted 128 | . 1 . 20 1 22 9 1 . . 1 27 1 . . . 16 7 . . 13 9 . . . . . Heat Transferred 38105 | . 198 . 5291 1221 7067 1669 667 . . 1857 6810 520 409 . . 3441 2325 602 422 1899 3115 . . . . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Peak Influence 1033 | . 302 242 591 278 412 141 . . . . 247 . . . . 507 750 1013 517 707 1033 . . . . 876 Initial 420 | . . 117 27 169 49 104 . . . . 56 . . . . 116 187 420 397 180 333 . . . . 27 Average 273 | . 91 111 388 140 176 79 . . . . 153 . . . . 366 373 796 476 371 573 . . . . 363 Maximum Alert Level 3 | . 1 1 2 1 2 . . . . . 1 . . . . 2 3 3 2 3 3 . . . . 3 Low Security (%) 45 | 100 82 99 12 74 54 100 . . . . 74 . . . . 8 26 . . 30 . . . . . 15 Level 1 28 | . 17 . 29 25 44 . . . . . 25 . . . . 46 35 . 16 20 10 . . . . 44 Level 2 22 | . . . 58 . . . . . . . . . . . . 45 29 28 83 46 69 . . . . 33 Level 3 4 | . . . . . . . . . . . . . . . . . 8 71 . 2 19 . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 2 . 7 . 4 8 . . . . 10 . . . . 9 2 . . 7 6 . . . 1 12 Investigation 14 | . 2 . 4 . 1 1 . . . . 1 . . . . 1 2 . . 1 1 . . . . . Extermination 13 | . . . . . . 1 . . . . 5 . . . . 1 . . . . . . . . . 6 Reinforcement 30 | . . . 3 . 3 3 . . . . 4 . . . . 7 . . . 2 4 . . . . 4 Assault 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 2 Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Distress Signals 21 | . 1 . 2 . 5 . . . . . . . . . . 1 1 2 . 3 . . . . . 6 Communications Jammed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Times Spotted 412 | . 17 12 47 21 44 8 10 3 . 11 37 2 10 . 7 16 29 20 4 20 20 2 . . 13 59 Peak Tracking Total 8 | . 5 3 4 5 5 3 4 3 . 3 3 2 5 . 5 4 6 5 2 4 4 5 . . 7 8 Tactical Retreats 9 | . . 1 1 2 1 . . . . . 2 . . . . 1 . . . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Traps Triggered 10 | . 1 . 2 . 1 . . . . . 1 . . . . . 3 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . 2 1 . . . . . 3 . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Machines Disabled 36 | . 1 . 4 . 3 . . . . . 1 . . . . 13 3 1 . 1 1 . . . . 8 Max in Single Turn 7 | . 1 . 1 . 1 . . . . . 1 . . . . 7 . . . . . . . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Machines Accessed 57 | . 4 . 13 1 11 4 . 1 4 . 11 . . . . . . 1 . . 1 1 1 4 . . Terminals 30 | . 2 . 10 . 8 2 . . . . 7 . . . . . . 1 . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . Repair Stations 6 | . . . 2 . 2 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 202 | . 7 . 43 1 54 8 . 1 32 . 31 . . . . . . 3 . . 3 1 1 17 . . Successful 140 | . 4 . 27 1 37 4 . 1 32 . 15 . . . . . . . . . . 1 1 17 . . Failed 61 | . 3 . 16 . 16 4 . . . . 16 . . . . . . 3 . . 3 . . . . . Catastrophic 14 | . . . 3 . 4 . . . . . 7 . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 171 | . 7 . 22 . 32 4 . . . . 23 . . . . 9 30 1 . 22 9 . . . . 12 Terminals 101 | . 5 . 29 . 41 4 . . . . 19 . . . . . . 3 . . . . . . . . Fabricators 15 | . . . . . . 2 . . . . 10 . . . . . . . . . 3 . . . . . Repair Stations 29 | . . . 13 . 12 2 . . . . 2 . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 86 | . 1 . 10 1 19 1 . 1 32 . 2 . . . . . . . . . . 1 1 17 . . Record 17 | . . . . . . . . . 11 . . . . . . . . . . . . 1 . 5 . . Part Schematic 18 | . . . . . . . . . 13 . 1 . . . . . . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 13 | . . . 3 . 3 . . . 3 . . . . . . . . . . . . . . 4 . . Open Door 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 25 | . . . 12 . 10 1 . . . . 2 . . . . . . . . . . . . . . . Scan Component 13 | . . . 6 . 5 1 . . . . 1 . . . . . . . . . . . . . . . Repair 12 | . . . 6 . 5 . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 3 . 5 . 7 2 . . . . 7 . . . . . . . . . . . . . . . Terminals 17 | . 1 . 4 . 7 1 . . . . 4 . . . . . . . . . . . . . . . Botnet 16 | . 1 . 4 . 6 1 . . . . 4 . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . 12 . 10 4 . . . . 11 . . . . . . 1 . . 1 . . . . . Full Trace Events 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 60 | . . . . . . . . . 13 . 1 . . 14 . 16 12 . . . . . . 4 . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Parts Repaired 12 | . . . 6 . 5 . . . . . 1 . . . . . . . . . . . . . . . Time 523 | . . . 249 . 204 . . . . . 70 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Total Allies 64 | . . . . 5 . . . . . 1 . . . 15 . 1 23 5 . 8 2 . . . . 4 Largest Group 16 | . . . . 5 5 . . . . 1 . . . 15 15 7 16 13 7 12 2 . . . . 4 Highest-Rated Group 906 | . . . . 78 78 . . . . 96 . . . 445 445 214 820 906 484 565 206 . . . . 156 Highest-Rated Ally 159 | . . . . 31 26 . . . . 96 . . . 40 40 40 159 159 96 96 103 . . . . 39 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . 1 3 . . 2 1 . . . . 1 Heavy 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 531 | . . . . 28 17 . . . . 14 . . . . 53 27 164 114 14 63 17 . . . . 20 Total Damage 17920 | . . . . 290 147 . . . . 738 . . . . 1569 1276 5762 4569 579 1662 987 . . . . 341 Kills 102 | . . . . 6 . . . . . . . . . . 13 9 25 22 3 15 5 . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . 1 . . . . . 3 . . . 2 . 1 1 . . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . 1 7 . . 4 1 . . . . 2 Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Turns Passed 26146 | 59 699 1033 2647 1566 2180 1159 650 955 145 1032 2517 708 1043 1244 639 1292 1312 559 117 623 422 297 356 170 429 2293 Spaces Moved 13589 | 43 339 593 1160 683 805 498 304 497 77 437 1213 408 601 989 410 585 805 204 51 429 261 241 306 138 327 1185 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2517 | . 82 593 1160 682 . . . . . . . . . . . . . . . . . . . . . . Legs 11058 | 29 257 . . 1 805 498 304 497 77 437 1213 408 601 989 410 585 805 204 51 429 261 241 306 138 327 1185 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 190 190 190 190 190 190 120 120 120 120 120 120 116 114 114 114 114 114 114 114 114 114 Average Speed 144 | 113 176 160 160 160 196 190 190 190 190 190 152 147 120 120 120 120 118 114 114 114 114 114 114 114 114 117 Slowest Speed 260 | 250 240 160 160 190 260 190 190 190 190 260 190 190 120 120 120 120 190 116 114 114 114 114 114 114 114 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 50 99 97 98 85 15 61 66 69 58 41 69 79 89 52 19 85 63 68 49 9 38 47 60 54 40 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 23 | . 2 . 1 1 . . . . 1 . . 1 . 1 . . 10 . . . . . . 3 . 3 Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . 1 2 . 1 . 3 . 4 1 . . . . . . 1 1 . 3 . Spaces Dug 114 | . . . 1 11 . 3 . . . 23 16 6 . . . 31 . . . . . . . . 3 20 Terrain Destroyed 649 | . 16 . 12 20 8 3 68 35 . 52 17 6 96 . . 43 . 1 . . 33 23 1 . 87 128 Melee 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Projectile 177 | . . . . 1 . . . . . . 17 6 . . . 43 . 1 . . . . 1 . 11 97 AOE 468 | . 16 . 11 19 8 . 68 35 . 52 . . 96 . . . . . . . 33 23 . . 76 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Total 18638 | 50 399 648 1762 1110 1217 665 348 504 76 591 1707 494 904 1047 557 1042 1122 480 102 527 330 261 312 151 360 1872 Wait 3468 | . 8 26 419 394 255 101 21 4 . 113 295 69 283 53 146 323 140 209 44 64 19 4 2 1 13 462 Move 13561 | 42 338 592 1159 682 804 497 303 496 76 436 1212 407 600 988 409 584 802 203 50 428 260 240 305 137 326 1185 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 169 | 1 17 5 21 1 22 8 1 1 . 6 20 1 3 1 . 11 6 7 2 2 3 1 3 2 1 23 Fast Attach 63 | 6 4 . 9 . 13 2 . . . . 5 . . . 1 1 6 5 . 2 2 2 . 5 . . Attach 60 | . . . 4 3 5 3 2 . . 5 7 . 1 . . 7 4 . . . 3 3 . . 1 12 Detach 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Swap 229 | 1 4 1 20 3 13 20 9 1 . 12 44 4 6 2 . 21 13 7 . 4 5 5 . . 4 30 Drop 202 | . 7 5 33 3 19 12 . . . 1 32 1 2 3 1 7 11 15 2 8 4 5 1 6 1 23 Fire 724 | . 21 15 90 21 84 17 12 2 . 16 85 12 9 . . 87 19 34 4 18 34 1 1 . 14 128 Melee 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . 2 2 . . . 2 1 . . . . 1 1 . . 1 . . . . . 4 Crush 13 | . . 4 6 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 5 . . . . . 5 . . . . . . . . 4 Rewire 115 | . . . . . . . . . . . . . . . . . 114 . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 6) 731 | -10/Materials | Discovered new exit (range 12) 759 | -10/Materials | Entered Mines 810 | -10/Mines | Learned 2 Materials zone layouts 868 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 881 | -10/Mines | Discovered new exit (range 14) 1066 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1067 | -10/Mines | Discovered new exit (range 5) 1177 | -10/Mines | Found a hidden stash of uninstalled traps 1690 | -10/Mines | Discovered new exit (range 11) 1792 | -10/Mines | Entered Materials 1792 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1793 | -9/Materials | Identified exit to Materials 2112 | -9/Materials | Build established: Gunner 2232 | -9/Materials | Discovered new exit (range 13) 2318 | -9/Materials | Discovered new exit (range 16) 2655 | -9/Materials | Discovered exit to Materials (range 15) 3561 | -9/Materials | Repaired Adv. Beam Cannon 3614 | -9/Materials | Repaired Adv. Beam Cannon 3647 | -9/Materials | Repaired Imp. Treads 3681 | -9/Materials | Repaired Imp. Treads 3733 | -9/Materials | Repaired Hvy. Ion Engine 3894 | -9/Materials | Discovered exit to Materials (range 5) 4038 | -9/Materials | Repaired Imp. Aluminum Leg 4257 | -9/Materials | Identified exit to Mines 4439 | -9/Materials | Entered Mines 4456 | -9/Mines | Assembled infested the area 4848 | -9/Mines | Learned location of Storage (-7) 5268 | -9/Mines | Discovered exit to Materials (range 3) 5285 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5682 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5730 | -9/Mines | Discovered exit to Materials (range 6) 6005 | -9/Mines | Entered Materials 6005 | -8/Materials | Accompanied by 5 allies 6005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6010 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6071 | -8/Materials | Central database locked down 6071 | -8/Materials | Identified exit to Factory 6306 | -8/Materials | Build established: Tank 6622 | -8/Materials | Build established: Scavenger-Tank 6964 | -8/Materials | Repaired Cooling System 7004 | -8/Materials | Repaired Carbon-fiber Leg? 7048 | -8/Materials | Repaired Imp. Aluminum Leg 7083 | -8/Materials | Repaired Beam Rifle 7741 | -8/Materials | Repaired Cld. Deuterium Engine 7840 | -8/Materials | Found Rocket Array 8185 | -8/Materials | Entered Factory 8185 | -7/Factory | Evolved 2 slots: Utility x2 8499 | -7/Factory | Build established: Scavenger-Skirmisher 8663 | -7/Factory | Identified exit to Storage 8663 | -7/Factory | Identified exit to Lower Caves 8978 | -7/Factory | Garrison activated, responded to threat 9085 | -7/Factory | Cargo convoy interrupted 9344 | -7/Factory | Entered Lower Caves 9928 | -7/Lower Caves | Discovered new exit (range 15) 9950 | -7/Lower Caves | Identified exit to Lower Caves 9994 | -7/Lower Caves | Entered another Lower Caves area 10001 | -7/Lower Caves | Discovered new exit (range 10) 10222 | -7/Lower Caves | Build established: Mutant 10272 | -7/Lower Caves | Learned location of 1 exit from Factory 10401 | -7/Lower Caves | Learned location of 1 exit from Factory 10644 | -7/Lower Caves | Learned 4 Factory zone layouts 10887 | -7/Lower Caves | Discovered new exit (range 11) 10902 | -7/Lower Caves | Identified exit to Data Miner 10949 | -7/Lower Caves | Entered Data Miner 10949 | -7/Data Miner | Discovered new exit (range 6) 10986 | -7/Data Miner | Met Data Miner 11024 | -7/Data Miner | Learned location of Section 7 (-2) 11024 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11050 | -7/Data Miner | Received God Mode back door access code from Data Miner 11090 | -7/Data Miner | Identified exit to Proximity Caves 11094 | -7/Data Miner | Entered Proximity Caves 11136 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11143 | -6/Proximity Caves | Spotted B-75 Beast 11145 | -6/Proximity Caves | Escorted by Enhanced Grunt 11247 | -6/Proximity Caves | Destroyed B-75 Beast 11254 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 11553 | -6/Proximity Caves | Build established: Skirmisher 11615 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12110 | -6/Proximity Caves | Discovered new exit (range 9) 12124 | -6/Proximity Caves | Identified exit to Factory 12126 | -6/Proximity Caves | Entered Factory 12126 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12127 | -6/Factory | Identified exit to Factory 12127 | -6/Factory | Identified exit to Lower Caves 12232 | -6/Factory | Fabricated Adv. Cooling System? 12642 | -6/Factory | Build established: Scavenger-Skirmisher 13155 | -6/Factory | Fabricated Adv. Cooling System (x1) 13361 | -6/Factory | Repaired Cld. Deuterium Engine 13589 | -6/Factory | Discovered exit to Factory (range 5) 14616 | -6/Factory | Build established: Scavenger-Mutant 14643 | -6/Factory | Entered Lower Caves 14729 | -6/Lower Caves | Encountered a Warlord checkpoint 14844 | -6/Lower Caves | Learned location of Zion (-6) 14880 | -6/Lower Caves | Learned Factory emergency access door positions 15345 | -6/Lower Caves | Discovered new exit (range 6) 15350 | -6/Lower Caves | Identified exit to Lower Caves 15351 | -6/Lower Caves | Entered another Lower Caves area 15485 | -6/Lower Caves | Build established: Scavenger-Skirmisher 15569 | -6/Lower Caves | Encountered a Warlord checkpoint 15827 | -6/Lower Caves | Build established: Scavenger-Mutant 16232 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16385 | -6/Lower Caves | Discovered new exit (range 9) 16393 | -6/Lower Caves | Identified exit to Zion 16394 | -6/Lower Caves | Entered Zion 16494 | -6/Zion | Given the Hacking Drone Bay 16553 | -6/Zion | Gained Derelict followers 16925 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17021 | -6/Zion | Learned Factory emergency access door positions 17266 | -6/Zion | Imprinted 17268 | -6/Zion | Declared Zion's savior 17420 | -6/Zion | Gained Derelict followers 17567 | -6/Zion | Discovered new exit (range 16) 17584 | -6/Zion | Identified exit to Proximity Caves 17638 | -6/Zion | Entered Proximity Caves 17638 | -5/Proximity Caves | Accompanied by 15 allies 17742 | -5/Proximity Caves | Spotted B-75 Beast 17777 | -5/Proximity Caves | Allies destroyed B-75 Beast 18026 | -5/Proximity Caves | System corruption reached 10% 18062 | -5/Proximity Caves | Learned 8 Factory zone layouts 18246 | -5/Proximity Caves | Discovered exit to Factory (range 6) 18277 | -5/Proximity Caves | Entered Factory 18277 | -5/Factory | Accompanied by 6 allies 18277 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18278 | -5/Factory | Identified exit to Extension 18278 | -5/Factory | Identified exit to Upper Caves 18361 | -5/Factory | Zion Infowar Resupply teleported in 18621 | -5/Factory | Incoming investigation squad redirected 18920 | -5/Factory | Lost 4 parts (2p2u) 19337 | -5/Factory | Retrieved Zion intel report: Component Schematics 19569 | -5/Factory | Entered Extension 19593 | -5/Extension | Zion Heavy squad teleported in 19618 | -5/Extension | Zion Heavy squad teleported in 19634 | -5/Extension | Rescued a captive Derelict 19676 | -5/Extension | Retrieved Zion intel report: Active Terminals 19686 | -5/Extension | Retrieved Zion intel report: Guard Positions 19700 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 19810 | -5/Extension | Retrieved Zion intel report: Branch Access 19810 | -5/Extension | Identified exit to Cetus 19824 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 19831 | -5/Extension | Incoming investigation squad redirected 19868 | -5/Extension | Rescued a captive Derelict 19869 | -5/Extension | Rescued a captive Derelict 20119 | -5/Extension | Spotted B-75 Beast 20132 | -5/Extension | Allies destroyed B-75 Beast 20147 | -5/Extension | Spotted B-75 Beast 20167 | -5/Extension | Allies destroyed B-75 Beast 20178 | -5/Extension | Found Prototype Protection 20179 | -5/Extension | Identified Zio. Weapon Casing 20231 | -5/Extension | Rescued A7 20298 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 20299 | -5/Extension | Zion Light squad teleported in 20340 | -5/Extension | Rescued a captive Derelict 20343 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 20437 | -5/Extension | Rescued a captive Derelict 20619 | -5/Extension | Disrupted transfer network 20766 | -5/Extension | Build established: Scavenger-Gunner 20833 | -5/Extension | Discovered new exit (range 10) 20881 | -5/Extension | Entered Cetus 20881 | -5/Cetus | Accompanied by 10 allies (A7) 20886 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 20910 | -5/Cetus | Spotted Cetus Guard 20912 | -5/Cetus | Spotted Cetus Guard 20912 | -5/Cetus | Spotted Cetus Guard 20912 | -5/Cetus | Spotted Cetus Guard 20913 | -5/Cetus | Allies destroyed Cetus Guard 20918 | -5/Cetus | Allies destroyed Cetus Guard 20920 | -5/Cetus | Allies destroyed Cetus Guard 20926 | -5/Cetus | Allies destroyed Cetus Guard 20930 | -5/Cetus | Found Zio. Weapon Casing 20974 | -5/Cetus | Started Cetus Manufacturing Module 20999 | -5/Cetus | Manufactured an Enhanced Grunt 21024 | -5/Cetus | Manufactured an Enhanced Grunt 21049 | -5/Cetus | Manufactured an Enhanced Grunt 21074 | -5/Cetus | Manufactured an Enhanced Grunt 21099 | -5/Cetus | Manufactured an Enhanced Grunt 21161 | -5/Cetus | Discovered new exit (range 15) 21193 | -5/Cetus | Spotted Cetus Guard 21193 | -5/Cetus | Spotted Cetus Guard 21195 | -5/Cetus | Spotted Cetus Guard 21195 | -5/Cetus | Spotted Cetus Guard 21200 | -5/Cetus | Allies destroyed Cetus Guard 21204 | -5/Cetus | Allies destroyed Cetus Guard 21213 | -5/Cetus | Allies destroyed Cetus Guard 21216 | -5/Cetus | Allies destroyed Cetus Guard 21224 | -5/Cetus | Found Zio. Weapon Casing 21225 | -5/Cetus | Discovered new exit (range 15) 21339 | -5/Cetus | Destroyed A7 21343 | -5/Cetus | Found Prototype Protection 21344 | -5/Cetus | Identified Med. Regenerative Plating 21349 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 21385 | -5/Cetus | Identified exit to Archives 21440 | -5/Cetus | Entered Archives 21440 | -5/Archives | Accompanied by 7 allies 21504 | -5/Archives | Discovered new exit (range 13) 21520 | -5/Archives | Discovered new exit (range 15) 21535 | -5/Archives | Identified exit to Hub_04(d) 21557 | -5/Archives | Entered Hub_04(d) 21557 | -5/Hub_04(d) | Accompanied by 5 allies 21611 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 21843 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 21844 | -5/Hub_04(d) | Zion Fire squad teleported in 21872 | -5/Hub_04(d) | Garrison activated, responded to threat 22006 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 22007 | -5/Hub_04(d) | Zion Fire squad teleported in 22101 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 22157 | -5/Hub_04(d) | First assault squad dispatched 22159 | -5/Hub_04(d) | Discovered new exit (range 15) 22177 | -5/Hub_04(d) | Incoming assault squad redirected 22179 | -5/Hub_04(d) | Identified exit to Factory 22180 | -5/Hub_04(d) | Entered Factory 22180 | -4/Factory | Evolved 2 slots: Utility x2 22201 | -4/Factory | Discovered new exit (range 13) 22221 | -4/Factory | Identified exit to Research 22430 | -4/Factory | First assault squad dispatched 22454 | -4/Factory | Incoming assault squad redirected 22494 | -4/Factory | Retrieved Zion intel report: Branch Access 22494 | -4/Factory | Identified exit to Upper Caves 22494 | -4/Factory | Identified exit to Armory 22495 | -4/Factory | Zion Heavy squad teleported in 22589 | -4/Factory | Destroyed 7 combat bots 22593 | -4/Factory | Found Zio. Weapon Casing 22602 | -4/Factory | Entered Upper Caves 22775 | -4/Upper Caves | Discovered new exit (range 9) 22815 | -4/Upper Caves | Encountered a Warlord checkpoint 22856 | -4/Upper Caves | Build established: Scavenger-Skirmisher 22898 | -4/Upper Caves | Identified exit to Upper Caves 22899 | -4/Upper Caves | Entered another Upper Caves area 22900 | -4/Upper Caves | Encountered a Warlord checkpoint 22900 | -4/Upper Caves | Discovered exit to Research (range 15) 23051 | -4/Upper Caves | Discovered new exit (range 11) 23055 | -4/Upper Caves | Learned Research terminal intel 23095 | -4/Upper Caves | Identified exit to Zhirov 23255 | -4/Upper Caves | Entered Zhirov 23255 | -4/Zhirov | Discovered new exit (range 3) 23276 | -4/Zhirov | Met Zhirov 23297 | -4/Zhirov | Learned location of Quarantine (-2) 23297 | -4/Zhirov | Learned location of Command (-1) 23307 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23324 | -4/Zhirov | Found Alien Artifact 23324 | -4/Zhirov | Identified Integrated Reactor 23324 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23343 | -4/Zhirov | Found Alien Artifact 23423 | -4/Zhirov | Identified exit to Proximity Caves 23425 | -4/Zhirov | Entered Proximity Caves 23746 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 23794 | -3/Proximity Caves | Destroyed 12 combat bots 23838 | -3/Proximity Caves | Discovered exit to Research (range 5) 23854 | -3/Proximity Caves | Entered Research 23854 | -3/Research | Evolved 2 slots: Utility x2 23855 | -3/Research | Loaded intel: 24 terminal locations 23934 | -3/Research | Identified Transdimensional Reconstructor 23934 | -3/Research | Warped through subspace 24013 | -3/Research | Retrieved Zion intel report: Unaware Analyses 24258 | -3/Research | Build established: Scavenger-Gunner 24819 | -3/Research | Discovered new exit (range 11) 24848 | -3/Research | Identified exit to Research 24965 | -3/Research | Build established: Scavenger-Skirmisher 25157 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 25158 | -3/Research | Zion Fire squad teleported in 25308 | -3/Research | Terminal network hard line cut 25551 | -3/Research | P-80 Master assimilated allied QY-477(i) 25829 | -3/Research | System corruption reached 10% 25903 | -3/Research | First assault squad dispatched 25927 | -3/Research | Incoming assault squad redirected 26033 | -3/Research | Destroyed 9 combat bots 26147 | -3/Research | Self-destructed Last Messages --------------- 26023_ R-10 Processor collects Com. Wheel. 26032_ System corrupted: Heat flow error (+155). 26078_ System corrupted: Energy discharge (-123). 26095_ IY WU N>PN#JP/GY:FSJ&1E 26095_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 26104_ ALERT: Rogue bot located, Programmers report to Research Zone 5E. 26110_ System corrupted: Substantial component data lost. 26114_ Penetrated by Slug. 26114_ Adv. Force Field destroyed. 26114_ Knocked back. 26128_ Slug penetrates Wall. 26128_ Knocked back. 26130_ Adv. Target Analyzer destroyed. 26130_ Critical hit (Blast). 26130_ Knocked back. 26135_ Penetrated by Slug. 26135_ Zio. Phaser-M destroyed. 26135_ Knocked back. 26137_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ????????# #"" #?????????# """"" #!! ### | | ????????# #"" #?????????# """"" # + | | ????????# # ####??????# " ### | | ????????# # |* " #??????# ! " #?? | | ????????# ###+####################+############ | | ????????+ % | | ????????# | | ????????# | | ????????# | | ????????# #####+######+##############+########### | | ????????? ????????????????????# """ / | | ???????????????????????????????# """ ##### | | ???????????????????????????????# """ = #??# | | ???????????????????????????????# !#??# | | ???????????????????????????????# #??# | | ???????????????????????????????# !!!#??# | | ???????????????????????????????# !! #??# | | ???????????????????????????????# !! #??# | | ???????????????????????????????# ] #??# | | ????????? ?????????????????????# #??? | | ?????????? ????????????????????# #???? | | ?????## ?? ???????????????????################### | | ???? ############################## | | ???? % k | | ???? p | | ???? ###"###+####@#########+####### | | ???????????????# H # ## #?????##+#+### | | ???????????????# ! ; #" ! #?????? # | | ???????????????# ; !! ;# #????? # | | ???????????????# ![ ; !! ## #??? # | | ??????????????## ![% # ! ## #? # | | ??????????????#;%[[ ]; ## # # | | ??????????????#;############### ############## | | ??????????????##??????????????#######????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????? | | ????????????????????k????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????T?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????"T"??? | | ??????????????????????????""????????????????"""??? | | ??????????????????????????T"?????????????????????? | | ??????????????????????????""?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 64 Energy Capacity 885 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 450 Resistance: TH 20 Resistance: EM 20 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Target Analyzer | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Hacked Angular Momentum Engine | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Utility Shielding | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Lyr. Medium Armor Plating | -5/Factory | Z-intel Recoil Nullifier | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Hvy. Flail | -5/Factory | Z-intel Armor Integrity Analyzer | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Hpw. Tractor Beam | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Imp. Launcher Guidance Computer | -5/Factory | Z-intel Imp. Energy Well | -5/Extension | Z-intel Hvy. Gatling Laser | -5/Extension | Z-intel Prc. Energy Filter | -5/Extension | Z-intel Com. Ion Cannon | -5/Extension | Z-intel Prc. Matter Filter | -5/Extension | Z-intel Imp. Matter Compressor | -5/Extension | Z-intel Imp. Heavy Laser | -5/Extension | Z-intel Lgt. Neutrino Core | -5/Extension | Z-intel Tri-rail Accelerator | -5/Extension | Z-intel Impact Mace | -5/Extension | Z-intel Ionic Axe | -5/Extension | Z-intel Cold Fusion Reactor | -5/Extension | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Adv. Cooling System | x1 | -6/Factory Adv. Cooling System | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChainShrapnelBlade Manual? 0 Play Time 02:32:02 Cumulative 1432.6 hours Start 2022.02.17 @ 18:31:10 End 2022.02.18 @ 14:00:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 503 Rogue 503 Adventurer 0 Explorer 0 Win Type - Total 102 Types 22/12/42/5/1/2/16/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f742640-8c88-4670-b51b-35fd61d51801