Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 23:32:01 Player: Mr Goldstein Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1534) 1534 TOTAL SCORE: 4234 Bonus ------- Pacifist 834 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 17] Favorites ----------- Power None Propulsion None Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon None Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 11 | . . 2 6 3 . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . . 2 6 3 . . Device 4 | . . 2 1 1 . . Storage . | . . . . . . . Processor 7 | . . . 5 2 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . . 2 1 . 3 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 1 . 3 . Weapon . | . . . . . . . Highest Loss Streak 3 | . . 2 1 . 3 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 31 | . . 13 36 61 47 38 Device 4 | . . 13 5 7 2 . Processor 26 | . . . 30 53 44 38 Naked Turns 72 | . 31 23 18 . . . Heaviest Build 2 | . . 2 1 1 1 . Greatest Support 3 | 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . 4 5 2 3 3 Average Carried 2 | . . 1 3 . 1 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 3 | . . 2 3 . 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac DSF Gar Matter Collected 99 | . . . 95 . 4 . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Gar Damage Taken 1401 | . 142 141 323 . 544 251 Core 1211 | . 142 81 272 . 506 210 Absorbed by Shields 30 | . . . . . 30 . Core Remaining (%) 68 | 100 43 79 50 . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 21 | . 19 . . . 2 . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 21 | . 19 . . . 2 . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 10 | . 9 . . . 1 . Shots . | . . . . . . . Rammed 4 | . 3 . . . 1 . Targets Rammed 4 | . 3 . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 2 | . . . . . . 2 Average Temperature 2 | . . . . . . 2 Received Heat Transfer 417 | . 72 66 153 . . 126 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Peak Influence 72 | . 30 12 72 32 22 25 Initial 32 | . . 12 . 32 22 11 Average 14 | . 21 7 18 32 7 14 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . 2 . 1 . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Gar Distress Signals 5 | . 1 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 9 3 18 . 5 7 Peak Tracking Total 17 | . 7 4 17 . 4 5 Tactical Retreats 2 | . . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Traps Triggered 6 | . . 1 1 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac DSF Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Gar Machines Accessed 4 | . . . 2 1 . 1 Terminals 4 | . . . 2 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . . 5 2 . 1 Successful 3 | . . . 1 1 . 1 Failed 5 | . . . 4 1 . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 5 | . . . 5 . . . Terminals 8 | . . . 5 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 1 1 . 1 Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 2 1 . 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac DSF Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac DSF Gar Turns Passed 298 | 9 31 52 79 17 52 58 Spaces Moved 465 | 18 57 89 132 27 57 85 Core 465 | 18 57 89 132 27 57 85 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 19 13 19 2 83 29 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Gar Total 525 | 17 59 96 144 29 80 100 Wait . | . . . . . . . Move 460 | 17 57 88 131 26 56 85 Hop . | . . . . . . . Pick Up 15 | . . 5 7 . 3 . Fast Attach . | . . . . . . . Attach 11 | . . 2 6 3 . . Detach . | . . . . . . . Swap . | . . . . . . . Drop 1 | . . 1 . . . . Fire . | . . . . . . . Melee . | . . . . . . . Ram 3 | . 2 . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 35 | . . . . . 20 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 10) 40 | -10/Materials | Core integrity fell below 50% 41 | -10/Materials | Entered another Materials area 41 | -9/Materials | Evolved 2 slots: Utility x2 88 | -9/Materials | Discovered new exit (range 10) 93 | -9/Materials | Entered another Materials area 93 | -8/Materials | Evolved 2 slots: Utility x2 165 | -8/Materials | Discovered new exit (range 16) 172 | -8/Materials | Entered Factory 172 | -7/Factory | Evolved 2 slots: Utility x2 189 | -7/Factory | Identified exit to DSF 189 | -7/Factory | Entered DSF 212 | -7/DSF | Additional patrols routed to DSF 216 | -7/DSF | Core integrity fell below 50% 219 | -7/DSF | Discovered new exit (range 15) 241 | -7/DSF | Entered Garrison 248 | -7/Garrison | Lost 3 parts (3u) 288 | -7/Garrison | Triggered checkpoint 291 | -7/Garrison | Core integrity fell below 20% 299 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00262_ Field strength at 58. 00263_ Field strength at 52. 00264_ Field strength at 46. 00265_ Field strength at 40. 00266_ Field strength at 34. 00267_ Field strength at 28. 00268_ Field strength at 22. 00269_ Field strength at 16. 00270_ Field strength at 10. 00271_ Field strength at 4. 00272_ Stasis field depleted. 00283_ Connecting with Garrison Terminal... 00283_ Current location identified: Garrison >>Access(Emergency) Found 47 emergency access points. Map updated. 00288_ C-17 Slicer destroyed. 00288_ Beams of light sweep through the air. An alarm sounds. 00288_ C-17 Slicer knocked back. 00290_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????######??????+? | | ????????????????????????????????# ????????? | | ????????????????????????????????# ?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# #?????????? | | ?????????# #################### #?????????? | | ?????????# p c gg #?????????? | | ?????????# @ g #?????????? | | ?????????# g #?????????? | | ?????????####################### #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ?????????????????????#### #### #?????????? | | ?????????????????????# !]%= #?????????? | | ?????????????????????# =%=/ #?????????? | | ?????????????????????# ##+##### #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ?????????????????????????+?????+ +?????????? | | ???????????????????????????????# ###+##+##+# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????#######T#### | | ?????????????????????????????????????###??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 142 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 535 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipRocketRecalibrator Manual? 0 Play Time 00:07:03 Cumulative 89.6 hours Start 2023.04.09 @ 23:25:44 End 2023.04.09 @ 23:32:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c034c643-157d-4be2-bb30-aabbe3f951f1