Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.13 @ 14:03:31 Player: L1l7 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (252) 252 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3382 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 38/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Improved Reaction Control System Improved Reaction Control System Improved Shield Generator Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Shield Generator > --- WEAPON ----------- Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Cesium-ion Thruster Improved Sensor Array Seismic Detector Core Analyzer Improved Shield Generator Drone Bay Powered Hammer [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Airjet Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 5 | . . 1 2 . 2 Weapon . | . . . . . . Parts Attached 36 | 6 1 8 6 6 9 Power 4 | 1 . . 1 2 . Engine 4 | 1 . . 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 4 3 1 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . 1 . . . Hover 6 | . . . 3 1 2 Flight 4 | . . 3 . . 1 Utility 12 | 1 1 2 1 2 5 Device 6 | . 1 . 1 1 3 Storage 2 | 1 . 1 . . . Processor 4 | . . 1 . 1 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . 2 1 1 1 Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . . . 1 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 15 | . . 3 . . 12 Power 1 | . . 1 . . . Propulsion 9 | . . 2 . . 7 Utility 5 | . . . . . 5 Weapon . | . . . . . . Highest Loss Streak 7 | . . 3 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 95 70 66 91 70 Engine 6 | . 14 6 6 7 4 Wheel 7 | . 28 21 . . . Hover 14 | . . . 20 30 18 Flight 2 | . . 9 5 . . Device 10 | . 10 . 6 15 15 Storage 8 | . 14 11 9 7 5 Processor 11 | . . 2 9 14 18 Energy Gun 1 | . 14 1 . . . Ballistic Gun 4 | . 14 11 9 . . Ballistic Cannon 4 | . . . . 14 3 Impact Weapon 1 | . . . . . 2 Slashing Weapon 1 | . . 6 . . . Naked Turns . | . . . . . . Heaviest Build 35 | 13 14 19 23 31 35 Greatest Support 48 | 32 32 48 24 31 31 Greatest Overweight (x) 4 | . . 1 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 9 Most Carried 10 | 6 7 10 10 9 10 Average Carried 6 | 1 5 6 7 5 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 9 | 5 7 5 8 9 5 Class Distribution -------------------- 41% | Mutant 39% | Scout 8% | Scavenger-Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 598 | 267 9 85 68 . 169 Remotely . | . . . . . . Salvage Created 590 | 143 60 53 33 . 301 Parts 25 | 7 2 3 2 . 11 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 5 | . . 2 . . 3 Melee 3 | . . . . . 3 Guns 2 | . . 2 . . . Classes Destroyed 6 | 2 1 2 . . 1 Tunneler 2 | 2 . . . . . Hauler 3 | . 1 . . . 2 Recycler 1 | 1 . . . . . Watcher 3 | . . 1 1 . 1 Swarmer 4 | . . 2 . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 2 | 2 1 2 1 . 2 Combat Bots Only 2 | . . 2 . . 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2061 | . 1 427 54 . 1579 Core 1023 | . . 162 . . 861 Absorbed by Shields 46 | . . . . . 46 Core Remaining (%) 91 | 100 100 59 100 100 . Volleys Fired 26 | 7 4 9 1 . 5 Largest 2 | 2 2 2 2 . 1 Hottest 85 | 60 60 85 68 . 48 Shots Fired 39 | 14 8 10 2 . 5 Gun 33 | 14 8 10 1 . . Cannon 6 | . . . 1 . 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 27 | 7 4 9 2 . 5 Thermal 1 | . . 1 . . . Explosive . | . . . . . . Electromagnetic 11 | 7 4 . . . . Robot Hit Streak 6 | 5 6 4 1 . 3 Robot Miss Streak 4 | 1 1 4 1 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 42 | 9 6 9 1 . 17 Core Hits 19 | 4 2 7 1 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks 25 | . . 3 . . 22 Impact 22 | . . . . . 22 Slashing 3 | . . 3 . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 1 . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1035 | 106 65 137 24 . 703 Guns 235 | 106 62 67 . . . Cannons 97 | . . . 24 . 73 Explosions . | . . . . . . Melee 700 | . . 70 . . 630 Ramming 3 | . 3 . . . . Kinetic 206 | 27 23 59 24 . 73 Thermal 8 | . . 8 . . . Explosive . | . . . . . . Electromagnetic 118 | 79 39 . . . . Impact 630 | . . . . . 630 Slashing 70 | . . 70 . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 3 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 2 1 Matter Fused 2 | . . . . 1 1 Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 105 | . . . . . 105 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 105 | . . . . . 105 Knockbacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . 1 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 85 | 20 40 74 33 85 . Average Temperature 21 | 15 20 22 19 49 . Received Heat Transfer 407 | . . 138 18 . 251 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | 1 1 . . . 1 Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 10 | . . 10 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 211 | 15 31 89 91 46 211 Initial 41 | . 9 13 12 41 22 Average 40 | 5 21 29 29 45 61 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 98 Level 1 . | . . . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 1 . 2 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 1 12 10 . 19 Peak Tracking Total 9 | . 1 8 8 . 9 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 8 | . . 3 3 2 . Terminals 8 | . . 3 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . . 7 8 4 . Successful 9 | . . 4 3 2 . Failed 10 | . . 3 5 2 . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . . 7 8 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 4 3 2 . Robot Analysis 2 | . . 1 1 . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . 2 . . . Transport Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 2 1 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 2 | . . 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1354 | 135 135 270 107 256 451 Spaces Moved 1407 | 99 119 288 184 248 469 Core 30 | 10 . . . . 20 Treads . | . . . . . . Legs . | . . . . . . Wheels 354 | 89 119 146 . . . Hover 816 | . . . 125 248 443 Flight 207 | . . 142 59 . 6 Fastest Speed 34 | 50 100 34 34 48 35 Average Speed 65 | 94 100 67 46 48 66 Slowest Speed 250 | 100 100 115 120 48 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . 4 . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 20 33 15 7 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 3 | . . . . . 3 Melee 2 | . . . . . 2 Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1761 | 128 128 347 204 386 568 Wait 191 | . . 29 . 121 41 Move 1392 | 98 118 279 183 247 467 Hop 5 | . . 4 . . 1 Pick Up 54 | 14 3 8 10 8 11 Fast Attach . | . . . . . . Attach 36 | 6 1 8 6 6 9 Detach . | . . . . . . Swap . | . . . . . . Drop 31 | 3 1 7 4 4 12 Fire 26 | 7 4 9 1 . 5 Melee 25 | . . 3 . . 22 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 14) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 469 | -9/Materials | Discovered new exit (range 5) 472 | -9/Materials | Identified exit to Mines 480 | -9/Materials | Lost 3 parts (1p2n) 535 | -9/Materials | Discovered new exit (range 16) 540 | -9/Materials | Identified exit to Materials 541 | -9/Materials | Entered another Materials area 541 | -8/Materials | Evolved 2 slots: Utility x2 646 | -8/Materials | Discovered new exit (range 3) 647 | -8/Materials | Identified exit to Factory 648 | -8/Materials | Entered Factory 648 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 896 | -7/Factory | Discovered new exit (range 14) 903 | -7/Factory | Identified exit to Factory 904 | -7/Factory | Entered another Factory area 904 | -6/Factory | Evolved 2 slots: Utility x2 1280 | -6/Factory | Lost 7 parts (5n2u) 1294 | -6/Factory | Core integrity fell below 50% 1350 | -6/Factory | Core integrity fell below 20% 1355 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Gravmag System melted. P-60 Hacker destroyed. K-01 Serf collects debris. Dropped Powered Hammer. K-01 Serf collects debris. Discarded Terrain Scan Processor. Acquired 30 matter. K-01 Serf collects debris. K-01 Serf cleans the Pressure Siphon. K-01 Serf collects debris. K-01 Serf cleans the Pressure Siphon. K-01 Serf collects debris. R-10 Processor collects Powered Hammer. K-01 Serf cleans the Pressure Siphon. System corrupted: Matter fused (-5). Imp. Reaction Control System destroyed. Airjet destroyed. Imp. Sensor Array destroyed. Dropped Med. Storage Unit. Cesium-ion Thruster destroyed. 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