Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.10 @ 12:46:38 Player: Hygogg Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (164) 820 Value Destroyed (7154) 7154 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1336) 1336 TOTAL SCORE: 15550 Bonus ------- High Alert Combat Kills 369 Follower Combat Kills 1138 Friendly Fire -171 Cogmind --------- Core Integrity 0/1150 Matter 207/300 Energy 36/100 System Corruption 20% Temperature Cool (19) Movement Core (1550) Ox30 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit > --- WEAPON (4) ------- Dispersion Rifle Lance Lance > --- INVENTORY (25) --- Improved Gravmag System Combat Airjet Huge Storage Unit Gravity Neutralizer Advanced Terrain Scan Processor Recoil Nullifier Improved Weapon Cycler Stasis Canceller Stasis Canceller Graphene Brace Improved Focal Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Gravity Neutralizer Active Sensor Suite Graphene Brace Improved Dynamic Insulation System > --- WEAPON ----------- Tesla Rifle Heavy Proton Cannon Heavy Mass Driver > --- INVENTORY -------- Light Fission Core Micro Fission Core Improved Gravmag System Combat Airjet Huge Storage Unit Gravity Neutralizer Advanced Terrain Scan Processor Recoil Nullifier Improved Weapon Cycler Improved Transmission Jammer Improved Phase Shifter Improved Phase Shifter Graphene Brace Improved Focal Shield Tesla Rifle Improved Arc Projector Cooled Plasma Cannon Advanced Assault Cannon Improved Remote Datajack [Rating: 127] Favorites ----------- Power Antimatter Reactor Engine F-cell Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 . 2 2 . . . . 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . . 1 Propulsion 2 | . . . . 1 . . 1 . . . . . . . . Utility 6 | . . 2 . 1 . . 1 . . . . 2 . . . Weapon 2 | . . . . . . 1 . . . . . . . . 1 Parts Attached 169 | 6 6 4 2 7 16 3 50 11 . 7 . 5 5 . 47 Power 24 | 1 . . 1 . 1 1 8 2 . . . 1 1 . 8 Engine 6 | 1 . . 1 . 1 1 2 . . . . . . . . Core 15 | . . . . . . . 6 . . . . 1 1 . 7 Reactor 3 | . . . . . . . . 2 . . . . . . 1 Propulsion 53 | 2 . 2 . 6 9 . 19 2 . . . 1 1 . 11 Treads 13 | . . . . . 3 . 3 2 . . . 1 1 . 3 Leg 23 | . . . . 1 2 . 12 . . . . . . . 8 Wheel 11 | 2 . 2 . 3 4 . . . . . . . . . . Hover 4 | . . . . 2 . . 2 . . . . . . . . Flight 2 | . . . . . . . 2 . . . . . . . . Utility 38 | 1 3 2 1 1 2 1 9 3 . 3 . 2 1 . 9 Device 26 | . . . . 1 . 1 7 3 . 3 . 1 1 . 9 Storage 3 | 1 2 . . . . . . . . . . . . . . Processor 6 | . 1 1 1 . 2 . 1 . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 2 | . . 1 . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 54 | 2 3 . . . 4 1 14 4 . 4 . 1 2 . 19 Energy Gun 21 | . . . . . . . 3 3 . 3 . . 1 . 11 Energy Cannon 10 | . 2 . . . 2 . 4 . . . . . . . 2 Ballistic Gun 5 | 2 . . . . . 1 2 . . . . . . . . Ballistic Cannon 8 | . . . . . 2 . 2 . . . . . 1 . 3 Launcher 4 | . 1 . . . . . 2 . . . . 1 . . . Special Weapon 3 | . . . . . . . 1 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . 1 5 1 . . . . . . 2 Corrupted Parts 4 | . . . . . 1 . 1 . . . . . . . 2 System Corruption 13 | . . . . . 3 . 1 . . . . . . . 9 Parts Lost 70 | . . . . . 3 . 22 . . 4 . 1 3 . 37 Power 14 | . . . . . 1 . 5 . . . . 1 . . 7 Propulsion 14 | . . . . . . . 6 . . . . . 1 . 7 Utility 19 | . . . . . 1 . 4 . . 3 . . 2 . 9 Weapon 23 | . . . . . 1 . 7 . . 1 . . . . 14 Highest Loss Streak 19 | . . . . . 1 . 8 . . 3 . 1 1 . 19 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 100 99 96 94 100 96 91 86 85 86 82 86 82 75 Engine 5 | . 14 11 10 9 7 15 10 . . . . . . . . Core 2 | . . . . . . . 2 11 . . . 2 5 5 11 Reactor 3 | . . . . . . . . 1 13 13 13 8 5 5 1 Treads 11 | . . . . . 18 23 16 6 13 13 13 8 10 11 6 Leg 3 | . . . . . . . 8 11 . . . . . . 6 Wheel 3 | . 28 22 22 25 5 . . . . . . . . . . Device 15 | . . . . 6 2 4 11 19 20 24 26 25 31 29 23 Storage 6 | . 14 11 11 9 9 7 6 6 6 6 6 5 5 5 5 Processor 14 | . 5 22 22 18 31 25 19 13 13 7 6 5 5 5 2 Protection 1 | . . 11 11 9 2 . . . . . . . . . . Energy Gun 7 | . . . . . . . 2 5 20 19 20 16 11 11 11 Energy Cannon 5 | . 8 11 11 9 9 15 8 10 . . . . . . 1 Ballistic Gun 1 | . 14 . . . . 7 2 2 . . . . . . . Ballistic Cannon 1 | . . . . . 6 . 3 . . . . . . . 1 Launcher 1 | . 4 11 11 9 1 . . . . . . . 5 5 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 170 | 12 97 96 100 101 101 108 129 131 131 137 137 137 139 131 170 Greatest Support 152 | 26 26 26 24 44 60 60 100 152 152 152 140 140 152 152 152 Greatest Overweight (x) 12 | . 3 4 4 12 8 1 6 1 . . . 1 1 . 5 Average Overweight (x) 1 | . 2 3 3 2 2 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 25 25 25 25 25 24 25 25 25 25 23 25 25 23 25 Average Carried 22 | . 12 24 24 24 24 23 23 23 24 22 23 23 23 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 25 24 25 25 25 24 23 25 25 23 23 25 23 23 12 Class Distribution -------------------- 28% | Gunner 27% | Mutant 19% | Scavenger-Gunner 9% | Scavenger-Tank 6% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Hacker-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Matter Collected 3455 | 270 24 . 113 78 341 42 1080 293 . 160 8 78 244 17 707 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6898 | 68 24 . 130 127 556 151 3213 . . 121 . 604 663 66 1175 Parts 312 | . 2 . 11 5 39 6 162 . . 4 . 19 20 2 42 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . 2 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 2 . . 14 1 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 142 | . . . 5 4 11 3 58 . . 1 . 13 21 4 22 Guns 45 | . . . . . . . 16 . . 1 . 11 6 1 10 Cannons 64 | . . . 4 1 11 3 35 . . . . . . . 10 AOE 31 | . . . 1 3 . . 7 . . . . 1 15 3 1 Classes Destroyed 17 | 1 1 . 3 . 3 . 5 . . 1 . 2 1 . . Worker 6 | . . . . . 1 . 5 . . . . . . . . Builder 2 | . . . . . 1 . 1 . . . . . . . . Tunneler 2 | . . . . . . . 2 . . . . . . . . Recycler 6 | 1 . . . . . . 5 . . . . . . . . Watcher 8 | . 1 . . 1 2 . 3 . . . . . . . 1 Swarmer 37 | . . . 3 3 2 . 16 . . . . . 6 4 3 Grunt 48 | . . . 1 1 3 3 22 . . . . 7 6 . 5 Brawler 6 | . . . . . . . . . . . . . 6 . . Duelist 2 | . . . 1 . . . . . . . . . 1 . . Sentry 14 | . . . . . 6 . 4 . . . . . 2 . 2 Demolisher 2 | . . . . . . . . . . . . 2 . . . Specialist 4 | . . . . . . . 2 . . . . . . . 2 Hunter 13 | . . . . . . . 5 . . . . 2 . . 6 Programmer 11 | . . . . . . . 8 . . . . . . . 3 Heavy 2 | . . . . . . . 1 . . . . . . . 1 Assembled 2 | . . . . . . . . . . . . 2 . . . Thug 1 | . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 1 . 3 5 3 3 7 . . 1 . 4 9 4 6 Combat Bots Only 9 | . . . 3 4 3 3 5 . . 1 . 4 9 4 6 Max Kills in Single Turn 5 | 1 1 . 1 2 1 1 4 . . 1 . 1 5 4 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . . 2 . . . . 1 4 3 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Damage Taken 11876 | . . . 43 49 720 32 4131 . . 485 45 317 505 40 5509 Core 2068 | . . . 3 . 103 . 559 . . 79 10 25 87 40 1162 Absorbed by Shields 893 | . . . . . . . 206 . . 27 46 337 277 . . Regen/Repaired (Parts) 663 | . . . . . . . . . . . . 663 . . . Core Remaining (%) 83 | 100 100 . 99 . 81 100 . . . . 23 . . 84 . Volleys Fired 332 | 5 7 . 7 12 40 5 132 3 8 7 2 27 18 1 58 Largest 4 | 2 2 . 2 2 2 3 3 1 1 3 3 3 3 3 4 Hottest 308 | 40 101 . 101 101 136 161 161 7 80 243 243 243 201 201 308 Shots Fired 791 | 10 14 . 8 14 65 12 341 3 8 23 5 80 45 3 160 Gun 380 | 10 12 . . . . 2 104 . 8 21 5 78 31 2 107 Cannon 364 | . 1 . 7 12 63 10 225 . . . . . . . 46 Launcher 41 | . 1 . 1 2 2 . 11 . . . . 2 14 1 7 Special 6 | . . . . . . . 1 3 . 2 . . . . . Kinetic 194 | 10 12 . . . 24 2 116 . . . . . . . 30 Thermal 486 | . 1 . 7 12 39 10 200 . 8 21 5 78 31 2 72 Explosive 35 | . . . . . . . 11 . . . . 2 14 1 7 Electromagnetic 70 | . 1 . 1 2 2 . 13 . . . . . . . 51 Robot Hit Streak 33 | 10 4 . 9 9 14 18 33 4 . 9 5 9 27 28 22 Robot Miss Streak 3 | . 2 . 1 1 2 . 3 . . 1 . 2 1 1 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . Shots Hit Robots 570 | 10 8 . 7 10 39 11 243 3 . 14 5 56 35 2 127 Core Hits 378 | 2 2 . 5 9 23 7 197 . . 4 2 29 43 4 51 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . Critical Strikes 23 | . . . . . 1 . 1 . . 1 . 8 2 . 10 Burn 15 | . . . . . . . . . . 1 . 8 2 . 4 Destroy 1 | . . . . . . . 1 . . . . . . . . Blast 6 | . . . . . 1 . . . . . . . . . 5 Corrupt 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 Damage Inflicted 18667 | 82 140 . 153 296 968 263 7332 . . 268 113 1433 2731 256 4632 Guns 6102 | 82 53 . . . . 52 1740 . . 268 113 1256 593 46 1899 Cannons 7133 | . 20 . 124 205 862 204 4096 . . . . . . . 1622 Explosions 5029 | . 67 . 22 82 40 . 1387 . . . . 153 2138 210 930 Melee 181 | . . . . . . . . . . . . . . . 181 Ramming 222 | . . . 7 9 66 7 109 . . . . 24 . . . Kinetic 3708 | 82 53 . . . 332 52 1914 . . . . . . . 1275 Thermal 8801 | . 20 . 124 205 530 204 3664 . . 268 113 1256 593 46 1778 Explosive 4357 | . . . . . . . 1258 . . . . 153 2138 210 598 Electromagnetic 1398 | . 67 . 22 82 40 . 387 . . . . . . . 800 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 181 | . . . . . . . . . . . . . . . 181 Highest Corruption 22 | . . . . 2 6 . 13 13 13 22 22 . 4 4 20 Average Corruption 7 | . . . . 2 4 . 2 13 13 19 22 . 4 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 165 | . . . . 1 21 . 45 20 12 36 2 . 13 1 14 Message Errors 36 | . . . . 1 7 . 9 5 2 7 . . 1 1 3 Matter Fused 33 | . . . . . 5 . 9 4 2 5 . . 2 . 6 Heat Flow Errors 24 | . . . . . 1 . 4 5 2 7 1 . 4 . . Energy Discharges 24 | . . . . . 4 . 10 2 2 4 . . 2 . . Parts Rejected 4 | . . . . . 1 . 2 . . . . . . . 1 Data Loss (minor) 13 | . . . . . 1 . 3 2 1 3 . . 3 . . Data Loss (major) 10 | . . . . . 1 . 4 . 2 2 . . . . 1 Misfires 12 | . . . . . 1 . 2 . . 6 . . 1 . 2 Alerts 6 | . . . . . . . 1 2 1 2 . . . . . Weapon Failures 3 | . . . . . . . 1 . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 383 | . 27 . 2 . 1 . 33 . . . . . 57 . 263 Projectiles 255 | . 2 . 2 . . . 4 . . . . . . . 247 Explosions 122 | . 25 . . . . . 29 . . . . . 57 . 11 Melee 6 | . . . . . 1 . . . . . . . . . 5 Knockbacks 61 | . . . . . 3 . 48 . . . . . . . 10 Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 50 | . . . . . 3 . 39 . . . . . . . 8 Secondary 10 | . . . . . . . 8 . . . . . . . 2 Self-Inflicted Damage 555 | . . . 3 4 17 . 239 . . . . . 150 40 102 Shots 18 | . . . . . . . 7 . . . . . 7 1 3 Rammed 10 | . . . 1 1 5 1 1 . . . . 1 . . . Targets Rammed 20 | . . . 1 1 5 1 11 . . . . 1 . . . Kicked 9 | . . . . . . . 9 . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . Highest Temperature 753 | . 39 . 173 242 365 390 277 198 178 235 152 268 258 18 753 Average Temperature 117 | . 24 . 72 94 137 199 59 90 58 93 50 72 54 12 230 Received Heat Transfer 2314 | . . . 12 45 396 45 815 . . 63 4 52 104 . 778 Effects 50 | . . . . . 3 . . . . . . . . . 47 Shutdowns 18 | . . . . . 1 . . . . . . . . . 17 Energy Bleed 5 | . . . . . 1 . . . . . . . . . 4 Interference 10 | . . . . . . . . . . . . . . . 10 Matter Decay 3 | . . . . . . . . . . . . . . . 3 Short Circuit 7 | . . . . . 1 . . . . . . . . . 6 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . 1 . . . . . . . 4 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Melted 29 | . . . 1 1 . . 9 . . 2 . 7 2 . 7 Heat Transferred 14992 | . 37 . 222 370 962 370 5751 . . 518 185 2627 1110 74 2766 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Peak Influence 619 | 5 51 33 140 216 303 113 579 113 3 . . 532 . . 619 Initial 125 | . 2 18 10 46 77 33 47 113 . . . 111 . . 125 Average 185 | . 26 21 78 121 157 85 188 90 1 . . 269 . . 412 Maximum Alert Level 2 | . . . . 1 1 . 2 . . . . 2 . . 2 Low Security (%) 59 | 100 100 100 100 64 68 100 62 100 100 . . 9 . . 4 Level 1 28 | . . . . 35 31 . 27 . . . . 80 . . 31 Level 2 12 | . . . . . . . 10 . . . . 9 . . 64 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . 2 1 1 . 2 18 . 1 . . 4 . . 9 Investigation 10 | . . 1 1 1 . 2 3 . . . . 1 . . 1 Extermination 11 | . . . . . . . 7 . 1 . . 1 . . 2 Reinforcement 17 | . . 1 . . . . 8 . . . . 2 . . 6 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Distress Signals 6 | . . . . 1 1 . 2 . . . . . . . 2 Communications Jammed 7 | . . . . . . . 7 . . . . . . . . Distress Signals 6 | . . . . . . . 6 . . . . . . . . Times Spotted 195 | . 3 1 5 6 18 4 75 . . 12 4 18 18 . 31 Peak Tracking Total 8 | . 1 1 3 2 4 2 8 . 1 6 4 4 7 . 5 Tactical Retreats 9 | . . . . . 1 . 6 . . . . . . . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Traps Triggered 9 | . . . . . 5 1 2 . . . . . . . 1 Indirectly 1 | . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Machines Disabled 19 | . . . . . 1 . 11 . . 3 . . 1 . 3 Max in Single Turn 6 | . . . . . 1 . 6 . . 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Machines Accessed 30 | . 6 1 1 2 7 1 6 . 1 . . 5 . . . Terminals 19 | . 5 1 . 1 6 . 2 . . . . 4 . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . Recycling Units 5 | . 1 . . 1 1 . 2 . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 76 | . 13 6 1 4 19 4 12 . 2 . . 15 . . . Successful 39 | . 4 4 1 2 9 1 6 . 2 . . 10 . . . Failed 37 | . 9 2 . 2 10 3 6 . . . . 5 . . . Catastrophic 8 | . 3 1 . . 2 . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . Terminals 47 | . 11 6 . 3 14 . 3 . . . . 10 . . . Fabricators 5 | . . . . . . . 5 . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . 5 . . . Recycling Units 12 | . 2 . . 1 5 . 4 . . . . . . . . Scanalyzers 6 | . . . . . . 4 . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 20 | . 3 4 1 1 5 . 1 . . . . 5 . . . Record 9 | . . 4 . 1 3 . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 4 | . . . 1 . 2 . . . . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . 5 . . . Scan Component 3 | . . . . . . . . . . . . 3 . . . Repair 2 | . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 9 | . 1 . . 1 4 . 3 . . . . . . . . Process 3 | . 1 . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 4 | . . . . 1 1 . 2 . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . 2 . . . . . . Insert Component 2 | . . . . . . 1 . . 1 . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 6 1 . 1 5 1 3 . . . . 4 . . . Full Trace Events 8 | . 1 1 . 1 . 1 3 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 . . . Time 112 | . . . . . . . . . . . . 112 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 166 | . 2 . . . 164 . . . . . . . . . . Retrieved Matter 335 | . . . . . 335 . . . . . . . . . . Retrieved Components 13 | . . . . 2 . . 11 . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Total Allies 26 | . . . 2 . . . 3 21 . . . . . . . Largest Group 21 | . . . 2 2 2 . 3 21 16 16 5 4 . . . Highest-Rated Group 811 | . . . 48 48 48 . 60 811 594 584 217 190 . . . Highest-Rated Ally 50 | . . . 31 31 31 . 20 50 50 50 50 50 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 102 | . . . . 9 5 . 15 . . 39 11 23 . . . Total Damage 5986 | . . . . 143 41 . 316 . . 3097 1367 1022 . . . Kills 46 | . . . . 2 2 . 2 . . 25 7 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 3 . . Drone Launches 6 | . . . . . . . 6 . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Turns Passed 9369 | 54 262 240 280 206 961 214 2882 496 258 877 25 860 888 17 849 Spaces Moved 4218 | 35 160 170 174 108 369 77 1004 268 150 529 12 369 516 9 268 Core 1 | 1 . . . . . . . . . . . . . . . Treads 2850 | . . . . . 233 77 622 157 150 529 12 369 516 9 176 Legs 573 | . . . . . 1 . 369 111 . . . . . . 92 Wheels 780 | 34 160 170 174 107 135 . . . . . . . . . . Hover 14 | . . . . 1 . . 13 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 123 120 250 190 160 160 160 160 160 160 160 160 Average Speed 185 | 89 127 135 143 140 218 250 231 172 160 160 160 188 160 160 204 Slowest Speed 780 | 100 135 145 150 780 490 250 540 190 160 160 160 240 240 160 490 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 29 | 3 29 15 46 10 51 3 27 96 4 82 7 13 82 3 7 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . 1 . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . . 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . . . . . 1 . . 4 . . Spaces Dug 2 | . . . . . . . . . 2 . . . . . . Terrain Destroyed 344 | . . . . . 9 . 56 . 2 . . 29 120 19 109 Melee . | . . . . . . . . . . . . . . . . Projectile 34 | . . . . . 9 . 14 . 2 . . . . . 9 AOE 310 | . . . . . . . 42 . . . . 29 120 19 100 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Total 5090 | 46 206 184 198 149 459 87 1280 304 161 547 13 475 540 9 432 Wait 123 | . 4 . . 6 . . 22 . . 2 . 64 1 . 24 Move 4204 | 34 159 169 173 107 368 76 1004 267 149 528 11 368 515 8 268 Hop . | . . . . . . . . . . . . . . . . Pick Up 136 | 1 25 5 7 6 13 2 34 12 2 2 . 8 1 . 18 Fast Attach 54 | 6 4 . 2 6 10 . 11 1 . . . . . . 14 Attach 79 | . . 2 . . 4 2 24 6 . 5 . 4 2 . 30 Detach 2 | . . . . . . . . . . 1 . . . . 1 Swap 36 | . 2 2 . 1 2 1 15 4 . 2 . 1 3 . 3 Drop 98 | . 5 6 8 10 15 . 27 11 2 . . 2 . . 12 Fire 332 | 5 7 . 7 12 40 5 132 3 8 7 2 27 18 1 58 Melee 4 | . . . . . . . . . . . . . . . 4 Ram 4 | . . . 1 1 2 . . . . . . . . . . Kick 9 | . . . . . . . 9 . . . . . . . . Crush 7 | . . . . . 3 1 2 . . . . 1 . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x2 507 | -9/Materials | Discovered new exit (range 7) 557 | -9/Materials | Entered Mines 604 | -9/Mines | Met a Derelict shopkeep closing up shop 762 | -9/Mines | Discovered new exit (range 13) 792 | -9/Mines | Discovered new exit (range 7) 837 | -9/Mines | Entered Materials 837 | -8/Materials | Accompanied by 2 allies 837 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 976 | -8/Materials | Discovered new exit (range 10) 1043 | -8/Materials | Entered Storage 1043 | -8/Storage | Accompanied by 2 allies 1937 | -8/Storage | Discovered new exit (range 12) 2001 | -8/Storage | Identified exit to Factory 2004 | -8/Storage | Entered Factory 2004 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2101 | -7/Factory | Discovered new exit (range 5) 2218 | -7/Factory | Entered another Factory area 2218 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2259 | -6/Factory | Build established: Gunner 4167 | -6/Factory | Fabricated B-48 Gladiator? 4621 | -6/Factory | Lost 4 parts (1n1u2w) 4720 | -6/Factory | Lost 3 parts (2p1n) 4858 | -6/Factory | Core integrity fell below 50% 4918 | -6/Factory | System corruption reached 10% 4984 | -6/Factory | Lost 8 parts (1p3n1u3w) 5100 | -6/Factory | Sucked down chute 5100 | -6/Factory | Entered Waste 5101 | -6/Waste | Met a frightened Derelict 5101 | -6/Waste | Joined by Warlord forces that had cleared the area 5165 | -6/Waste | Found Damper Plating 5288 | -6/Waste | Build established: Scavenger-Gunner 5578 | -6/Waste | Discovered new exit (range 10) 5596 | -6/Waste | Entered Factory 5596 | -6/Factory | Accompanied by 16 allies 5831 | -6/Factory | Discovered new exit (range 4) 5854 | -6/Factory | Entered Lower Caves 5854 | -6/Lower Caves | Accompanied by 16 allies 5862 | -6/Lower Caves | Encountered a Warlord checkpoint 5973 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6068 | -6/Lower Caves | Crushed by falling debris 6099 | -6/Lower Caves | Lost 3 parts (3u) 6179 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6286 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6358 | -6/Lower Caves | Build established: Scavenger-Tank 6702 | -6/Lower Caves | Discovered new exit (range 16) 6731 | -6/Lower Caves | Entered another Lower Caves area 6731 | -6/Lower Caves | Accompanied by 7 allies 6732 | -6/Lower Caves | Discovered new exit (range 12) 6756 | -6/Lower Caves | Entered Factory 6756 | -5/Factory | Accompanied by 4 allies 6756 | -5/Factory | Evolved 2 slots: Utility x2 6920 | -5/Factory | Repaired Hvy. Treads 6976 | -5/Factory | Repaired Hvy. Treads 7091 | -5/Factory | Identified exit to Upper Caves 7091 | -5/Factory | Identified exit to Extension 7214 | -5/Factory | Build established: Hacker-Tank 7616 | -5/Factory | Entered Upper Caves 7658 | -5/Upper Caves | Learned Factory stockpile data 7722 | -5/Upper Caves | Learned location of Armory (-4) 7733 | -5/Upper Caves | Learned Factory security intel 7939 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7976 | -5/Upper Caves | Destroyed 9 combat bots 8102 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8290 | -5/Upper Caves | Build established: Scavenger-Gunner 8463 | -5/Upper Caves | Discovered new exit (range 12) 8504 | -5/Upper Caves | Entered another Upper Caves area 8504 | -5/Upper Caves | Discovered new exit (range 8) 8521 | -5/Upper Caves | Entered Factory 8521 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8700 | -4/Factory | Lost 3 parts (1p1u1w) 8904 | -4/Factory | Core integrity fell below 50% 8938 | -4/Factory | Lost 4 parts (1n1u2w) 8978 | -4/Factory | Found Prototype Device 8978 | -4/Factory | Identified Active Sensor Suite 9088 | -4/Factory | System corruption reached 10% 9145 | -4/Factory | Lost 5 parts (3p2w) 9283 | -4/Factory | Lost 3 parts (1u2w) 9359 | -4/Factory | Core integrity fell below 20% 9370 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09350_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09351_ Lgt. Antimatter Reactor destroyed. 09352_ Dispersion Rifle destroyed. 09352_ Critical hit (Burn: +50). 09353_ Plasma Rifle melted. 09353_ Adv. Heat Sink melted. 09353_ G-67 Veteran destroyed. 09354_ K-01 Serf collects debris. 09355_ Flexi-carbon Leg destroyed. 09357_ System corrupted: FCS attempts to trigger Dispersion Rifle. 09357_ System corrupted: Dispersion Rifle misfires. 09358_ Critical hit (Burn: +50). 09358_ Flexi-carbon Leg destroyed. 09364_ Cld. Plasma Cannon destroyed. 09365_ Lance follow-up attack on P-70 Sage. 09367_ Critical hit (Burn: +37). 09367_ Destroyed Tesla Rifle. 09367_ Lance follow-up attack on P-70 Sage. 09369_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#############+##???????? | | ????????????????###+####### ??????? | | ????????????????# g % !|# ??????? | | ????????????????# g [@#% ???????? | | ??????????????### g =p % """"???????????? | | ????????? u/ # % """"???????????? | | ????????## ###### !# %% """"???????????? | | ???#######+#"####= " "k# """"???????????? | | ???# # " "|# ??????? | | ???# """ # " " #% """""" ????????? | | ???# """ # " " # """""??????????? | | ???# """ + = " "p# """????????????? | | ???# # " " # """ "??????????? | | ???# # " " # ??????????? | | ???# """""" # " " + % % % ??????????? | | ???# """""" # " " # % ??????????? | | ???# """""" # # ?????????? | | ???# """""" # # % ####+#?????????? | | ???# ########### ##?????????????? | | ???# #????????#*%%* #?????????????? | | #########+#+##############% =% #???????[?????? | | = % %[ ! ! =% !%% # ????????????? | | = % % !!=[!!*% = #?????????????? | | % % ! !!![= #?????????????? | | ^%% ! ! %* #?????????????? | | ^!% #?????????????? | | ##########+########## #?????????????? | | #??????? ????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 49 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 EM Shielding 3 Armor Coverage 150 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 10 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Imp. Field Recycling Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy Leap Before You Look Let's See Who's Tougher Release The Drones! The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed BurstGrapheneSteel Manual? 0 Play Time 01:50:13 Cumulative 25.0 hours Start 2022.11.06 @ 21:27:31 End 2022.11.10 @ 12:46:38 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 17 Adventurer 4 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 36 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c2d16c4-607d-42a0-8351-5475b48a7252