Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.06 @ 20:35:46 Player: Icarus Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (632) 632 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2832 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 715/715 System Corruption 1% Temperature Cool (0) Movement Treading (210) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Large Battery > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (12) --- Light Nuclear Core Light Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Hacking Drone Bay Mining Laser Welding Torch Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Large Battery Improved Shield Generator > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Hacking Drone Bay Mining Laser Welding Torch Hammer Heavy Hammer [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Battery Device Improved Shield Generator Storage Large Battery Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 39 | 6 6 20 . 1 6 Power 9 | 1 . 6 . . 2 Engine 8 | 1 . 5 . . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 8 | 2 . 4 . . 2 Treads 5 | . . 3 . . 2 Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 3 . 1 . Device 2 | . . 1 . 1 . Storage 4 | 1 2 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 15 | 2 4 7 . . 2 Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 4 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 2 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 2 8 . . 6 Power 5 | . 1 2 . . 2 Propulsion 3 | . 1 1 . . 1 Utility 2 | . . 1 . . 1 Weapon 6 | . . 4 . . 2 Highest Loss Streak 2 | . 2 2 . . 2 Average Slot Usage (%) 90 | . 82 82 100 100 89 Engine 18 | . 7 16 22 22 21 Core 1 | . . 4 . . . Treads 14 | . . 5 22 22 21 Leg 3 | . 21 2 . . . Device 6 | . . 6 . 7 8 Storage 22 | . 24 21 22 22 22 Protection 2 | . . 3 11 3 . Energy Gun 7 | . 14 3 11 11 4 Ballistic Gun 10 | . 12 15 11 11 4 Piercing Weapon 1 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 57 | 13 39 54 54 57 57 Greatest Support 43 | 20 20 43 43 43 43 Greatest Overweight (x) 16 | 1 3 16 1 1 2 Average Overweight (x) 1 | . . 6 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 7 12 12 12 12 Most Carried 12 | 4 8 9 12 12 12 Average Carried 8 | 1 5 5 10 11 11 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 2 8 9 11 12 11 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 703 | 260 31 287 61 10 54 Remotely . | . . . . . . Salvage Created 728 | . 45 369 128 . 186 Parts 46 | . 9 23 11 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 3 7 3 . 3 Melee 1 | . . . . . 1 Guns 12 | . 1 7 3 . 1 AOE 2 | . 2 . . . . Classes Destroyed 7 | . 3 3 1 . . Tunneler 1 | . 1 . . . . Watcher 3 | . 2 1 . . . Swarmer 3 | . 3 . . . . Grunt 6 | . . 2 2 . 2 Brawler 2 | . . 1 . . 1 Duelist 1 | . . . 1 . . Sentry 4 | . . 4 . . . Best Kill Streak 3 | . 3 3 3 . 1 Combat Bots Only 3 | . 3 3 3 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2529 | . 390 859 85 . 1195 Core 456 | . 46 184 9 . 217 Absorbed by Shields 162 | . . . . . 162 Core Remaining (%) 90 | 100 81 . . . . Volleys Fired 82 | . 12 46 5 . 19 Largest 2 | . 2 2 2 . 2 Hottest 80 | . 80 76 76 . 76 Shots Fired 119 | . 21 63 10 . 25 Gun 113 | . 15 63 10 . 25 Cannon . | . . . . . . Launcher 6 | . 6 . . . . Special . | . . . . . . Kinetic 84 | . 4 56 5 . 19 Thermal 29 | . 11 7 5 . 6 Explosive 6 | . 6 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 32 | . 3 12 8 . 32 Robot Miss Streak 2 | . 2 2 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 98 | . 9 49 7 . 33 Core Hits 44 | . 10 18 6 . 10 Critical Hits 3 | . . 2 . . 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 10 | . . . . . 10 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing 7 | . . . . . 7 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1598 | . 431 562 88 . 517 Guns 975 | . 101 562 88 . 224 Cannons . | . . . . . . Explosions 321 | . 321 . . . . Melee 293 | . . . . . 293 Ramming 9 | . 9 . . . . Kinetic 682 | . 25 505 15 . 137 Thermal 293 | . 76 57 73 . 87 Explosive 321 | . 321 . . . . Electromagnetic . | . . . . . . Impact 92 | . . . . . 92 Slashing . | . . . . . . Piercing 201 | . . . . . 201 Highest Corruption 7 | . 7 2 2 2 1 Average Corruption 2 | . 7 2 2 2 1 Corruption Purged . | . . . . . . Effects 19 | . 7 8 3 1 . Message Errors 7 | . 3 3 1 . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 5 | . . 4 1 . . Energy Discharges 3 | . 1 1 . 1 . Data Loss (minor) 1 | . 1 . . . . Targeting Errors 1 | . . . 1 . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 74 | . 55 . . . 19 Projectiles . | . . . . . . Explosions 55 | . 55 . . . . Melee 19 | . . . . . 19 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . 20 . . . . Shots 2 | . 2 . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 242 | . 64 211 174 . 242 Average Temperature 73 | . 26 56 84 . 123 Received Heat Transfer 806 | . . 360 24 . 422 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 777 | . 222 148 185 . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 120 | . 99 120 70 . . Initial . | . . . . . . Average 40 | . 62 35 42 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 7 15 3 . 10 Peak Tracking Total 6 | . 3 4 3 . 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 4 | . 1 3 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 3 10 . . . Successful 11 | . 2 9 . . . Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 8 | . . 8 . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 8 . . . Scan Component 4 | . . 4 . . . Repair 4 | . . 4 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 4 . . . Time 110 | . . 110 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 152 | . . . . 152 113 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 31 | . . . . . 31 Kills . | . . . . . . Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4166 | 73 407 1226 258 1067 1135 Spaces Moved 1728 | 57 233 255 111 591 481 Core 91 | 19 . 72 . . . Treads 1334 | . . 151 111 591 481 Legs 303 | 38 233 32 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 180 180 180 Average Speed 204 | 105 149 384 180 180 184 Slowest Speed 850 | 120 210 850 180 180 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 34 | 3 34 23 23 72 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 29 | . 29 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 29 | . 29 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2226 | 70 269 442 161 595 689 Wait 325 | . 10 103 42 . 170 Move 1723 | 56 232 254 110 590 481 Hop . | . . . . . . Pick Up 40 | 8 7 18 3 2 2 Fast Attach 1 | . . . . 1 . Attach 26 | 6 1 15 . . 4 Detach 1 | . . . . . 1 Swap 12 | . 5 5 . . 2 Drop 5 | . 1 1 1 2 . Fire 82 | . 12 46 5 . 19 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Crushed by falling debris 312 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 7) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1556 | -9/Materials | Repaired Imp. Ion Engine 1583 | -9/Materials | Repaired Ion Engine 1615 | -9/Materials | Repaired Lgt. Treads 1643 | -9/Materials | Repaired Lrg. Battery 1677 | -9/Materials | Discovered new exit (range 15) 1684 | -9/Materials | Build established: Scavenger-Mutant 1707 | -9/Materials | Entered Mines 1861 | -9/Mines | Learned 2 Materials zone layouts 1950 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1965 | -9/Mines | Entered Zion 2028 | -7/Zion | Found CR-A16's Pointy Stick 2056 | -7/Zion | Given the Hacking Drone Bay 2057 | -7/Zion | Found Prototype Device 2090 | -7/Zion | System corruption cleaned by Quarantine Array 2485 | -7/Zion | Imprinted 2487 | -7/Zion | Declared Zion's savior 3003 | -7/Zion | Given A8's code to call for help 3009 | -7/Zion | Discovered new exit (range 14) 3032 | -7/Zion | Entered Proximity Caves 3032 | -6/Proximity Caves | Accompanied by 3 allies 3202 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3483 | -6/Proximity Caves | Core integrity fell below 50% 3800 | -6/Proximity Caves | Build established: Mutant 3862 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4071 | -6/Proximity Caves | Core integrity fell below 20% 4167 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- AU-7FR(k) breaks down the debris. Acquired 2 matter. Acquired 14 matter. Acquired Arm. Treads. Acquired 2 matter. Acquired 3 matter. Acquired 2 matter. Acquired 4 matter. Acquired 9 matter. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." B-48 Gladiator suffers critical hit. Destroyed Lgt. Treads. Imp. Shield Generator destroyed. B-48 Gladiator destroyed. Imp. Light Armor Plating fries itself beyond repair. Imp. Ion Engine destroyed. B-48 Gladiator destroyed. AU-7FR(k) breaks down the debris. AU-7FR(k) destroyed. Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????# ##?????????????????? | | ??????????????????????????# #?????????????????? | | ?????????????############# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# ###### #??????????????????? | | ?????????????# #????## #??????????????????? | | ?????????????# #?????# ##??????????????????? | | ?????????????# ###???# ### #???????????????????? | | ?????????????# ##### #??? ??????????????????? | | ?????????##### # #????? ????????????????? | | ?????????# ####???? ???????????????? | | ???####### ### ##???????????????????? | | ??## #???????????????????? | | ??# #???????????????????? | | ??# ## ## ##???????????????????? | | ??## " "" ##gg### ###????????????????????? | | ???# """" "" "## g##? ##??????????????????????? | | ???# #"" """ "#Ygp####???????????????????????? | | ???# ## "" " ##????????????????????????? | | ???# ##" """"" ##???????????????????????? | | ???# ##" " ##??????????????????????? | | ???### #??????????????????????? | | ?????# # @#??????????????????????? | | ?????## ######### #### #?????????????????????? | | ??????# ######?# ##### ##?????????????????????? | | ??????## ### #??###??????????????????????? | | ???????## #???????????????????????????? | | ????????## #???????????????????????????? | | ?????????##### ######???????????????????????? | | ?????????????## #???????????????????????? | | ??????????????## #???????????????????????? | | ???????????????#### ### #???????????????????????? | | ??????????????????## #??????????????????????????? | | ????????????????#### #??????????????????????????? | | ????????????????# ##?????????????????????????? | | ????????????##### #?????????????????????????? | | ???????????## ####????????????########?????? | | ?????????### #??????????????## #?????? | | ?????# ### ##????????????## ### #?????? | | ?????# ##???????##### ##?# #?????? | | ?????# #???????# ##??# #?????? | | ???? ## #???????# #???# ####??? | | ?????## ### ###??????# #???# #??? | | ??????### ## #?????## ######## #??? | | ????????## #?????# #### ### #??? | | ?????????# ###### # #?# ## #??? | | ?????????## ## # ### ## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicSingularityInverter Manual? 0 Play Time 00:34:38 Cumulative 11.4 hours Start 2021.03.10 @ 20:39:06 End 2021.04.06 @ 20:35:46 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b662f1c0-21fa-4503-970e-ddca7ad6a1e9