Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 12:18:10 Player: frazz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (280) 280 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 3098 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 232/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Advanced Signal Interpreter Plasma Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scan Processor Improved Utility Shielding > --- WEAPON ----------- Medium Laser Light Assault Rifle Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Carbon-fiber Leg Advanced Signal Interpreter Arc Projector Plasma Rifle Gauss Rifle [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 4 | . . . . 4 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 22 | 5 . 2 3 12 Power 6 | 1 . 1 . 4 Engine 3 | 1 . 1 . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 8 | 2 . . 1 5 Treads 2 | . . . . 2 Leg 6 | 2 . . 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . . 2 1 Device . | . . . . . Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 4 | 1 . 1 . 2 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 1 . 17 Power 5 | . . 1 . 4 Propulsion 7 | . . . . 7 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 13 | . . 1 . 13 To Critical Strikes . | . . . . . Average Backups 6 | 3 5 7 7 5 Power . | 1 1 . 1 . Propulsion 3 | 1 2 4 4 2 Utility . | . . . . . Weapon 2 | 1 2 1 2 2 Tool/Special . | . . . . . Unused Backups 7 | . . 2 1 4 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 6 | . . 2 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 71 83 97 76 Engine 10 | . 14 13 14 7 Core 4 | . . . . 7 Leg 25 | . 28 28 28 23 Storage 9 | . 14 14 14 6 Processor 4 | . . . 12 5 Protection 3 | . . . . 5 Energy Gun 8 | . 14 14 14 4 Ballistic Gun 7 | . . 12 14 4 Ballistic Cannon 3 | . . . . 5 Peak Build Rating 31 | 5 5 7 10 31 Average Rating 15 | 3 5 6 8 22 On Entrance 5 | . 5 5 7 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 10 10 13 13 38 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 5 8 8 8 Average Carried 6 | 3 5 7 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 5 8 8 4 Class Distribution -------------------- 50% | Mutant 34% | Scavenger-Tank 9% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 335 | 194 . 92 . 49 Remotely . | . . . . . Salvage Created 219 | . . 115 . 104 Parts 17 | . . 5 . 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 5 | . . 2 . 3 Guns 2 | . . 2 . . Cannons 3 | . . . . 3 Classes Destroyed 4 | . . 2 . 2 Turret 1 | . . 1 . . Grunt 1 | . . . . 1 Programmer 2 | . . . . 2 Subdweller 2 | . . 2 . . Best Kill Streak 1 | . . 1 . 1 Combat Bots Only 1 | . . 1 . 1 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 365 | . . 34 . 331 Missed 157 | . . 17 . 140 Hits 208 | . . 17 . 191 Projectile 208 | . . 17 . 191 Critical Strikes 1 | . . . . 1 Damage Taken 2499 | . . 199 . 2300 Core 881 | . . 18 . 863 Absorbed by Shields . | . . . . . Redirected to Shielding 28 | . . . . 28 Regen/Repaired (Parts) 66 | . . . . 66 Core Remaining (%) 96 | 100 . . 92 . Volleys Fired 30 | . . 18 . 12 Largest 3 | . . 2 . 3 Hottest 107 | . . 70 . 107 Shots Fired 64 | . . 35 . 29 Gun 52 | . . 35 . 17 Cannon 12 | . . . . 12 Launcher . | . . . . . Special . | . . . . . Kinetic 38 | . . 17 . 21 Thermal 23 | . . 18 . 5 Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 13 | . . 13 . 6 Robot Miss Streak 3 | . . 2 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 41 | . . 23 . 18 Core Hits 22 | . . 11 . 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 623 | . . 255 . 368 Guns 350 | . . 255 . 95 Cannons 262 | . . . . 262 Explosions . | . . . . . Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic 367 | . . 82 . 285 Thermal 210 | . . 173 . 37 Explosive . | . . . . . Electromagnetic 35 | . . . . 35 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 5 | . . . . 5 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 141 | . . 7 . 141 Average Temperature 49 | . . 3 . 55 Received Heat Transfer 264 | . . 84 . 180 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 777 | . . 592 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 93 | . . . 21 93 Initial 4 | . . . . 4 Average 10 | . . . 2 13 Influence Increases 295 | . . 50 29 216 Destroy 0b10 Robot/C 80 | . . 20 . 60 Destroy Leader 20 | . . . . 20 Successful Hack 75 | . . . 29 46 Lose Combat Pursuer 120 | . . 30 . 90 Influence Decreases 295 | . . 50 18 227 Entered New Map 7 | . . . . 7 Time Decay 228 | . . 50 18 160 Lost Part 60 | . . . . 60 Squads Dispatched 5 | . . . . 5 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . . 9 . 25 Peak Tracking Total 16 | . . 6 . 16 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 13 | . . . 5 8 Terminals 9 | . . . 4 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . . . 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . . . 13 16 Successful 16 | . . . 8 8 Failed 13 | . . . 5 8 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . . . 9 11 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 6 | . . . 4 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . . 4 6 Record 2 | . . . . 2 Robot Schematic 1 | . . . 1 . Open DSF 1 | . . . . 1 Level Access Points 2 | . . . 1 1 Branch Access Points 1 | . . . . 1 Locate Traps 1 | . . . . 1 Extermination Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 4 | . . . 4 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . . . 4 7 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter 37 | . . . 37 . Retrieved Matter 37 | . . . 37 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 1882 | 70 67 471 219 1055 Spaces Moved 1330 | 55 39 336 174 726 Core 68 | 14 . . . 54 Treads 10 | . . . . 10 Legs 1252 | 41 39 336 174 662 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 119 | 102 120 120 120 119 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 10 23 39 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 1576 | 69 59 375 185 888 Wait 154 | . 21 10 . 123 Move 1326 | 54 38 335 173 726 Hop . | . . . . . Pick Up 32 | 10 . 7 5 10 Fast Attach . | . . . . . Attach 22 | 5 . 2 2 13 Detach . | . . . . . Swap 1 | . . . 1 . Drop 8 | . . 2 4 2 Fire 30 | . . 18 . 12 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 128 | -10/Materials | Discovered new exit (range 8) 138 | -10/Materials | Entered Subcaves 138 | -10/Subcaves | Accompanied by 2 allies 139 | -10/Subcaves | Continued accompanying wandering Federalists (5) 189 | -10/Subcaves | Discovered new exit (range 14) 222 | -10/Subcaves | Lost 5 allies 259 | -10/Subcaves | Discovered new exit (range 9) 273 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 300 | -10/Subcaves | Build established: Mutant 424 | -10/Subcaves | Disturbed a concealed Subdweller 609 | -10/Subcaves | Entered Recycling 610 | -8/Recycling | Met a Zionite searching for Scraptown 657 | -8/Recycling | Identified exit to Factory 828 | -8/Recycling | Entered Factory 828 | -6/Factory | Evolved 8 slots: Power x4, Propulsion x2, Utility x1, Weapon x1 1029 | -6/Factory | Repaired Assault Cannon 1193 | -6/Factory | Identified exit to Factory 1193 | -6/Factory | Identified exit to Lower Caves 1552 | -6/Factory | Build established: Scavenger-Tank 1769 | -6/Factory | Cargo convoy interrupted 1837 | -6/Factory | Core integrity fell below 50% 1851 | -6/Factory | Lost 13 parts (3p7n1u2w) 1879 | -6/Factory | Core integrity fell below 20% 1883 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- NKA#QY# ,I3YP3Y U8DEWJ449XBCWMK Penetrated by Slug. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2X. K-01 Serf collects debris. System corrupted: IFF burst signal emitted. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slug penetrates Wall. Slammed into P-60 Hacker. Imp. Terrain Scan Processor destroyed. System corrupted by crushing effect (+2). Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-66 Slayer. K-01 Serf suffers critical hit (Destroy). K-01 Serf destroyed. Slug penetrates Wall. Penetrated by Slug. Acquired Lgt. Ion Engine. 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""" #### #???# #??????????????????? | | # / #???# ?????????????????? | | #??????#/##### ##### #???# ######????????????????? | | #??????# #???# #???#+#???# #?????????????????????? | | #??????# #???# #?????????# #?????????????????????? | | ######## ##??# #?????????# #?????????????????????? | | #??# #?????????# #?????????????????????? | | #??# #?????????# #?????????????????????? | | #??# #?????????# ??????????????????????? | | ####### #### ###???????????????????????????????? | | #????# ## #???????????????????????????????? | | #????# #???????????????????????????????? | | #????# #???????????????????????????????? | | #????# *#???????????????????????????????? | | #????## ### #???????????????????????????????? | | #######+#### ##???????????????????????????????? | | # #?# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 42 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Cannon | 56% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Strength In Numbers Challenges ------------ None Game ------ Seed KineticSlugCore Manual? 0 Play Time 00:26:42 Cumulative 6.4 hours Start 2026.08.24 @ 11:54:23 End 2026.08.24 @ 12:18:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 6 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be3b78ed-97c9-46ec-beb0-a3f3fa003b6c