Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 17:06:19 Player: FAQ Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (1551) 1551 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 3719 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Light Treads High-capacity Matter Pod (200) Experimental Sensor Array 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Medium Armor Plating Decoy Drone Bay Hacking Drone Bay Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Slug Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Medium Armor Plating Hacking Suite Decoy Drone Bay Small Laser Beam Cannon Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 18] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 26 | 3 7 2 11 1 1 1 Power 3 | . . . 2 . 1 . Engine 2 | . . . 2 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 6 | 2 . . 3 . . 1 Treads 6 | 2 . . 3 . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . 4 . . . Device 3 | 1 . . 2 . . . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 11 | . 6 2 2 1 . . Energy Gun 1 | . . . . 1 . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon 4 | . 1 2 1 . . . Launcher 3 | . 2 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 15 | . . . 3 . . 12 Power 2 | . . . 1 . . 1 Propulsion 2 | . . . . . . 2 Utility 4 | . . . 1 . . 3 Weapon 7 | . . . 1 . . 6 Highest Loss Streak 12 | . . . 1 . . 12 To Critical Strikes . | . . . . . . . Average Backups 13 | 6 8 14 14 14 13 13 Power 1 | 1 1 1 1 1 1 1 Propulsion 2 | 4 2 2 1 2 2 1 Utility 4 | . . 1 3 5 6 7 Weapon 5 | 1 4 10 8 5 4 3 Tool/Special . | . . . . . . . Unused Backups 20 | . 4 . 6 2 1 7 Power 3 | . 1 . 2 . . . Propulsion 4 | . 2 . 2 . . . Utility 9 | . 1 . . . 1 7 Weapon 4 | . . . 2 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 100 100 93 100 100 90 Engine 7 | . 14 14 10 11 1 . Core 3 | . . . . . 9 9 Treads 23 | . 28 28 22 22 22 19 Device 18 | . 14 14 17 22 22 19 Storage 11 | . 14 14 11 11 11 11 Protection 7 | . . . 9 11 11 9 Energy Gun 5 | . . . . 9 11 9 Energy Cannon 9 | . 12 12 . 10 11 10 Ballistic Gun 2 | . 10 . . . . . Ballistic Cannon 6 | . 2 15 21 2 . . Peak Build Rating 18 | 7 8 12 17 18 18 18 Average Rating 14 | 6 7 9 14 15 17 16 On Entrance 11 | 6 7 8 12 17 15 18 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 43 | 13 32 36 43 43 42 42 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 Most Carried 15 | 8 14 15 15 15 15 15 Average Carried 13 | 6 8 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 15 10 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1750 | 233 320 22 710 455 10 . Remotely . | . . . . . . . Salvage Created 1441 | 90 409 58 780 . . 104 Parts 119 | 6 36 11 63 . . 3 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 45 | . 10 3 30 . . 2 Guns 1 | . 1 . . . . . Cannons 22 | . 4 1 17 . . . AOE 21 | . 5 2 13 . . 1 Classes Destroyed 12 | 2 6 1 1 . . 2 Worker 4 | . 1 2 1 . . . Builder 4 | . . 1 3 . . . Tunneler 2 | 1 1 . . . . . Hauler 5 | . 2 . 3 . . . Recycler 1 | 1 . . . . . . Operator 3 | . 3 . . . . . Watcher 4 | . 2 . 2 . . . Swarmer 14 | . 3 3 8 . . . Grunt 24 | . 7 . 17 . . . Sentry 5 | . . . 5 . . . Demolisher 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 16 | 2 7 3 16 . . 1 Combat Bots Only 14 | . 5 3 14 . . 1 Max Kills in Single Turn 6 | 1 3 2 6 . . 1 Gunslinging . | . . . . . . . Exploded 6 | . 3 2 6 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 179 | . 34 4 97 . . 44 Missed 49 | . 9 1 32 . . 7 Hits 130 | . 25 3 65 . . 37 Projectile 130 | . 25 3 65 . . 37 AOE 31 | . . . . . . 31 Critical Strikes 3 | . . . 3 . . . Damage Taken 2657 | . 339 55 825 . . 1438 Core 467 | . 53 10 68 . . 336 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 321 | . . . . . 321 . Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 155 | 3 40 6 70 . . 36 Largest 2 | 2 2 2 2 . . 2 Hottest 116 | 60 90 90 73 . . 116 Shots Fired 288 | 6 74 12 135 . . 61 Gun 58 | 6 29 . . . . 23 Cannon 198 | . 36 12 116 . . 34 Launcher 32 | . 9 . 19 . . 4 Special . | . . . . . . . Kinetic 165 | 3 33 8 116 . . 5 Thermal 91 | 3 32 4 . . . 52 Explosive 32 | . 9 . 19 . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 2 6 12 6 . . 9 Robot Miss Streak 9 | 1 3 1 5 . . 9 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 133 | 3 35 8 56 . . 31 Core Hits 115 | 3 30 6 59 . . 17 Critical Kills 3 | . . 1 2 . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 7 | . . 1 5 . . 1 Burn 1 | . . . . . . 1 Destroy 5 | . . 1 4 . . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4316 | 32 1080 341 2276 . . 587 Guns 387 | 32 210 . . . . 145 Cannons 2187 | . 410 149 1284 . . 344 Explosions 1713 | . 460 192 977 . . 84 Melee . | . . . . . . . Ramming 29 | . . . 15 . . 14 Kinetic 1677 | . 250 78 1284 . . 65 Thermal 1089 | 32 370 263 . . . 424 Explosive 1521 | . 460 . 977 . . 84 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 27 | . 3 16 8 . . . Projectiles 3 | . 3 . . . . . Explosions 24 | . . 16 8 . . . Melee . | . . . . . . . Knockbacks 9 | . . 3 5 . . 1 Impact . | . . . . . . . Kinetic 8 | . . 3 4 . . 1 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 39 | . 8 30 1 . . . Shots 3 | . 1 1 1 . . . Rammed 7 | . . . 2 . . 5 Targets Rammed 7 | . . . 2 . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 208 | 40 141 30 36 . . 208 Average Temperature 47 | 23 46 18 7 . . 71 Received Heat Transfer 504 | . 186 . 318 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . 1 . . . . 3 Heat Transferred 1913 | 75 765 348 . . . 725 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 67 | 100 100 100 8 100 . . Level 1 4 | . . . 13 . . . Level 2 27 | . . . 77 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 523 | 10 196 105 523 159 . . Initial 159 | . . 52 37 159 . . Average 172 | 3 58 13 406 49 . . Influence Increases 1370 | 10 333 128 849 . . 50 Destroy 0b10 Robot/C 900 | . 200 60 600 . . 40 Destroy 0b10 Robot/NC 115 | 10 45 15 45 . . . Destroy Leader 208 | . 48 10 140 . . 10 Successful Hack 25 | . 17 . 8 . . . Disable Machine 30 | . . 30 . . . . Destroy Structure 92 | . 23 13 56 . . . Influence Decreases 1370 | 10 197 167 536 410 . 50 Entered New Map 395 | . . 84 60 251 . . Time Decay 935 | 10 197 83 456 159 . 30 Lost Part 40 | . . . 20 . . 20 Squads Dispatched 6 | . 2 . 4 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 9 | . . . 5 . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 22 3 41 . . 11 Peak Tracking Total 13 | . 6 3 13 . . 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . . Max in Single Turn 2 | . . 2 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 10 | . 6 . 3 1 . . Terminals 7 | . 5 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 19 . 7 1 . . Successful 17 | . 13 . 3 1 . . Failed 8 | . 5 . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 23 | . 18 . 5 . . . Terminals 23 | . 18 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . 1 1 . . Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 10 . 1 . . . Terminals 11 | . 10 . 1 . . . Botnet 6 | . 5 . 1 . . . Skim 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 5 | . 2 . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 5305 | 13 1102 443 869 538 1939 401 Structural 3655 | . . . 777 538 1939 401 Seismic 1650 | 13 1102 443 92 . . . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5671 | 36 1102 443 1152 538 1939 461 Spaces Moved 2640 | 15 590 262 426 326 875 146 Core . | . . . . . . . Treads 2640 | 15 590 262 426 326 875 146 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 160 | 160 160 160 160 160 160 160 Average Speed 193 | 160 160 160 212 162 221 237 Slowest Speed 240 | 160 240 160 240 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 89 57 45 69 82 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug 8 | . . . 8 . . . Terrain Destroyed 108 | . 32 14 62 . . . Melee . | . . . . . . . Projectile 31 | . 1 1 29 . . . AOE 77 | . 31 13 33 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2914 | 22 669 275 536 334 882 196 Wait 27 | . 14 2 7 2 . 2 Move 2634 | 14 589 261 425 325 874 146 Hop . | . . . . . . . Pick Up 20 | . 8 2 5 2 3 . Fast Attach 9 | 1 3 . 5 . . . Attach 8 | 2 . . 1 . . 5 Detach 3 | 2 1 . . . . . Swap 28 | . 10 2 11 2 1 2 Drop 23 | . 4 2 10 3 4 . Fire 155 | 3 40 6 70 . . 36 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . . 2 . . 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 9) 443 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Discovered new exit (range 15) 1139 | -10/Materials | Entered Mines 1203 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1207 | -10/Mines | Found Prototype Device 1448 | -10/Mines | Found a hidden stash of uninstalled traps 1526 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1557 | -10/Mines | Discovered new exit (range 10) 1582 | -10/Mines | Entered Materials 1582 | -9/Materials | Evolved 2 slots: Utility x2 1726 | -9/Materials | Destroyed 14 combat bots 2106 | -9/Materials | Build established: Scavenger-Mutant 2291 | -9/Materials | Discovered new exit (range 6) 2332 | -9/Materials | Central database locked down 2381 | -9/Materials | Identified exit to Mines 2381 | -9/Materials | Identified exit to Storage 2734 | -9/Materials | Entered Mines 2735 | -9/Mines | Assembled infested the area 2750 | -9/Mines | Found the Drone Emporium 2764 | -9/Mines | Found Prototype Device 3041 | -9/Mines | Discovered new exit (range 16) 3042 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3168 | -9/Mines | Learned Materials stockpile data 3174 | -9/Mines | Discovered new exit (range 6) 3272 | -9/Mines | Entered Zion 3298 | -7/Zion | Given A8's code to call for help 3397 | -7/Zion | Given the Hacking Drone Bay 3401 | -7/Zion | Found Prototype Device 3552 | -7/Zion | Visited the Megawrench Repair Shop 3552 | -7/Zion | Megawrench repaired 7 parts 3874 | -7/Zion | Learned location of Quarantine (-3) 3901 | -7/Zion | Build established: Mutant 4906 | -7/Zion | Learned Factory fabricator intel 5187 | -7/Zion | Discovered new exit (range 10) 5211 | -7/Zion | Entered Proximity Caves 5214 | -6/Proximity Caves | Spotter reported a threat 5214 | -6/Proximity Caves | Spotter reported a threat 5340 | -6/Proximity Caves | Spotter reported a threat 5526 | -6/Proximity Caves | Spotter reported a threat 5619 | -6/Proximity Caves | Spotter reported a threat 5629 | -6/Proximity Caves | Core integrity fell below 50% 5636 | -6/Proximity Caves | Spotter reported a threat 5669 | -6/Proximity Caves | Core integrity fell below 20% 5672 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 05624_ Cmb. Airjet fries itself beyond repair. 05624_ Grenade Launcher destroyed. 05625_ Mni. Grenade Launcher fries itself beyond repair. 05626_ Lgt. Treads destroyed. 05626_ Grenade Launcher destroyed. 05628_ N-01 Spotter destroyed. 05634_ Imp. Light Armor Plating fries itself beyond repair. 05634_ D-53 Grenadier knocked back. 05636_ Imp. Light Cannon destroyed. 05636_ ALERT: Unidentified potential threat approaching Complex 0b10. 05637_ The unstable cave ceiling collapses. 05640_ Destroyed Shock Absorption System. 05641_ The unstable cave ceiling collapses. 05643_ Beam Rifle destroyed. 05649_ The unstable cave ceiling collapses. 05655_ Beam Cannon destroyed. 05656_ The unstable cave ceiling collapses. 05665_ Slammed into D-53 Grenadier. 05671_ Dispatcher launches Target Drone into the air. 05671_ Slammed into D-53 Grenadier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ?????????????????? | | ?????????????????????### ???????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ????????????? | | ?????????????????????# ????????????? | | ?????????????????????# ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# i ??????????? | | ????????????????###### ??????????? | | ????????????????###### ??????????? | | ????????????????# < ?????????? | | ################# ?????????? | | ############## # ????????? | | n ????????? | | % @ ????????? | | d ????????? | | ????????? | | ?????????? | | ########### # # ?????????? | | ########## # # ??????????? | | ???????## # ??????????? | | ???????## # ??????????? | | ???????### ### ???????????? | | ???????#### ### ???????????? | | ????????### ??# ????????????? | | ?????????## ??# ????????????? | | ?????????# ???# ??????????????? | | ?????????## ???#################????????????????? | | ?????????## ????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Gauss Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Quick And Dirty Challenges ------------ None Game ------ Seed PhaseAbsorptionSubcomponent Manual? 0 Play Time 00:27:37 Cumulative 77.5 hours Start 2026.03.19 @ 16:28:32 End 2026.03.19 @ 17:06:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74b47aba-5963-418f-bad4-e74bbda658fe