Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.11 @ 06:09:19 Player: JD00 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (890) 890 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 2966 Bonus ------- Follower Combat Kills 51 Cogmind --------- Core Integrity 437/550 Matter 7/300 Energy 34/100 System Corruption 0% Temperature Cool (36) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Experimental Sensor Array Signal Interpreter Seismic Detector > --- WEAPON (3) ------- EM Pulse Gun Subdweller Beam Cannon > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Seismic Detector Light Armor Plating Light Armor Plating Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Seismic Detector > --- WEAPON ----------- Light Assault Rifle Battle Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Seismic Detector Light Armor Plating Light Armor Plating EM Pulse Gun Subdweller Beam Cannon Grenade Launcher Mining Laser Mining Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 39 | 9 10 9 2 9 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 4 . . 1 Treads 4 | 2 2 . . . Leg 1 | . . . . 1 Wheel . | . . . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 14 | 4 3 3 . 4 Device 8 | 3 2 1 . 2 Storage 4 | 1 1 1 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 16 | 2 3 5 2 4 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 1 2 . 1 Ballistic Cannon . | . . . . . Launcher 6 | . 1 2 2 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . 1 2 . 8 Power 2 | . . 1 . 1 Propulsion 3 | . . . . 3 Utility 1 | . 1 . . . Weapon 5 | . . 1 . 4 Highest Loss Streak 8 | . 1 1 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 99 100 75 Engine 13 | . 14 13 14 6 Treads 25 | . 17 28 28 9 Hover 1 | . 10 . . . Device 14 | . 14 14 14 18 Storage 13 | . 14 14 14 9 Ballistic Gun 21 | . 22 23 15 14 Launcher 6 | . 4 4 12 7 Peak Build Rating 22 | 10 10 11 12 22 Average Rating 10 | 6 8 10 11 19 On Entrance 7 | . 8 8 11 12 Naked Turns . | . . . . . Heaviest Build 92 | 12 48 89 89 92 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 28 | . 3 2 2 28 Average Overweight (x) 1 | . 1 1 2 5 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 22 | 7 18 24 25 25 Most Carried 25 | 8 16 25 25 24 Average Carried 20 | 6 11 22 24 21 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 8 16 25 25 18 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 820 | 341 193 227 56 3 Remotely . | . . . . . Salvage Created 982 | 157 342 177 42 264 Parts 69 | 14 22 19 3 11 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . . 15 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 30 | . 13 10 1 6 Guns 18 | . 10 3 . 5 AOE 12 | . 3 7 1 1 Classes Destroyed 8 | 2 3 2 . 1 Worker 1 | . . 1 . . Tunneler 5 | 4 . 1 . . Hauler 1 | . . . . 1 Recycler 2 | 1 1 . . . Watcher 2 | . 2 . . . Swarmer 15 | . 9 6 . . Grunt 9 | . 4 2 . 3 Sentry 6 | . . 2 1 3 Best Kill Streak 6 | 2 5 3 1 6 Combat Bots Only 5 | . 4 3 1 5 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 166 | . 50 28 4 84 Missed 55 | . 20 4 2 29 Damage Taken 1285 | . 253 214 101 717 Core 211 | . 37 46 15 113 Absorbed by Shields . | . . . . . Ignored by Resistances 375 | . 79 68 28 200 Core Remaining (%) 80 | 100 . . 60 . Volleys Fired 103 | 16 35 26 9 17 Largest 3 | 2 2 2 2 3 Hottest 120 | 40 100 53 53 120 Shots Fired 198 | 32 65 39 18 44 Gun 163 | 32 57 32 9 33 Cannon 1 | . . . . 1 Launcher 32 | . 6 7 9 10 Special 2 | . 2 . . . Kinetic 162 | 32 57 32 9 32 Thermal 3 | . 2 . . 1 Explosive 32 | . 6 7 9 10 Electromagnetic 1 | . . . . 1 Robot Hit Streak 23 | 11 8 18 . 23 Robot Miss Streak 4 | 1 4 1 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 124 | 26 38 29 . 31 Core Hits 72 | 10 23 20 3 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2402 | 262 594 779 23 744 Guns 1090 | 253 356 195 . 286 Cannons 29 | . . . . 29 Explosions 1185 | . 222 511 23 429 Melee . | . . . . . Ramming 98 | 9 16 73 . . Kinetic 1075 | 253 356 195 . 271 Thermal 153 | . . 66 . 87 Explosive 1061 | . 222 445 23 371 Electromagnetic 15 | . . . . 15 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . 1 12 . 6 Projectiles . | . . . . . Explosions 19 | . 1 12 . 6 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 188 | . 65 1 84 38 Shots 10 | . 4 1 4 1 Rammed 21 | 3 3 15 . . Targets Rammed 23 | 3 3 17 . . Kicked . | . . . . . Crushed 2 | . . 2 . . Highest Temperature 152 | . 32 55 . 152 Average Temperature 38 | . 10 18 . 73 Received Heat Transfer 642 | . 18 156 9 459 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 187 | . . 100 . 87 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 280 | 25 191 280 . 202 Initial 29 | . 13 29 . . Average 38 | 12 70 28 . 112 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 99 | 100 100 99 . 82 Level 1 . | . . . . 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 20 9 5 8 Peak Tracking Total 5 | . 3 3 4 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 6 | . 1 3 . 2 Max in Single Turn 2 | . 1 2 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 8 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 26 . . . Successful 8 | . 8 . . . Failed 18 | . 18 . . . Catastrophic 8 | . 8 . . . Database Lockouts . | . . . . . Manual 20 | . 20 . . . Terminals 24 | . 24 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Record 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 5 | . 5 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 26 | . . . 26 . Total Damage 269 | . . . 269 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 6116 | 332 1035 3432 1185 132 Spaces Moved 1870 | 166 382 951 356 15 Core 8 | 7 . . . 1 Treads 1753 | 159 276 951 356 11 Legs 3 | . . . . 3 Wheels . | . . . . . Hover 106 | . 106 . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 320 320 Average Speed 278 | 155 220 303 320 482 Slowest Speed 1450 | 160 240 320 320 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 8 55 102 29 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . . 2 2 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 27 | . 2 . 25 . Terrain Destroyed 249 | . 38 76 69 66 Melee . | . . . . . Projectile 2 | . 2 . . . AOE 247 | . 36 76 69 66 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2569 | 208 506 1425 389 41 Wait 490 | . 63 410 17 . Move 1866 | 165 381 950 355 15 Hop . | . . . . . Pick Up 36 | 11 11 11 3 . Fast Attach 7 | 7 . . . . Attach 10 | . 1 2 . 7 Detach . | . . . . . Swap 22 | 2 9 7 2 2 Drop 12 | 4 3 2 3 . Fire 103 | 16 35 26 9 17 Melee . | . . . . . Ram 2 | . 2 . . . Kick . | . . . . . Crush 21 | 3 1 17 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 333 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 12) 998 | -10/Materials | Discovered new exit (range 16) 1118 | -10/Materials | Identified exit to Mines 1368 | -10/Materials | Entered Mines 1404 | -10/Mines | Discovered new exit (range 5) 1558 | -10/Mines | Learned location of Zion (-6) 2009 | -10/Mines | Learned location of Storage (-7) 2332 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2419 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2646 | -10/Mines | Discovered new exit (range 11) 3031 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3037 | -10/Mines | Found Prototype Device 3120 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4771 | -10/Mines | Discovered new exit (range 6) 4800 | -10/Mines | Entered Subcaves 4800 | -10/Subcaves | Accompanied by 3 allies 5087 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5522 | -10/Subcaves | Discovered new exit (range 14) 5647 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5819 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5985 | -10/Subcaves | Entered Materials 5985 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5989 | -8/Materials | Identified Exp. Sensor Array 6117 | -8/Materials | Self-destructed Last Messages --------------- Battle Rifle destroyed. U-05 Engineer builds a Wall. R-06 Scavenger collects Aluminum Leg. U-05 Engineer builds a Wall. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. Acquired 3 matter. R-06 Scavenger collects Particle Gun. U-05 Engineer builds a Wall. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. Grenade Launcher destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ???????????????????????## #???????????????? | | ???????????????????????# """ # ????????????? | | ???????????????????????? ] # #???????????? | | ???????????????????????? #???????????? | | ?????????????????x???# #???????????? | | ?????????????????????# =% ; #???????????? | | ?????????????????????# # % ; #???????????? | | ????????????????# #### ;g #???????????? | | ??????????????### # x ; #???????????? | | ??????????????# !%k# ####+ ;;; #???????????? | | ??????????????#k [ r g #???????????? | | ??????????????# % #???????????? | | ??????????????# * @= #???????????? | | ??????????????# # # ! ###???????????????? | | ????????????????????### #????????????????? | | ????????????????######### #????????????????? | | ????????????????# ##????????????????? | | ????????????????# ##?????????????????? | | ????????????????# #?????????????????? | | ????????????????# # ##?????????????????? | | ????????????????# # ##?????????????????? | | ????????????????# # #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????###############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneRiotPod Manual? 0 Play Time 00:40:59 Cumulative 6.8 hours Start 2024.08.11 @ 05:25:22 End 2024.08.11 @ 06:09:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 872601a3-c1fe-4379-a50b-6faaf0e28a40