Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.01 @ 23:30:01 // AFD2020/Player2 Player: ShurikenKat Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (263) 263 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 1555 Bonus ------- Follower Combat Kills 332 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- Small Laser Autogun > --- INVENTORY (10) --- Ion Engine Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Heavy Armor Plating Tractor Beam Medium Laser EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Small Laser Heavy Particle Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Medium Laser Small Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | . 3 12 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . . 4 Treads . | . . . Leg 3 | . . 3 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | . 1 5 Device 1 | . . 1 Storage 2 | . 1 1 Processor 2 | . . 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | . 1 3 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 92 | . 93 92 Engine 11 | . 14 11 Leg 23 | . 28 22 Wheel 7 | . . 11 Storage 15 | . 21 12 Processor 5 | . . 8 Protection 3 | . . 4 Energy Gun 23 | . 28 21 Naked Turns . | . . . Heaviest Build 38 | 9 15 38 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 6 12 Average Capacity 8 | 6 6 9 Most Carried 10 | 6 6 10 Average Carried 7 | 6 5 8 Final Capacity 10 | 6 6 10 Final Carried 10 | 6 6 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 480 | 200 134 146 Remotely . | . . . Salvage Created 299 | . 135 164 Parts 17 | . 5 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 3 4 Guns 7 | . 3 4 Classes Destroyed 3 | . 1 2 Mechanic 1 | . . 1 Swarmer 1 | . . 1 Grunt 6 | . 3 3 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 88 | . 55 33 Core 20 | . 20 . Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 47 . Volleys Fired 24 | . 7 17 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 48 | . 14 34 Gun 48 | . 14 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 48 | . 14 34 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 4 11 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 30 | . 9 21 Core Hits 17 | . 7 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 389 | . 137 252 Guns 389 | . 137 252 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 389 | . 137 252 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 84 | . 84 63 Average Temperature 32 | . 37 29 Received Heat Transfer 63 | . 39 24 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 875 | . 300 575 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 326 | . 114 326 Average Influence 130 | . 39 175 Maximum Alert Level 1 | . . 1 Low Security (%) 82 | 100 100 73 Level 1 17 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 4 19 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 72 | . 60 72 Highest-Rated Ally 72 | . 60 72 Total Orders . | . . . Ally Attacks 74 | . 15 59 Total Damage 1317 | . 186 1131 Kills 16 | . 1 15 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 925 | 5 301 619 Spaces Moved 525 | 5 214 306 Core . | . . . Treads . | . . . Legs 525 | 5 214 306 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 135 | 120 120 145 Slowest Speed 210 | 120 120 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 2 33 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 695 | 4 245 446 Wait 110 | . 16 94 Move 523 | 4 213 306 Hop . | . . . Pick Up 10 | . 2 8 Fast Attach 5 | . 1 4 Attach 5 | . . 5 Detach . | . . . Swap 5 | . 2 3 Drop 13 | . 4 9 Fire 24 | . 7 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Core integrity fell below 50% 274 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Accompanied by 1 ally 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 328 | -9/Materials | Build established: Mutant 858 | -9/Materials | Core integrity fell below 50% 916 | -9/Materials | Core integrity fell below 20% 926 | -9/Materials | Core destroyed Last Messages --------------- 00831_ R-06 Scavenger collects Aluminum Leg. 00834_ K-01 Serf collects debris. 00834_ W-16 Scout distress signal alerts nearby ally. 00835_ R-06 Scavenger collects Sml. Laser. 00835_ Player 2 attaches Sml. Laser. 00837_ K-01 Serf collects debris. 00839_ R-06 Scavenger collects Heat Sink. 00840_ K-01 Serf collects debris. 00843_ R-06 Scavenger collects Flight Unit. 00843_ K-01 Serf collects debris. 00847_ R-06 Scavenger collects Terrain Scanner. 00848_ K-01 Serf collects debris. 00849_ C-30 ARC bursts open, deploying its payload. 00849_ G-47 Trooper unfolds itself. 00849_ G-34 Mercenary unfolds itself. 00852_ K-01 Serf collects debris. 00853_ R-06 Scavenger collects Flight Unit. 00857_ R-06 Scavenger collects Aluminum Leg. 00886_ Dropped Sml. Laser. 00886_ Acquired Autogun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######?????????????? #????????? | | ????????????????# ! ############ #????????? | | ????????????????# ^ ??????? | | ????????????????# ^ ??????? | | ????????????????# @ ??????? | | ????????????????# #############??????????????? | | ????????????????## ##??????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #????????????????a??????????? | | ?????????????????# ########????????????????????? | | ??????????######## # #????????????????????? | | ??????????# = # # #????????????????????? | | ??????????# # # """ #????????????????????? | | ??????????# """ + + """ #????????????????????? | | ??????????#[ """ # # """ #????????????????????? | | ??????????# """ # # #????????????????????? | | ??????????# # #####+##????????????????????? | | ???????########### #???# #?????????????????????? | | ???????# # #???# #???????????#?????????? | | ???????# # #???# #????????? ##????????? | | ???????# """ """ + ##### ######## #????????? | | ???????# """ """ # !=% % # ""????? | | ???????# """ """ # =%% %%% % %+% ""????? | | ???????? # !%*% %%% # "?????? | | ???????? !# ##########/### #??????aa? | | ???????? # #????#????? ??? ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingInertialProjector Manual? 0 Play Time 00:17:28 Cumulative 7.3 hours Start 2020.04.01 @ 23:15:30 End 2020.04.01 @ 23:30:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 14 Rogue 11 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab9fc249-b3ff-4963-92cd-62493d478c52