Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.17 @ 14:52:39 Player: youngster Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (421) 421 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 1334 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 152/250 System Corruption 0% Temperature Cool (0) Movement Treading (220) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (20) --- High-capacity Storage Unit High-capacity Matter Pod (200) Signal Interpreter Particle Gun Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod > --- WEAPON ----------- EM Pulse Gun Particle Gun > --- INVENTORY -------- Ion Engine Light Treads Wheel Small Storage Unit Assault Rifle Light Cannon Light Cannon Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 6 13 1 . 4 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 . . 3 Treads 3 | 1 1 . . 1 Leg . | . . . . . Wheel 4 | 1 1 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 5 . . . Device . | . . . . . Storage 6 | 1 5 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 5 1 . . Energy Gun 3 | . 3 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 2 | . 1 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 1 . 5 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 2 | . . 1 . 1 Highest Loss Streak 2 | . . 1 . 2 Average Slot Usage (%) 98 | . 98 100 100 94 Engine 13 | . 14 14 14 11 Treads 14 | . 14 14 14 13 Wheel 13 | . 13 14 14 14 Storage 27 | . 26 28 28 28 Energy Gun 6 | . 14 9 . . Ballistic Gun 13 | . 12 14 14 11 Ballistic Cannon 8 | . 1 4 14 14 Naked Turns . | . . . . . Heaviest Build 74 | 13 73 74 74 74 Greatest Support 40 | 20 40 10 10 20 Greatest Overweight (x) 7 | 1 7 7 7 7 Average Overweight (x) 5 | . 1 7 7 6 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 15 | 5 9 20 20 20 Most Carried 9 | 3 9 9 9 8 Average Carried 7 | 1 7 8 8 7 Final Capacity 20 | 6 20 20 20 20 Final Carried 9 | 3 9 8 8 6 Class Distribution -------------------- 61% | Hauler-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 931 | 203 598 45 . 85 Remotely . | . . . . . Salvage Created 601 | . 532 31 . 38 Parts 33 | . 30 3 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 18 | . 13 2 . 3 Guns 11 | . 8 2 . 1 Cannons 4 | . 2 . . 2 AOE 3 | . 3 . . . Classes Destroyed 5 | . 4 . . 1 Hauler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 5 | . 3 2 . . Grunt 10 | . 10 . . . Assembled 3 | . . . . 3 Best Kill Streak 4 | . 4 2 . 3 Combat Bots Only 4 | . 4 2 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1164 | . 486 114 . 564 Core 258 | . 138 7 . 113 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 57 | . 42 5 . 10 Largest 2 | . 2 2 . 2 Hottest 105 | . 105 60 . 55 Shots Fired 114 | . 84 10 . 20 Gun 99 | . 81 8 . 10 Cannon 15 | . 3 2 . 10 Launcher . | . . . . . Special . | . . . . . Kinetic 63 | . 36 7 . 20 Thermal 6 | . 6 . . . Explosive . | . . . . . Electromagnetic 45 | . 42 3 . . Robot Hit Streak 9 | . 9 3 . 3 Robot Miss Streak 3 | . 2 3 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 70 | . 57 4 . 9 Core Hits 29 | . 21 2 . 6 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 911 | . 727 23 . 161 Guns 687 | . 592 23 . 72 Cannons 129 | . 57 . . 72 Explosions 74 | . 74 . . . Melee . | . . . . . Ramming 21 | . 4 . . 17 Kinetic 457 | . 290 23 . 144 Thermal 137 | . 137 . . . Explosive . | . . . . . Electromagnetic 296 | . 296 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . 78 . . 8 Shots 2 | . 2 . . . Rammed 4 | . 1 . . 3 Targets Rammed 4 | . 1 . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 314 | . 314 . . . Average Temperature 113 | . 113 . . . Received Heat Transfer 258 | . 198 . . 60 Effects 1 | . 1 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 198 | . 198 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 262 | . 262 244 . 15 Initial 93 | . . 93 . . Average 117 | . 147 152 . 7 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 84 | 100 81 75 . 100 Level 1 15 | . 18 24 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 19 6 . 15 Peak Tracking Total 8 | . 6 3 . 8 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 8 | . 4 . 4 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 6 . 4 . Successful 9 | . 5 . 4 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 4 . Record 4 | . . . 4 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 45 | . . 45 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 12 | . . 12 . . Total Damage 169 | . . 169 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2155 | 57 781 172 945 200 Spaces Moved 1333 | 48 444 103 630 108 Core 5 | 5 . . . . Treads 125 | 3 119 . . 3 Legs . | . . . . . Wheels 1203 | 40 325 103 630 105 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 150 150 140 Average Speed 139 | 93 125 150 150 150 Slowest Speed 220 | 160 200 150 150 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 64 42 93 34 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 5 | . 5 . . . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1506 | 56 583 111 631 125 Wait 69 | . 66 3 . . Move 1329 | 47 443 102 629 108 Hop . | . . . . . Pick Up 13 | 3 9 . 1 . Fast Attach 13 | 6 7 . . . Attach 4 | . . 1 . 3 Detach 3 | . 3 . . . Swap 7 | . 6 . . 1 Drop 7 | . 6 . 1 . Fire 57 | . 42 5 . 10 Melee . | . . . . . Ram 4 | . 1 . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 736 | -10/Materials | Core integrity fell below 50% 795 | -10/Materials | Discovered new exit (range 4) 802 | -10/Materials | Discovered new exit (range 15) 839 | -10/Materials | Entered Mines 857 | -10/Mines | Discovered new exit (range 5) 1004 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1005 | -10/Mines | Discovered new exit (range 5) 1011 | -10/Mines | Entered Exiles 1011 | -10/Exiles | Found Exiles lab abandoned 1011 | -10/Exiles | Accompanied by 1 ally 1041 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1130 | -10/Exiles | Build established: Hauler-Mutant 1652 | -10/Exiles | Discovered new exit (range 14) 1869 | -10/Exiles | Discovered new exit (range 14) 1956 | -10/Exiles | Entered Mines 1957 | -9/Mines | Assembled infested the area 1966 | -9/Mines | Met a Derelict bent on vengeance 1986 | -9/Mines | Core integrity fell below 20% 2156 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02071_ Found 23 Matter. 02072_ Acquired 9 matter. 02097_ Searching scrap... 02097_ Found Hover Unit. 02097_ Found Med. Storage Unit. 02097_ Found Imp. Targeting Computer. 02097_ Found 32 Matter. 02109_ as-49737 destroyed. 02111_ Ion Engine destroyed. 02113_ Assault Rifle destroyed. 02117_ U-05 Engineer builds a Wall. 02117_ R-06 Scavenger collects Wheel. 02122_ Slammed into as-39070. 02122_ R-06 Scavenger collects Lgt. Ion Engine. 02123_ Slammed into as-39070. 02126_ The unstable cave ceiling collapses. 02130_ U-05 Engineer destroyed. 02130_ R-06 Scavenger collects Lgt. Treads. 02137_ K-01 Serf collects debris. 02145_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????# #??????????????????????# #?????? | | ?????????# #??????????????????????# #?????? | | ?#####???# #??????????????????????# #?????? | | ## ## #??????????????????????# #?????? | | # !###########????????????# #?????? | | %=%=% %%%% % ?????# #?????? | | #######%########????????????# #?????? | | ????## # # ##????????????????#########?????? | | ?????# # ##?????????????????????????????? | | ??????# % #?????????????????????????????? | | ??????## #%%# ###?????????????????????????????? | | ???????# # #% ###?????????????????????????????? | | ????????## #% # #?????????????????????????????? | | ?????????# ## % # ##????????????????????????????? | | ???????####?# # #????????????????????????????? | | ??????## #?# %# #?????????????????????????????? | | ??????# # ########??????????????????????? | | ?????## = # ### ##?????????????????????? | | ????## %! ## ##????????????????????? | | ????# ! ### #????????????????????? | | ????# = #????????????????????? | | ???# % #????????????????????? | | ???# #????????????????????? | | ???# %=% %* #????????????????????? | | ???# =%! #### ### ##????????????????????? | | ?? ???## #?#@ #?????????????????????? | | ?? ????## ##?# #?????????????????????? | | ???# ??????#######??# #?????????????????????? | | ???## #???????????????# #?????????????????????? | | ????###????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ss "????????????????????? | | ???????????????????????? s s"????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Shopping List Challenges ------------ None Game ------ Seed DamperImprinterThrower Manual? 0 Play Time 00:24:18 Cumulative 7.2 hours Start 2021.06.17 @ 13:00:58 End 2021.06.17 @ 14:52:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fffefad-1c36-4a8a-908c-4256dd640326