Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 23:56:12 Player: BionicBot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (1116) 1116 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2266 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 91/100 System Corruption 1% Temperature Warning (335) Movement Hovering (236) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (20) --- Small Storage Unit Medium Storage Unit Signal Interpreter ECM Suite Utility Shielding Small Laser Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Core Shielding Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Medium Storage Unit Signal Interpreter ECM Suite Utility Shielding Small Laser Heavy Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 41 | 8 12 21 Power 6 | 1 1 4 Engine 5 | 1 1 3 Core 1 | . . 1 Reactor . | . . . Propulsion 12 | 2 3 7 Treads 4 | 2 2 . Leg 4 | . . 4 Wheel 2 | . 1 1 Hover 2 | . . 2 Flight . | . . . Utility 8 | 2 3 3 Device 3 | 1 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 15 | 3 5 7 Energy Gun 6 | 1 2 3 Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Corrupted Parts 1 | . . 1 System Corruption 1 | . . 1 Parts Lost 20 | . 5 15 Power 6 | . 1 5 Propulsion 6 | . 2 4 Utility 1 | . . 1 Weapon 7 | . 2 5 Highest Loss Streak 5 | . 4 5 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 98 68 Engine 11 | . 13 6 Treads 20 | . 27 2 Leg 2 | . . 11 Hover 1 | . . 5 Device 12 | . 14 7 Storage 13 | . 14 11 Protection 1 | . . 6 Energy Gun 5 | . 4 9 Ballistic Gun 16 | . 20 2 Impact Weapon 2 | . 2 1 Peak Build Rating 15 | 7 7 15 Average Rating 7 | 5 6 9 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 56 | 14 49 56 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 15 | 1 2 15 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 17 20 Most Carried 9 | 3 8 9 Average Carried 6 | 2 6 7 Final Capacity 20 | 8 20 20 Final Carried 8 | 3 8 8 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 775 | 304 264 207 Remotely . | . . . Salvage Created 1629 | 112 634 883 Parts 84 | 3 36 45 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 32 | . 13 19 Melee 1 | . . 1 Guns 27 | . 12 15 AOE 3 | . . 3 Classes Destroyed 11 | 2 6 3 Worker 2 | . 1 1 Builder 2 | . . 2 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 4 | 1 2 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 18 | . 7 11 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 8 | 1 4 8 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 248 | . 103 145 Missed 57 | . 20 37 Damage Taken 2475 | . 932 1543 Core 596 | . 195 401 Absorbed by Shields . | . . . Redirected to Shielding 23 | . . 23 Core Remaining (%) 61 | 100 22 . Volleys Fired 136 | 6 77 53 Largest 2 | 2 2 2 Hottest 96 | 40 60 96 Shots Fired 254 | 12 152 90 Gun 251 | 12 152 87 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 173 | 12 135 26 Thermal 64 | . 17 47 Explosive 3 | . . 3 Electromagnetic 14 | . . 14 Robot Hit Streak 11 | 5 11 8 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 176 | 8 100 68 Core Hits 79 | 3 40 36 Critical Kills 2 | 1 1 . Critical Parts Destroyed 3 | . 2 1 Critical Strikes 8 | 1 3 4 Burn 2 | . . 2 Destroy 2 | 1 1 . Smash 4 | . 2 2 Melee Attacks 26 | . 20 6 Impact 26 | . 20 6 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2318 | 81 991 1246 Guns 1860 | 81 829 950 Cannons . | . . . Explosions 171 | . . 171 Melee 274 | . 161 113 Ramming 13 | . 1 12 Kinetic 994 | 81 700 213 Thermal 735 | . 129 606 Explosive 171 | . . 171 Electromagnetic 131 | . . 131 Impact 274 | . 161 113 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 147 | . 42 105 Projectiles . | . . . Explosions 81 | . . 81 Melee 66 | . 42 24 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 142 | . . 142 Shots 3 | . . 3 Rammed 3 | . 2 1 Targets Rammed 5 | . 2 3 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 511 | . 50 511 Average Temperature 96 | . 14 138 Received Heat Transfer 948 | . 429 519 Effects 3 | . . 3 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions 3 | . 2 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1817 | . 300 1517 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 282 | 10 191 282 Initial 6 | . 6 3 Average 60 | 4 52 91 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 82 Level 1 4 | . . 17 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 21 21 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 9 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 33 7 Successful 19 | . 18 1 Failed 21 | . 15 6 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 29 | . 22 7 Terminals 33 | . 26 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Report Inventory 3 | . 3 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 10 1 Terminals 11 | . 10 1 Botnet 6 | . 5 1 Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3152 | 115 2233 804 Spaces Moved 1162 | 53 895 214 Core 14 | 5 . 9 Treads 968 | 48 886 34 Legs 133 | . . 133 Wheels 11 | . 9 2 Hover 36 | . . 36 Flight . | . . . Fastest Speed 50 | 50 130 130 Average Speed 223 | 150 215 274 Slowest Speed 800 | 160 320 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 95 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 72 | . 4 68 Melee 4 | . 4 . Projectile . | . . . AOE 68 | . . 68 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1428 | 74 1030 324 Wait 38 | 5 17 16 Move 1160 | 52 894 214 Hop . | . . . Pick Up 14 | 2 6 6 Fast Attach 24 | 8 2 14 Attach 11 | . 4 7 Detach 5 | 1 1 3 Swap 6 | . 6 . Drop 3 | . 1 2 Fire 136 | 6 77 53 Melee 26 | . 20 6 Ram 1 | . . 1 Kick 2 | . . 2 Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 3 exits: Mat x2 / Min) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 3) 531 | -10/Materials | Discovered new exit (range 10) 830 | -10/Materials | Discovered new exit (range 11) 1205 | -10/Materials | Core integrity fell below 50% 1261 | -10/Materials | Lost 4 parts (1p2n1w) 1536 | -10/Materials | Build established: Scavenger-Mutant 1616 | -10/Materials | Learned location of 1 exit from Recycling 1696 | -10/Materials | Learned 4 Recycling zone layouts 1764 | -10/Materials | Identified exit to Materials 1764 | -10/Materials | Identified exit to Subcaves 1877 | -10/Materials | Build established: Mutant 1903 | -10/Materials | Learned Storage security intel 1962 | -10/Materials | Learned location of 2 exits from Mines 2008 | -10/Materials | Learned 2 Storage zone layouts 2315 | -10/Materials | Build established: Scavenger-Mutant 2349 | -10/Materials | Entered another Materials area 2349 | -9/Materials | Evolved 2 slots: Utility x2 2350 | -9/Materials | Identified exit to Materials 2350 | -9/Materials | Identified exit to Mines 2482 | -9/Materials | Lost 5 parts (1p2n2w) 2617 | -9/Materials | Build established: Mutant 2643 | -9/Materials | Core integrity fell below 50% 2675 | -9/Materials | Lost 3 parts (1p2w) 2957 | -9/Materials | Lost 4 parts (1p2n1w) 3082 | -9/Materials | Core integrity fell below 20% 3153 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03101_ K-01 Serf collects debris. 03104_ W-16 Scout sends out distress signal. 03104_ K-01 Serf collects debris. 03117_ Heat Sink melted. 03117_ G-34 Mercenary destroyed. 03117_ Switching to secondary target: G-34 Mercenary. 03119_ Core Shielding destroyed. 03120_ G-34 Mercenary destroyed. 03126_ K-01 Serf destroyed. 03129_ S-10 Pest destroyed. 03132_ Switching to secondary target: S-10 Pest. 03134_ Disposable Heat Sink melts away. 03135_ Y-45 Defender suffers critical hit (Burn). 03136_ K-01 Serf collects debris. 03142_ JG/0FZF8A2P6WTK/TBC9B 03150_ Heat Sink melted. 03150_ Y-45 Defender destroyed. 03152_ Ion Engine destroyed. 03153_ U-05 Engineer destroyed. 03153_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????>????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #######?????????????? ???????????????????????? | | # #?????????????? ???????????????????????? | | # #?????????????? ??????????????????????? | | # #?????????????? ? ??????????????????? | | ### #?????????????? ]]= ??????????????????? | | # #?????????????? ]== ??????????????????? | | # % #????????????## ]= ???????????????????? | | + ] ! #????????????# ????????????????????? | | # ]] #????????????# ?????????????????????? | | #=]!! #????????????+ ??????????????????????? | | ###* #????????????? ???????????????????????? | | ""# #????????????? ????????????????????????? | | " ###########???# #????????????????????????? | | ""##"### ! #####=#????????????????????????? | | " ## ### ![/ # ![%################?????????? | | " # #?# # =%=s% ????????? | | #### #?# + u%![%* *! ????????? | | + #?# # [=[ @ [%%* ????????? | | #### #?# % # ###;##########???????????? | | ### ## #?# ## ##????????????????????????? | | + #?# ] ## #?????????????????????????? | | # #?# ## #?????????????????????????? | | # #######+##### #?????????????????????????? | | !# % #?????????????????????????? | | %"[ #?????????????????????????? | | = =# #?????????????????????????? | | ###############^^ #?????????????????????????? | | #?????????????# ^#?????????????????????????? | | #?????????????# #?????????????????????????? | | ######?????????????+ +?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatLargeReconstructor Manual? 0 Play Time 00:21:03 Cumulative 157.7 hours Start 2024.09.25 @ 23:36:40 End 2024.09.25 @ 23:56:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 58 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45bfb900-dbb5-4548-879f-a08f025cf3d4