Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 18:42:58 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (195) 975 Value Destroyed (6225) 6225 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (8379) 8379 TOTAL SCORE: 25219 Bonus ------- High Alert Combat Kills 665 Follower Combat Kills 241 Entered Garrisons 1200 Used RIF Installer 2500 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -27 Cogmind --------- Core Integrity 1485/1600 Matter 139/300 Energy 192/200 System Corruption 6% Temperature Warm (157) Movement Hovering (45) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Improved Antigrav System Improved Antigrav System > --- UTILITY (14) ----- Medium Storage Unit Gravity Neutralizer Advanced Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Target Analyzer Core Analyzer Core Analyzer Core Analyzer Reaction Control System Improved Reaction Control System Hacking Suite > --- WEAPON (4) ------- Heavy Pick Heavy Pick Heavy Pick > --- INVENTORY (10) --- Biometal Medium Treads Centrium Heavy Treads Centrium Heavy Treads High-capacity Storage Unit Reaction Control System Gamma Rifle Compact HERF Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Target Analyzer Core Analyzer Core Analyzer Core Analyzer Reaction Control System Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Heavy Pick Heavy Pick Heavy Pick > --- INVENTORY -------- Biometal Medium Treads Centrium Heavy Treads Centrium Heavy Treads High-capacity Storage Unit Reaction Control System Gamma Rifle Compact HERF Cannon Heavy Phase Cannon [Rating: 132] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Surge Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Precision Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Precision Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . 2 . . . 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . . Utility 12 | . . . . . 2 . . 1 . . . 1 . . . 1 2 . 1 . 2 2 Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Attached 367 | 8 26 . 1 5 67 4 25 8 8 18 25 8 19 29 12 50 5 13 17 . . 19 Power 24 | 1 2 . . . 4 . 1 . . 2 2 . 1 . . 3 . 3 3 . . 2 Engine 12 | 1 2 . . . 4 . 1 . . . . . . . . 3 . . . . . 1 Core 8 | . . . . . . . . . . 2 2 . 1 . . . . 3 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 Propulsion 54 | 3 10 . . . 9 . 1 1 . 1 1 1 3 3 2 3 . 8 3 . . 5 Treads 35 | . 7 . . . 9 . 1 1 . 1 1 1 3 3 2 3 . . 1 . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 3 3 . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . 5 2 . . 3 Flight 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Utility 208 | 2 11 . 1 4 34 4 15 4 4 15 14 3 9 26 8 28 5 2 7 . . 12 Device 162 | 1 9 . . 4 29 4 12 . 2 13 9 3 6 22 8 24 3 1 4 . . 8 Storage 6 | 1 2 . 1 . . . . . . . . . . . . . . 1 1 . . . Processor 17 | . . . . . 4 . . 3 . 1 . . . 1 . 3 . . 1 . . 4 Hackware 4 | . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . Protection 19 | . . . . . 1 . 3 1 2 1 5 . 3 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 3 . . 1 20 . 8 3 4 . 8 4 6 . 2 16 . . 4 . . . Energy Gun 7 | 1 1 . . . 5 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Ballistic Gun 47 | 1 2 . . 1 8 . 4 3 2 . 4 3 5 . 2 12 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . 4 . . . 2 . 4 . 1 . . 1 . . . . . . Special Weapon 6 | . . . . . 3 . 3 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 . 1 1 . 1 . . . . . 1 1 . 2 . . . Parts Lost 53 | . 10 . . . . . . . . 2 . . 9 . 5 16 . 3 5 2 . 1 Power 8 | . 1 . . . . . . . . . . . 1 . . 3 . 1 1 1 . . Propulsion 19 | . 5 . . . . . . . . 1 . . 4 . 2 4 . 1 1 1 . . Utility 13 | . 1 . . . . . . . . 1 . . 2 . 2 3 . 1 3 . . . Weapon 13 | . 3 . . . . . . . . . . . 2 . 1 6 . . . . . 1 Highest Loss Streak 9 | . 5 . . . . . . . . 1 . . 9 . 5 9 . 2 4 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 100 100 99 100 100 100 100 99 99 99 93 99 98 80 21 30 72 77 65 84 Engine 5 | . 13 14 14 14 9 9 9 7 7 . . . . . . 3 . . . . . 1 Core 2 | . . . . . . . . . . 6 7 6 6 6 6 3 . 1 3 . . . Treads 21 | . 10 28 28 28 27 27 27 30 30 29 29 26 21 25 25 18 . . . . . . Wheel 1 | . 16 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 18 13 8 16 Device 13 | . 10 14 14 14 12 9 15 8 7 14 9 17 12 16 17 15 8 10 18 14 13 19 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 6 6 4 . . 3 4 4 4 Processor 11 | . . . . . 14 18 11 20 17 15 15 13 13 13 13 9 10 10 11 14 13 21 Energy Gun 2 | . 11 14 14 14 4 . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 15 14 14 14 21 27 25 23 22 23 22 20 25 26 26 17 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 10 19 17 12 Naked Turns 7 | . . . . . . . . . . . . . . . . 7 . . . . . . Heaviest Build 95 | 15 30 30 50 51 77 59 62 82 84 66 66 74 95 95 89 88 3 54 45 38 30 39 Greatest Support 101 | 26 40 40 40 40 63 63 63 86 86 86 86 86 99 98 100 101 3 63 66 52 38 44 Greatest Overweight (x) 2 | 1 2 . 1 1 1 . . . . . . . 1 1 1 1 . . . 1 . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 10 10 10 10 Average Capacity 17 | 7 12 15 18 20 20 20 20 20 20 20 20 20 20 20 20 17 5 5 9 10 10 10 Most Carried 20 | 7 15 15 19 20 20 20 20 20 19 20 20 20 20 20 20 20 5 5 10 9 9 10 Average Carried 16 | 4 9 15 17 19 19 20 19 19 18 19 19 19 15 17 19 15 5 4 8 9 9 9 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 10 10 10 10 Final Carried 20 | 7 15 15 19 20 20 20 20 19 19 20 20 20 14 20 20 18 5 5 9 9 9 10 Class Distribution -------------------- 33% | Skirmisher 15% | Mutant 10% | Scavenger-Skirmisher 9% | Scavenger-Mutant 7% | Tank 6% | Gunner 5% | Scout 4% | Scavenger-Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Garrison Skirmisher | -7/Factory Tank | -7/Garrison Assassin | -6/Factory Gunner | -6/Garrison Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Skirmisher | -5/Factory Scout | -4/Factory Scout | -4/DSF Mutant | -3/Research Mutant | -3/Garrison Mutant | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Matter Collected 7949 | 306 570 . 106 25 1006 342 481 . 161 387 598 333 551 747 754 1176 . 171 13 . . 222 Remotely 3943 | . . . . . 418 290 268 . 161 302 524 . 279 539 434 728 . . . . . . Salvage Created 7273 | 152 592 . . 60 1118 396 666 . 161 387 608 139 468 630 497 1145 . . 78 . . 176 Parts 455 | 14 34 . . 10 84 19 30 . 9 18 35 1 15 35 34 89 . . 8 . . 20 Haulers Intercepted 6 | . 2 . . . 2 . 1 . . . . . . 1 . . . . . . . . Recyclers Shooed 9 | . 2 . . . 1 . 1 . . 1 . 1 . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Combat Hostiles Destroyed 142 | . 11 . . 5 27 8 9 . 4 5 17 . 12 9 12 20 . . 1 . . 2 Melee 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Guns 114 | . 11 . . 5 17 8 9 . 1 5 12 . 7 9 12 18 . . . . . . AOE 25 | . . . . . 10 . . . 3 . 5 . 5 . . 2 . . . . . . Classes Destroyed 17 | 2 4 . . 1 3 1 1 . 1 . 1 . . 1 1 1 . . . . . . Worker 6 | . . . . . . . 2 . . . . . . . . 3 . . 1 . . . Builder 13 | . . . . . 5 . . . . . . . . . . 7 . . . . . 1 Tunneler 8 | 5 . . . . 1 . . . . . . . . . . 1 . . . . . 1 Hauler 6 | . 2 . . . 2 . 1 . . . . . . 1 . . . . . . . . Recycler 7 | 1 . . . . 1 . 2 . . 1 . 1 . 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Watcher 9 | . 1 . . . 4 . 2 . . 1 . . . 1 . . . . . . . . Swarmer 44 | . . . . 5 14 . 3 . . . 3 . 3 5 7 4 . . . . . . Cutter 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Grunt 57 | . 11 . . . 6 4 4 . 3 2 11 . 4 . 1 11 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 23 | . . . . . 7 3 2 . . 2 . . 3 3 2 1 . . . . . . Hunter 6 | . . . . . . . . . 1 1 . . 2 . 1 1 . . . . . . Programmer 6 | . . . . . . . . . . . . . . 1 . 2 . . 1 . . 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 26 | 6 3 . . 3 6 5 7 . 4 3 6 1 8 4 5 26 . . 1 . . 2 Combat Bots Only 13 | . 3 . . 3 6 5 4 . 4 3 6 . 8 2 5 13 . . 1 . . 2 Max Kills in Single Turn 3 | 1 1 . . 1 3 1 2 . 3 1 2 1 2 2 3 3 . . 1 . . 1 Gunslinging 2 | . . . . . . . 1 . . . 1 . . 1 2 1 . . . . . . Exploded 3 | . . . . . 3 . . . 3 . 2 . 2 . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Damage Taken 10552 | . 1128 . . 182 562 182 152 . 35 413 366 . 1780 167 893 2679 . 494 649 379 . 491 Core 2395 | . 184 . . 22 71 11 30 . 11 15 64 . 221 16 139 879 . 276 138 203 . 115 Absorbed by Shields 1542 | . 57 . . 80 182 73 61 . 13 144 141 . 194 159 105 333 . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . 21 . 82 . . . . . . . . . Core Remaining (%) 69 | 100 . . . 17 . . 79 . . . 87 . . . 55 12 . 76 . 73 100 92 Volleys Fired 389 | 14 76 . . 11 67 19 34 . 3 19 29 . 23 26 21 47 . . . . . . Largest 4 | 2 2 . . 2 3 3 3 . 3 3 3 . 4 4 4 4 . . . . . . Hottest 124 | 70 85 . . 85 100 69 100 . 103 84 103 . 112 112 112 124 . . . . . . Shots Fired 1068 | 28 142 . . 22 177 55 90 . 8 57 73 . 73 104 81 158 . . . . . . Gun 1025 | 28 142 . . 22 167 55 84 . 4 57 63 . 69 104 81 149 . . . . . . Cannon 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Launcher 29 | . . . . . 7 . . . 4 . 10 . 4 . . 4 . . . . . . Special 9 | . . . . . 3 . 6 . . . . . . . . . . . . . . . Kinetic 922 | 14 93 . . 11 138 55 84 . 4 57 63 . 69 104 81 149 . . . . . . Thermal 117 | 14 49 . . 11 32 . 6 . . . . . . . . 5 . . . . . . Explosive 22 | . . . . . 7 . . . 2 . 5 . 4 . . 4 . . . . . . Electromagnetic 7 | . . . . . . . . . 2 . 5 . . . . . . . . . . . Robot Hit Streak 54 | 8 13 . . 5 9 16 13 . 6 53 54 . 25 29 20 21 . . . . . . Robot Miss Streak 4 | 2 4 . . 2 3 1 4 . 1 . 1 . 2 1 1 3 . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 . . . . . . Secondary Targets 30 | . 2 . . . 1 1 3 . . 2 4 . 2 2 4 9 . . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 1 1 . . 1 1 . 1 1 2 1 . . . . . . Shots Hit Robots 776 | 19 98 . . 13 108 46 59 . 4 52 47 1 68 76 64 106 . . 9 . . 6 Core Hits 355 | 7 30 . . 5 64 17 30 . 7 14 29 1 30 24 24 64 . . 4 . . 5 Critical Kills 7 | . . . . . . . 1 . . . . 1 1 1 1 2 . . . . . . Critical Parts Destroyed 7 | . . . . . 1 1 2 . . . . . 1 1 . 1 . . . . . . Critical Strikes 22 | . 1 . . . 3 1 3 . . . . 1 2 2 1 4 . . 2 . . 2 Burn 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Destroy 14 | . . . . . 1 1 3 . . . . . 2 2 1 4 . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 Melee Attacks 56 | . . . . . . . . . . . . 3 . . . . . . 18 . . 35 Impact 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 53 | . . . . . . . . . . . . . . . . . . . 18 . . 35 Sneak Attacks 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . 3 . . 2 Damage Inflicted 18533 | 247 1249 . . 218 2593 702 906 . 389 1034 1830 130 2283 1672 1258 3402 . . 327 . . 293 Guns 13690 | 247 1249 . . 218 1528 702 888 . 31 1034 890 . 1382 1662 1258 2601 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 3975 | . . . . . 1046 . . . 358 . 940 . 901 . . 730 . . . . . . Melee 739 | . . . . . . . . . . . . 119 . . . . . . 327 . . 293 Ramming 129 | . . . . . 19 . 18 . . . . 11 . 10 . 71 . . . . . . Kinetic 12600 | 135 730 . . 50 1237 702 888 . 31 1034 890 . 1382 1662 1258 2601 . . . . . . Thermal 1319 | 112 519 . . 168 469 . . . . . 51 . . . . . . . . . . . Explosive 3276 | . . . . . 868 . . . 179 . 598 . 901 . . 730 . . . . . . Electromagnetic 470 | . . . . . . . . . 179 . 291 . . . . . . . . . . . Impact 119 | . . . . . . . . . . . . 119 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 620 | . . . . . . . . . . . . . . . . . . . 327 . . 293 Highest Corruption 6 | . . . . . . . 1 . . . . . . 2 2 3 . . 4 4 . 6 Average Corruption 2 | . . . . . . . 1 . . . . . . 1 2 2 . . 2 4 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . . . . . . 2 7 7 . . . 1 . 14 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 8 | . . . . . . . . . . . . . . 1 1 . . . . . . 6 Heat Flow Errors 11 | . . . . . . . . . . . . . . 1 2 4 . . . 1 . 3 Energy Discharges 5 | . . . . . . . . . . . . . . . 3 1 . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 171 | . . . . . 60 . . . . . 69 . 9 . . 33 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 171 | . . . . . 60 . . . . . 69 . 9 . . 33 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Impact 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . 47 . . . . . 61 . . . . 11 . . . . . . Shots 4 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . Rammed 14 | . . . . . 4 . 3 . . . . 1 . 1 . 5 . . . . . . Targets Rammed 16 | . . . . . 5 . 3 . . . . 1 . 1 . 6 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Highest Temperature 518 | 54 299 . . 276 103 8 30 . 27 235 90 . 119 136 187 518 . . 5 198 . 296 Average Temperature 66 | 25 75 . . 117 25 3 7 . 11 78 26 . 49 47 91 147 . . 2 99 . 88 Received Heat Transfer 2618 | . 670 . . . 172 48 85 . 18 124 103 . 465 27 94 616 . 82 9 51 . 54 Effects 9 | . 1 . . . . . . . . 4 . . . . . 1 . . . . . 3 Energy Bleed 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Interference 7 | . . . . . . . . . . 4 . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . 2 3 . . . . . . . . . . . . . . . . . Heat Transferred 3184 | 333 1332 . . 370 1149 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Peak Influence 829 | 30 240 49 . 140 571 500 449 203 253 257 547 310 495 485 548 829 238 203 217 199 111 226 Initial 318 | . 19 49 . . 54 230 243 203 142 132 97 287 217 259 318 287 233 168 102 144 111 66 Average 283 | 13 102 49 . 92 336 450 282 203 220 158 321 294 420 353 452 465 237 184 140 153 111 103 Maximum Alert Level 3 | . 1 . . . 2 2 2 1 1 1 2 1 2 2 2 3 1 1 1 . . 1 Low Security (%) 35 | 100 95 100 . 100 16 . 30 . 27 69 22 . . . . . . 78 91 100 100 98 Level 1 43 | . 4 . . . 61 19 60 100 72 30 52 100 26 89 19 54 100 21 8 . . 1 Level 2 19 | . . . . . 22 80 9 . . . 25 . 73 10 80 22 . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . 23 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . 3 . 1 . . 4 . . . 2 . 6 1 4 3 . . 3 Investigation 13 | . 1 . . . . . 1 . . 3 . . . . . 3 1 . 1 . . 3 Extermination 5 | . . . . . . . . . . 1 . . . 2 . 1 . . 1 . . . Reinforcement 11 | . 1 . . . 3 . . . . . . . . . . 2 . 4 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Distress Signals 12 | . 3 . . . 3 . 2 . . 1 . . . 1 . 2 . . . . . . Communications Jammed 11 | . . . . . . . . . . . . . . . . 11 . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Times Spotted 262 | . 19 . . 6 34 8 15 . 3 5 17 . 15 17 12 34 . 25 14 20 . 18 Peak Tracking Total 22 | . 4 . . 3 5 5 6 . 3 3 3 . 7 5 4 8 . 12 8 22 . 6 Tactical Retreats 27 | . 1 . . 1 . . 2 . . . 1 . 3 2 . 7 . 4 . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Traps Triggered 7 | . 1 . . . . . 1 . . 1 . . 1 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Machines Disabled 7 | . . . . . 4 . . . 1 . 1 . 1 . . . . . . . . . Max in Single Turn 3 | . . . . . 3 . . . 1 . 1 . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Machines Accessed 60 | . 7 . 1 . 8 . 8 2 . 4 . 6 . 5 . 6 3 . 3 . 1 6 Terminals 38 | . 6 . . . 6 . 7 1 . 1 . 3 . 3 . 2 2 . 1 . 1 5 Fabricators 4 | . . . . . . . . . . . . 1 . . . 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . 1 . 1 . . 2 . 1 . 1 . 2 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . 1 . . 1 Total Hacks 132 | . 21 . 1 . 25 . 20 3 . 5 . 11 . 7 . 14 7 . 5 . 2 11 Successful 64 | . 10 . 1 . 12 . 11 1 . 3 . 3 . 4 . 11 3 . 1 . 1 3 Failed 66 | . 11 . . . 12 . 8 2 . 2 . 8 . 3 . 3 4 . 4 . 1 8 Catastrophic 15 | . 2 . . . 1 . 1 1 . . . 3 . 1 . 1 1 . 1 . . 3 Database Lockouts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Manual 88 | . 18 . 1 . 20 . 13 2 . 2 . 6 . 6 . 10 2 . 4 . . 4 Terminals 99 | . 20 . . . 21 . 19 2 . 2 . 6 . 5 . 6 4 . 2 . 2 10 Fabricators 10 | . . . . . . . . . . . . 2 . . . 5 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 1 . . . 3 . 1 . . 2 . 2 . 1 . 3 . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . 1 . . 1 Terminal Hacks 28 | . 6 . 1 . 7 . 5 . . . . 1 . 2 . 3 1 . . . 1 1 Robot Analysis 6 | . 4 . . . 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . Locate Traps 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . 1 . . 1 Unlock Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 25 | . 4 . . . 4 . 6 . . 2 . 1 . 1 . 5 1 . . . . 1 Terminals 15 | . 3 . . . 4 . 5 . . . . . . 1 . 1 . . . . . 1 Track 4 | . 1 . . . 1 . 2 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . 2 . 2 . . . . . . 1 . 1 . . . . . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . 1 . . 2 . 1 . . . 2 . . . . . . Recyclers 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . . Tunnel 4 | . . . . . . . 1 . . 1 . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 47 | . 6 . . . 7 . 7 1 . 1 . 5 . 4 . 4 3 . 3 . 1 5 Full Trace Events 7 | . . . . . . . . . . 1 . . . . . 1 1 . 1 . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . 18 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . 68 . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Used RIF Installer 5 | . . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Command Fork 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Total Allies 5 | . . . . . . . . . . . . . . 2 . 3 . . . . . . Largest Group 3 | . . . . . . . . . . . . . . 2 . 3 . . . . . . Highest-Rated Group 90 | . . . . . . . . . . . . . . 62 . 90 . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . . . 31 . 30 . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . . . . . . . . 10 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . 7 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 40 | . . . . . . . . . . . . . . 23 . 17 . . . . . . Total Damage 736 | . . . . . . . . . . . . . . 246 . 490 . . . . . . Kills 7 | . . . . . . . . . . . . . . 3 . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Robot Analysis Total 6 | . 4 . . . 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Turns Passed 9414 | 113 688 55 541 122 1390 464 789 175 165 549 527 332 362 586 331 892 85 160 373 73 32 610 Spaces Moved 5872 | 65 368 35 250 35 648 235 384 99 79 281 249 189 117 275 141 579 144 258 455 86 48 852 Core 667 | 10 . . . . . . . . . . . . . . . 291 144 221 . . . 1 Treads 3359 | . 54 35 250 35 648 235 384 99 79 281 249 189 117 275 141 288 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 369 | 55 314 . . . . . . . . . . . . . . . . . . . . . Hover 1461 | . . . . . . . . . . . . . . . . . . 21 455 86 48 851 Flight 16 | . . . . . . . . . . . . . . . . . . 16 . . . . Fastest Speed 24 | 50 80 160 160 240 160 163 163 162 162 162 162 162 160 156 156 50 50 24 63 65 66 45 Average Speed 122 | 77 111 160 215 240 161 163 163 162 162 162 162 162 217 160 162 104 50 49 63 86 66 49 Slowest Speed 243 | 95 160 160 240 240 243 163 163 162 162 163 162 162 240 240 235 240 50 66 65 115 66 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 67 8 64 18 79 55 44 5 32 11 62 7 49 12 35 20 7 93 20 45 2 28 Regions Visited 22 Branch Regions 3 Pre-discovered Areas 4 | . . . . . . . 1 . . 1 . . . . . 2 . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 1 . 1 . 1 . 1 . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 29 | . . . . . 3 . 6 . . . . 2 . . . 5 . . . . . 13 Terrain Destroyed 245 | . . . . . 124 . 6 . 6 . 49 2 9 . . 36 . . . . . 13 Melee 15 | . . . . . . . . . . . . 2 . . . . . . . . . 13 Projectile 24 | . . . . . 3 . 6 . . . . . 1 . . 14 . . . . . . AOE 206 | . . . . . 121 . . . 6 . 49 . 8 . . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Gar Res Acc Total 7102 | 98 506 34 255 53 843 273 458 118 107 326 303 213 173 344 189 751 154 286 506 84 47 981 Wait 204 | . 5 . . 1 12 17 1 . 17 . . . 7 1 11 41 5 8 5 . . 73 Move 5843 | 64 367 34 249 34 647 233 383 98 77 280 247 188 115 274 139 578 143 257 454 84 47 851 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 116 | 11 21 . 3 1 16 . 4 4 1 5 1 6 4 8 4 15 . 1 8 . . 3 Fast Attach 80 | 3 3 . . . 8 . 1 3 . 2 1 2 . 2 2 7 5 12 15 . . 14 Attach 77 | 5 13 . . . 9 . 2 2 1 2 1 4 9 3 4 14 . 1 3 . . 4 Detach 24 | 1 3 . . . 2 . 1 2 1 1 . 1 1 3 1 2 . . 1 . . 4 Swap 211 | . 10 . 1 5 50 4 22 3 7 14 23 2 10 24 6 29 . . . . . 1 Drop 98 | . 8 . 2 1 27 . 7 6 . 3 . 6 2 2 1 12 1 6 7 . . 7 Fire 389 | 14 76 . . 11 67 19 34 . 3 19 29 . 23 26 21 47 . . . . . . Melee 38 | . . . . . . . . . . . . 3 . . . . . . 13 . . 22 Ram 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . 5 . 3 . . . . 1 . 1 . 4 . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Rewire 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research -3/Garrison -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Lost 5 parts (3n1u1w) 311 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 343 | -10/Materials | Lost 3 parts (1p1n1w) 484 | -10/Materials | Core integrity fell below 50% 558 | -10/Materials | Discovered new exit (range 6) 802 | -10/Materials | Entered Mines 850 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 850 | -10/Mines | Discovered new exit (range 5) 857 | -10/Mines | Entered Exiles 896 | -10/Exiles | Met 8R-AWN 920 | -10/Exiles | Met EX-HEX 1001 | -10/Exiles | Build established: Scavenger-Mutant 1073 | -10/Exiles | Met EX-BIN 1097 | -10/Exiles | Aligned with FarCom system 1100 | -10/Exiles | Given EX-Vault access code 1155 | -10/Exiles | Opened EX-Vault 1169 | -10/Exiles | Found AWS/Autocannon 1221 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1290 | -10/Exiles | Met EX-DEC 1379 | -10/Exiles | Discovered new exit (range 10) 1398 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1398 | -10/Exiles | Entered Mines 1410 | -9/Mines | Core integrity fell below 20% 1501 | -9/Mines | Discovered new exit (range 9) 1520 | -9/Mines | Entered Materials 1520 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1702 | -8/Materials | Discovered new exit (range 18) 2126 | -8/Materials | Discovered new exit (range 8) 2373 | -8/Materials | Central database locked down 2501 | -8/Materials | Build established: Skirmisher 2909 | -8/Materials | Identified exit to Garrison 2910 | -8/Materials | Entered Garrison 2940 | -8/Garrison | Triggered checkpoint 3103 | -8/Garrison | Discovered new exit (range 8) 3158 | -8/Garrison | Triggered checkpoint 3220 | -8/Garrison | Discovered new exit (range 12) 3286 | -8/Garrison | Triggered checkpoint 3340 | -8/Garrison | Discovered new exit (range 12) 3366 | -8/Garrison | Installed Relay Interface Framework 3374 | -8/Garrison | Entered Materials 3484 | -8/Materials | Central database locked down 3893 | -8/Materials | Identified exit to Factory 4163 | -8/Materials | Entered Factory 4163 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4337 | -7/Factory | Identified exit to Garrison 4338 | -7/Factory | Entered Garrison 4380 | -7/Garrison | Triggered checkpoint 4476 | -7/Garrison | Discovered new exit (range 8) 4495 | -7/Garrison | Expanded RIF knowledge: Command Fork 4503 | -7/Garrison | Entered Factory 4820 | -7/Factory | Discovered new exit (range 15) 4847 | -7/Factory | Identified exit to Factory 5049 | -7/Factory | Identified exit to Garrison 5052 | -7/Factory | Entered Garrison 5099 | -7/Garrison | Triggered checkpoint 5203 | -7/Garrison | Discovered exit to Factory (range 12) 5275 | -7/Garrison | Triggered checkpoint 5375 | -7/Garrison | Discovered exit to Factory (range 12) 5438 | -7/Garrison | Triggered checkpoint 5545 | -7/Garrison | Discovered exit to Factory (range 12) 5571 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5579 | -7/Garrison | Entered Factory 5579 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5863 | -6/Factory | Identified exit to Lower Caves 5906 | -6/Factory | Build established: Assassin 5910 | -6/Factory | Identified exit to Garrison 5911 | -6/Factory | Entered Garrison 5954 | -6/Garrison | Triggered checkpoint 5969 | -6/Garrison | Triggered checkpoint 6033 | -6/Garrison | Destroyed 8 combat bots 6081 | -6/Garrison | Lost 9 parts (1p4n2u2w) 6218 | -6/Garrison | Discovered new exit (range 14) 6256 | -6/Garrison | Build established: Gunner 6261 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 6273 | -6/Garrison | Entered Factory 6283 | -6/Factory | Discovered new exit (range 14) 6341 | -6/Factory | Identified exit to Factory 6533 | -6/Factory | Allied Derelicts emerged from ambush trap array 6589 | -6/Factory | Build established: Skirmisher 6854 | -6/Factory | Identified exit to Garrison 6859 | -6/Factory | Entered Garrison 6867 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 6942 | -6/Garrison | Triggered checkpoint 6955 | -6/Garrison | Spotted B-75 Beast 6990 | -6/Garrison | Destroyed B-75 Beast 7031 | -6/Garrison | Lost 5 parts (2n2u1w) 7044 | -6/Garrison | Triggered checkpoint 7129 | -6/Garrison | Discovered exit to Factory (range 11) 7190 | -6/Garrison | Entered Factory 7190 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7279 | -5/Factory | Discovered new exit (range 4) 7298 | -5/Factory | Identified exit to Upper Caves 7673 | -5/Factory | Fabricated B-60 Warrior? 7717 | -5/Factory | Fabricated Exp. EM Disruption Field (x1) 7882 | -5/Factory | Lost 9 parts (1p2n1u5w) 7916 | -5/Factory | Released all parts (14) 7917 | -5/Factory | Destroyed 13 combat bots 7957 | -5/Factory | Lost 6 parts (2p2n1u1w) 7998 | -5/Factory | Core integrity fell below 50% 8007 | -5/Factory | Core integrity fell below 20% 8080 | -5/Factory | Discovered new exit (range 4) 8082 | -5/Factory | Entered another Factory area 8082 | -4/Factory | Evolved 2 slots: Utility x2 8166 | -4/Factory | Discovered new exit (range 10) 8167 | -4/Factory | Identified exit to DSF 8167 | -4/Factory | Entered DSF 8177 | -4/DSF | Assembled infested the area 8196 | -4/DSF | Additional patrols routed to DSF 8225 | -4/DSF | Discovered new exit (range 20) 8327 | -4/DSF | Entered Research 8327 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8598 | -3/Research | Build established: Mutant 8699 | -3/Research | Identified exit to Garrison 8700 | -3/Research | Entered Garrison 8715 | -3/Garrison | Lost 4 parts (1p1n2u) 8742 | -3/Garrison | Spotted B-86 Titan 8744 | -3/Garrison | Triggered checkpoint 8768 | -3/Garrison | Discovered new exit (range 8) 8772 | -3/Garrison | Identified exit to Research 8773 | -3/Garrison | Entered Research 8773 | -2/Research | Evolved 2 slots: Utility x2 8786 | -2/Research | Discovered new exit (range 4) 8788 | -2/Research | Identified exit to Quarantine 8802 | -2/Research | Discovered new exit (range 4) 8804 | -2/Research | Identified exit to Access 8805 | -2/Research | Entered Access 8805 | -1/Access | Evolved 2 slots: Utility x2 9258 | -1/Access | Build established: Scavenger-Scout 9413 | -1/Access | Discovered new exit (range 6) 9415 | -1/Access | Identified exit to Surface 9415 | *** | Escaped! Last Messages --------------- 09284_ System corrupted: Heat flow error (+295). 09285_ Overheating: System interference. 09285_ Core Analyzer temporarily disabled. 09285_ Hvy. Pick temporarily disabled. 09306_ System corrupted: Matter fused (-7). 09329_ C-30 ARC bursts open, deploying its payload. 09329_ B-74 Champion unfolds itself. 09329_ G-73 Enforcer unfolds itself. 09335_ System corrupted: Matter fused (-10). 09355_ System corrupted: Matter fused (-6). 09376_ Critical hit (Burn: +37). 09378_ Acquired 114 matter. 09381_ System corrupted: Energy discharge (-56). 09405_ System corrupted: Heat flow error (+195). 09411_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09413_ The Access Shell folds into the floor. 09413_ EXIT=FOUND 09415_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | #?#????#??#?#??????????????????????????????????? | | ###???????#????????????????????????????????????? | | #############????????????? ??? ??????????????????? | | ????????? ????????#?????????????? | | ?? ?????????????????????????????? | | #############?????# ????"????????????????????????? | | ?##??###?#???????#???????????????????????????????? | | ????#??##???????????????????? ?#???#?????????????? | | #?????#????????#?????? ?? ??????????????#???????? | | #?#?###??#????????????????????#???????#??????????? | | #############################################????? | | ???? | | ^ ???? | | ########+############ ""#####?????????????? | | ####?? ? ????#### ""#???????????#?????? | | #???# ???????# ""#???????#?????????? | | ??#?# #?#????# T#?????????????????? | | ??#?# ##?????# ""#????#????????????? | | #???# ==!#??#???# ""#?????????????????? | | ??#?# ==!#?????## ""##???????????? ???? | | ??#?# =!!#?????# #?????????? ?????? | | ????# #??#??## ##?#??????? ??????? | | ????# #??#?#?# #????#????????????? | | ????##########??#?#?# #???????#?????????? | | ?????????????#????#?# #???????#?????????? | | ???????#????#?#?????# @" #?????????????????? | | ???????#????????#???# "" #?????????????????? | | ????????????????????# #??????????#??????? | | #???????###?????????# ##????????????????? | | ????#????????#???#??# #???##????????????? | | ????###############?#""""""""""##?#??????????????? | | #??#?# ? #??????????????????????????????? | | ?#???# #???"?"????????????????#???????? | | ?#???# #???????????????#??????????????? | | #??### " ]]] #??????????????????????????????? | | #?#?## """ ]]] ###?BB????BB???????????????????? | | ?????# """ ]]] #???BB????BB??#????????????????? | | ?????# " #????? ????????????????????????? | | ???#?# ###???? ???????????????????????? | | ?????# #???????? ?????????????????????? | | ??###? ! #?????? ? ?????????????????????? | | ??#????? ???????????#????????????????????? | | #????????? ? ?#?????? #??#?????????????????? | | ?###???#?#+#+########### #????????????????????? | | ########## #????????????????????? | | """T""" # #????????????????????? | | """ """ # #???#????????????????? | | + """"" #????????????????????? | | # """"" #????????????????????? | | *# """"" #???#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Core Shielding 30 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 16 Target Analysis 8 Core Analysis 9 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Exp. EM Disruption Field | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectPhaseMatrix Manual? 0 Play Time 02:12:04 Cumulative 637.5 hours Start 2022.05.19 @ 22:21:22 End 2022.05.20 @ 18:42:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 199 Adventurer 125 Explorer 2 Win Type 0 Total 66 Types 57/3/3/1/1/0/0/0/1 Lore% 75 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12a09e98-44c4-4746-8742-e18b8bead234