Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 21:37:51 Player: Endlessblaze Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2253) 2253 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5848 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 86/100 System Corruption 13% Temperature Cool (0) Movement Hovering (70) Location -6/Factory Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (4) --- Armored Leg Gravmag Array > --- UTILITY (5) ------ Machine Analyzer Cloaking Device EM Shield System Shield > --- WEAPON (4) ------- Powered Hammer Axe > --- INVENTORY (5) ---- Armored Leg Armored Leg Xenon Bombardment Thruster Heavy Laser Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I > --- PROPULSION ------- Armored Leg Armored Leg Gravmag Array > --- UTILITY ---------- Machine Analyzer EM Shield EM Shield System Shield > --- WEAPON ----------- Backup Laser I Heavy Plasma Cannon Advanced EMP Blaster Powered Hammer > --- INVENTORY -------- Armored Leg Armored Leg Xenon Bombardment Thruster Backup Laser I Heavy Laser [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility System Shield Device ECM Suite Processor Melee Analysis Suite Hackware System Shield Protection Propulsion Shielding Weapon Heavy Flail Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power 1 | . . . 1 . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . . 2 . . 1 Weapon 2 | . . . 1 . . 1 Parts Attached 68 | 5 6 3 13 12 7 22 Power 9 | 1 1 1 3 3 . . Engine 6 | 1 1 1 1 2 . . Core 3 | . . . 2 1 . . Reactor . | . . . . . . . Propulsion 21 | 2 2 . 3 3 4 7 Treads 3 | . . . . 3 . . Leg 17 | 2 2 . 3 . 4 6 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 16 | . 2 1 2 3 2 6 Device 9 | . 1 1 . 1 1 5 Storage . | . . . . . . . Processor 3 | . 1 . . . 1 1 Hackware 3 | . . . 1 2 . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 22 | 2 1 1 5 3 1 9 Energy Gun 6 | 1 . . 1 . . 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 1 . . 1 . . 1 Ballistic Cannon 1 | . . . . 1 . . Launcher 5 | . 1 1 . 1 1 1 Special Weapon 2 | . . . 1 1 . . Impact Weapon 3 | . . . 2 . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 Parts Lost 29 | . . . 1 4 . 24 Power 5 | . . . . . . 5 Propulsion 5 | . . . . 2 . 3 Utility 8 | . . . 1 . . 7 Weapon 11 | . . . . 2 . 9 Highest Loss Streak 8 | . . . 1 3 . 8 To Critical Strikes . | . . . . . . . Average Backups 4 | . 1 4 4 4 4 3 Power . | . . 1 . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 2 2 . Weapon 1 | . . 2 1 1 2 1 Tool/Special . | . . . . . . . Unused Backups 6 | . . . 1 3 . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . . . 1 . 1 Weapon 2 | . . . 1 1 . . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 90 | . 86 100 95 93 99 66 Engine 12 | . 14 14 13 9 18 6 Core 1 | . . . 4 6 . . Treads 4 | . . . . 15 4 . Leg 15 | . 28 28 18 1 13 15 Device 10 | . 6 21 14 9 6 9 Processor 5 | . 8 6 . . 8 5 Hackware 13 | . . . 8 26 20 8 Energy Gun 3 | . 14 6 3 . . 2 Ballistic Gun 1 | . 11 . 6 . . 1 Ballistic Cannon 4 | . . . . 6 9 1 Launcher 6 | . 2 21 9 3 5 1 Special Weapon 2 | . . . . 4 3 . Impact Weapon 6 | . . . 7 9 9 5 Peak Build Rating 53 | 5 8 11 26 30 33 53 Average Rating 26 | 3 6 9 23 27 32 37 On Entrance 15 | . 5 8 11 22 29 33 Naked Turns . | . . . . . . . Heaviest Build 33 | 9 12 20 30 27 29 33 Greatest Support 64 | 20 20 20 22 46 46 64 Greatest Overweight (x) 5 | . 3 . 2 5 1 3 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 Average Carried 4 | . 1 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 4 Class Distribution -------------------- 53% | Hacker-Mutant 24% | Mutant 15% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 1877 | 200 148 330 197 356 155 491 Remotely . | . . . . . . . Salvage Created 2030 | . 189 95 269 554 181 742 Parts 101 | . 15 16 20 21 11 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 47 | . 3 8 8 10 5 13 Melee 14 | . . . 3 4 2 5 Guns 6 | . 3 1 . 1 . 1 Cannons 2 | . . . . . . 2 AOE 12 | . . 7 3 1 1 . Classes Destroyed 15 | . 5 2 2 3 . 3 Worker 5 | . 1 . 3 . . 1 Builder 1 | . 1 . . . . . Tunneler 1 | . . . 1 . . . Recycler 1 | . . . . 1 . . Operator 3 | . 1 . . 1 . 1 Watcher 5 | . 2 . . . . 3 Swarmer 6 | . . 3 3 . . . Saboteur 1 | . . . . . . 1 Grunt 14 | . 3 . 2 4 . 5 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 10 | . . . 3 4 . 3 Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . . 3 Subdweller 10 | . . 5 . . 5 . Best Kill Streak 6 | . 3 3 6 3 2 2 Combat Bots Only 3 | . 2 3 3 3 2 2 Max Kills in Single Turn 3 | . 2 2 3 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 1 1 . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 537 | . 32 12 35 64 7 387 Missed 194 | . 8 5 13 13 . 155 Hits 343 | . 24 7 22 51 7 232 Melee 7 | . . . . 2 . 5 Projectile 336 | . 24 7 22 49 7 227 AOE 3 | . . 2 . . . 1 Critical Strikes 20 | . . . . 3 3 14 Damage Taken 5394 | . 281 283 387 750 193 3500 Core 1368 | . 24 116 46 260 55 867 Absorbed by Shields 46 | . . . . 46 . . Redirected to Shielding 25 | . . . 25 . . . Ignored by Resistances 77 | . . . . . . 77 Regen/Repaired (Parts) 57 | . . . . 57 . . Core Remaining (%) 59 | 100 . 44 . . 34 . Volleys Fired 115 | . 18 22 4 23 9 39 Largest 3 | . 2 2 1 1 2 3 Hottest 156 | . 70 70 40 63 66 156 Shots Fired 173 | . 36 29 3 22 11 72 Gun 73 | . 34 3 . 5 . 31 Cannon 44 | . . . . 12 5 27 Launcher 54 | . 2 26 3 5 5 13 Special 2 | . . . . . 1 1 Kinetic 89 | . 16 8 3 17 5 40 Thermal 22 | . . . . 5 1 16 Explosive 26 | . 2 18 . . 5 1 Electromagnetic 36 | . 18 3 . . . 15 Robot Hit Streak 10 | . 5 10 1 8 1 5 Robot Miss Streak 8 | . 3 1 3 1 1 8 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 137 | . 19 8 16 25 7 62 Core Hits 70 | . 12 15 9 8 4 22 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 14 | . . . 2 6 1 5 Critical Strikes 19 | . . . 5 7 2 5 Destroy 1 | . . . . . . 1 Blast 1 | . . . . 1 . . Smash 17 | . . . 5 6 2 4 Melee Attacks 105 | . . . 19 28 8 50 Impact 105 | . . . 19 28 8 50 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6067 | . 368 756 1007 998 336 2602 Guns 638 | . 279 24 . 85 . 250 Cannons 358 | . . . . 39 19 300 Explosions 1797 | . 89 732 386 115 53 422 Melee 3273 | . . . 621 759 264 1629 Ramming 1 | . . . . . . 1 Kinetic 1482 | . 148 405 386 154 19 370 Thermal 237 | . . . . 85 . 152 Explosive 507 | . 89 327 . . 53 38 Electromagnetic 567 | . 131 24 . . . 412 Impact 3273 | . . . 621 759 264 1629 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . . . . 41 Message Errors 4 | . . . . . . 4 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 8 | . . . . . . 8 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 3 | . . . . . . 3 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 853 | . . . 109 308 64 372 Projectiles . | . . . . . . . Explosions 66 | . . . 31 28 . 7 Melee 787 | . . . 78 280 64 365 Knockbacks 13 | . . . . 1 1 11 Impact 11 | . . . . . 1 10 Kinetic 2 | . . . . 1 . 1 Secondary . | . . . . . . . Self-Inflicted Damage 216 | . 20 57 81 . 36 22 Shots 9 | . 1 3 2 . 1 2 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 254 | . 144 . . 131 9 254 Average Temperature 56 | . 73 . . 55 5 53 Received Heat Transfer 1683 | . 144 6 99 285 30 1119 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 15 | . . . 2 4 2 7 Combat Hostiles 13 | . . . 2 4 2 5 Parts Fried 16 | . . . 2 4 2 8 Impact Corruptions 37 | . . . 3 12 3 19 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 459 | . . . . 185 . 274 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 127 | . 75 . 117 84 69 127 Initial 39 | . . . . 39 10 . Average 26 | . 20 . 24 26 7 58 Influence Increases 1734 | . 147 70 269 396 148 704 Destroy 0b10 Robot/C 740 | . 60 60 160 200 . 260 Destroy 0b10 Robot/NC 80 | . 25 . 20 10 . 25 Destroy Leader 230 | . 24 10 50 60 . 86 Successful Hack 87 | . 16 . 7 9 28 27 Disable Machine 240 | . 15 . . 60 75 90 Destroy Structure 147 | . 7 . 32 57 45 6 Lose Combat Pursuer 210 | . . . . . . 210 Influence Decreases 1650 | . 124 93 176 461 176 620 Entered New Map 84 | . . 12 . 54 18 . Time Decay 1286 | . 124 81 166 367 158 390 Lost Part 280 | . . . 10 40 . 230 Squads Dispatched 13 | . 3 . 1 . . 9 Investigation 6 | . 3 . 1 . . 2 Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 10 | . . . 3 2 1 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 7 8 18 16 7 45 Peak Tracking Total 10 | . 3 3 4 5 1 10 Tactical Retreats 12 | . . . 2 1 3 6 Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 4 | . 2 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed 2 | . . . . 2 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 16 | . 1 . . 4 5 6 Max in Single Turn 2 | . 1 . . 1 2 2 Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . . . 2 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 31 | . 5 . 4 6 11 5 Terminals 18 | . 5 . 2 4 4 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 1 . 2 Recycling Units 10 | . . . 2 1 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 93 | . 16 . 12 22 32 11 Successful 59 | . 8 . 9 16 22 4 Failed 34 | . 8 . 3 6 10 7 Catastrophic 3 | . 1 . 1 . . 1 Database Lockouts . | . . . . . . . Manual 24 | . 10 . 4 4 3 3 Terminals 69 | . 16 . 8 16 23 6 Fabricators . | . . . . . . . Repair Stations 8 | . . . . 3 . 5 Recycling Units 16 | . . . 4 3 9 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 31 | . 4 . 4 10 11 2 Record 8 | . . . . 1 7 . Part Schematic 2 | . . . . 2 . . Robot Schematic 2 | . . . . 1 1 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Machine Index 1 | . . . . 1 . . Alert Level 2 | . . . 1 . . 1 Locate Traps 1 | . . . . 1 . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . . . 1 . . Dispatch Records 2 | . . . . 1 1 . Recall Investigation 1 | . 1 . . . . . Registered Components 1 | . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 2 . 2 Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Refit 2 | . . . . . . 2 Recycling Unit Hacks 15 | . . . 4 2 9 . Report Inventory 10 | . . . 2 1 7 . Retrieve Components 5 | . . . 2 1 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 4 . 1 2 2 . Terminals 9 | . 4 . 1 2 2 . Botnet 9 | . 4 . 1 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used . | . . . . . . . Hacking Detections 21 | . 5 . 4 3 5 4 Full Trace Events 3 | . 1 . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 1 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 22 | . . . . 22 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 23 | . . . 5 10 8 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 2634 | . 332 782 596 190 . 734 Optics 1494 | . 332 781 381 . . . Machine Analysis 604 | . . . . . . 604 Cloaking 16 | . . . . . . 16 ECM 1876 | . 178 782 596 190 . 130 Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 6328 | 77 535 782 596 1247 1797 1294 Spaces Moved 3943 | 64 340 566 256 621 1212 884 Core 101 | 9 2 . . 8 . 82 Treads 829 | . . . . 586 243 . Legs 2819 | 55 338 566 256 27 969 608 Wheels . | . . . . . . . Hover 194 | . . . . . . 194 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 185 120 105 50 Average Speed 133 | 110 120 120 188 162 140 102 Slowest Speed 300 | 120 200 120 270 300 180 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 51 34 23 66 95 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . 5 . . . . Spaces Dug 35 | . 3 . . . 32 . Terrain Destroyed 345 | . 6 162 32 80 60 5 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 344 | . 6 162 32 80 60 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 4613 | 68 425 639 330 751 1277 1123 Wait 283 | . 61 38 19 29 32 104 Move 3937 | 63 339 565 255 620 1211 884 Hop . | . . . . . . . Pick Up 23 | . 1 5 5 5 3 4 Fast Attach 43 | 5 2 1 5 9 3 18 Attach 19 | . . . 5 2 2 10 Detach 9 | . . . 2 1 . 6 Swap 19 | . 4 2 5 4 2 2 Drop 37 | . . 5 11 9 7 5 Fire 115 | . 18 22 4 23 9 39 Melee 105 | . . . 19 28 8 50 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous 21 | . . . . 21 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 13) 519 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Discovered new exit (range 7) 613 | -10/Materials | Entered Subcaves 614 | -10/Subcaves | Approached by a straggling Scientist 618 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 730 | -10/Subcaves | Build established: Scavenger-Mutant 751 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 760 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 774 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 840 | -10/Subcaves | Learned location of Zion (-6) 840 | -10/Subcaves | Met a Zionite searching for "candidates" 848 | -10/Subcaves | Discovered new exit (range 16) 1091 | -10/Subcaves | Disturbed a concealed Subdweller 1241 | -10/Subcaves | Discovered new exit (range 14) 1377 | -10/Subcaves | Core integrity fell below 50% 1395 | -10/Subcaves | Entered Materials 1395 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1396 | -8/Materials | Identified exit to Storage 1756 | -8/Materials | Identified exit to Factory 1784 | -8/Materials | Build established: Mutant 1991 | -8/Materials | Entered Storage 2072 | -8/Storage | Repaired Broken Sub. Shrapnel Launcher 2106 | -8/Storage | Lost 3 parts (2n1w) 2176 | -8/Storage | Core integrity fell below 50% 2305 | -8/Storage | Build established: Hacker-Mutant 2780 | -8/Storage | Discovered new exit (range 3) 3238 | -8/Storage | Entered Recycling 4221 | -8/Recycling | Discovered new exit (range 16) 5035 | -8/Recycling | Entered Factory 5035 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5451 | -6/Factory | Garrison activated, responded to threat 5513 | -6/Factory | Lost 8 parts (1p2n3u2w) 5545 | -6/Factory | Core integrity fell below 50% 5565 | -6/Factory | System corruption reached 10% 5595 | -6/Factory | Lost 4 parts (2u2w) 5763 | -6/Factory | Build established: Mutant 6047 | -6/Factory | Core integrity fell below 20% 6326 | -6/Factory | Cargo convoy interrupted 6329 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- H-66 Slayer unfolds itself. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Manufacturing Mainframe. Penetrated by Slug. Backup Laser I destroyed. ALERT: Cargo convoy interrupted, initiating access lockdown. Slug penetrates Wall. Acquired Axe. Destroyed Cesium-ion Thruster. E-15 Imp system corrupted by crushing effect. Penetrated by Slug. Arm. Leg blown off. Backup Power III blown off. Backup Power III disintegrated. Backup Laser I blown off. Backup Laser I disintegrated. E-15 Imp destroyed. Penetrated by Slug. 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"???###### | | ###????# " "" #=%! #???? ???+ | | #??????????# "R"" #hh #??"" ??????# | | ???????????# """ hh =hh #??"" ?????# | | ??####################### % #?? ?????# | | ??# #????????###########+######+####???# | | ??# #????????# ? | | ??# ########## | | ??# + ! | | ??# #"""###### """"%"""" | | ??# # " """"!"""" ?? | | ??# ! " " """" """" #??####### | | ??# " " """" """" ########## | | ??##########" # """" """" # | | ???????????#" =%%!+ """" " "" [ # / ! | | ???????????#" !% # % * # ][ | | ???????????##= # """" = # """% | | ????????????# = # """" + """"" ! | | ????????????#= # """" ! # """"" | | ????????????########## """" # | | ???????############### [[[ """" # | | ???????# # [[[ """ ########## | | ???????# # [[ #????????? | | ???????# # """" "" #????????? | | ???????# # """" "" ##?####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 6 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Axe | -8/Storage | Hacked Lgt. Deuterium Engine | -8/Storage | Hacked Robot Schematics ------------------ K-01 Serf | -8/Storage | Hacked C-17 Slicer | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Sub. Shrapnel Launcher | 32% | -8/Storage | Broken Alien Tech Used ----------------- None Achievements -------------- Deadly Force \\IAMDERELICT Challenges ------------ None Game ------ Seed PlexusTripodGenerator Manual? 0 Play Time 01:16:17 Cumulative 18.9 hours Start 2025.08.07 @ 20:12:53 End 2025.08.07 @ 21:37:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ea0b156-e924-464e-97b2-8e7cfdf8f396