Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 21:32:13 Player: pointone Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (14) 70 Value Destroyed (374) 374 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3564 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 79/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Cryofiber Web Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Experimental Sensor Array Advanced Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Cryofiber Web Improved EM Pulse Cannon [Rating: 20] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . 1 . 1 1 . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 26 | 6 3 4 3 2 . 7 1 Power 4 | 1 . 1 . 1 . 1 . Engine 4 | 1 . 1 . 1 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | 2 . 2 . . . 1 . Treads . | . . . . . . . . Leg 3 | 2 . . . . . 1 . Wheel . | . . . . . . . . Hover 2 | . . 2 . . . . . Flight . | . . . . . . . . Utility 10 | 1 3 . 1 1 . 4 . Device 6 | . 1 . 1 1 . 3 . Storage 3 | 1 2 . . . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 7 | 2 . 1 2 . . 1 1 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | 1 . . 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . 1 6 . 1 3 3 Power 2 | . . . 1 . 1 . . Propulsion 3 | . . . 2 . . 1 . Utility 4 | . . . 1 . . 1 2 Weapon 5 | . . 1 2 . . 1 1 Highest Loss Streak 5 | . . 1 5 . 1 3 3 Average Slot Usage (%) 57 | . 97 98 57 11 7 36 11 Engine 8 | . 14 14 7 11 7 5 . Leg 9 | . 28 4 . . . 5 . Hover 5 | . . 23 14 . . . . Device 10 | . 7 14 16 . . 13 4 Storage 7 | . 18 14 8 . . . . Processor 1 | . . . . . . 2 5 Energy Gun 5 | . 14 12 3 . . . . Ballistic Gun 5 | . 14 14 7 . . . . Special Melee Weapon 2 | . . . . . . 6 . Naked Turns 54 | . . . 24 . 8 4 18 Heaviest Build 14 | 12 13 14 14 4 3 8 7 Greatest Support 20 | 20 20 20 12 3 3 15 3 Greatest Overweight (x) 3 | 3 . . 2 1 . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 14 | 6 14 6 6 4 4 4 4 Average Capacity 4 | 5 6 6 5 4 4 4 4 Most Carried 6 | 2 6 6 6 3 3 4 3 Average Carried 3 | . 4 5 5 2 3 2 2 Final Capacity 6 | 6 6 6 4 4 4 4 4 Final Carried 6 | 2 6 6 4 3 3 2 2 Class Distribution -------------------- 84% | Mutant 15% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Gar Matter Collected 473 | 214 93 71 31 32 . 32 . Remotely . | . . . . . . . . Salvage Created 265 | . 103 50 84 28 . . . Parts 30 | . 14 9 6 1 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 12 | . 6 3 3 . . . . Guns 12 | . 6 3 3 . . . . Classes Destroyed 4 | . 2 . 1 1 . . . Worker 1 | . . . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 11 | . 6 3 2 . . . . Grunt 1 | . . . 1 . . . . Best Kill Streak 6 | . 4 6 2 1 . . . Combat Bots Only 6 | . 3 6 2 . . . . Max Kills in Single Turn 2 | . 2 1 1 1 . . . Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Damage Taken 2025 | . 123 113 616 96 19 365 693 Core 1050 | . 17 29 242 52 4 143 563 Absorbed by Shields 78 | . . . . . . . 78 Core Remaining (%) 76 | 100 . 81 . 26 99 . . Volleys Fired 34 | . 8 10 15 . . . 1 Largest 2 | . 2 2 2 . . . 1 Hottest 70 | . 60 70 70 . . . 69 Shots Fired 56 | . 16 12 27 . . . 1 Gun 55 | . 16 12 27 . . . . Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 39 | . 8 10 21 . . . . Thermal 16 | . 8 2 6 . . . . Explosive . | . . . . . . . . Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 6 | . 5 5 6 . . . . Robot Miss Streak 3 | . 2 2 3 . . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 33 | . 9 7 13 . . 4 . Core Hits 23 | . 8 3 6 1 1 . 4 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 488 | . 131 91 217 16 8 . 25 Guns 430 | . 131 91 208 . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 58 | . . . 9 16 8 . 25 Kinetic 323 | . 61 91 171 . . . . Thermal 107 | . 70 . 37 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . 4 4 1 1 . . 6 Average Corruption 3 | . 3 4 1 1 . . 5 Corruption Purged . | . . . . . . . . Effects 4 | . 1 2 . . . . 1 Message Errors 2 | . 1 1 . . . . . Matter Fused 1 | . . 1 . . . . . Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 26 | . . . 4 7 4 . 11 Shots . | . . . . . . . . Rammed 18 | . . . 5 3 1 1 8 Targets Rammed 18 | . . . 5 3 1 1 8 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 54 | . . 9 54 . . . . Average Temperature 19 | . . 6 20 . . . . Received Heat Transfer 484 | . 6 . 204 . 9 84 181 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 261 | . 150 . 111 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Peak Influence 202 | . 202 161 132 63 75 59 50 Average Influence 62 | . 79 153 78 57 48 32 10 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 99 | 100 95 100 100 100 100 100 100 Level 1 . | . 4 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . 1 . . 1 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Distress Signals 5 | . 2 . 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 12 3 13 7 4 4 14 Peak Tracking Total 11 | . 4 3 11 6 4 4 10 Tactical Retreats 4 | . . . . 1 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Traps Triggered 6 | . 3 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Gar Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Machines Accessed 7 | . 2 1 1 . 1 2 . Terminals 4 | . 2 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 16 | . 5 2 1 . 3 5 . Successful 10 | . 3 1 1 . 3 2 . Failed 6 | . 2 1 . . . 3 . Catastrophic 3 | . 1 . . . . 2 . Database Lockouts . | . . . . . . . . Manual 9 | . 3 2 . . 1 3 . Terminals 8 | . 5 2 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 7 | . . . . . 3 4 . Terminal Hacks 4 | . 3 1 . . . . . Record 2 | . 2 . . . . . . Branch Access Points 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Insert Component 1 | . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 2 1 . Unlock Access 2 | . . . . . 1 1 . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 2 | . . . . . 1 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Reprogram 1 | . . . . . . 1 . Watchers 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 1 1 . 1 2 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . 2 . Non-combat 2 | . . . . . . 2 . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . parse_system 1 | . . . . . . 1 . no_distress 2 | . . . . . . 2 . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Gar Turns Passed 1373 | 51 291 197 130 18 52 518 116 Spaces Moved 1378 | 36 214 277 133 20 102 488 108 Core 466 | 9 . . 50 20 102 177 108 Treads . | . . . . . . . . Legs 558 | 27 214 6 . . . 311 . Wheels . | . . . . . . . . Hover 354 | . . 271 83 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 56 50 50 50 50 50 Average Speed 81 | 113 120 57 57 62 50 95 52 Slowest Speed 200 | 200 120 120 150 100 50 120 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 47 69 17 8 20 12 26 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Total 1566 | 43 232 302 159 25 102 538 165 Wait 43 | . . 7 . . . 30 6 Move 1373 | 35 213 276 132 20 101 488 108 Hop . | . . . . . . . . Pick Up 14 | 2 4 3 1 . . 4 . Fast Attach 19 | 6 3 . 2 . . 5 3 Attach 7 | . . 1 1 2 . 2 1 Detach 5 | . 2 . 1 1 . . 1 Swap 3 | . . 3 . . . . . Drop 10 | . 2 2 2 . . 4 . Fire 34 | . 8 10 15 . . . 1 Melee 4 | . . . . . . 4 . Ram 16 | . . . 5 2 1 . 8 Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis 37 | . . . . . . . 37 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 457 | -10/Mines | Learned Materials security intel 477 | -10/Mines | Discovered new exit (range 8) 485 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 487 | -10/Mines | Found Prototype Device 537 | -10/Mines | Discovered new exit (range 7) 540 | -10/Mines | Entered Materials 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 556 | -9/Materials | Identified Exp. Sensor Array 646 | -9/Materials | Released all parts (3) 648 | -9/Materials | Core integrity fell below 50% 663 | -9/Materials | Lost 5 parts (1p2n1u1w) 667 | -9/Materials | Discovered new exit (range 6) 670 | -9/Materials | Entered Mines 685 | -9/Mines | Discovered new exit (range 6) 688 | -9/Mines | Entered Materials 688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -8/Materials | Identified exit to Garrison 734 | -8/Materials | Discovered new exit (range 13) 740 | -8/Materials | Entered Factory 740 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 805 | -7/Factory | Discovered new exit (range 9) 1258 | -7/Factory | Identified exit to Garrison 1258 | -7/Factory | Entered Garrison 1283 | -7/Garrison | Lost 3 parts (1n1u1w) 1314 | -7/Garrison | Triggered checkpoint 1334 | -7/Garrison | Triggered checkpoint 1336 | -7/Garrison | Core integrity fell below 50% 1342 | -7/Garrison | Garrison Relay disabled 1359 | -7/Garrison | Core integrity fell below 20% 1374 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Garrison Relay disabled. Relay Coupler [Sentry] tumbles out of relay unit. Relay Coupler [Brawler] tumbles out of relay unit. Relay Coupler [Duelist] tumbles out of relay unit. Relay Coupler [Sentry] tumbles out of relay unit. Acquired Relay Coupler [Sentry]. Relay Coupler [Sentry] fries itself. Acquired Relay Coupler [Brawler]. Relay Coupler [Brawler] fries itself. Imp. EM Pulse Cannon destroyed. Acquired Relay Coupler [Duelist]. Relay Coupler [Duelist] fries itself. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Slammed into S-27 Virus. Slammed into B-48 Gladiator. Terrain Scan Processor destroyed. System corrupted by crushing effect (+4). Slammed into B-48 Gladiator. System corrupted: Energy discharge (-19). 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