Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.21 @ 20:06:39 // Winter2019/RPGLIKE Player: Terminus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (1325) 6625 Value Destroyed (80313) 80313 Prototype IDs (116) 2320 Alien Tech Used (10) 2000 Bonus (109409) 109409 TOTAL SCORE: 212967 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 59335 Follower Combat Kills 4803 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -7429 Cogmind --------- Core Integrity 723/800 Matter 260/300 Energy 1512/1520 System Corruption 0% Temperature Cool (8) Movement Hovering (48) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Coolant Network Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Quantum Capacitor Experimental Weapon Cycler Experimental Phase Shifter Zionite Shade Armor SHELL Armor 7V-RTL's Ultimate Field > --- WEAPON (4) ------- EMDS Null Cannon Tesla Bomb Launcher > --- INVENTORY (10) --- Experimental Power Amplifier Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Matter Compressor (500) Matter Drive Helical Railgun Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Desublimator Coolant Network Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Quantum Capacitor Experimental Weapon Cycler Experimental Phase Shifter Zionite Shade Armor SHELL Armor > --- WEAPON ----------- EMDS Null Cannon Tesla Bomb Launcher > --- INVENTORY -------- Experimental Power Amplifier Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor High-powered Transdimensional Reconstructor Matter Drive Helical Railgun Sigix Corpse [Rating: 252] Favorites ----------- Power Mini Fusion Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Combat Linear Gravjet Leg Aluminum Leg Hover Unit Combat Linear Gravjet Utility Experimental Targeting Computer Device Advanced Particle Charger Storage Experimental Energy Well Processor Experimental Targeting Computer Hackware Hacking Suite Protection SHELL Armor Artifact Matter Drive Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EMDS Ballistic Gun Helical Railgun Launcher Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 22 | 4 1 1 . 2 3 . . 2 . 1 . . 1 . . 1 . . . 1 . . 1 . . . . . . . . 1 . 1 . 1 1 . . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | 2 1 1 . . 2 . . . . 1 . . 1 . . 1 . . . 1 . . 1 . . . . . . . . 1 . 1 . 1 . . . Weapon 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 340 | 12 13 7 . 3 20 10 . 4 . . . 1 9 2 3 2 1 8 . 12 2 13 2 17 . 20 11 . 4 . 2 19 4 13 16 9 16 54 31 Power 27 | 1 . . . 1 . 2 . 1 . . . . . . . . 1 . . 2 . 1 . . . . 1 . . . . 2 . . 2 . 3 7 3 Engine 5 | 1 . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 . 3 7 3 Propulsion 23 | 4 . 1 . . 1 3 . 1 . . . . 2 . 2 . . . . . . . . . . . . . 2 . . . . 2 . . . 2 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | 1 . 1 . . 1 3 . 1 . . . . 2 . 2 . . . . . . . . . . . . . 2 . . . . 2 . . . 2 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | . 5 2 . 1 4 1 . 2 . . . 1 3 2 1 2 . 6 . 5 1 4 2 12 . 15 4 . 2 . 2 8 1 8 7 6 11 34 15 Device 85 | . 1 1 . 1 2 . . . . . . 1 2 1 1 1 . . . 4 1 4 1 6 . 7 2 . 2 . 2 5 1 4 5 4 6 8 12 Storage 24 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 4 . 1 1 . . . . . . . 2 1 1 11 1 Processor 18 | . . . . . 1 . . 2 . . . . . . . . . 4 . . . . . . . 3 . . . . . . . . . . 2 4 2 Hackware 6 | . 2 . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Protection 33 | . 2 1 . . 1 . . . . . . . . . . . . . . 1 . . 1 2 . 4 1 . . . . 3 . 4 . . 2 11 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 123 | 7 8 4 . 1 15 4 . . . . . . 4 . . . . 2 . 5 1 8 . 5 . 5 6 . . . . 9 3 3 7 3 2 11 10 Energy Gun 43 | 5 4 1 . 1 14 . . . . . . . . . . . . 1 . 3 . 6 . 2 . . 1 . . . . 1 . 2 2 . . . . Energy Cannon 26 | . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 . . . . 5 1 1 4 . . 4 4 Ballistic Gun 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | 1 2 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 1 2 2 Special Weapon 14 | 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . 3 2 . . . . . . . 1 . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 3 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 . . . . . . . 1 . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . . 3 2 . . . . . . 1 1 . . . 1 . 4 . 2 . 6 . 4 1 . . . . 4 1 3 6 . 4 5 7 Parts Lost 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 86 90 90 89 90 95 100 95 100 94 94 98 94 100 99 100 100 99 100 99 99 93 96 93 100 89 94 95 90 90 90 90 91 90 90 88 81 79 79 Engine 2 | . 11 10 10 8 7 6 6 5 11 11 11 11 10 10 10 10 9 5 5 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 5 5 8 9 9 9 9 9 9 5 4 4 4 4 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 7 8 8 8 8 10 11 10 Hover 16 | . 11 14 20 16 14 16 20 20 23 22 22 22 21 21 20 20 20 20 20 19 19 19 18 18 18 18 18 18 18 18 18 17 17 16 16 16 15 15 14 Device 19 | . 9 10 10 14 14 13 13 11 11 11 11 14 15 15 15 19 20 16 15 17 23 26 27 24 27 23 23 22 26 27 27 26 26 27 28 27 21 19 18 Storage 4 | . . . . . . . . . . . . . . 5 5 5 5 5 5 4 4 4 4 5 9 5 7 9 9 9 9 8 8 8 11 10 4 3 2 Processor 10 | . . . . . 4 6 6 10 11 11 11 11 10 10 10 10 10 17 20 19 14 14 13 13 13 13 18 18 13 13 13 13 13 12 12 12 11 11 11 Hackware 4 | . . 20 20 16 14 19 20 18 17 16 16 16 15 15 15 15 15 10 10 7 4 1 . . . . . . . . . . . . . . . . . Protection 4 | . 18 9 10 8 7 6 6 1 . . . . . . . . . . . . 4 . 1 4 4 3 4 4 . . . 3 4 3 . . 5 6 7 Energy Gun 7 | . 11 9 10 16 22 20 20 18 17 16 16 16 15 15 15 15 15 15 15 14 14 9 13 12 13 7 3 4 4 4 4 2 . . . . . . . Energy Cannon 4 | . 4 9 10 8 1 . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 5 8 8 7 8 7 6 6 Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 3 2 3 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 6 15 14 12 22 31 29 29 31 31 31 31 35 40 40 41 43 43 43 39 52 57 61 67 67 63 95 71 68 67 67 67 104 104 106 106 109 168 168 163 Greatest Support 168 | 22 22 44 44 44 44 57 39 57 52 52 52 52 76 88 68 68 68 68 68 68 100 68 68 68 68 78 78 110 108 108 108 124 108 138 138 148 158 168 168 Greatest Overweight (x) 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 1 2 2 2 2 3 3 4 4 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 10 10 10 10 Average Capacity 6 | 1 1 2 2 2 2 3 3 4 4 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 9 10 10 10 Most Carried 10 | 1 2 2 2 2 3 3 4 4 5 5 5 5 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 10 10 10 10 Average Carried 6 | . 1 2 2 1 2 3 3 4 4 5 5 4 5 6 6 5 5 5 6 7 7 6 6 6 7 6 6 7 7 7 7 6 7 7 7 8 9 9 9 Final Capacity 10 | 1 2 2 2 2 3 3 4 4 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 10 10 10 10 Final Carried 10 | 1 2 2 2 2 3 3 4 4 5 5 5 4 6 6 6 5 5 6 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 10 10 9 9 Class Distribution -------------------- 52% | Messiah-Mutant 15% | Mutant 8% | Messiah-Gunner 7% | Hacker-Gunner 5% | Hacker-Mutant 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Messiah-Gunner | -6/Zion Messiah-Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Sprinter | -5/Waste Messiah-Mutant | -5/Factory Messiah-Gunner | -5/Extension Messiah-Mutant | -5/Cetus Messiah-Mutant | -5/Archives Messiah-Mutant | -5/Hub_04(d) Messiah-Mutant | -4/Factory Messiah-Sprinter | -4/Waste Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -3/Research Messiah-Mutant | -3/Quarantine Messiah-Mutant | -2/Research Messiah-Mutant | -2/Testing Messiah-Mutant | -2/Section 7 Messiah-Mutant | -1/Access Messiah-Mutant | -1/Command Messiah-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 17272 | 350 326 158 14 55 215 70 30 40 . . . 10 95 20 . 50 10 78 2 120 . 356 20 170 . 313 560 . 277 40 20 1050 390 716 658 1962 1173 5819 2105 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 70773 | 276 913 308 . 197 2257 208 726 596 359 74 . 146 500 . 31 . . . 212 1000 . 1279 652 336 . 1021 1238 . 984 126 116 2538 944 2798 1586 6060 8163 31471 3658 Parts 2637 | 13 48 11 . 13 100 16 8 27 23 2 . 10 32 . 4 . . . 8 46 . 76 23 26 . 61 26 . 18 1 6 89 19 126 83 183 292 1066 181 Haulers Intercepted 30 | . 2 . . . 6 1 . 3 1 . . . . . . . . . . 3 . 1 . . . 1 1 . 2 . . 5 . 2 1 . 1 . . Recyclers Shooed 16 | . 1 . . 1 2 . . . . . . . 1 . . . . . . 1 . 2 1 . . . 1 . . . . 2 . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . 22 . . 16 . . . 6 3 . 7 . . . . . . . . . . . 6 . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 1077 | 10 15 7 . 3 35 1 3 10 13 2 . 8 8 . . 1 . . 5 6 . 24 11 . . 8 15 . 13 1 2 17 16 36 30 106 105 519 47 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . Guns 126 | 9 5 . . 1 25 1 2 9 13 2 . 8 8 . . 1 . . 4 6 . 14 9 . . 4 . . . . 2 2 . . . . . 1 . Cannons 261 | . 4 2 . 2 6 . . . . . . . . . . . . . . . . . . . . 1 10 . 8 . . 8 9 22 25 34 21 100 9 AOE 216 | 1 6 5 . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 10 28 159 1 Classes Destroyed 30 | 3 7 . . . 3 . 1 . . 1 . . 1 . . 1 . . 1 . . 1 . . . 1 . . . . . 1 . . 2 4 1 2 . Worker 43 | . 1 . . . 4 . . . . . . . . . . . . . . 1 . 3 . . . 1 1 . 1 . . 3 . 3 . . 12 13 . Builder 20 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . 1 . 3 1 . . 2 . . . . . 3 . 1 . . 5 . . Tunneler 6 | 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler 30 | . 2 . . . 6 1 . 3 1 . . . . . . . . . . 3 . 1 . . . 1 1 . 2 . . 5 . 2 1 . 1 . . Recycler 31 | 1 4 1 . 1 3 . . . . . . . . . . . . . . 3 . . . . . 1 3 . . . . 1 . 1 . 1 5 6 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . Operator 18 | . 2 . . . . 1 . . 1 . . . . . 1 . . . . 2 . . 1 . . 1 1 . . . . 3 1 1 1 1 . 1 . Watcher 70 | . 3 . . . 5 5 . . . . . . 2 . 1 . . . . 2 . 3 1 . . 3 1 . 2 . . 7 2 10 2 4 6 11 . Swarmer 109 | . 6 5 . 3 7 . . 1 . . . 3 . . . . . . . 3 . 5 . . . . 9 . 4 . . . 5 4 5 8 . 41 . Saboteur 47 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 6 5 34 . Grunt 354 | . 9 2 . . 17 . . 7 12 . . 4 5 . . . . . 3 2 . 5 4 . . . . . 6 . . 7 5 13 6 35 48 164 . Brawler 51 | . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . 1 . . . . 2 . 4 8 32 . Duelist 65 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . 9 9 42 . Protector 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 20 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 61 | . . . . . 9 . . 2 1 . . 1 1 . . . . . . 1 . 5 4 . . 3 2 . 2 1 . 5 . 6 3 7 1 7 . Demolisher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Specialist 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Hunter 96 | . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . 4 . . . . . 3 2 2 6 11 64 . Programmer 112 | . . . . . . . . . . . . . 1 . . . . . . . . 5 2 . . 1 . . . . 2 3 . 9 13 7 14 55 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Compactor 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 31 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Striker 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 14 . Executioner 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 13 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 11 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 89 | 4 5 5 . 3 7 2 2 4 7 3 . 3 4 . 1 1 . . 4 5 . 7 5 . . 5 9 . 5 1 2 9 6 6 7 20 26 89 10 Combat Bots Only 87 | 4 4 4 . 3 6 1 2 3 6 3 . 3 4 . . 1 . . 3 3 . 7 5 . . 1 6 . 4 1 2 7 5 6 7 16 21 87 10 Max Kills in Single Turn 8 | 1 3 2 . 1 1 1 1 2 2 1 . 1 2 . 1 1 . . 1 1 . 1 1 1 . 4 2 . 2 1 1 3 2 4 2 4 4 8 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | 1 3 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 4 4 8 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 7 A7 (-5/Cetus) 7V-RTL (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 19199 | 864 310 177 120 60 1182 77 . 160 693 . . 320 274 44 . 142 37 . 114 643 . 1967 358 162 . 298 142 . 235 23 55 222 47 491 854 1760 666 5432 1270 Core 12966 | 720 204 112 100 44 840 51 . 134 551 . . 269 219 34 . 112 30 . 94 497 . 1507 276 97 . 164 105 . 187 18 43 174 32 330 659 1345 367 2874 777 Absorbed by Shields 24127 | . . . . . . . . . . . . . . . . . . . . . . . 58 31 . . . . . . . 251 149 299 421 3420 2201 13085 4212 Redirected to Core 11153 | 516 184 96 48 44 688 51 . 83 486 . . 178 199 34 . 112 22 . 71 442 . 1316 256 97 . 160 68 . 171 18 43 134 32 273 589 1140 335 2557 710 Core Remaining (%) 81 | 9 . . . 54 100 . . . . . . 100 . . . . . . 100 . . . . . . 100 . . . . 100 . 99 . . 61 . . 90 Volleys Fired 2585 | 68 90 39 . 12 133 20 11 30 32 2 . 19 23 4 3 4 2 . 10 32 8 92 30 33 . 55 32 . 26 5 17 65 42 122 119 256 163 716 270 Largest 4 | 2 2 2 . 3 4 3 3 3 3 3 . 3 3 3 3 3 3 . 3 3 3 3 3 3 . 3 1 . 1 1 1 1 1 1 1 1 1 2 2 Hottest 244 | 100 110 110 . 155 244 183 183 183 183 183 . 183 183 183 183 183 183 . 183 183 181 195 72 72 . 72 70 . 70 70 24 72 113 113 130 130 130 130 130 Shots Fired 3640 | 111 163 73 1 36 405 60 33 90 96 6 . 57 66 12 9 12 6 . 30 96 23 176 90 45 . 79 32 . 25 5 16 65 42 121 118 256 163 728 294 Gun 1634 | 86 128 33 1 24 352 60 33 90 96 6 . 57 65 12 9 12 6 . 30 96 23 142 90 37 . 43 2 . . 3 16 9 . . . . . 24 49 Cannon 1569 | . 31 36 . 12 50 . . . . . . . . . . . . . . . . . . . . . 30 . 25 2 . 56 42 120 115 248 105 491 206 Launcher 318 | 3 4 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 56 200 39 Special 119 | 22 . . . . . . . . . . . . 1 . . . . . . . . 34 . 8 . 36 . . . . . . . . 3 . 2 13 . Kinetic 125 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 49 Thermal 2069 | 68 107 69 1 24 338 60 33 90 96 6 . 57 65 12 9 12 6 . 30 96 16 126 90 26 . 58 2 . . 3 16 9 7 61 76 75 45 178 102 Explosive 11 | 3 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1356 | 40 . . . 12 67 . . . . . . . . . . . . . . . . . . 19 . . 30 . 25 2 . 56 35 60 42 181 118 526 143 Phasic 23 | . . . . . . . . . . . . . . . . . . . . . 7 16 . . . . . . . . . . . . . . . . . Robot Hit Streak 50 | 6 13 14 7 4 18 9 5 11 33 5 . 15 14 21 4 14 20 . 6 16 . 39 40 22 . 34 16 . 19 6 13 21 22 23 34 36 18 50 23 Robot Miss Streak 8 | 3 5 3 . 3 8 3 1 2 3 1 . 4 4 . 2 . . . 2 3 . 2 3 3 . 2 1 . 1 . 1 1 1 2 1 2 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 Secondary Targets 20 | 1 . . . . . . 1 2 2 . . 2 1 . . . . . . 5 . 2 3 . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | 1 . . . . . . 1 1 1 . . 1 1 . . . . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . Capacitor 1436 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 5 16 65 42 120 115 246 105 491 206 Shots Hit Robots 2541 | 49 77 46 1 15 230 29 25 67 73 4 . 39 42 12 4 10 6 . 20 73 . 129 69 40 . 58 28 . 17 2 15 57 26 80 70 198 123 585 222 Core Hits 1845 | 24 41 30 . 8 88 15 5 22 31 3 . 15 18 2 3 4 1 . 11 28 . 39 27 12 . 28 18 . 11 . 6 35 10 45 36 109 166 831 123 Critical Hits 340 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 6 . 6 1 . 17 6 18 19 61 20 134 48 Critical Kills 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 . . 6 3 9 5 16 9 42 5 Critical Parts Destroyed 184 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . 5 . . 5 3 7 9 39 10 77 24 Melee Attacks 109 | . . . . . . 12 . 2 10 8 . . 10 . . 7 . . 12 15 . 11 . 6 . . 4 . . . . 9 . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . 12 . 2 10 8 . . 10 . . 7 . . 12 7 . . . . . . . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . . . . . . . . . . 8 . 11 . 6 . . . . . . . 9 . . . 3 . . . Sneak Attacks 10 | . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . 6 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 191854 | 663 1478 1277 1 243 3990 691 560 1340 1460 80 . 728 1210 288 96 250 150 . 848 2002 . 3420 2141 1127 . 1883 2515 . 2290 121 553 4215 2380 7014 6841 18471 20158 89287 12083 Guns 22620 | 560 690 252 1 138 3327 660 560 1340 1460 80 . 728 1102 288 96 250 150 . 500 1650 . 3093 2141 332 . 954 63 . . . 553 145 . . . . . 697 810 Cannons 99602 | . 382 538 . 105 439 . . . . . . . . . . . . . . . . . . . . . 2397 . 2290 121 . 3791 2321 6740 6803 16568 8626 39617 8864 Explosions 67278 | 103 406 487 . . 224 . . . . . . . . . . . . . 222 . . . . . . 721 55 . . . . 191 59 274 . 1813 11508 48806 2409 Melee 1787 | . . . . . . 31 . . . . . . 108 . . . . . 126 352 . 327 . 665 . . . . . . . 88 . . . 90 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1779 | . 272 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 697 810 Thermal 77675 | 241 800 790 1 167 3078 660 560 1340 1460 80 . 728 1102 288 96 250 150 . 500 1650 . 2683 2141 347 . 1162 118 . . . 553 336 59 2115 4581 6846 5783 30726 6284 Explosive 2203 | 67 406 487 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 464 484 295 . Electromagnetic 108000 | 355 . . . 76 912 . . . . . . . . . . . . . 222 . . . . 115 . 721 2397 . 2290 121 . 3791 2321 4899 2260 11071 13891 57569 4989 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 415 | . . . . . . 31 . . . . . . 108 . . . . . 126 150 . . . . . . . . . . . . . . . . . . . Piercing 1372 | . . . . . . . . . . . . . . . . . . . . 202 . 327 . 665 . . . . . . . 88 . . . 90 . . . Phasic 410 | . . . . . . . . . . . . . . . . . . . . . . 410 . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 8 8 8 8 . . . . . . . . 2 2 2 2 2 4 . . 7 7 2 2 1 4 . 7 7 2 2 1 1 3 6 6 . . . Average Corruption 3 | . 5 8 8 8 . . . . . . . . 1 2 2 2 1 4 . . 7 4 1 1 1 2 . 7 5 2 1 1 1 3 3 6 . . . Corruption Purged 24 | . . . . . . . . . . . . . . . . . 2 . . . . 12 2 1 . . . . 5 . 2 . . . . . . . . Effects 179 | . 3 36 4 13 . . . . . . . . 2 3 4 2 1 2 . . 8 26 3 5 . 4 . 1 11 1 1 . 2 19 23 5 . . . Message Errors 44 | . 2 5 . 4 . . . . . . . . 1 1 2 2 . 1 . . . 6 . 1 . 1 . 1 3 . . . . 7 7 . . . . Matter Fused 30 | . . 9 1 2 . . . . . . . . . . . . . . . . 2 5 . . . 1 . . 1 . . . . 4 4 1 . . . Heat Flow Errors 18 | . . 5 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . 3 3 . . . . Energy Discharges 27 | . . 5 . 1 . . . . . . . . . . 2 . 1 1 . . . 5 1 3 . 1 . . 1 . . . 1 2 2 1 . . . Data Loss (minor) 24 | . . 6 1 3 . . . . . . . . . 1 . . . . . . . 4 . 1 . . . . . . . . 1 2 4 1 . . . Data Loss (major) 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misfires 3 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Targeting Errors 23 | . . 4 . . . . . . . . . . . . . . . . . . 5 5 2 . . 1 . . 2 . . . . . 2 2 . . . Weapon Failures 8 | . 1 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 . . 1 1 . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Overflow Damage 11632 | . 31 43 . . 15 . . . . . . . 68 . . . . . . 110 . 104 . 133 . . 279 . 144 . . 178 235 658 846 874 1509 6233 172 Projectiles 9406 | . 11 6 . . 15 . . . . . . . . . . . . . . . . . . . . . 279 . 144 . . 99 221 656 846 807 1196 4954 172 Explosions 1811 | . 20 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 14 2 . 67 313 1279 . Melee 415 | . . . . . . . . . . . . . 68 . . . . . . 110 . 104 . 133 . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1498 | 51 21 19 . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . 36 173 1138 50 Shots 69 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 8 52 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | 168 48 264 152 224 87 . . 5 21 . . 21 . 50 . . . . . 40 . . . . . . . . 194 124 . 5 148 273 311 125 . . . Average Temperature 51 | 41 19 114 86 58 15 . . 5 8 . . 10 . 50 . . . . . 17 . . . . . . . . 84 83 . 5 58 64 86 42 . . . Received Heat Transfer 2629 | 240 141 45 . . 477 . . 48 330 . . 72 99 . . 18 12 . 27 108 . 243 65 27 . 24 9 . 18 9 . 42 6 45 39 101 66 246 72 Effects 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 498 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 5 . 9 1 . 13 10 15 7 65 63 270 37 Combat Hostiles 452 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 1 . 6 7 11 5 61 56 258 37 Parts Fried 1092 | . . . . . 3 . . . . . . . . . . . . . 2 . . . 1 . . 6 23 . 23 3 . 55 25 56 25 131 119 542 78 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 2 . 1 1 . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . Combat Hostiles 8 | . . . . . 2 . 1 1 . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . Parts Melted 96 | . 4 . . . 11 1 1 10 8 . . 2 5 . . . . . 3 5 . 12 15 1 . 2 . . . . 2 . . 3 1 . 3 7 . Heat Transferred 62910 | 525 1894 1887 9 407 6401 1221 1036 2479 2701 148 . 1221 1665 444 148 370 222 . 740 2442 . 3799 3450 528 . 1863 150 . . . 750 350 50 1234 1744 2977 2611 15240 2204 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 63 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . 3 11 41 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 15574 | 20 372 288 . 90 593 409 144 314 . . . . 812 348 517 . . . . 1008 342 854 1262 1153 621 1116 1146 431 691 . . 782 870 1691 1863 4008 5692 15574 . Average Influence 2550 | 1 216 161 . 15 309 264 105 186 . . . . 433 331 165 . . . . 418 323 446 855 837 510 820 789 410 465 . . 396 566 972 1491 2447 3825 9985 . Maximum Alert Level 5 | . 1 1 . . 2 2 . 1 . . . . 3 1 2 . . . . 3 1 3 4 4 2 4 4 2 2 . . 3 3 5 5 5 5 5 . Low Security (%) 24 | 100 36 65 . 100 20 11 100 52 . . . . . . 83 . . . . 39 . . . . . . . . . . . . . . . . . . . Level 1 19 | . 63 34 . . 51 87 . 47 . . . . 47 100 2 . . . . 20 100 41 4 . . 16 . . 28 . . 64 29 1 . . . . . Level 2 12 | . . . . . 27 1 . . . . . . 35 . 14 . . . . 15 . 50 29 4 100 8 39 100 71 . . 33 56 32 . . . . . Level 3 7 | . . . . . . . . . . . . . 16 . . . . . . 24 . 7 40 82 . 67 55 . . . . 2 13 26 . . . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . 24 13 . 7 4 . . . . . . 35 76 16 . . . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 14 31 12 . High Security 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 17 68 68 87 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 171 | . 2 . . . 2 3 . 5 . . . . 4 . 1 . . . . 4 . 5 . . . . . . 2 . . 4 1 10 9 45 36 38 . Investigation 13 | . 1 . . . 2 2 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . 1 2 . . . . Extermination 12 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . 3 3 . 1 . . Reinforcement 23 | . 1 . . . . 1 . 4 . . . . 1 . 1 . . . . 2 . 1 . . . . . . 1 . . 1 . . . 3 5 2 . Assault 105 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 3 4 33 25 36 . Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 3 . . Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 . . Construction Impeded 7 | . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Haulers Reinforced 7 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 32 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 1 1 . 1 3 . 2 . . 1 1 4 2 4 . 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1479 | 13 28 10 6 3 52 12 6 14 17 1 . 12 17 4 3 9 3 . 7 31 5 50 26 5 . 17 11 6 10 1 2 27 13 51 33 165 136 609 64 Peak Tracking Total 87 | 4 5 5 9 3 5 3 5 3 8 1 . 5 5 3 2 9 3 . 4 5 5 8 6 5 . 5 4 6 4 1 2 4 5 6 6 25 14 87 6 Tactical Retreats 73 | 2 . . . . 5 . . . 2 . . 1 1 . . . . . 2 . . 7 1 . . 1 1 . 1 . . 2 1 3 1 9 2 30 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 39 | . 4 . . . . 1 . 1 . . . . 1 . . . . . 2 2 . 3 1 . . . 2 . 3 . . . 2 2 . 1 9 5 . Indirectly 10 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 8 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 6 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 133 | . 7 . 1 2 4 . . 2 . . . . 3 . . 2 . . 1 9 . 4 1 . . 15 1 . . . . 2 3 7 8 22 4 15 20 Max in Single Turn 13 | . 1 . . 1 1 . . . . . . . 1 . . . . . 1 1 . 1 1 . . 13 1 . . . . 1 1 1 1 2 1 2 7 Garrison Access 10 | . . . . . 1 3 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 61 | . 5 1 . . 11 7 . 6 . . 4 . 7 . 3 . . . . 2 . 1 . . . . 1 . 3 . . 1 2 2 2 1 . . 2 Terminals 26 | . 4 1 . . 9 3 . 3 . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 1 . 2 . . . . 1 . 2 . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Garrison Access 15 | . . . . . 1 3 . 1 . . . . 1 . . . . . . 2 . . . . . . . . 1 . . 1 1 2 1 1 . . . Total Hacks 211 | . 14 3 . . 33 18 . 16 . . 28 . 29 . 18 . . . . 3 . 4 . . . . 4 . 13 . . 1 3 7 4 2 . . 11 Successful 151 | . 8 3 . . 26 13 . 11 . . 28 . 19 . 15 . . . . 2 . 3 . . . . 4 . 5 . . 1 2 . . . . . 11 Failed 59 | . 6 . . . 7 4 . 5 . . . . 10 . 3 . . . . 1 . 1 . . . . . . 8 . . . 1 7 4 2 . . . Catastrophic 12 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . 1 2 3 1 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 389 | . 14 3 . . 29 9 . 10 . . . . 23 . 9 . . . 1 32 . 28 37 7 . 9 14 . 8 . . 41 35 32 26 17 3 2 . Terminals 98 | . 13 3 . . 29 9 . 11 . . . . 21 . 12 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 34 | . . . . . . 6 . 4 . . . . 6 . 6 . . . . . . . . . . . 4 . 6 . . . . . 2 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . Garrison Access 28 | . . . . . 2 3 . 1 . . . . 2 . . . . . . 3 . . . . . . . . 4 . . 1 1 7 2 2 . . . Terminal Hacks 83 | . 4 2 . . 15 3 . 4 . . 28 . 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . 11 Record 19 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Part Schematic 14 | . . . . . . 2 . 1 . . 8 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 4 | . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . 2 1 . . 5 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 2 1 . . 5 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 20 | . . . . . . 4 . 4 . . . . 3 . 5 . . . . . . . . . . . 2 . 2 . . . . . . . . . . Load Schematic 8 | . . . . . . 1 . 2 . . . . 1 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . . Build 12 | . . . . . . 3 . 2 . . . . 2 . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . Insert Component 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Analyze 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 3 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . Seal Access 10 | . . . . . 1 3 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . Unauthorized Hacks 61 | . 9 2 . . 16 6 . 4 . . . . 15 . 4 . . . . . . . . . . . 4 . 1 . . . . . . . . . . Terminals 21 | . 3 1 . . 8 1 . 2 . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 7 | . . . . . 2 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 3 1 . . 6 . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 2 . . . . . . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Prioritize 4 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Siphon 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 1 . . 7 4 . 5 . . . . 6 . 3 . . . . 1 . . . . . . . . 3 . . . 1 2 2 1 . . . Full Trace Events 7 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . 6 . . . . . . . . . . 4 4 . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 219 | . . . . . 1 2 . 1 . . 8 . 2 . 1 . . . . 15 . 10 9 . . . 12 . 1 . . 75 42 13 27 . . . . Parts Built 15 | . . . . . . 3 . 3 . . . . 2 . 4 . . . . . . . . . . . 1 . 2 . . . . . . . . . . Matter 2907 | . . . . . . 567 . 398 . . . . 476 . 870 . . . . . . . . . . . 318 . 278 . . . . . . . . . . Time 981 | . . . . . . 201 . 103 . . . . 84 . 285 . . . . . . . . . . . 169 . 139 . . . . . . . . . . Total Part Build Rating 84 | . . . . . . 12 . 10 . . . . 12 . 26 . . . . . . . . . . . 6 . 18 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 12 | . . . . . . . . . . . . . . . . 2 . . . . . . 7 2 . . . . . . . . . . . . . . 1 Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Total Allies 155 | . . 5 . 1 1 1 20 2 . . . 1 2 18 . 2 . 4 . 2 . 4 21 7 3 . . . . . . . . 6 . 8 4 42 1 Largest Group 28 | . . 5 5 1 1 1 20 7 1 . . 1 3 18 6 3 1 4 4 2 . 3 15 19 13 8 2 1 . . . . . 3 1 8 3 28 1 Highest-Rated Group 1127 | . . 89 89 31 26 26 520 153 21 . . 94 114 668 180 100 50 149 149 170 . 84 707 1127 1011 608 188 78 . . . . . 342 114 113 268 398 94 Highest-Rated Ally 268 | . . 31 31 31 26 26 35 33 21 . . 94 94 50 50 50 50 38 38 85 . 29 180 180 122 94 94 78 . . . . . 114 114 15 268 15 94 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . . . . . . . . . . 3 . . 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . 1 . . . . . . . 3 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . GOTO 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 1119 | . . 6 11 . . . 176 32 . . . 20 11 70 10 6 3 . . 43 . 20 96 55 15 37 29 . . . . . . 45 . 63 57 313 1 Total Damage 32251 | . . 83 9 . . . 3799 472 . . . 642 565 2981 382 1152 247 . . 2976 . 336 2322 1759 678 1226 632 . . . . . . 2132 . 1155 1931 6739 33 Kills 154 | . . 2 . . . . 6 4 . . . 4 1 9 1 8 3 . . 20 . 6 19 11 4 5 3 . . . . . . 8 . 8 14 18 . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 1 . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 2 . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Traps 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Zionite Intel Received 70 | . . . . . . . . . . . . . . . . . . . . 7 . 5 9 1 . 2 3 . 1 . . 12 11 6 8 5 . . . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 1 . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . . Component Schematics 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 3 1 1 . . . . Prototype Schematics 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 . . 1 . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . Unaware Analyses 12 | . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 . 1 1 . . . . 1 3 . . . . . . Trap Installations 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 . . . . Active Terminals 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 1 1 . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/-1 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 28746 | 3459 1042 895 65 477 1344 900 167 546 349 111 29 280 480 128 237 193 100 547 233 853 61 1227 545 323 52 596 329 35 413 104 43 831 543 1178 961 1316 906 5239 1609 Spaces Moved 27560 | 638 769 771 67 557 823 975 223 609 411 216 76 364 574 244 232 364 237 941 332 1218 124 1632 416 212 36 548 430 110 503 230 26 1290 884 1818 1272 1424 567 3054 2343 Core 35 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 561 | 561 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26964 | 64 769 771 67 557 823 975 223 609 411 216 76 364 574 244 232 364 237 941 332 1218 124 1632 416 212 36 548 430 110 503 230 26 1290 884 1818 1272 1402 567 3054 2343 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 90 76 76 76 76 30 42 30 38 38 38 38 22 22 38 38 38 38 38 38 22 38 38 38 38 38 38 22 38 43 43 33 43 33 48 48 48 48 48 Average Speed 57 | 116 90 84 76 76 76 58 42 42 38 38 38 38 37 35 38 38 38 38 38 38 22 38 38 38 38 63 38 26 40 43 43 42 43 46 48 53 92 104 48 Slowest Speed 260 | 120 90 90 76 76 76 76 42 46 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 88 38 38 43 43 43 43 43 52 48 260 148 152 152 Overloaded Moves 294 | . . . . . . 23 . 5 . . . . 12 41 . . . . . . 119 . . . . . . 80 . . . 8 . 6 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 53 | 37 75 78 13 87 75 28 85 18 56 48 68 61 18 89 6 62 48 87 47 35 74 42 68 50 53 38 14 88 13 45 3 33 91 54 93 69 18 76 83 Regions Visited 39 Branch Regions 22 Pre-discovered Areas 31 | . 1 . . . . . . . . 1 1 . . . . . 1 3 . . . 5 15 . . . . . . . . . . . 2 2 . . . Known Exits Taken 25 | . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . 2 . 3 . . . . 9 . . . . . . 3 4 4 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 248 | 14 7 22 . . . 11 . 2 10 8 . . 9 . . 7 . . 10 4 20 14 . . . 3 . . . 3 . 7 6 12 22 6 3 44 4 Terrain Destroyed 1032 | 47 32 35 . . 10 11 1 2 10 8 . . 9 . . 7 . . 28 5 20 32 15 6 . 170 1 . 1 3 1 15 21 28 27 24 38 353 72 Melee 69 | . . . . . . 11 . 2 10 8 . . 9 . . 7 . . 10 4 . 2 . . . . . . . . . 6 . . . . . . . Projectile 267 | 10 . . . . . . 1 . . . . . . . . . . . . 1 20 30 15 6 . 9 1 . 1 3 1 2 7 25 27 13 11 25 59 AOE 696 | 37 32 35 . . 10 . . . . . . . . . . . . . 18 . . . . . . 161 . . . . . 7 14 3 . 11 27 328 13 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Total 38397 | 3198 952 938 80 582 1246 1245 272 821 516 227 75 462 772 276 373 398 242 1129 398 1527 138 2082 759 411 73 732 575 115 710 234 56 1552 1046 2138 1617 1950 890 4823 2767 Wait 6319 | 2464 58 105 14 7 182 213 33 168 29 2 . 62 133 25 133 4 1 174 25 214 3 245 176 112 38 49 83 4 156 . 7 133 81 150 174 96 45 698 23 Move 27521 | 637 768 770 66 556 822 975 222 608 410 215 75 363 574 243 231 363 236 940 331 1218 123 1631 415 211 35 547 430 109 502 229 25 1289 883 1817 1271 1423 566 3050 2342 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 77 | 4 2 . . 1 8 1 1 . 1 . . . 3 . . . 1 1 2 2 . 6 . 3 . 8 2 1 1 . . 5 1 1 3 4 3 9 3 Fast Attach 195 | 7 8 3 . 2 5 9 . 3 . . . . 5 2 2 . . 5 . 12 2 6 2 9 . 12 5 . 3 . . 12 4 8 13 11 8 18 19 Attach 36 | 1 . . . 1 2 . . . . . . 1 1 . . 1 1 1 . . . 4 . 2 . 5 2 . . . . 2 . 1 1 2 3 4 1 Detach 10 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . . 1 . . . 1 2 . 1 Swap 122 | 4 5 4 . . 13 1 . 1 . . . . 3 . 1 1 . 2 . . . 3 . 6 . 3 4 . 1 . 2 5 . 4 2 6 5 33 13 Drop 217 | 4 6 3 . 1 17 8 2 1 . . . . 6 2 3 . 1 5 2 13 2 7 2 10 . 19 4 1 5 . . 15 5 7 18 4 9 17 18 Fire 2585 | 68 90 39 . 12 133 20 11 30 32 2 . 19 23 4 3 4 2 . 10 32 8 92 30 33 . 55 32 . 26 5 17 65 42 122 119 256 163 716 270 Melee 109 | . . . . . . 12 . 2 10 8 . . 10 . . 7 . . 12 15 . 11 . 6 . . 4 . . . . 9 . . . 3 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 163 | . . . . . . . . . . . . . . . . . . . . 2 . . 13 . . . . . 1 . . . 26 . . 65 28 28 . Rewire 110 | . . 1 . . . . . . . . . . . . . 11 . . . . . . 78 4 . . . . . . . . . 1 . . . . 15 Trap 5 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Miscellaneous 927 | 9 15 13 . 2 62 6 3 8 34 . . 17 14 . . 7 . . 12 19 . 77 42 15 . 32 9 . 15 . 5 16 4 27 16 79 58 249 62 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 15) 3135 | -11/Scrapyard | Assembled infested the area 3285 | -11/Scrapyard | Core integrity fell below 50% 3314 | -11/Scrapyard | Core integrity fell below 20% 3460 | -11/Scrapyard | Entered Materials 3461 | -10/Materials | Build established: Mutant 3672 | -10/Materials | Discovered new exit (range 8) 3796 | -10/Materials | Discovered new exit (range 10) 3829 | -10/Materials | Reached level 2 3831 | -10/Materials | Upgraded with Utility slot (x1) 4250 | -10/Materials | Discovered new exit (range 15) 4429 | -10/Materials | Discovered new exit (range 18) 4502 | -10/Materials | Entered Mines 4504 | -10/Mines | Reached level 3 4512 | -10/Mines | Upgraded with Utility slot (x1) 4518 | -10/Mines | Discovered new exit (range 18) 4662 | -10/Mines | Assembled infested the area 4704 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4732 | -10/Mines | Discovered new exit (range 5) 4787 | -10/Mines | Met 8R-AWN 4789 | -10/Mines | Build established: Hacker-Mutant 5333 | -10/Mines | Build established: Scavenger-Mutant 5397 | -10/Mines | Entered Exiles 5397 | -10/Exiles | Accompanied by 5 allies 5418 | -10/Exiles | Welcomed by 8R-AWN 5427 | -10/Exiles | Led the pair of lost Derelicts to a safe place 5439 | -10/Exiles | Attacked by the Exiles 5453 | -10/Exiles | Discovered new exit (range 14) 5462 | -10/Exiles | Entered Mines 5464 | -9/Mines | Reached level 4 5465 | -9/Mines | Upgraded with Propulsion slot (x1) 5465 | -9/Mines | Upgraded with Weapon slot (x1) 5475 | -9/Mines | Found a hidden stash of uninstalled traps 5549 | -9/Mines | Received a Mining Laser from a helpful Derelict 5669 | -9/Mines | Learned 2 Materials zone layouts 5759 | -9/Mines | Build established: Scavenger-Gunner 5930 | -9/Mines | Discovered new exit (range 8) 5939 | -9/Mines | Entered Materials 5941 | -8/Materials | Reached level 5 5993 | -8/Materials | Core integrity fell below 50% 6101 | -8/Materials | Reached level 6 6107 | -8/Materials | Upgraded with Utility slot (x1) 6453 | -8/Materials | Reached level 7 6755 | -8/Materials | Discovered new exit (range 8) 6762 | -8/Materials | Build established: Scavenger-Skirmisher 6933 | -8/Materials | Reached level 8 6993 | -8/Materials | Upgraded with Weapon slot (x1) 7174 | -8/Materials | Discovered new exit (range 18) 7247 | -8/Materials | Reached level 9 7281 | -8/Materials | Identified exit to Factory 7283 | -8/Materials | Upgraded with Utility slot (x1) 7283 | -8/Materials | Entered Factory 7285 | -7/Factory | Reached level 10 7772 | -7/Factory | Fabricated Cld. Airjet (x1) 7845 | -7/Factory | Fabricated Cld. Airjet (x1) 7912 | -7/Factory | Fabricated Cld. Airjet (x1) 8131 | -7/Factory | Central database locked down 8135 | -7/Factory | Found Prototype Launcher 8135 | -7/Factory | Identified Rocket Array 8183 | -7/Factory | Manually triggered Chute Trap 8183 | -7/Factory | Sucked down chute 8183 | -7/Factory | Entered Waste 8184 | -7/Waste | Met a frightened Derelict 8191 | -7/Waste | Spotted C-40 Crusher 8198 | -7/Waste | Spotted C-40 Crusher 8207 | -7/Waste | Spotted C-40 Crusher 8208 | -7/Waste | Spotted C-40 Crusher 8210 | -7/Waste | 1 allies followed down the chute 8221 | -7/Waste | Warlord forces began an assault 8225 | -7/Waste | Allies destroyed C-40 Crusher 8235 | -7/Waste | Allies destroyed C-40 Crusher 8235 | -7/Waste | Spotted C-40 Crusher 8240 | -7/Waste | Spotted C-40 Crusher 8244 | -7/Waste | Destroyed C-40 Crusher 8253 | -7/Waste | Destroyed C-40 Crusher 8260 | -7/Waste | Allies destroyed C-40 Crusher 8267 | -7/Waste | Found Damper Plating 8281 | -7/Waste | Destroyed C-40 Crusher 8290 | -7/Waste | Discovered new exit (range 15) 8317 | -7/Waste | Identified exit to Factory 8350 | -7/Waste | Entered Factory 8350 | -7/Factory | Accompanied by 5 allies 8539 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 8548 | -7/Factory | Identified exit to Storage 8548 | -7/Factory | Identified exit to Lower Caves 8593 | -7/Factory | Reached level 11 8601 | -7/Factory | Upgraded with Power slot (x1) 8601 | -7/Factory | Upgraded with Propulsion slot (x1) 8690 | -7/Factory | Fabricated Cld. Airjet (x1) 8896 | -7/Factory | Entered Lower Caves 8896 | -7/Lower Caves | Accompanied by 1 ally 8898 | -7/Lower Caves | Reached level 12 8904 | -7/Lower Caves | Build established: Hacker-Gunner 9024 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9208 | -7/Lower Caves | Discovered new exit (range 15) 9213 | -7/Lower Caves | Identified exit to Lower Caves 9225 | -7/Lower Caves | Reached level 13 9245 | -7/Lower Caves | Entered another Lower Caves area 9245 | -7/Lower Caves | Upgraded with Utility slot (x1) 9332 | -7/Lower Caves | Encountered a Warlord checkpoint 9345 | -7/Lower Caves | Learned Factory emergency access door positions 9353 | -7/Lower Caves | Discovered new exit (range 6) 9355 | -7/Lower Caves | Identified exit to Data Miner 9356 | -7/Lower Caves | Entered Data Miner 9356 | -7/Data Miner | Discovered new exit (range 6) 9364 | -7/Data Miner | Met Data Miner 9364 | -7/Data Miner | Reached level 14 9371 | -7/Data Miner | Learned location of Section 7 (-2) 9371 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9376 | -7/Data Miner | Received God Mode back door access code from Data Miner 9385 | -7/Data Miner | Identified exit to Proximity Caves 9385 | -7/Data Miner | Entered Proximity Caves 9399 | -6/Proximity Caves | Escorted by Enhanced Grunt 9493 | -6/Proximity Caves | Reached level 15 9513 | -6/Proximity Caves | Spotted B-75 Beast 9600 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9642 | -6/Proximity Caves | Discovered new exit (range 10) 9645 | -6/Proximity Caves | Identified exit to Factory 9665 | -6/Proximity Caves | Entered Factory 9665 | -6/Factory | Accompanied by 1 ally 9667 | -6/Factory | Reached level 16 9667 | -6/Factory | Upgraded with Utility slot (x1) 9846 | -6/Factory | Reached level 17 9893 | -6/Factory | Identified exit to Lower Caves 9987 | -6/Factory | Fabricated Cld. Gravmag System (x1) 10015 | -6/Factory | First assault squad dispatched 10034 | -6/Factory | Fabricated Cld. Gravmag System (x1) 10067 | -6/Factory | Local fabrication network quarantined 10145 | -6/Factory | Sucked down chute 10145 | -6/Factory | Entered Waste 10149 | -6/Waste | Spotted C-40 Crusher 10153 | -6/Waste | Spotted C-40 Crusher 10155 | -6/Waste | Spotted C-40 Crusher 10170 | -6/Waste | Spotted C-40 Crusher 10174 | -6/Waste | Warlord forces began an assault 10177 | -6/Waste | Allies destroyed C-40 Crusher 10184 | -6/Waste | Allies destroyed C-40 Crusher 10194 | -6/Waste | Spotted C-40 Crusher 10195 | -6/Waste | Allies destroyed C-40 Crusher 10199 | -6/Waste | Discovered new exit (range 12) 10200 | -6/Waste | 3 allies followed down the chute 10221 | -6/Waste | Allies destroyed C-40 Crusher 10261 | -6/Waste | Identified exit to Factory 10273 | -6/Waste | Entered Factory 10273 | -6/Factory | Accompanied by 6 allies 10403 | -6/Factory | Fabricated Cld. Gravmag System? 10453 | -6/Factory | Fabricated Adv. Particle Charger (x2) 10476 | -6/Factory | Local fabrication network quarantined 10489 | -6/Factory | Fabricated Cld. Gravmag System (x1) 10510 | -6/Factory | Entered Lower Caves 10510 | -6/Lower Caves | Accompanied by 1 ally 10511 | -6/Lower Caves | Reached level 18 10512 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10525 | -6/Lower Caves | Upgraded with Utility slot (x1) 10688 | -6/Lower Caves | Discovered new exit (range 12) 10689 | -6/Lower Caves | Learned Factory emergency access door positions 10691 | -6/Lower Caves | Learned 4 Factory zone layouts 10700 | -6/Lower Caves | Identified exit to Lower Caves 10703 | -6/Lower Caves | Entered another Lower Caves area 10703 | -6/Lower Caves | Accompanied by 1 ally 10705 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10789 | -6/Lower Caves | Discovered new exit (range 13) 10790 | -6/Lower Caves | Encountered a Warlord checkpoint 10803 | -6/Lower Caves | Identified exit to Zion 10803 | -6/Lower Caves | Entered Zion 10815 | -6/Zion | Learned location of 1 exit from Factory 10896 | -6/Zion | Learned location of Warlord (-5) 10897 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10898 | -6/Zion | Learned location of Quarantine (-3) 11000 | -6/Zion | Given A8's code to call for help 11023 | -6/Zion | Found Exp. Signal Interpreter 11055 | -6/Zion | System corruption cleaned by Quarantine Array 11099 | -6/Zion | Reached level 19 11106 | -6/Zion | Imprinted 11108 | -6/Zion | Declared Zion's savior 11178 | -6/Zion | Discovered new exit (range 9) 11181 | -6/Zion | Identified exit to Proximity Caves 11350 | -6/Zion | Entered Proximity Caves 11350 | -5/Proximity Caves | Accompanied by 4 allies 11408 | -5/Proximity Caves | Build established: Messiah-Gunner 11466 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11470 | -5/Proximity Caves | Found Prototype Special Weapon 11501 | -5/Proximity Caves | Discovered new exit (range 9) 11504 | -5/Proximity Caves | Identified exit to Factory 11538 | -5/Proximity Caves | Reached level 20 11583 | -5/Proximity Caves | Entered Factory 11584 | -5/Factory | Identified exit to Upper Caves 11585 | -5/Factory | Identified exit to Factory 11679 | -5/Factory | Retrieved Zion intel report: Branch Access 11679 | -5/Factory | Identified exit to Extension 11732 | -5/Factory | Retrieved Zion intel report: Component Schematics 11784 | -5/Factory | Spotted B-75 Beast 11822 | -5/Factory | Discovered exit to Factory (range 14) 11907 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11908 | -5/Factory | Zion Heavy squad teleported in 11928 | -5/Factory | Reached level 21 12134 | -5/Factory | Retrieved Zion intel report: Trap Installations 12208 | -5/Factory | Retrieved Zion intel report: Guard Positions 12281 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12303 | -5/Factory | Reached level 22 12332 | -5/Factory | Upgraded with Utility slot (x1) 12353 | -5/Factory | Found Prototype Protection 12353 | -5/Factory | Identified Zio. Weapon Casing 12385 | -5/Factory | Retrieved Zion intel report: Emergency Access 12436 | -5/Factory | Sucked down chute 12436 | -5/Factory | Entered Waste 12445 | -5/Waste | Spotted C-40 Crusher 12445 | -5/Waste | Spotted C-40 Crusher 12450 | -5/Waste | Found Enh. Force Lance 12451 | -5/Waste | EMP discharged 12475 | -5/Waste | Spotted C-40 Crusher 12486 | -5/Waste | Spotted C-40 Crusher 12486 | -5/Waste | Spotted C-40 Crusher 12491 | -5/Waste | Discovered new exit (range 10) 12496 | -5/Waste | Identified exit to Factory 12497 | -5/Waste | Entered Factory 12618 | -5/Factory | Discovered exit to Extension (range 6) 12618 | -5/Factory | Retrieved Zion intel report: Active Terminals 12623 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12624 | -5/Factory | Zion Thermal Resupply teleported in 12758 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12768 | -5/Factory | Discovered exit to Factory (range 3) 12797 | -5/Factory | First assault squad dispatched 12816 | -5/Factory | Discovered exit to Factory (range 16) 12867 | -5/Factory | Core integrity fell below 50% 12928 | -5/Factory | Identified Molecular Deconstructor 13108 | -5/Factory | Repaired Broken Adv. Weapon Cycler? 13243 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 13244 | -5/Factory | Zion Fire squad teleported in 13354 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13628 | -5/Factory | Reached level 23 13701 | -5/Factory | Terminal network hard line cut 13713 | -5/Factory | Destroyed 7 combat bots 13724 | -5/Factory | Entered Extension 13746 | -5/Extension | Zion Fire squad teleported in 13748 | -5/Extension | Zion Fire squad teleported in 13788 | -5/Extension | Rescued a captive Derelict 13788 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 13789 | -5/Extension | Rescued a captive Derelict 13806 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 13912 | -5/Extension | Retrieved Zion intel report: Active Garrisons 13913 | -5/Extension | Rescued a captive Derelict 13914 | -5/Extension | Rescued a captive Derelict 14017 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 14018 | -5/Extension | Rescued A7 14035 | -5/Extension | Spotted B-75 Beast 14039 | -5/Extension | Spotted B-75 Beast 14049 | -5/Extension | Allies destroyed B-75 Beast 14058 | -5/Extension | Allies destroyed B-75 Beast 14068 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 14086 | -5/Extension | Retrieved Zion intel report: Guard Positions 14112 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 14118 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 14156 | -5/Extension | Reached level 24 14160 | -5/Extension | Upgraded with Utility slot (x1) 14186 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 14186 | -5/Extension | Rescued a captive Derelict 14186 | -5/Extension | Rescued a captive Derelict 14187 | -5/Extension | Zion hero teleported in (7V-RTL) 14215 | -5/Extension | Discovered exit to Factory (range 10) 14215 | -5/Extension | Discovered new exit (range 6) 14218 | -5/Extension | Identified exit to Cetus 14269 | -5/Extension | Entered Cetus 14269 | -5/Cetus | Accompanied by 15 allies 14274 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14288 | -5/Cetus | Spotted Cetus Guard 14288 | -5/Cetus | Spotted Cetus Guard 14293 | -5/Cetus | Spotted Cetus Guard 14293 | -5/Cetus | Spotted Cetus Guard 14305 | -5/Cetus | Allies destroyed Cetus Guard 14313 | -5/Cetus | Allies destroyed Cetus Guard 14345 | -5/Cetus | Started Cetus Manufacturing Module 14353 | -5/Cetus | Retrieved Zion intel report: Unaware Analyses 14370 | -5/Cetus | Manufactured an Enhanced Grunt 14395 | -5/Cetus | Manufactured an Enhanced Grunt 14416 | -5/Cetus | Destroyed A7 14419 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14420 | -5/Cetus | Manufactured an Enhanced Grunt 14421 | -5/Cetus | Found Prototype Protection 14421 | -5/Cetus | Identified Med. Regenerative Plating 14445 | -5/Cetus | Manufactured an Enhanced Grunt 14470 | -5/Cetus | Manufactured an Enhanced Grunt 14493 | -5/Cetus | Destroyed 7V-RTL 14513 | -5/Cetus | Found Prototype Device 14514 | -5/Cetus | Identified 7V-RTL's Ultimate Field 14524 | -5/Cetus | Discovered new exit (range 15) 14572 | -5/Cetus | Identified exit to Archives 14592 | -5/Cetus | Entered Archives 14592 | -5/Archives | Accompanied by 10 allies 14598 | -5/Archives | Met Zhirov 14600 | -5/Archives | Discovered new exit (range 15) 14604 | -5/Archives | Reinforcements dispatched to Archives 14606 | -5/Archives | Identified exit to Hub_04(d) 14644 | -5/Archives | Entered Hub_04(d) 14644 | -5/Hub_04(d) | Accompanied by 8 allies 14691 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 14707 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 14796 | -5/Hub_04(d) | Network Hub disabled 14796 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 14797 | -5/Hub_04(d) | Destroyed Cetus Guard 14897 | -5/Hub_04(d) | Spotted Lightning 14898 | -5/Hub_04(d) | Spotted Lightning 14903 | -5/Hub_04(d) | Spotted Lightning 14916 | -5/Hub_04(d) | Allies destroyed Lightning 14917 | -5/Hub_04(d) | Reached level 25 14917 | -5/Hub_04(d) | Allies destroyed Lightning 14937 | -5/Hub_04(d) | Destroyed Lightning 14973 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 15075 | -5/Hub_04(d) | Build established: Messiah-Mutant 15091 | -5/Hub_04(d) | Spotted Lightning 15092 | -5/Hub_04(d) | Spotted Lightning 15094 | -5/Hub_04(d) | Spotted Lightning 15124 | -5/Hub_04(d) | Destroyed Lightning 15126 | -5/Hub_04(d) | Found Prototype Processor 15126 | -5/Hub_04(d) | Identified Exp. Targeting Computer 15140 | -5/Hub_04(d) | Found Prototype Energy Cannon 15152 | -5/Hub_04(d) | Destroyed Lightning 15155 | -5/Hub_04(d) | Found Exp. Targeting Computer 15158 | -5/Hub_04(d) | Found Prototype Device 15158 | -5/Hub_04(d) | Identified EM Dispersion Field 15164 | -5/Hub_04(d) | Identified EMDS 15184 | -5/Hub_04(d) | Destroyed Lightning 15189 | -5/Hub_04(d) | Found Prototype Device 15189 | -5/Hub_04(d) | Identified Exp. Phase Shifter 15215 | -5/Hub_04(d) | Found Exp. Targeting Computer 15240 | -5/Hub_04(d) | Entered Factory 15240 | -4/Factory | Accompanied by 2 allies 15354 | -4/Factory | Fabricated Fusion Reactor (x1) 15444 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15494 | -4/Factory | Retrieved Zion intel report: Component Schematics 15505 | -4/Factory | Retrieved Zion intel report: Active Garrisons 15518 | -4/Factory | Reached level 26 15569 | -4/Factory | Sucked down chute 15569 | -4/Factory | Entered Waste 15574 | -4/Waste | Spotted C-40 Crusher 15575 | -4/Waste | 4 allies followed down the chute 15584 | -4/Waste | EMP discharged 15584 | -4/Waste | Spotted C-40 Crusher 15588 | -4/Waste | Spotted C-40 Crusher 15589 | -4/Waste | Spotted C-40 Crusher 15595 | -4/Waste | Spotted C-40 Crusher 15599 | -4/Waste | Spotted C-40 Crusher 15599 | -4/Waste | Discovered new exit (range 11) 15602 | -4/Waste | Identified exit to Factory 15604 | -4/Waste | Entered Factory 15630 | -4/Factory | Found Quantum Capacitor 15780 | -4/Factory | Fabricated Cmb. Linear Gravjet? 15852 | -4/Factory | Incoming investigation squad redirected 15954 | -4/Factory | Retrieved Zion intel report: Active Terminals 15989 | -4/Factory | Discovered new exit (range 16) 16009 | -4/Factory | Identified exit to Upper Caves 16017 | -4/Factory | Entered Upper Caves 16115 | -4/Upper Caves | Discovered new exit (range 13) 16116 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16121 | -4/Upper Caves | Identified exit to Upper Caves 16121 | -4/Upper Caves | Entered another Upper Caves area 16126 | -4/Upper Caves | Discovered new exit (range 6) 16162 | -4/Upper Caves | Identified exit to Research 16164 | -4/Upper Caves | Entered Research 16166 | -3/Research | Reached level 27 16166 | -3/Research | Upgraded with Utility slot (x1) 16258 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16275 | -3/Research | Retrieved Zion intel report: Active Garrisons 16288 | -3/Research | Spotted B-86 Titan 16293 | -3/Research | Destroyed B-86 Titan 16308 | -3/Research | Retrieved Zion intel report: Trap Installations 16311 | -3/Research | Retrieved Zion intel report: Component Schematics 16352 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 16432 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16597 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16743 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16775 | -3/Research | Found Prototype Device 16775 | -3/Research | Identified Exp. ECM Suite 16790 | -3/Research | Retrieved Zion intel report: Component Stockpiles 16841 | -3/Research | Reached level 28 16846 | -3/Research | Found Enh. Force Lance 16859 | -3/Research | Discovered new exit (range 8) 16864 | -3/Research | Identified exit to Research 16871 | -3/Research | Retrieved Zion intel report: Main Access 16919 | -3/Research | Garrison activated, responded to threat 16927 | -3/Research | Spotted B-90 Cyclops 16937 | -3/Research | Destroyed B-90 Cyclops 16941 | -3/Research | Discovered new exit (range 16) 16962 | -3/Research | Retrieved Zion intel report: Component Schematics 16968 | -3/Research | Retrieved Zion intel report: Component Schematics 16969 | -3/Research | Destroyed 7 combat bots 16995 | -3/Research | Identified exit to Quarantine 16995 | -3/Research | Entered Quarantine 17032 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 17034 | -3/Quarantine | Cryocooling Duct disabled 17049 | -3/Quarantine | Ambient heat levels rising (+20) 17049 | -3/Quarantine | Non-combat units ordered to evacuate 17073 | -3/Quarantine | Found Alien Artifact 17094 | -3/Quarantine | Identified Core Reset Matrix 17192 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 17198 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 17201 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17244 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 17245 | -3/Quarantine | First assault squad dispatched 17261 | -3/Quarantine | Discovered exit to Research (range 10) 17279 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 17348 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17382 | -3/Quarantine | Reached level 29 17392 | -3/Quarantine | Found Prototype Launcher 17392 | -3/Quarantine | Identified Tesla Bomb Launcher 17410 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 17437 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17451 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 17464 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 17526 | -3/Quarantine | Spotted Alpha 7 17538 | -3/Quarantine | Entered Research 17540 | -2/Research | Reached level 30 17607 | -2/Research | Incoming investigation squad redirected 17827 | -2/Research | Retrieved Zion intel report: Active Terminals 17835 | -2/Research | First assault squad dispatched 17853 | -2/Research | Incoming assault squad redirected 17945 | -2/Research | Retrieved Zion intel report: Trap Installations 17946 | -2/Research | Zion Hacker squad teleported in 18048 | -2/Research | Retrieved Zion intel report: Component Schematics 18127 | -2/Research | Reached level 31 18128 | -2/Research | Upgraded with Utility slot (x1) 18302 | -2/Research | Retrieved Zion intel report: Active Garrisons 18303 | -2/Research | Zion Light squad teleported in 18340 | -2/Research | Incoming assault squad redirected 18420 | -2/Research | Garrison activated, responded to threat 18531 | -2/Research | Retrieved Zion intel report: Emergency Access 18545 | -2/Research | Discovered new exit (range 20) 18571 | -2/Research | Identified exit to Access 18659 | -2/Research | Discovered new exit (range 4) 18665 | -2/Research | Identified exit to Testing 18673 | -2/Research | Reached level 32 18673 | -2/Research | High security lockdown imminent 18687 | -2/Research | Retrieved Zion intel report: Branch Access 18688 | -2/Research | Zion Zionite Resupply teleported in 18700 | -2/Research | Found Prototype Protection 18700 | -2/Research | Identified Zio. Shade Carapace 18716 | -2/Research | Entered Testing 18716 | -2/Testing | Accompanied by 1 ally 18767 | -2/Testing | Retrieved Zion intel report: Active Terminals 18773 | -2/Testing | Found Prototype Protection 18811 | -2/Testing | Retrieved Zion intel report: Trap Installations 18848 | -2/Testing | Found Prototype Energy Gun 18848 | -2/Testing | Identified Warp Gun 18870 | -2/Testing | Retrieved Zion intel report: Emergency Access 18925 | -2/Testing | Unstable Terrabomb Derivative detonated 18929 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 18967 | -2/Testing | Incoming investigation squad redirected 18979 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 19036 | -2/Testing | Spotted QJ-OXM(L) 19037 | -2/Testing | Spotted 8N-99Z(L) 19037 | -2/Testing | Spotted TT-VHT(L) 19037 | -2/Testing | Spotted Alpha 7 19078 | -2/Testing | Retrieved Zion intel report: Guard Positions 19113 | -2/Testing | Retrieved Zion intel report: Component Schematics 19130 | -2/Testing | Found Prototype Energy Cannon 19130 | -2/Testing | Identified Null Cannon 19157 | -2/Testing | Found Prototype Device 19157 | -2/Testing | Identified Exp. Shock Absorption System 19227 | -2/Testing | Found Prototype Device 19227 | -2/Testing | Identified Exp. Actuator Array 19274 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 19405 | -2/Testing | Discovered exit to Access (range 9) 19454 | -2/Testing | Destroyed Alpha 7 19506 | -2/Testing | High security lockdown imminent 19528 | -2/Testing | Reached level 33 19533 | -2/Testing | Core integrity fell below 50% 19551 | -2/Testing | Spotted Fortress 19553 | -2/Testing | Destroyed 7 combat bots 19586 | -2/Testing | High security lockdown engaged 19591 | -2/Testing | Discovered new exit (range 5) 19592 | -2/Testing | Identified exit to Section 7 19677 | -2/Testing | Entered Section 7 19708 | -2/Section 7 | Retrieved Zion intel report: Main Access 19775 | -2/Section 7 | Spotted B-90 Cyclops 19794 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 19821 | -2/Section 7 | Used Core Reset Matrix 19825 | -2/Section 7 | Sensed 20 artifacts in vicinity 19843 | -2/Section 7 | Spotted S7 Guard 19854 | -2/Section 7 | Emitted hypermatrix ping 19855 | -2/Section 7 | Destroyed S7 Guard 19859 | -2/Section 7 | Assembled emerged from beneath the floor 19859 | -2/Section 7 | Found Core Membrane 19859 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19889 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 19903 | -2/Section 7 | Spotted S7 Guard 19908 | -2/Section 7 | Found Integrated Heat Negator 19908 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 19917 | -2/Section 7 | Core integrity fell below 20% 19918 | -2/Section 7 | Destroyed S7 Guard 19927 | -2/Section 7 | First assault squad dispatched 19951 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 19956 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 19962 | -2/Section 7 | Destroyed Executioner 19964 | -2/Section 7 | Destroyed Executioner 19986 | -2/Section 7 | Found Transdimensional Reconstructor 20083 | -2/Section 7 | Incoming assault squad redirected 20089 | -2/Section 7 | High security lockdown imminent 20136 | -2/Section 7 | Spotted B-99 Colossus 20150 | -2/Section 7 | Reached level 34 20153 | -2/Section 7 | Found Integrated Dissipator 20153 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 20155 | -2/Section 7 | Found Integrated Dissipator 20155 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 20157 | -2/Section 7 | Found Integrated Dissipator 20157 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 20165 | -2/Section 7 | Upgraded with Utility slot (x1) 20169 | -2/Section 7 | High security lockdown engaged 20247 | -2/Section 7 | Destroyed 14 combat bots 20256 | -2/Section 7 | Found LRC Boosters 20256 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 20258 | -2/Section 7 | Found LRC Storage 20258 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20334 | -2/Section 7 | Found Transdimensional Reconstructor 20364 | -2/Section 7 | Spotted Striker 20374 | -2/Section 7 | Spotted Investigator 20374 | -2/Section 7 | Scanned by Researcher 20375 | -2/Section 7 | Destroyed Investigator 20375 | -2/Section 7 | Intercept squad dispatched 20380 | -2/Section 7 | Spotted Tracker 20381 | -2/Section 7 | Spotted Tracker 20382 | -2/Section 7 | Destroyed Tracker 20392 | -2/Section 7 | Destroyed Tracker 20404 | -2/Section 7 | Destroyed Striker 20411 | -2/Section 7 | Spotted Combat Programmer 20412 | -2/Section 7 | Spotted Combat Programmer 20425 | -2/Section 7 | Destroyed Combat Programmer 20431 | -2/Section 7 | Destroyed Combat Programmer 20474 | -2/Section 7 | Destroyed 16 combat bots 20529 | -2/Section 7 | Spotted Executioner 20532 | -2/Section 7 | Intercept squad dispatched 20533 | -2/Section 7 | Warped through subspace 20547 | -2/Section 7 | Destroyed 15 combat bots 20563 | -2/Section 7 | Found Transdimensional Reconstructor 20575 | -2/Section 7 | Found Matter Drive 20621 | -2/Section 7 | Spotted Tracker 20627 | -2/Section 7 | Destroyed Tracker 20646 | -2/Section 7 | Spotted Investigator 20656 | -2/Section 7 | Destroyed Investigator 20671 | -2/Section 7 | Warped through subspace 20682 | -2/Section 7 | Destroyed 9 combat bots 20806 | -2/Section 7 | Intercept squad dispatched 20810 | -2/Section 7 | Spotted Tracker 20811 | -2/Section 7 | Spotted Tracker 20811 | -2/Section 7 | Destroyed Tracker 20811 | -2/Section 7 | Spotted Tracker 20812 | -2/Section 7 | Spotted Tracker 20816 | -2/Section 7 | Destroyed Tracker 20820 | -2/Section 7 | Destroyed Tracker 20827 | -2/Section 7 | Destroyed Tracker 20834 | -2/Section 7 | Spotted Combat Programmer 20843 | -2/Section 7 | Destroyed Combat Programmer 20844 | -2/Section 7 | Spotted Combat Programmer 20845 | -2/Section 7 | Spotted Combat Programmer 20848 | -2/Section 7 | Spotted Combat Programmer 20853 | -2/Section 7 | Destroyed Combat Programmer 20863 | -2/Section 7 | Destroyed Combat Programmer 20884 | -2/Section 7 | Destroyed 11 combat bots 20931 | -2/Section 7 | Spotted Investigator 20946 | -2/Section 7 | Destroyed 7 combat bots 20961 | -2/Section 7 | Spotted Executioner 20987 | -2/Section 7 | Spotted B-90 Cyclops 20990 | -2/Section 7 | Discovered exit to Access (range 3) 20993 | -2/Section 7 | Entered Access 20995 | -1/Access | Reached level 35 21137 | -1/Access | Zion Experimental squad teleported in 21154 | -1/Access | Intercept squad dispatched 21165 | -1/Access | Spotted Tracker 21165 | -1/Access | Spotted Tracker 21167 | -1/Access | Allies destroyed Tracker 21169 | -1/Access | Destroyed Tracker 21180 | -1/Access | Found Prototype Processor 21204 | -1/Access | Spotted Combat Programmer 21222 | -1/Access | Upgraded with Power slot (x1) 21228 | -1/Access | Identified SHELL Armor 21232 | -1/Access | Found Prototype Protection 21232 | -1/Access | Identified Zio. Shade Armor 21237 | -1/Access | Destroyed Combat Programmer 21269 | -1/Access | First assault squad dispatched 21279 | -1/Access | High security lockdown imminent 21338 | -1/Access | Reached level 36 21340 | -1/Access | Garrison activated, responded to threat 21359 | -1/Access | High security lockdown engaged 21378 | -1/Access | Destroyed 12 combat bots 21427 | -1/Access | Destroyed 9 combat bots 21478 | -1/Access | Destroyed 15 combat bots 21550 | -1/Access | Allied Derelicts emerged from ambush trap array 21553 | -1/Access | Spotted Executioner 21559 | -1/Access | Destroyed Executioner 21593 | -1/Access | Allies destroyed Investigator 21622 | -1/Access | Destroyed 21 combat bots 21649 | -1/Access | Reached level 37 21745 | -1/Access | Destroyed 11 combat bots 21760 | -1/Access | P-80 Master assimilated allied SO-4CZ(g) 21762 | -1/Access | Spotted Executioner 21766 | -1/Access | Destroyed Executioner 21802 | -1/Access | Destroyed 13 combat bots 21881 | -1/Access | Discovered new exit (range 7) 21890 | -1/Access | Identified exit to Command 21899 | -1/Access | Entered Command 22149 | -1/Command | First assault squad dispatched 22227 | -1/Command | High security lockdown imminent 22307 | -1/Command | High security lockdown engaged 22321 | -1/Command | Destroyed 14 combat bots 22444 | -1/Command | Destroyed 12 combat bots 22541 | -1/Command | Spotted Investigator 22546 | -1/Command | Reached level 38 22555 | -1/Command | Destroyed Investigator 22558 | -1/Command | Spotted Executioner 22565 | -1/Command | Destroyed Executioner 22590 | -1/Command | Destroyed 18 combat bots 22734 | -1/Command | Spotted Investigator 22756 | -1/Command | Destroyed Investigator 22791 | -1/Command | Destroyed 27 combat bots 22856 | -1/Command | Spotted Striker 22867 | -1/Command | Spotted Striker 22870 | -1/Command | Destroyed Striker 22872 | -1/Command | Destroyed Striker 22883 | -1/Command | Spotted Striker 22883 | -1/Command | Spotted Striker 22889 | -1/Command | Spotted Striker 22891 | -1/Command | Destroyed Striker 22892 | -1/Command | Destroyed Striker 22904 | -1/Command | Spotted Executioner 22907 | -1/Command | Destroyed Striker 22910 | -1/Command | Spotted Striker 22915 | -1/Command | Destroyed Striker 22916 | -1/Command | Destroyed Executioner 22937 | -1/Command | Destroyed 27 combat bots 23005 | -1/Command | Phase Generator disabled 23060 | -1/Command | Spotted Executioner 23061 | -1/Command | Spotted Striker 23061 | -1/Command | Spotted Striker 23061 | -1/Command | Spotted Striker 23068 | -1/Command | Spotted Striker 23071 | -1/Command | Destroyed Striker 23073 | -1/Command | Destroyed Striker 23076 | -1/Command | Destroyed Striker 23077 | -1/Command | Destroyed Striker 23078 | -1/Command | Destroyed Executioner 23087 | -1/Command | Spotted Striker 23087 | -1/Command | Spotted Executioner 23087 | -1/Command | Spotted Executioner 23089 | -1/Command | Spotted Executioner 23091 | -1/Command | Spotted Executioner 23092 | -1/Command | Spotted Executioner 23096 | -1/Command | Core integrity fell below 50% 23104 | -1/Command | Emitted hypermatrix ping 23106 | -1/Command | Destroyed Striker 23107 | -1/Command | Destroyed Executioner 23109 | -1/Command | Assembled emerged from beneath the floor 23113 | -1/Command | Spotted Executioner 23114 | -1/Command | Destroyed Executioner 23116 | -1/Command | Allies destroyed Executioner 23119 | -1/Command | Destroyed Executioner 23122 | -1/Command | Destroyed Executioner 23154 | -1/Command | Destroyed 36 combat bots 23437 | -1/Command | Spotted Striker 23438 | -1/Command | Spotted Executioner 23443 | -1/Command | Destroyed Executioner 23443 | -1/Command | Spotted Executioner 23446 | -1/Command | Destroyed Executioner 23451 | -1/Command | Destroyed Striker 23475 | -1/Command | Destroyed 8 combat bots 24352 | -1/Command | Reached level 39 24439 | -1/Command | Destroyed 87 combat bots 24445 | -1/Command | Crushed by falling debris 24694 | -1/Command | Destroyed 17 combat bots 24742 | -1/Command | Destroyed 9 combat bots 24807 | -1/Command | Destroyed 14 combat bots 24972 | -1/Command | Destroyed 18 combat bots 25046 | -1/Command | Assembled emerged from beneath the floor 25395 | -1/Command | Destroyed 79 combat bots 25569 | -1/Command | Destroyed 47 combat bots 25622 | -1/Command | Destroyed 10 combat bots 25870 | -1/Command | Destroyed 17 combat bots 26005 | -1/Command | Spotted Alpha 7 26005 | -1/Command | Spotted Striker 26009 | -1/Command | Spotted Executioner 26045 | -1/Command | Spotted Executioner 26048 | -1/Command | Destroyed Executioner 26048 | -1/Command | Destroyed Executioner 26062 | -1/Command | Destroyed Alpha 7 26095 | -1/Command | Destroyed Striker 26095 | -1/Command | Spotted Alpha 7 26095 | -1/Command | Spotted Striker 26095 | -1/Command | Spotted Executioner 26095 | -1/Command | Spotted Executioner 26111 | -1/Command | Destroyed Striker 26115 | -1/Command | Destroyed Alpha 7 26147 | -1/Command | Identified Exp. Core Analyzer 26200 | -1/Command | Destroyed Executioner 26212 | -1/Command | Destroyed Executioner 26328 | -1/Command | Spotted M Guard 26329 | -1/Command | Spotted Combat Programmer 26329 | -1/Command | Spotted Combat Programmer 26355 | -1/Command | Destroyed Combat Programmer 26360 | -1/Command | Destroyed Combat Programmer 26364 | -1/Command | Spotted M Guard 26381 | -1/Command | Destroyed M Guard 26437 | -1/Command | Destroyed M Guard 26437 | -1/Command | Destroyed all MAIN.C guards 26443 | -1/Command | Found Prototype Reactor 26443 | -1/Command | Identified Zero-point Reactor 26446 | -1/Command | Found Zero-point Reactor 26496 | -1/Command | Found Zero-point Reactor 26556 | -1/Command | Assembled emerged from beneath the floor 26593 | -1/Command | Assembled emerged from beneath the floor 26627 | -1/Command | Assembled emerged from beneath the floor 26672 | -1/Command | Assembled emerged from beneath the floor 26806 | -1/Command | Met MAIN.C 26806 | -1/Command | Reached level 40 26824 | -1/Command | Destroyed MAIN.C Shell 26825 | -1/Command | 0b10 Conduit disabled 26827 | -1/Command | MAIN.C activated Command garrisons 26842 | -1/Command | Allies destroyed MAIN.C 26851 | -1/Command | Found Prototype Protection 26851 | -1/Command | Identified Exp. Powered Armor 26956 | -1/Command | Spotted B-99 Colossus 26976 | -1/Command | Destroyed B-99 Colossus 27041 | -1/Command | Spotted B-99 Colossus 27056 | -1/Command | Destroyed B-99 Colossus 27128 | -1/Command | Warped through subspace to slip node 27128 | -1/Command | Discovered new exit (range 4) 27138 | -1/Command | Entered Access_0 27139 | -1/Access_0 | Sensed 4 artifacts in vicinity 27139 | -1/Access_0 | Met Architect 27141 | -1/Access_0 | Architect warped through subspace 27169 | -1/Access_0 | Destroyed A8 27201 | -1/Access_0 | Architect warped through subspace 27208 | -1/Access_0 | Found Sigix Corpse 27227 | -1/Access_0 | Subspace Access Node disabled 27240 | -1/Access_0 | Subspace Access Node disabled 27259 | -1/Access_0 | Architect warped through subspace 27278 | -1/Access_0 | A6 warped into view 27281 | -1/Access_0 | Destroyed A6 27286 | -1/Access_0 | Subspace Access Node disabled 27302 | -1/Access_0 | Architect warped through subspace 27346 | -1/Access_0 | Architect warped through subspace 27376 | -1/Access_0 | Architect warped through subspace 27399 | -1/Access_0 | Architect warped through subspace 27424 | -1/Access_0 | Architect warped through subspace 27445 | -1/Access_0 | Architect warped through subspace 27460 | -1/Access_0 | Destroyed 10 combat bots 27475 | -1/Access_0 | Architect warped through subspace 27489 | -1/Access_0 | Destroyed A2 27490 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 27497 | -1/Access_0 | Architect warped through subspace 27521 | -1/Access_0 | Found Prototype Device 27521 | -1/Access_0 | Identified Exp. Weapon Cycler 27577 | -1/Access_0 | Architect warped through subspace 27585 | -1/Access_0 | A5 warped into view 27592 | -1/Access_0 | Destroyed A5 27594 | -1/Access_0 | Architect warped through subspace 27611 | -1/Access_0 | Architect warped through subspace 27623 | -1/Access_0 | Architect warped through subspace 27630 | -1/Access_0 | Subspace Access Node disabled 27703 | -1/Access_0 | Started Test 138-B, establishing a local singularity 27704 | -1/Access_0 | Singularity Gate disabled 27706 | -1/Access_0 | Singularity Gate disabled 27716 | -1/Access_0 | Destroyed Architect 27718 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 27720 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 27885 | -1/Access_0 | Found Prototype Processor 27885 | -1/Access_0 | Identified Exp. Melee Analysis Suite 27888 | -1/Access_0 | Found Prototype Processor 27888 | -1/Access_0 | Identified Exp. Target Analyzer 27934 | -1/Access_0 | A4 warped into view 27943 | -1/Access_0 | Destroyed A4 28187 | -1/Access_0 | Found Prototype Device 28187 | -1/Access_0 | Identified Desublimator 28515 | -1/Access_0 | A3 warped into view 28537 | -1/Access_0 | Destroyed A3 28718 | -1/Access_0 | Found Integrated Reactor 28718 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+2%) 28739 | -1/Access_0 | Warped through subspace to slip node 28739 | -1/Access_0 | Discovered new exit (range 8) 28747 | *** | Heading to fleet! Last Messages --------------- 28692_ Enhanced Grunt system terminally corrupted. 28693_ Chain reaction triggered in Unknown Reactor. 28694_ Enhanced Grunt system terminally corrupted. 28696_ Chain reaction triggered in Unknown Reactor. 28697_ Enhanced Grunt system terminally corrupted. 28697_ Adv. Particle Charger fried. 28697_ Unknown Device fried. 28700_ Used Protomatter to restore core integrity (+3, depleted) 28702_ Acquired 113 matter. 28703_ Acquired 136 matter. 28704_ Acquired 48 matter. 28714_ Workstation disabled. 28718_ Dropped 7V-RTL's Ultimate Field. 28718_ Acquired Integrated Reactor. 28718_ Integrated Reactor installed, core energy generation increased (+10). 28720_ Acquired 7V-RTL's Ultimate Field. 28739_ Warped through subspace, drawn to slip node. 28739_ EXIT=FOUND 28745_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????? #?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????# ????????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????# #???????????????????? | | ???????????????????### ###???????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 251 Energy Generation 132 Energy Capacity 3380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 70 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 36 Armor Integrity Analysis 66 Particle Charging 25 Offensive Hacking 31 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Cld. Airjet | x1 | -7/Factory Cld. Gravmag System | x1 | -6/Factory Cld. Gravmag System | x1 | -6/Factory Cld. Gravmag System | x1 | -6/Factory Adv. Particle Charger | x2 | -6/Factory Cld. Gravmag System | x1 | -6/Factory Fusion Reactor | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Core Membrane Integrated Heat Negator Integrated Dissipator LRC Boosters LRC Storage Transdimensional Reconstructor Matter Drive Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Levels Raised 39 | . 1 1 . 1 5 1 . 1 2 . 1 1 2 . . 1 . 1 1 2 . 1 1 . . 1 1 . . . . 2 1 3 1 1 3 3 . XP Earned 62545 | 3000 2555 1654 200 1000 6631 2000 245 2105 1861 650 650 2676 2812 199 223 813 420 366 1614 3126 67 1336 1473 494 239 754 1496 46 390 141 175 2564 1158 4430 1519 2877 3586 4396 604 XP Spent 60935 | 2670 1760 1400 . 1600 7175 200 1000 1600 1250 2300 1500 . 2800 . . 2900 . 1750 . 3200 . . 3500 . . 700 . . . . . 5800 . 4100 280 4400 4350 4700 . Upgrades 59 | 7 6 1 . 2 14 1 1 2 1 1 1 . 3 . . 1 . 1 . 1 . . 1 . . 2 . . . . . 2 . 1 2 1 5 2 . Power Slot 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion Slot 3 | 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 14 | 2 1 1 . . 2 . . . . 1 . . 1 . . 1 . . . 1 . . 1 . . . . . . . . 1 . 1 . 1 . . . Weapon Slot 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 6 | 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Generation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Mass Support 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 2 . Inventory Capacity 8 | 1 1 . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Sensor Range 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 21516 | 59 112 43 . 15 485 39 90 180 396 . . 195 159 . . 15 . . 135 108 . 557 288 . . 331 165 . 242 . 36 301 293 1031 495 2191 2450 9771 1334 Integrity Restored 17963 | 177 327 267 . 45 1335 115 63 133 730 . . 320 278 . . 146 . . 228 421 . 1705 850 307 . 625 155 . 287 . 99 252 33 444 245 1741 1183 4330 1122 Core 13056 | 177 327 267 . 45 1204 51 . 111 574 . . 269 219 . . 146 . . 124 363 . 1348 540 126 . 164 63 . 229 . 61 174 24 338 184 1581 666 2851 830 Parts 4907 | . . . . . 131 64 63 22 156 . . 51 59 . . . . . 104 58 . 357 310 181 . 461 92 . 58 . 38 78 9 106 61 160 517 1479 292 Protomatter Decayed 11689 | . . 22 56 . 39 . 230 131 113 . . 93 52 . . 2 . . 170 208 . 47 398 35 . 318 158 . 111 . . 159 277 980 611 1283 1656 3764 776 Game ------ Seed RefinerySeismicCompressor Manual? 0 Play Time 06:25:23 Cumulative 1017.8 hours Start 2020.01.20 @ 20:27:57 End 2020.01.21 @ 20:06:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type 2 Total 75 Types 14/8/34/4/1/2/12 Lore% 97 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bc2a74b-40bb-4a0b-a59a-c87716ff7501