Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.07 @ 03:44:24 Player: Exp. Geonium Core Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (6) 30 Value Destroyed (207) 207 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (-806) -806 TOTAL SCORE: 2891 Bonus ------- Aligned with FarCom 300 Friendly Fire -1106 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Cooling System Improved Cooling System Disruptor Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Treaded Armored-Titanium Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Targeting Computer > --- WEAPON ----------- Gatling Ballistic Plasma Construct/C Shotgun Energy Beam Construct/G Katana > --- INVENTORY -------- Light Treads Improved Cooling System Improved Cooling System Disruptor Cannon [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Scrap Engine Storage Small Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Shotgun Energy Beam Construct/G Energy Cannon Gatling Ballistic Plasma Construct/C Ballistic Gun Assault Rifle Launcher YI-UF0's Doublenader Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 1 | . . . . . . 1 . Weapon 2 | . . . . . 2 . . Parts Attached 14 | . 2 . . 2 8 2 . Power 1 | . . . . . 1 . . Engine 1 | . . . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | . . . . 1 3 . . Treads 1 | . . . . . 1 . . Leg 3 | . . . . 1 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 3 | . 1 . . . . 2 . Device 1 | . . . . . . 1 . Storage . | . . . . . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 6 | . 1 . . 1 4 . . Energy Gun 1 | . . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . 1 . . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 8 | . . . . . 1 . 7 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 1 | . . . . . . . 1 Weapon 4 | . . . . . 1 . 3 Highest Loss Streak 6 | . . . . . 1 . 6 To Critical Strikes 3 | . . . . . 1 . 2 Average Slot Usage (%) 85 | . 93 100 100 100 90 70 54 Engine 10 | . 14 14 14 14 9 7 4 Treads 3 | . . . . . 1 7 7 Leg 26 | . 28 28 28 28 32 24 10 Device 2 | . . . . . . 7 6 Storage 7 | . 14 14 14 14 9 1 . Processor 2 | . . . . . . 5 6 Protection 7 | . 8 14 14 14 9 . . Energy Gun 2 | . 2 . . . 3 2 6 Ballistic Gun 14 | . 25 28 28 24 11 4 . Launcher 2 | . . . . 3 8 . . Slashing Weapon 3 | . . . . . 6 7 4 Naked Turns 7 | . . . . . . . 7 Heaviest Build 27 | 12 14 14 14 19 27 21 15 Greatest Support 59 | 20 20 20 20 25 55 59 59 Greatest Overweight (x) 4 | . . . . . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 Average Capacity 7 | . 8 8 8 8 8 5 5 Most Carried 8 | . 7 7 8 8 8 8 4 Average Carried 5 | . 6 7 7 8 7 2 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 6 7 7 8 8 8 3 4 Class Distribution -------------------- 88% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 454 | 200 56 . . 72 90 21 15 Remotely . | . . . . . . . . Salvage Created 349 | . 104 . . 119 105 21 . Parts 13 | . 3 . . 3 4 3 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 4 | . 2 . . . 2 . . Melee 2 | . . . . . 2 . . Guns 2 | . 2 . . . . . . Classes Destroyed 3 | . 1 . . . 1 1 . Operator 1 | . . . . . . 1 . Grunt 3 | . 2 . . . 1 . . Sentry 1 | . . . . . 1 . . Best Kill Streak 2 | . 2 . . . 1 1 . Combat Bots Only 2 | . 2 . . . 1 . . Max Kills in Single Turn 1 | . 1 . . 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 1704 | . 95 . . . 243 . 1366 Core 788 | . . . . . 49 . 739 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 22 | . 5 . . . 17 . . Core Remaining (%) 97 | 100 . . . 100 91 . . Volleys Fired 31 | . 9 . . 13 . . 9 Largest 2 | . 2 . . 2 . . 1 Hottest 40 | . 40 . . 40 . . 35 Shots Fired 53 | . 18 . . 26 . . 9 Gun 44 | . 18 . . 26 . . . Cannon 9 | . . . . . . . 9 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 53 | . 18 . . 26 . . 9 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 6 . . 7 . . 11 Robot Miss Streak 3 | . 3 . . 3 . . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 46 | . 11 . . 18 7 1 9 Core Hits 20 | . 5 . . 5 3 . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Sever 1 | . . . . . 1 . . Melee Attacks 18 | . . . . . 15 3 . Impact . | . . . . . . . . Slashing 18 | . . . . . 15 3 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 734 | . 116 4 . 209 217 80 108 Guns 318 | . 116 . . 202 . . . Cannons 48 | . . . . . . . 48 Explosions . | . . . . . . . . Melee 297 | . . . . . 217 80 . Ramming 71 | . . 4 . 7 . . 60 Kinetic 366 | . 116 . . 202 . . 48 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 297 | . . . . . 217 80 . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 . 2 Average Corruption 3 | . . . . . 4 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . 5 . . Matter Fused 3 | . . . . . 3 . . Energy Discharges 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 60 | . . . . . . 60 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 60 | . . . . . . 60 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . 25 Shots . | . . . . . . . . Rammed 18 | . . . . . . . 18 Targets Rammed 20 | . . 1 . 1 . . 18 Kicked 2 | . . 1 . 1 . . . Crushed . | . . . . . . . . Highest Temperature 18 | . 18 . . . 5 . . Average Temperature 7 | . 9 . . . 3 . . Received Heat Transfer 204 | . 51 . . . 153 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 62 | . 53 20 . . 62 37 1 Initial 21 | . . 20 . . . 21 1 Average 16 | . 13 20 . . 20 22 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . 1 . . . . . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 14 | . 2 . . . 5 1 6 Peak Tracking Total 6 | . 2 . . . 3 . 6 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 5 | . . . 2 . 1 2 . Terminals 2 | . . . . . 1 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . . . 4 . 1 2 . Successful 6 | . . . 4 . 1 1 . Failed 1 | . . . . . . 1 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 3 | . . . 1 . 1 1 . Terminals 2 | . . . . . 1 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 4 . 1 . . Record 3 | . . . 3 . . . . Level Access Points 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 1 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . . . . 8 Total Damage 129 | . . . . . . . 129 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 1964 | . 123 166 251 235 434 617 138 Spaces Moved 1186 | 1 75 138 209 145 277 267 74 Core 3 | . . . . . . . 3 Treads 21 | . . . . . . . 21 Legs 1162 | 1 75 138 209 145 277 267 50 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 120 120 127 Slowest Speed 250 | 120 120 120 120 120 120 122 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 2 17 27 60 45 35 8 44 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 6 | . . . . . 5 1 . Terrain Destroyed 6 | . . . . . 5 1 . Melee 6 | . . . . . 5 1 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 1649 | . 93 138 209 183 355 563 108 Wait 353 | . 1 . . 21 47 278 6 Move 1180 | . 74 137 208 144 276 267 74 Hop . | . . . . . . . . Pick Up 11 | . 4 . 1 . 3 2 1 Fast Attach 11 | . 1 . . 1 7 2 . Attach 2 | . 1 . . . 1 . . Detach . | . . . . . . . . Swap 1 | . . . . 1 . . . Drop 22 | . 3 . . 2 6 11 . Fire 31 | . 9 . . 13 . . 9 Melee 18 | . . . . . 15 3 . Ram 18 | . . . . . . . 18 Kick 2 | . . 1 . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 13) 124 | -10/Materials | Entered Mines 127 | -10/Mines | Met a Derelict bent on vengeance 285 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 285 | -10/Mines | Discovered new exit (range 5) 290 | -10/Mines | Entered Exiles 303 | -10/Exiles | Build established: Mutant 319 | -10/Exiles | Met 8R-AWN 340 | -10/Exiles | Met EX-HEX 372 | -10/Exiles | Met EX-BIN 390 | -10/Exiles | Aligned with FarCom system 391 | -10/Exiles | Given EX-Vault access code 420 | -10/Exiles | Opened EX-Vault 426 | -10/Exiles | Found Gui. Plasma Cannon 451 | -10/Exiles | Warned to stay clear of 0b10 Research branches 487 | -10/Exiles | Met EX-DEC 492 | -10/Exiles | Learned location of Zion (-6) 531 | -10/Exiles | Discovered new exit (range 10) 541 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 541 | -10/Exiles | Entered Mines 561 | -9/Mines | Found a hidden stash of uninstalled traps 663 | -9/Mines | Learned Materials stockpile data 672 | -9/Mines | Learned Materials stockpile data 706 | -9/Mines | Destroyed YI-UF0 716 | -9/Mines | Found Prototype Launcher 716 | -9/Mines | Identified YI-UF0's Doublenader 737 | -9/Mines | Discovered new exit (range 8) 776 | -9/Mines | Entered Materials 776 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1117 | -8/Materials | Identified exit to Factory 1210 | -8/Materials | Entered Factory 1210 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1211 | -7/Factory | Found Scrap Engine 1347 | -7/Factory | Discovered new exit (range 4) 1827 | -7/Factory | Sucked down chute 1827 | -7/Factory | Entered Waste 1828 | -7/Waste | Met a frightened Derelict 1835 | -7/Waste | Spotted C-40 Crusher 1858 | -7/Waste | Spotted C-40 Crusher 1858 | -7/Waste | Spotted C-40 Crusher 1870 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1892 | -7/Waste | Spotted C-40 Crusher 1898 | -7/Waste | Spotted C-40 Crusher 1907 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1910 | -7/Waste | Crushed by Compactor (1 part destroyed) 1913 | -7/Waste | Crushed by Compactor (1 part destroyed) 1917 | -7/Waste | Spotted C-40 Crusher 1946 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1956 | -7/Waste | Core integrity fell below 50% 1962 | -7/Waste | Core integrity fell below 20% 1965 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 01953_ Destabilizing: Core damaged (-14). 01954_ Slammed into C-40 Crusher. 01955_ 3 Matter crushed. 01955_ 5 Matter crushed. 01956_ 4 Matter crushed. 01956_ Slammed into C-40 Crusher. 01958_ 4 Matter crushed. 01958_ 5 Matter crushed. 01958_ Scrap Engine destroyed. 01959_ 5 Matter crushed. 01959_ Slammed into C-40 Crusher. 01961_ Destabilizing: Core damaged (-28). 01961_ 5 Matter crushed. 01961_ 2 Matter crushed. 01962_ 5 Matter crushed. 01962_ Slammed into C-40 Crusher. 01964_ Destabilizing: Core damaged (-28). 01964_ 3 Matter crushed. 01964_ 4 Matter crushed. 01965_ 3 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????######??????######??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | %#??????# #??????# #??????????????????????? | | % #??????# #??????# #??????????????????????? | | ######## ######## #??????????????????????? | | CC CC #??????????????????????? | | CCCC CC%#??????????????????????? | | CCCCCC%@#??????????????????????? | | CC CCCC#??????????????????????? | | ######## ######## CC#??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# =#??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# ??????????????????????? | | #??????# #??????# ?????????????????????? | | #??????# #??????# ????????????????????? | | #??????# #??????# ????????????????????? | | #??????# #??????# ###????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# ???????# ???????????????????????? | | #??????# ???????? ???????????????????????? | | ???????? ???????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedChainRay Manual? 0 Play Time 00:19:28 Cumulative 324.4 hours Start 2022.09.07 @ 03:26:10 End 2022.09.07 @ 03:44:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edcec6f5-72ca-4e77-b25f-b3ebc557043a