Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 16:42:26 Player: LegyPlegy Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1091) 1091 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 3629 Bonus ------- Follower Combat Kills 143 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 190/265 System Corruption 0% Temperature Hot (288) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Flexi-carbon Leg > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Beamcaster Barrage Gun Makeshift Hammer > --- INVENTORY (5) ---- Advanced Terrain Scan Processor RU-N14's Throwing Claymores (2) GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Improved Shield Generator > --- WEAPON ----------- Heavy Riot Gun Heavy Beamcaster RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Ion Engine Flexi-carbon Leg Improved Hover Unit Barrage Gun GAL Module [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Improved Shield Generator Storage High-capacity Battery Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Ballistic Gun Barrage Gun Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 66 | 10 9 27 . 8 12 Power 7 | 1 1 3 . 1 1 Engine 4 | 1 . 2 . . 1 Core 3 | . 1 1 . 1 . Reactor . | . . . . . . Propulsion 13 | 5 . 6 . . 2 Treads 5 | . . 5 . . . Leg 5 | 4 . . . . 1 Wheel 2 | 1 . 1 . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 19 | 2 5 8 . 2 2 Device 12 | 2 3 4 . 2 1 Storage 2 | . 1 1 . . . Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 27 | 2 3 10 . 5 7 Energy Gun 13 | 1 2 8 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . . 2 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 6 | . 1 1 . 1 3 Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 15 | . 1 8 . . 6 Power 2 | . . 1 . . 1 Propulsion 3 | . . 1 . . 2 Utility 5 | . 1 2 . . 2 Weapon 5 | . . 4 . . 1 Highest Loss Streak 7 | . 1 7 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 85 . 100 90 Engine 3 | . 3 2 . 3 4 Core 7 | . 10 6 . 7 6 Treads 15 | . . 13 . 22 12 Leg 3 | . 28 . . . 4 Hover 1 | . . . . . 4 Device 16 | . 13 8 . 19 17 Storage 3 | . 4 11 . 2 . Processor 10 | . 8 11 . 11 11 Energy Gun 21 | . 15 26 . 23 17 Ballistic Gun 6 | . 9 . . 9 5 Special Weapon 1 | . 2 . . . 6 Naked Turns . | . . . . . . Heaviest Build 27 | 8 13 21 21 27 27 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 4 | . . 4 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 3 4 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 3 Class Distribution -------------------- 46% | Derelict-Gunner 24% | Mutant 22% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1132 | 312 106 495 . 89 130 Remotely . | . . . . . . Salvage Created 1473 | 159 235 1057 . . 22 Parts 97 | 13 13 67 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . 6 6 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 30 | 1 4 23 . . 2 Guns 29 | 1 4 22 . . 2 Classes Destroyed 9 | 3 2 3 . . 1 Worker 2 | 1 . 1 . . . Builder 4 | . 1 3 . . . Tunneler 4 | 4 . . . . . Drone 2 | . . . . . 2 Watcher 3 | . 1 2 . . . Swarmer 2 | . . 2 . . . Grunt 22 | 1 4 17 . . . Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Best Kill Streak 6 | 5 3 6 . . 2 Combat Bots Only 3 | 1 2 3 . . 2 Max Kills in Single Turn 2 | 1 1 2 . . 2 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 171 | 3 15 111 . . 42 Missed 57 | . 5 39 . . 13 Damage Taken 2048 | 32 133 1239 . . 644 Core 485 | . 61 275 . . 149 Absorbed by Shields 86 | . . . . . 86 Core Remaining (%) 87 | 100 75 . . . . Volleys Fired 121 | 12 33 50 . 4 22 Largest 3 | 2 2 3 . 1 3 Hottest 177 | 60 120 177 . 81 169 Shots Fired 246 | 24 57 122 . 4 39 Gun 233 | 24 46 120 . 4 39 Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special 12 | . 11 1 . . . Kinetic 45 | 12 21 . . . 12 Thermal 163 | . 19 118 . 4 22 Explosive 1 | . . 1 . . . Electromagnetic 37 | 12 17 3 . . 5 Robot Hit Streak 9 | 5 6 9 . . 9 Robot Miss Streak 9 | 3 6 9 . . 6 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 124 | 12 23 70 . . 19 Core Hits 70 | 7 12 43 . . 8 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 9 | . 1 7 . . 1 Burn 8 | . . 7 . . 1 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2016 | 170 260 1182 . . 404 Guns 1950 | 127 260 1159 . . 404 Cannons . | . . . . . . Explosions 66 | 43 . 23 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 253 | 34 91 . . . 128 Thermal 1459 | 43 26 1135 . . 255 Explosive 23 | . . 23 . . . Electromagnetic 281 | 93 143 24 . . 21 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . 15 15 15 . Average Corruption 15 | . . 15 15 15 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . 36 . 3 . Message Errors 8 | . . 6 . 2 . Matter Fused 10 | . . 9 . 1 . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 2 | . . 2 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 7 | . . 7 . . . Data Loss (major) 1 | . . 1 . . . Misfires 3 | . . 3 . . . Alerts 1 | . . 1 . . . Weapon Failures 4 | . . 4 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . 32 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 288 | 40 192 246 . 108 288 Average Temperature 63 | 20 64 60 . 55 85 Received Heat Transfer 578 | 18 78 375 . . 107 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 7 | . . 7 . . . Heat Transferred 3709 | . 74 3154 . . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 338 | 46 191 338 124 . . Initial 124 | . 29 . 124 . . Average 135 | 12 103 177 124 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 76 | 100 100 59 100 . . Level 1 23 | . . 40 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 4 . . 1 Investigation 3 | . . 3 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | 1 6 29 . . 9 Peak Tracking Total 12 | 1 3 5 . . 12 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 2 6 . . . Terminals 8 | . 2 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 5 26 . . . Successful 16 | . 4 12 . . . Failed 15 | . 1 14 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 31 | . 5 26 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 4 12 . . . Record 5 | . . 5 . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 3 | . 1 2 . . . Locate Traps 1 | . . 1 . . . Dispatch Records 3 | . 2 1 . . . Maintenance Status 1 | . . 1 . . . Assault Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 6 . . . Full Trace Events 6 | . 1 5 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 26 | . . . . . 26 Total Damage 906 | . . . . . 906 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5691 | 234 467 1012 4 2510 1464 Spaces Moved 3081 | 142 270 485 3 1538 643 Core 91 | 24 . 59 . . 8 Treads 2277 | . . 381 3 1538 355 Legs 411 | 118 270 23 . . . Wheels 22 | . . 22 . . . Hover 280 | . . . . . 280 Flight . | . . . . . . Fastest Speed 50 | 50 120 80 160 160 160 Average Speed 157 | 108 120 160 160 160 176 Slowest Speed 250 | 120 120 250 160 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 42 | 5 34 41 3 91 80 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug 8 | . 8 . . . . Terrain Destroyed 22 | 4 9 9 . . . Melee . | . . . . . . Projectile 9 | . 9 . . . . AOE 13 | 4 . 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3684 | 205 339 619 2 1585 934 Wait 311 | 16 13 16 . 19 247 Move 3076 | 141 269 484 2 1537 643 Hop . | . . . . . . Pick Up 51 | 17 7 17 . 5 5 Fast Attach 25 | . 2 16 . 6 1 Attach 23 | 10 2 4 . . 7 Detach 9 | 3 1 3 . 1 1 Swap 18 | . 5 7 . 2 4 Drop 50 | 6 7 22 . 11 4 Fire 121 | 12 33 50 . 4 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 155 | -11/Scrapyard | Discovered new exit (range 8) 235 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 13) 533 | -10/Materials | Discovered new exit (range 12) 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 919 | -9/Materials | Crushed by falling debris 919 | -9/Materials | System corruption reached 10% 958 | -9/Materials | Core integrity fell below 50% 976 | -9/Materials | Lost 7 parts (1p1n1u4w) 1390 | -9/Materials | Build established: Scavenger-Gunner 1424 | -9/Materials | Discovered new exit (range 16) 1714 | -9/Materials | Entered Mines 1715 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1718 | -9/Mines | Entered Zion 1803 | -7/Zion | System corruption cleaned by Quarantine Array 1971 | -7/Zion | Learned Factory emergency access door positions 1992 | -7/Zion | Learned location of Armory (-3) 2113 | -7/Zion | Found Prototype Special Weapon 2113 | -7/Zion | Identified RU-N14's Throwing Claymores 2118 | -7/Zion | Found RU-N14's Throwing Claymores 2276 | -7/Zion | Learned location of 1 exit from Factory 2296 | -7/Zion | Given A8's code to call for help 2452 | -7/Zion | Learned Factory emergency access door positions 2734 | -7/Zion | Build established: Derelict-Gunner 3002 | -7/Zion | Learned location of Data Miner (-6) 3243 | -7/Zion | Imprinted 3246 | -7/Zion | Declared Zion's savior 4184 | -7/Zion | Discovered new exit (range 12) 4197 | -7/Zion | Found GAL Module 4228 | -7/Zion | Entered Proximity Caves 4228 | -6/Proximity Caves | Accompanied by 4 allies 4275 | -6/Proximity Caves | Ambushed by research squad 4825 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5013 | -6/Proximity Caves | Spotted B-75 Beast 5087 | -6/Proximity Caves | Lost 4 allies 5099 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5227 | -6/Proximity Caves | Learned 4 Factory zone layouts 5336 | -6/Proximity Caves | Build established: Mutant 5336 | -6/Proximity Caves | Identified exit to Factory 5673 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5673 | -6/Proximity Caves | Core integrity fell below 20% 5692 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Acquired 20 matter. Acquired Adv. Terrain Scan Processor. Acquired Mak. Hammer. Dropped Mining Claw. Acquired 2 matter. Critical hit (Burn: +27). Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Imp. Targeting Computer destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Imp. Shield Generator destroyed. Slug penetrates Wall. Penetrated by Slug. Imp. Hover Unit destroyed. Penetrated by Slug. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????############?????????????????? | | ????????????????????# Y@ #?????????????????? | | ????????????????????# ###### #????####?????????? | | ????????????????????# #???# #???## ###???????? | | ????????????????????# #???# ##### ##??????? | | ????????????????????# ##/#???# / ###????? | | ????????????????????# ?? ???# ## ##???? | | ????????????????????#??? ???# ######## #???? | | ????????????????????????"""??# ######## #???? | | ????????????????????????###??# #???? | | ?????????????????????????? ##???? | | ???????????????????????????? ## ####### ##????? | | ??????????????????????????? ?????# #?????? | | ?????????????????????????? ?? #????# ####### | | ????????????????????????? ?? #????# | | ?????????????????????????# ??? #????# | | ?????????????????????????#????# #????######## | | ??????????????#???????###??????# ##??????????## | | ???????? ???# ?????## ##??###? #???????????# | | ???????? #??# ???### #?## ##### #???????????# | | ??????? ### #### ### #??# #???????????# | | ??????? ## #??# #???????????# | | ??????? ##??# #???????????# | | ??????? ## ###???# #???????????# | | ?????????# ## ##?????# #???????????# | | ??????????# ## ##??????# #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness It's Just You One Hack Too Far Risk Taker Robot Respite Storm Trooper System Compromised The One Tourist Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed DirtyLightpackSlayer Manual? 0 Play Time 01:37:47 Cumulative 1.6 hours Start 2024.03.31 @ 12:15:24 End 2024.03.31 @ 16:42:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 9% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b5948301-0577-4cdf-8fe7-e90b7a502a7d