Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 13:29:42 Player: PopcornMaze Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (171) 855 Value Destroyed (5378) 5378 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1171) 1171 TOTAL SCORE: 11944 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 141 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 14/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Superbattery (1500) Force Field Relay Coupler [NC] Relay Coupler [NC] Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Hacking Suite System Shield High-powered Tractor Beam > --- WEAPON ----------- Autogun Mini Assault Cannon Mini Assault Cannon Heavy Mace > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Armored Treads Superbattery Large Matter Pod Matter Filter System Shield System Shield Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Ion Cannon [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 4 | . . . 2 . . . 1 1 . . Weapon 2 | . . . . . . . 1 1 . . Parts Attached 95 | 6 8 7 14 5 . 2 27 14 3 9 Power 17 | 1 1 2 2 2 . 1 4 2 1 1 Engine 15 | 1 1 2 2 2 . 1 2 2 1 1 Core 2 | . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 1 2 3 2 . . 2 2 . 4 Treads 15 | 2 1 2 1 2 . . 2 2 . 3 Leg . | . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 28 | 1 4 2 4 . . . 6 8 . 3 Device 8 | . . . 2 . . . 1 3 . 2 Storage 7 | 1 3 2 . . . . . 1 . . Processor 3 | . . . 1 . . . . 1 . 1 Hackware 2 | . . . . . . . . 2 . . Protection 8 | . 1 . 1 . . . 5 1 . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 2 1 5 1 . 1 15 2 2 1 Energy Gun 2 | . . . 1 . . 1 . . . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 22 | 2 1 . 3 1 . . 12 1 2 . Ballistic Cannon 4 | . . 1 . . . . 1 1 . 1 Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 . . . Parts Lost 57 | . 2 4 3 6 . 1 15 12 3 11 Power 8 | . 1 1 1 1 . . 1 2 . 1 Propulsion 14 | . 1 2 1 2 . . 3 1 . 4 Utility 15 | . . . 1 1 . . 5 5 . 3 Weapon 20 | . . 1 . 2 . 1 6 4 3 3 Highest Loss Streak 8 | . 1 2 1 3 . 1 8 5 2 4 To Critical Strikes 2 | . . 1 . . . . 1 . . . Average Backups 16 | 1 4 7 12 20 20 20 19 13 21 14 Power 2 | . . . 1 2 3 3 4 2 2 1 Propulsion 2 | . 2 3 2 3 3 3 1 3 3 . Utility 6 | . 1 2 4 5 6 6 7 4 14 12 Weapon 4 | . . 1 4 7 8 7 6 3 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 34 | . . 2 . 2 . . 7 2 3 18 Power 4 | . . . . 2 . . 2 . . . Propulsion 4 | . . 2 . . . . . 2 . . Utility 24 | . . . . . . . 3 . 3 18 Weapon 2 | . . . . . . . 2 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 86 96 96 99 100 98 81 81 91 40 Engine 8 | . 10 13 10 10 11 11 2 3 7 1 Core 1 | . . . . . . . 6 . . . Treads 17 | . 26 25 14 21 22 22 15 7 7 7 Wheel 1 | . . . 7 . . . 1 . . . Device 4 | . . . 8 . . 9 4 9 15 3 Storage 17 | . 17 28 22 22 22 22 9 11 7 5 Processor 5 | . . . 6 11 11 1 . 5 7 3 Hackware 1 | . . . . . . . . 5 15 5 Protection 7 | . 2 . 4 10 11 11 15 3 . . Ballistic Gun 19 | . 26 15 20 21 22 2 24 20 10 1 Ballistic Cannon 3 | . . 7 1 . . . . 8 15 7 Impact Weapon 1 | . 1 5 . . . . . . 3 3 Peak Build Rating 60 | 6 8 8 18 17 16 24 36 53 55 60 Average Rating 23 | 4 6 7 15 15 15 22 30 46 53 25 On Entrance 21 | . 6 8 8 17 15 16 24 35 53 55 Avg Prop Armor Cover (%) 11 | . . . 11 . . . . . . . Naked Turns 390 | . . . . . . . . . . 390 Heaviest Build 130 | 11 20 92 96 95 93 100 128 130 111 105 Greatest Support 110 | 40 40 40 40 40 40 40 40 70 70 110 Greatest Overweight (x) 11 | . . 2 9 4 2 2 11 3 1 4 Average Overweight (x) 1 | . . . 4 2 2 2 3 1 1 . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 6 12 25 25 25 25 25 25 25 16 Most Carried 25 | 3 8 10 24 25 25 25 25 24 25 23 Average Carried 18 | 1 4 8 17 24 24 24 22 15 21 14 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 8 9 23 24 25 25 22 13 24 5 Class Distribution -------------------- 35% | Mutant 32% | Scavenger-Mutant 14% | Tank 11% | Hacker-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Hacker-Skirmisher | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 5120 | 128 409 403 507 185 . 84 1041 1372 461 530 Remotely 799 | . . . . . . . . 67 461 271 Salvage Created 6041 | . 677 131 771 410 . 216 1450 1514 335 537 Parts 357 | . 40 10 67 35 . 11 81 74 20 19 Haulers Intercepted 14 | . 2 . 3 . . . 5 2 . 2 Recyclers Shooed 4 | . 2 . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 130 | . 11 10 24 12 . 2 23 23 13 12 Melee 1 | . . . . . . . . 1 . . Guns 90 | . 11 7 20 12 . 2 23 12 2 1 Cannons 38 | . . 3 4 . . . . 10 11 10 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 15 | . 7 1 1 1 . . 2 2 1 . Worker 10 | . 1 . 2 . . . 3 3 . 1 Builder 5 | . . . . . . . 1 1 . 3 Hauler 14 | . 2 . 3 . . . 5 2 . 2 Recycler 9 | . 2 . . 1 . 2 1 3 . . Operator 1 | . 1 . . . . . . . . . Watcher 8 | . 1 . 2 . . . 3 2 . . Swarmer 39 | . 3 3 15 6 . . 5 . 7 . Grunt 61 | . 8 1 7 5 . 2 10 14 5 9 Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . . . Sentry 11 | . . . 2 . . . 7 1 . 1 Hunter 4 | . . . . . . . 1 3 . . Programmer 6 | . . . . . . . . 4 . 2 Heavy 1 | . . . . . . . . 1 . . Assembled 6 | . . 6 . . . . . . . . Best Kill Streak 9 | . 4 2 9 4 . 2 5 5 6 5 Combat Bots Only 8 | . 3 2 8 4 . 2 3 5 6 4 Max Kills in Single Turn 5 | . 1 1 2 2 . 1 3 2 1 5 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 1026 | . 70 35 83 84 . 28 211 214 44 257 Missed 304 | . 15 11 21 23 . 9 57 71 15 82 Hits 722 | . 55 24 62 61 . 19 154 143 29 175 Melee 9 | . . 4 . 3 . . . . . 2 Projectile 713 | . 55 20 62 58 . 19 154 143 29 173 AOE 4 | . . . . . . . . 1 . 3 Critical Strikes 26 | . . 1 . . . 1 8 8 . 8 Damage Taken 10903 | . 643 318 692 682 . 314 2215 2533 540 2966 Core 1672 | . 147 14 92 117 . 47 165 169 68 853 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 102 | . 13 . . 48 . 12 29 . . . Core Remaining (%) 61 | 100 . 35 . . . 36 70 . 66 . Volleys Fired 497 | . 73 33 64 33 . 17 117 68 24 68 Largest 4 | . 2 2 2 2 . 2 3 4 4 3 Hottest 172 | . 40 50 50 46 . 112 172 130 130 103 Shots Fired 1161 | . 146 42 128 56 . 23 299 253 79 135 Gun 912 | . 146 36 106 56 . 23 292 205 31 17 Cannon 246 | . . 6 22 . . . 4 48 48 118 Launcher 3 | . . . . . . . 3 . . . Special . | . . . . . . . . . . . Kinetic 1132 | . 146 42 128 56 . 19 274 253 79 135 Thermal 26 | . . . . . . 4 22 . . . Explosive 3 | . . . . . . . 3 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 12 7 16 10 . 10 20 10 6 19 Robot Miss Streak 6 | . 4 4 4 4 . 2 5 3 6 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . 1 2 2 . . 3 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 . . Shots Hit Robots 711 | . 95 23 86 41 . 19 187 136 39 85 Core Hits 303 | . 35 17 39 20 . 9 67 62 19 35 Critical Kills 3 | . 1 . . . . . 2 . . . Critical Parts Destroyed 10 | . 5 . . . . . 3 1 . 1 Critical Strikes 24 | . 6 . . . . . 6 6 . 6 Burn 1 | . . . . . . . 1 . . . Destroy 13 | . 6 . . . . . 5 1 . 1 Blast 10 | . . . . . . . . 5 . 5 Melee Attacks 3 | . 1 . 1 . . . . . 1 . Impact 3 | . 1 . 1 . . . . . 1 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13003 | . 1012 269 1317 590 . 297 3003 2665 959 2891 Guns 8190 | . 1012 199 947 590 . 297 2760 1905 300 180 Cannons 4041 | . . 70 370 . . . 44 721 659 2177 Explosions 730 | . . . . . . . 199 . . 531 Melee . | . . . . . . . . . . . Ramming 42 | . . . . . . . . 39 . 3 Kinetic 11964 | . 1012 269 1317 590 . 247 2587 2626 959 2357 Thermal 726 | . . . . . . 50 217 . . 459 Explosive 271 | . . . . . . . 199 . . 72 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 3 3 5 Average Corruption 2 | . . . . . . . . 2 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . . . . . . . 11 17 9 Message Errors 6 | . . . . . . . . 1 2 3 Matter Fused 12 | . . . . . . . . 1 7 4 Heat Flow Errors 3 | . . . . . . . . 2 1 . Energy Discharges 3 | . . . . . . . . 2 1 . Data Loss (minor) 7 | . . . . . . . . 3 2 2 Data Loss (major) 4 | . . . . . . . . 1 3 . Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 96 | . . . . . . . . 17 7 72 Projectiles 63 | . . . . . . . . 17 7 39 Explosions 33 | . . . . . . . . . . 33 Melee . | . . . . . . . . . . . Knockbacks 31 | . . . 4 . . . . 3 3 21 Impact . | . . . . . . . . . . . Kinetic 28 | . . . 4 . . . . 3 3 18 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage 1 | . . . . . . . . . . 1 Shots . | . . . . . . . . . . . Rammed 14 | . . . . . . . . 13 . 1 Targets Rammed 14 | . . . . . . . . 13 . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 514 | . 18 26 1 4 . 34 428 514 119 148 Average Temperature 79 | . 8 10 1 2 . 18 106 87 22 36 Received Heat Transfer 3498 | . 333 18 213 171 . 189 999 684 45 846 Effects 7 | . . . . . . . 5 2 . . Shutdowns 2 | . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . . Matter Decay 2 | . . . . . . . 1 1 . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 929 | . . . . . . 111 518 . . 300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Maximum Alert Level 2 | . . . 2 1 . . . 1 2 1 Low Security (%) 77 | 100 100 100 47 94 . 100 100 91 14 4 Level 1 19 | . . . 49 5 . . . 8 42 95 Level 2 3 | . . . 2 . . . . . 43 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 488 | . 99 65 406 229 . 40 81 225 488 353 Initial 256 | . . 12 . 129 . . . 14 123 256 Average 112 | . 58 5 185 90 . 8 29 120 315 259 Influence Increases 4311 | . 392 115 774 602 . 60 697 712 395 564 Destroy 0b10 Robot/C 2700 | . 220 80 480 460 . 40 460 460 260 240 Destroy 0b10 Robot/NC 235 | . 35 . 35 5 . 10 65 55 . 30 Destroy Leader 582 | . 46 10 90 70 . 10 146 136 20 54 Allied During Kill 37 | . . . . 37 . . . . . . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . Successful Hack 34 | . 29 . . . . . . 5 . . Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 240 | . 15 . 30 15 . . . 45 15 120 Anti-Garrison Action 100 | . . . . . . . . . 100 . Destroy Structure 103 | . 2 . 4 . . . 26 11 . 60 Lose Combat Pursuer 240 | . 15 15 135 15 . . . . . 60 Influence Decreases 4179 | . 360 147 443 838 95 60 666 566 84 920 Entered New Map 620 | . . 20 . 202 95 . . 17 54 232 Time Decay 2913 | . 340 117 413 536 . 60 540 479 . 428 Lost Part 456 | . 20 10 30 60 . . 126 70 30 110 Lost Ally 40 | . . . . 40 . . . . . . Purge Threat 150 | . . . . . . . . . . 150 Squads Dispatched 21 | . 2 . . . . . 2 10 . 7 Investigation 5 | . 1 . . . . . . 1 . 3 Extermination 5 | . . . . . . . . 3 . 2 Reinforcement 8 | . 1 . . . . . 2 3 . 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 11 | . 1 . 3 . . . 4 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 221 | . 25 13 38 26 . 3 37 32 13 34 Peak Tracking Total 12 | . 4 3 6 7 . 3 4 5 4 12 Tactical Retreats 12 | . 1 2 5 1 . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 10 | . . . . . . . 2 1 6 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . 1 . . . . . . 1 . Triggered 1 | . . 1 . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 4 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 18 | . 1 . 2 1 . . . 3 3 8 Max in Single Turn 5 | . 1 . 1 1 . . . 1 1 5 Garrison Relay 2 | . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 23 | . 6 . 1 . 2 . 7 5 . 2 Terminals 10 | . 4 . 1 . . . 4 . . 1 Fabricators 2 | . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 2 2 . 1 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 54 | . 14 . 3 . 4 . 15 12 . 6 Successful 25 | . 7 . . . 4 . 9 4 . 1 Failed 28 | . 7 . 3 . . . 5 8 . 5 Catastrophic 6 | . 1 . 1 . . . . . . 4 Database Lockouts 1 | . . . . . . . 1 . . . Manual 13 | . 7 . 4 . 1 . 1 . . . Terminals 23 | . 9 . 3 . . . 7 . . 4 Fabricators 5 | . . . . . . . . 5 . . Repair Stations . | . . . . . . . . . . . Recycling Units 17 | . 5 . . . . . 4 6 . 2 Scanalyzers 4 | . . . . . . . 4 . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 10 | . 2 . . . 4 . 3 . . 1 Record 4 | . . . . . 3 . 1 . . . Robot Schematic 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 2 1 . . Report Inventory 5 | . 2 . . . . . 2 1 . . Scanalyzer 3 | . . . . . . . 3 . . . Retrieve Study 3 | . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 4 | . 3 . . . . . 1 . . . Terminals 3 | . 2 . . . . . 1 . . . Botnet 3 | . 2 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 5 . 1 . . . 4 4 . 2 Full Trace Events 3 | . . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 4 9 . Machine Destruction 9 | . . . . . . . . . 9 . Programmers 4 | . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 1 . . . . . Highest-Rated Group 40 | . . . . 40 16 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 32 | . . . . 31 . 1 . . . . Total Damage 366 | . . . . 348 . 18 . . . . Kills 11 | . . . . 11 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Active Infowar (turns) 3456 | . . . 591 . . . . 1285 960 620 Optics 2840 | . . . . . . . . 1285 960 595 Sensors 591 | . . . 591 . . . . . . . IFF 25 | . . . . . . . . . . 25 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 15190 | 85 786 1242 1778 3140 1874 309 2416 1554 960 1046 Spaces Moved 5074 | 50 326 477 647 883 586 83 547 517 310 648 Core 457 | 5 . . . . . . . . . 452 Treads 4095 | 45 326 477 275 883 586 83 458 517 310 135 Legs . | . . . . . . . . . . . Wheels 461 | . . . 372 . . . 89 . . . Hover . | . . . . . . . . . . . Flight 61 | . . . . . . . . . . 61 Fastest Speed 40 | 50 160 160 140 320 320 320 140 240 240 40 Average Speed 246 | 149 160 191 231 320 320 320 346 246 240 97 Slowest Speed 560 | 160 160 320 320 480 320 320 560 400 240 490 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Potential Cave-ins 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 52 86 36 100 92 25 61 20 41 12 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 92 | . . . . . . . 28 5 . 59 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . . 2 5 . 13 AOE 72 | . . . . . . . 26 . . 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 6869 | 58 455 771 797 1145 587 104 846 689 479 938 Wait 1016 | . 38 239 50 209 . . 105 59 106 210 Move 5061 | 49 325 476 646 882 585 82 546 516 308 646 Hop 1 | . . . . . . . . . . 1 Pick Up 95 | 3 6 8 17 10 1 1 24 7 17 1 Fast Attach 28 | 6 3 . 3 . . . 5 4 1 6 Attach 50 | . 1 4 3 6 . 1 15 14 2 4 Detach 2 | . . . 1 . . . 1 . . . Swap 39 | . 5 4 10 1 . 3 11 1 3 1 Drop 48 | . 3 6 2 4 . . 22 5 6 . Fire 497 | . 73 33 64 33 . 17 117 68 24 68 Melee 3 | . 1 . 1 . . . . . 1 . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 13 | . . . . . . . . 13 . . Escape Stasis 12 | . . . . . . . . 2 10 . Rewire 1 | . . . . . 1 . . . . . Trap 2 | . . 1 . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Garrison -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 11) 628 | -10/Materials | Core integrity fell below 50% 703 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Entered Mines 919 | -10/Mines | Discovered new exit (range 13) 1063 | -10/Mines | Assembled infested the area 1069 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1627 | -10/Mines | Found a hidden stash of uninstalled traps 2082 | -10/Mines | Discovered new exit (range 5) 2114 | -10/Mines | Entered Materials 2114 | -9/Materials | Evolved 2 slots: Utility x2 2542 | -9/Materials | Discovered new exit (range 8) 3007 | -9/Materials | Destroyed 8 combat bots 3198 | -9/Materials | Discovered new exit (range 16) 3875 | -9/Materials | Identified exit to Mines 3892 | -9/Materials | Entered Mines 4444 | -9/Mines | Lost 3 parts (1p1u1w) 4508 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4728 | -9/Mines | Build established: Scavenger-Mutant 4982 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5175 | -9/Mines | Core integrity fell below 50% 5520 | -9/Mines | Discovered new exit (range 5) 5543 | -9/Mines | Identified exit to Materials 5859 | -9/Mines | Discovered exit to Materials (range 15) 7016 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7019 | -9/Mines | Discovered new exit (range 5) 7028 | -9/Mines | Identified exit to Exiles 7032 | -9/Mines | Entered Exiles 7032 | -9/Exiles | Accompanied by 1 ally 7084 | -9/Exiles | Discovered new exit (range 14) 7167 | -9/Exiles | Met 8R-AWN 7212 | -9/Exiles | Met EX-HEX 7317 | -9/Exiles | Met EX-BIN 7359 | -9/Exiles | Met EX-DEC 7525 | -9/Exiles | Aligned with FarCom system 7528 | -9/Exiles | Given EX-Vault access code 7682 | -9/Exiles | Opened EX-Vault 7708 | -9/Exiles | Found Superbattery 7801 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8068 | -9/Exiles | Visited The Gauntlet 8871 | -9/Exiles | Discovered new exit (range 14) 8903 | -9/Exiles | Identified exit to Mines 8906 | -9/Exiles | Left Exiles lab with Superbattery 8906 | -9/Exiles | Entered Mines 8906 | -8/Mines | Accompanied by 1 ally 9118 | -8/Mines | Discovered exit to Materials (range 15) 9215 | -8/Mines | Entered Materials 9215 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9368 | -8/Materials | Discovered new exit (range 11) 9375 | -8/Materials | Lost 8 parts (1p2n2u3w) 9640 | -8/Materials | Build established: Skirmisher 10238 | -8/Materials | Build established: Tank 10477 | -8/Materials | Discovered new exit (range 16) 11247 | -8/Materials | Central database locked down 11507 | -8/Materials | Discovered new exit (range 15) 11631 | -8/Materials | Entered Factory 11631 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11886 | -7/Factory | Lost 5 parts (1p3u1w) 12050 | -7/Factory | Garrison activated, responded to threat 12302 | -7/Factory | Lost 3 parts (1u2w) 12581 | -7/Factory | Build established: Skirmisher 12885 | -7/Factory | Build established: Hacker-Skirmisher 13182 | -7/Factory | Identified exit to Garrison 13185 | -7/Factory | Entered Garrison 13226 | -7/Garrison | Installed Relay Interface Framework 13271 | -7/Garrison | Triggered checkpoint 13321 | -7/Garrison | Garrison Relay disabled 13732 | -7/Garrison | Triggered checkpoint 13747 | -7/Garrison | Triggered checkpoint 13843 | -7/Garrison | Discovered new exit (range 11) 14053 | -7/Garrison | Triggered checkpoint 14079 | -7/Garrison | Garrison Relay disabled 14145 | -7/Garrison | Entered Factory 14145 | -6/Factory | Evolved 2 slots: Propulsion x2 14419 | -6/Factory | Lost 4 parts (1n2u1w) 14490 | -6/Factory | Lost 4 parts (1p2n1u) 14659 | -6/Factory | Build established: Mutant 14740 | -6/Factory | Released all parts (6) 14954 | -6/Factory | Released all parts (1) 15034 | -6/Factory | Cargo convoy interrupted 15101 | -6/Factory | Core integrity fell below 50% 15116 | -6/Factory | Released all parts (3) 15138 | -6/Factory | Core integrity fell below 20% 15190 | -6/Factory | Discovered new exit (range 16) 15191 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 15185_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 15185_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15185_ Triggered Alarm Trap. 15185_ An alarm sounds. 15185_ ALERT: Alarm triggered, dispatching investigation squad. [Achievement: Party Time] 15188_ Knocked back. 15188_ O-24 Administrator knocked back. 15188_ C-17 Slicer knocked back. 15188_ C-17 Slicer destroyed. 15190_ Nuclear Pulse Thruster destroyed. 15190_ Penetrated by Slug. 15190_ EXIT=FOUND 15191_ Slammed into C-17 Slicer. 15191_ Destabilizing: System interference. 15191_ IFF Parser temporarily disabled. 15191_ IFF Parser severed. 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