Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.20 @ 22:52:30 Player: FrigidRock Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (107) 535 Value Destroyed (3901) 3901 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (1554) 1554 TOTAL SCORE: 15250 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 697 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -387 Cogmind --------- Core Integrity 0/1300 Matter 167/300 Energy 79/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads High-capacity Storage Unit Hypervelocity Railgun Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Energy Well Seismic Detector 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Experimental Core Shielding Hardened Medium Armor Plating Improved Thermal Defense Suite > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Armor Integrity Analyzer Precision Matter Filter Quantum Capacitor Advanced Transmission Jammer Light Regenerative Plating Improved Force Field Improved Remote Shield System Restoration Module [Rating: 102] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Makeshift Armor Plating Weapon Advanced Beam Cannon Energy Gun Storm Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . 3 . . . . 2 . . . . . . . . . 2 . . 1 Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Attached 153 | 9 1 2 10 22 . 4 8 14 . 4 24 5 11 2 1 4 1 1 4 1 7 . . 18 Power 23 | 2 . . 2 3 . . 1 2 . 1 5 . 1 1 . 1 1 . . . 2 . . 1 Engine 13 | 2 . . 1 3 . . 1 2 . 1 1 . . 1 . . 1 . . . . . . . Core 7 | . . . 1 . . . . . . . 4 . 1 . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Propulsion 45 | 2 . . 4 9 . . 1 2 . 1 8 3 4 1 . . . . . . . . . 10 Treads 20 | 2 . . 4 8 . . 1 2 . 1 . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . . . . . . . 3 1 . . . . . . . . . 4 Hover 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Flight 15 | . . . . 1 . . . . . . 6 3 1 . . . . . . . . . . 4 Utility 44 | 2 1 . 1 . . 4 2 4 . . 10 . 4 . 1 2 . 1 4 1 5 . . 2 Device 17 | 1 . . . . . 1 1 1 . . 6 . 2 . 1 1 . . 1 . 2 . . . Storage 6 | 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . 2 Processor 8 | . . . 1 . . 2 . . . . 4 . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . . . . 1 1 3 . . . . 1 . . 1 . 1 3 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 3 . 2 3 10 . . 4 6 . 2 1 2 2 . . 1 . . . . . . . 5 Energy Gun 11 | 2 . 1 2 2 . . . . . . . . . . . 1 . . . . . . . 3 Energy Cannon 9 | . . . . 4 . . 2 2 . . . . . . . . . . . . . . . 1 Ballistic Gun 11 | 1 . . 1 3 . . . 2 . 2 . 1 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . 1 Launcher 6 | . . 1 . 1 . . 2 2 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 3 . . . . . . 2 . . . . 1 . . 4 1 1 . . 4 Parts Lost 50 | . . 1 1 7 . . . 4 . 3 9 7 . . 3 . 1 . . . 11 . . 3 Power 13 | . . . 1 1 . . . 1 . 1 2 . . . 1 . 1 . . . 4 . . 1 Propulsion 16 | . . 1 . 3 . . . 1 . 2 3 4 . . . . . . . . 2 . . . Utility 15 | . . . . . . . . 1 . . 4 3 . . 2 . . . . . 4 . . 1 Weapon 6 | . . . . 3 . . . 1 . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 8 | . . 1 1 2 . . . 4 . 2 6 3 . . 2 . 1 . . . 8 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 91 90 98 100 80 100 98 84 96 87 63 84 86 78 68 69 70 66 70 55 . . 10 Engine 7 | . 14 14 9 7 11 7 15 14 15 13 6 . . 5 3 . 3 5 5 5 3 . . . Core 3 | . . . 1 3 . . . . . . 1 6 11 6 6 10 6 5 5 5 2 . . . Treads 15 | . 28 19 35 43 44 30 30 29 30 28 10 . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . 15 13 13 11 11 11 11 11 7 . . 1 Flight 1 | . . . . . . . . . . . 12 19 2 . . . . . . . . . . 3 Device 10 | . 14 14 3 . . 3 7 9 7 7 16 9 10 13 9 16 17 17 17 16 12 . . . Storage 5 | . 14 14 11 11 11 7 7 7 7 7 4 . . . . . . . . . 6 . . . Processor 12 | . . . 7 11 11 12 15 11 7 7 10 26 27 26 26 21 17 17 13 11 7 . . . Protection 4 | . . . . . . 2 6 8 15 15 9 . 5 6 4 1 5 5 5 11 7 . . . Energy Gun 5 | . 14 20 12 12 . . . . . . . . . . . 5 5 5 5 5 3 . . 1 Energy Cannon 2 | . . . . 4 22 15 13 12 . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 5 9 4 . . . 2 . 15 6 . 4 6 6 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 3 . 4 6 6 . . . . . . . . . Naked Turns 460 | . . . . . . . . . . . . . . . . . . . . . 132 183 5 140 Heaviest Build 72 | 14 29 32 31 35 35 44 51 52 44 52 59 10 35 38 38 41 45 49 50 52 72 . . 27 Greatest Support 120 | 40 40 40 92 92 80 80 80 80 80 80 60 15 60 60 56 56 56 56 56 56 56 3 3 120 Greatest Overweight (x) 15 | 1 . 1 1 . . . . . . . 7 . 3 . . . . . . . 15 . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 10 5 5 20 Average Capacity 9 | 7 8 15 15 15 15 15 15 15 15 15 12 5 5 5 5 5 5 5 5 5 7 5 5 5 Most Carried 15 | 3 4 5 13 15 15 15 12 14 11 10 14 5 4 5 5 5 5 5 5 5 10 5 5 5 Average Carried 6 | 2 3 3 8 13 15 13 11 12 10 8 6 4 2 4 4 2 4 3 4 4 6 5 5 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 3 5 13 15 15 12 11 9 11 7 5 4 3 5 4 5 3 5 4 5 5 5 5 5 Class Distribution -------------------- 29% | Mutant 28% | Scavenger-Mutant 15% | Derelict-Mutant 15% | Derelict-Gunner 8% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Zhirov Derelict-Tank | -4/Proximity Caves Derelict-Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 2584 | 197 85 150 191 396 9 . 156 268 . 108 255 52 211 37 242 50 10 . . 70 40 . . 57 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4494 | 32 85 310 473 1075 33 . 117 415 . 166 146 51 . . 166 172 69 . . 204 950 . . 30 Parts 247 | 7 3 22 30 69 7 . 10 13 . 8 19 3 . . 6 9 1 . . 3 34 . . 3 Haulers Intercepted 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 6 12 . 15 . 2 . . 8 . 5 . . 12 . 2 . . Prevented 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 94 | . 2 8 6 23 3 . 5 10 . 5 6 3 . . 5 4 . . . 3 11 . . . Guns 63 | . 2 7 6 20 . . . 1 . 5 1 . . . 4 4 . . . 3 10 . . . Cannons 24 | . . . . 3 3 . 2 7 . . 5 3 . . 1 . . . . . . . . . AOE 6 | . . 1 . . . . 3 2 . . . . . . . . . . . . . . . . Classes Destroyed 17 | 1 1 2 5 1 1 . 1 2 . . 2 . . . . . . . . . 1 . . . Worker 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Builder 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Recycler 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Drone 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Swarmer 23 | . . . . 4 . . 4 . . 3 . 3 . . 2 3 . . . . 4 . . . Cutter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 35 | . 2 5 5 8 . . . 6 . 2 . . . . 3 . . . . 2 2 . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 15 | . . . 1 11 . . . 1 . . . . . . . 1 . . . 1 . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Programmer 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 1 1 4 7 5 1 . 4 5 . 3 3 3 . . 3 3 . . . 2 6 . . 1 Combat Bots Only 5 | . 1 2 3 5 1 . 4 5 . 3 3 3 . . 3 3 . . . 2 5 . . . Max Kills in Single Turn 2 | 1 1 1 1 1 1 . 2 1 . 2 1 1 . . 1 1 1 . . 1 2 . . 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Damage Taken 10919 | . 32 454 354 1241 . . 241 796 . 248 842 428 . . 585 322 161 . . 17 2129 14 19 3036 Core 2457 | . 12 94 44 189 . . . 47 . 34 60 60 . . 48 144 . . . . 383 14 19 1309 Absorbed by Shields 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . Redirected to Shielding 176 | . . . . . . . . . . . . . . . 106 . . . . . 70 . . . Regen/Repaired (Parts) 526 | . . . . . . . . . . . . . . 474 . 49 . . . . 3 . . . Core Remaining (%) 72 | 100 . 57 . . 41 . . . . 88 . . . . 80 . . . . 77 . . 63 . Volleys Fired 282 | 6 6 37 26 61 17 3 14 25 . 11 23 5 . . 14 6 5 . . 4 17 . . 2 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 . . 2 1 1 . . 1 1 . . 2 Hottest 250 | 70 70 90 101 136 136 136 136 136 . 61 81 83 . . 83 250 250 . . 250 250 . . 105 Shots Fired 503 | 12 12 66 52 113 34 6 19 47 . 22 46 10 . . 28 6 5 . . 4 17 . . 4 Gun 336 | 12 12 58 52 100 . . . 4 . 22 24 5 . . 14 6 5 . . 4 17 . . 1 Cannon 145 | . . . . 10 34 6 10 41 . . 22 5 . . 14 . . . . . . . . 3 Launcher 22 | . . 8 . 3 . . 9 2 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 187 | 6 6 17 24 22 . . . 4 . 22 46 10 . . 28 . . . . . . . . 2 Thermal 233 | 6 6 29 2 66 34 6 10 41 . . . . . . . 6 5 . . 4 17 . . 1 Explosive 22 | . . 8 . 3 . . 9 2 . . . . . . . . . . . . . . . . Electromagnetic 61 | . . 12 26 22 . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 25 | 3 5 6 16 17 2 . 4 11 . 25 10 5 . . 6 6 5 . . 3 6 . . 4 Robot Miss Streak 9 | 3 1 2 2 5 5 . 3 3 . 2 9 2 . . 8 6 7 . . 4 7 . . 1 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Secondary Targets 6 | . . 1 1 3 . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 324 | 6 7 35 41 80 8 . 7 33 . 18 31 7 . . 17 6 4 . . 4 17 . . 3 Core Hits 240 | 3 4 20 17 40 3 . 8 19 . 10 25 9 . . 10 12 9 . . 6 44 . . 1 Critical Kills 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 9 | . . 1 1 5 . . . . . 1 . . . . 1 . . . . . . . . . Burn 5 | . . 1 . 4 . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8758 | 58 79 559 643 1321 165 . 319 1040 . 413 817 112 . . 389 421 396 . . 207 1690 . . 129 Guns 6236 | 58 79 428 643 1218 . . . 92 . 413 337 22 . . 204 421 396 . . 207 1687 . . 31 Cannons 1885 | . . . . 103 165 . 141 641 . . 480 90 . . 185 . . . . . . . . 80 Explosions 616 | . . 131 . . . . 178 307 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . . . . . . . . . . . . 3 . . 18 Kinetic 2590 | 34 27 91 279 256 . . . 92 . 413 817 112 . . 389 . . . . . . . . 80 Thermal 4798 | 24 52 235 34 764 165 . 141 641 . . . . . . . 421 396 . . 207 1687 . . 31 Explosive 616 | . . 131 . . . . 178 307 . . . . . . . . . . . . . . . . Electromagnetic 733 | . . 102 330 301 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 1 . . 1 1 1 . 1 1 1 . . . . . . . . . 12 Average Corruption 1 | . . . . 1 1 . . 1 1 1 . 1 1 1 . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . 5 2 . . . . 2 . . 1 2 . . . . . . . . . 9 Matter Fused 6 | . . . . 2 1 . . . . 1 . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 64 | . . 27 . . . . 7 30 . . . . . . . . . . . . . . . . Projectiles 37 | . . . . . . . 7 30 . . . . . . . . . . . . . . . . Explosions 27 | . . 27 . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . . 11 3 . . 4 . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . 11 3 . . 4 . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . 133 . . . . 32 . . . . . . . . . . . . . 1 . . 9 Shots 5 | . . 4 . . . . 1 . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 512 | 70 66 246 93 366 345 153 252 448 . . 6 6 . . 152 512 82 . . . . . . . Average Temperature 112 | 30 26 86 32 116 147 77 111 176 . . 6 3 . . 68 208 44 . . . . . . . Received Heat Transfer 1630 | . 18 180 165 474 . . . 201 . 30 45 . . . 111 9 36 . . . 184 . . 177 Effects 16 | . . . . 5 . . . 9 . . . . . . . 2 . . . . . . . . Shutdowns 7 | . . . . 2 . . . 4 . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 5 | . . . . 2 . . . 3 . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 17 | . . 3 . 3 . . 1 2 . . . . . . . 3 . . . . 5 . . . Heat Transferred 8564 | 74 148 777 74 1924 296 . 222 999 . . . . . . . 625 575 . . 300 2500 . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Peak Influence 972 | 10 126 167 199 565 372 972 . . . . 215 . . . . 422 . . . . 292 . . 427 Initial 972 | . 6 48 . 83 220 972 . . . . 4 . . . . 166 . . . . 122 . . 60 Average 169 | 6 55 66 56 301 292 972 . . . . 53 . . . . 275 . . . . 160 . . 199 Maximum Alert Level 3 | . . . . 2 1 3 . . . . 1 . . . . 2 . . . . 1 . . 2 Low Security (%) 62 | 100 100 100 100 19 1 . . . . . 98 . . . . 8 . . . . 67 . . 62 Level 1 31 | . . . . 56 98 . . . . . 1 . . . . 90 . . . . 32 . . 30 Level 2 4 | . . . . 23 . . . . . . . . . . . 1 . . . . . . . 7 Level 3 1 | . . . . . . 100 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . . 1 . . . . 5 . . . . 2 . . . . 4 . . 4 Investigation 4 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 Extermination 5 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 Reinforcement 10 | . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 6 | . . . . 2 . . . . . . . . . . . . . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 5 9 7 26 18 1 5 13 . 9 22 7 . . 10 9 8 2 . 3 29 3 1 34 Peak Tracking Total 26 | . 2 2 3 6 4 1 4 5 . 5 5 3 . . 6 5 5 3 . 2 14 5 1 26 Tactical Retreats 18 | . . . . . . . . 1 . . 3 1 . . 1 . 1 . . . 4 . . 7 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 6 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 7 | . . . . 4 . . 1 . . . 1 . . . . 1 . . . . . . . . Max in Single Turn 2 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 28 | . 2 . 2 7 5 . . . 4 . 3 . . . . 1 . 2 2 . . . . . Terminals 16 | . 1 . 2 7 3 . . . . . 2 . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 73 | . 5 . 3 15 11 . . . 28 . 5 . . . . 2 . 2 2 . . . . . Successful 56 | . 1 . 1 8 8 . . . 28 . 4 . . . . 2 . 2 2 . . . . . Failed 17 | . 4 . 2 7 3 . . . . . 1 . . . . . . . . . . . . . Catastrophic 5 | . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 1 . 1 8 2 . . . . . 2 . . 1 . 4 . 1 . . 8 . . 6 Terminals 35 | . 4 . 3 15 8 . . . . . 4 . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 49 | . . . 1 8 6 . . . 28 . 2 . . . . . . 2 2 . . . . . Record 15 | . . . . . . . . . 11 . 1 . . . . . . 1 2 . . . . . Part Schematic 13 | . . . . 2 1 . . . 10 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 1 . . . 3 . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 2 6 2 . . . . . 3 . . . . 1 . . . . . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 2 1 . . . 10 . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 269 | . . . . . . . . . . . 117 . . . . 152 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 18 | . . 3 . . . . . . . 1 1 . . 4 . 1 . 2 . . 4 . . 2 Largest Group 5 | . . 3 . . . . . . . 1 2 . . 4 4 5 4 5 5 5 4 . . 2 Highest-Rated Group 302 | . . 40 . . . . . . . 96 122 . . 149 149 184 146 302 302 302 288 . . 206 Highest-Rated Ally 103 | . . 16 . . . . . . . 96 96 . . 38 38 38 38 96 96 96 96 . . 103 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 5 | . . . . . . 1 3 . . . . . . . . . . . . . 1 . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 104 | . . 2 . . . . . . . 10 10 . . . 15 13 13 . . 23 10 . . 8 Total Damage 3688 | . . 30 . . . . . . . 425 280 . . . 439 528 264 . . 710 481 . . 531 Kills 22 | . . . . . . . . . . 4 . . . . 4 5 4 . . 3 1 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . 2 2 . . . 1 2 1 . . 1 . . 2 . 1 . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . . . 8 . . . . 14 . . . Garrisons 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Patrols 8 | . . . . . . . . . . . . . . . . 1 . . . . 7 . . . Investigations 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Guards 7 | . . . . . . . . . . . . . . . . 1 . . . . 6 . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 10727 | 200 346 883 337 1009 408 64 425 585 164 430 849 178 321 1134 250 567 507 366 233 398 612 183 5 273 Spaces Moved 8386 | 110 188 389 121 449 218 32 227 296 101 243 813 475 382 1069 180 402 456 308 198 335 574 365 11 444 Core 903 | 9 . . . . . . . . . . 2 . 3 . . . . . . . 248 365 11 265 Treads 2621 | 101 188 389 121 449 218 32 227 296 101 243 251 . . . . . . . . . . . . 5 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3545 | . . . . . . . . . . . . . 251 1069 180 402 456 308 198 335 326 . . 20 Hover 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . Flight 1306 | . . . . . . . . . . . 549 475 128 . . . . . . . . . . 154 Fastest Speed 27 | 50 160 160 160 160 160 160 160 162 162 162 27 27 34 100 100 100 100 100 100 100 50 50 50 34 Average Speed 106 | 152 160 199 183 160 160 160 160 162 162 162 76 30 78 100 100 100 100 100 100 100 86 50 50 48 Slowest Speed 800 | 160 160 240 240 160 160 160 162 165 162 163 400 34 200 100 100 100 100 100 100 100 800 50 50 400 Overloaded Moves 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . 11 5 2 . . . . . . . . . . 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 6 36 89 11 77 62 3 56 58 70 42 16 61 57 89 38 12 59 47 62 52 18 63 4 29 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 7 | . 1 . . . 1 . . . 1 . . . 1 2 . . . . . . . 1 . . Known Exits Taken 7 | . . 1 . 1 1 1 1 . . . . . 1 . 1 . . . . . . . . . Unknown Exits Taken 17 | 1 1 . 1 . . . . 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 21 | . . 1 . . . . 2 1 . 1 . . 11 1 1 . 1 1 . 1 . . . . Spaces Dug 96 | . . 16 . 20 . . 60 . . . . . . . . . . . . . . . . . Terrain Destroyed 186 | . . 46 . 29 . . 97 13 . . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . AOE 184 | . . 46 . 29 . . 97 12 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 9613 | 127 223 432 185 635 243 38 268 351 103 257 984 491 397 1136 223 548 492 365 234 386 638 364 10 483 Wait 640 | . 27 3 21 72 7 . . 13 1 . 109 10 1 55 29 129 28 30 20 42 24 . . 19 Move 8302 | 109 187 388 120 448 217 31 226 295 100 242 791 464 377 1068 179 401 455 307 197 334 573 364 10 419 Hop 29 | . . . . . . . . . . . 10 5 2 . . . . . . . . . . 12 Pick Up 83 | 3 1 2 7 18 . . 4 4 . . 7 . 2 2 . 6 . 3 6 3 10 . . 5 Fast Attach 56 | 7 . . 4 1 . . 1 1 . . 11 1 8 2 . 2 1 . . . 4 . . 13 Attach 52 | . . . 1 7 . 3 2 6 . 4 10 3 3 . 1 1 . . 4 . 2 . . 5 Detach 17 | . . . 1 . . . . . 2 . 8 2 . 2 . . . . 1 . . . . 1 Swap 47 | 2 1 2 5 14 . 1 5 7 . . 3 1 . . . 1 . 1 2 1 1 . . . Drop 66 | . 1 . . 14 . . 6 . . . 12 . 4 6 . 2 2 1 4 2 6 . . 6 Fire 282 | 6 6 37 26 61 17 3 14 25 . 11 23 5 . . 14 6 5 . . 4 17 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 37 | . . . . . 2 . 10 . . . . . . 1 . . 1 23 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 201 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 8) 547 | -10/Materials | Entered Mines 611 | -10/Mines | Identified exit to Materials 628 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 844 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 877 | -10/Mines | Excavation squad dispatched 877 | -10/Mines | A large section of the Mines collapsed 1364 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1369 | -10/Mines | Found Prototype Device 1418 | -10/Mines | Discovered exit to Materials (range 6) 1430 | -10/Mines | Entered Materials 1430 | -9/Materials | Evolved 2 slots: Propulsion x2 1431 | -9/Materials | Identified exit to Mines 1567 | -9/Materials | Discovered new exit (range 14) 1615 | -9/Materials | Identified exit to Materials 1767 | -9/Materials | Entered Storage 2414 | -9/Storage | Discovered exit to Materials (range 16) 2463 | -9/Storage | Core integrity fell below 50% 2519 | -9/Storage | Identified exit to Recycling 2684 | -9/Storage | Build established: Scavenger-Mutant 2770 | -9/Storage | Used back door to open Recycling access 2776 | -9/Storage | Entered Recycling 2802 | -9/Recycling | Spotter reported a threat 2811 | -9/Recycling | Spotter reported a threat 2811 | -9/Recycling | Spotter reported a threat 2834 | -9/Recycling | Spotter reported a threat 2862 | -9/Recycling | Spotter reported a threat 2864 | -9/Recycling | Spotter reported a threat 2928 | -9/Recycling | Spotter reported a threat 2928 | -9/Recycling | Spotter reported a threat 2959 | -9/Recycling | Identified exit to Factory 2965 | -9/Recycling | Spotter reported a threat 2983 | -9/Recycling | Spotter reported a threat 2992 | -9/Recycling | Spotter reported a threat 2996 | -9/Recycling | Spotter reported a threat 3001 | -9/Recycling | Spotter reported a threat 3010 | -9/Recycling | Spotter reported a threat 3026 | -9/Recycling | Spotter reported a threat 3036 | -9/Recycling | Spotter reported a threat 3054 | -9/Recycling | Spotter reported a threat 3079 | -9/Recycling | Spotter reported a threat 3131 | -9/Recycling | Spotter reported a threat 3133 | -9/Recycling | Spotter reported a threat 3160 | -9/Recycling | Spotter reported a threat 3166 | -9/Recycling | Spotter reported a threat 3184 | -9/Recycling | Entered Factory 3184 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 3226 | -7/Factory | Discovered new exit (range 12) 3243 | -7/Factory | Identified exit to Lower Caves 3248 | -7/Factory | Entered Lower Caves 3248 | -7/Lower Caves | Accompanied by 1 ally 3284 | -7/Lower Caves | Identified exit to Lower Caves 3294 | -7/Lower Caves | Learned Factory security intel 3463 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3527 | -7/Lower Caves | Encountered a Warlord checkpoint 3673 | -7/Lower Caves | Entered another Lower Caves area 3884 | -7/Lower Caves | Learned 4 Factory zone layouts 4096 | -7/Lower Caves | Learned Factory garrison access intel 4135 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4203 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 4247 | -7/Lower Caves | Discovered new exit (range 8) 4258 | -7/Lower Caves | Entered Data Miner 4259 | -7/Data Miner | Discovered new exit (range 6) 4290 | -7/Data Miner | Met Data Miner 4353 | -7/Data Miner | Learned location of Section 7 (-2) 4353 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4387 | -7/Data Miner | Received God Mode back door access code from Data Miner 4422 | -7/Data Miner | Entered Proximity Caves 4585 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4591 | -6/Proximity Caves | Escorted by Enhanced Grunt 4846 | -6/Proximity Caves | Discovered new exit (range 5) 4852 | -6/Proximity Caves | Entered Factory 4852 | -6/Factory | Accompanied by 1 ally 4852 | -6/Factory | Evolved 2 slots: Utility x2 4852 | -6/Factory | Identified Exp. Sensor Array 4853 | -6/Factory | Identified exit to Factory 4855 | -6/Factory | Loaded intel: 3 garrison access locations 5312 | -6/Factory | Lost 3 parts (1p1n1u) 5368 | -6/Factory | Lost 6 parts (1p2n3u) 5698 | -6/Factory | Discovered new exit (range 11) 5701 | -6/Factory | Entered Lower Caves 5778 | -6/Lower Caves | Spotted B-75 Beast 5807 | -6/Lower Caves | Build established: Scavenger-Sprinter 5811 | -6/Lower Caves | Lost 3 parts (2n1u) 5845 | -6/Lower Caves | Learned Factory non-interactive machine intel 5876 | -6/Lower Caves | Discovered new exit (range 5) 5879 | -6/Lower Caves | Entered another Lower Caves area 5880 | -6/Lower Caves | Encountered a Warlord checkpoint 6048 | -6/Lower Caves | Identified exit to Zion 6200 | -6/Lower Caves | Entered Zion 6222 | -6/Zion | Build established: Derelict-Mutant 6303 | -6/Zion | Learned location of Warlord (-4) 6345 | -6/Zion | Discovered new exit (range 10) 6364 | -6/Zion | Found Prototype Energy Gun 6391 | -6/Zion | System corruption cleaned by Quarantine Array 6438 | -6/Zion | Learned location of Quarantine (-2) 6469 | -6/Zion | Visited the Megawrench Repair Shop 6469 | -6/Zion | Megawrench repaired 11 parts 6529 | -6/Zion | Received a visual enhancement algorithm 6585 | -6/Zion | Learned Factory emergency access door positions 6767 | -6/Zion | Imprinted 6769 | -6/Zion | Declared Zion's savior 7134 | -6/Zion | Given A8's code to call for help 7191 | -6/Zion | Given the Hacking Drone Bay 7334 | -6/Zion | Entered Proximity Caves 7334 | -5/Proximity Caves | Accompanied by 4 allies 7349 | -5/Proximity Caves | Spotted B-75 Beast 7547 | -5/Proximity Caves | Discovered exit to Factory (range 15) 7584 | -5/Proximity Caves | Entered Factory 7584 | -5/Factory | Accompanied by 4 allies 7584 | -5/Factory | Evolved 2 slots: Weapon x2 7586 | -5/Factory | Loaded intel: 200 non-interactive machine locations 7586 | -5/Factory | Identified Storm Laser 7867 | -5/Factory | Build established: Derelict-Gunner 7896 | -5/Factory | Fabricated Lgt. Regenerative Plating? 7943 | -5/Factory | Zion Demo squad teleported in 8125 | -5/Factory | Discovered new exit (range 9) 8151 | -5/Factory | Entered Upper Caves 8151 | -5/Upper Caves | Accompanied by 4 allies 8223 | -5/Upper Caves | Learned Factory emergency access door positions 8475 | -5/Upper Caves | Encountered a Warlord checkpoint 8640 | -5/Upper Caves | Discovered new exit (range 10) 8658 | -5/Upper Caves | Entered another Upper Caves area 8658 | -5/Upper Caves | Accompanied by 3 allies 8685 | -5/Upper Caves | Enhanced Grunt warped into view, answering call for help 8694 | -5/Upper Caves | Enhanced Grunt warped into view, answering call for help 9003 | -5/Upper Caves | Discovered new exit (range 6) 9024 | -5/Upper Caves | Entered Zhirov 9024 | -5/Zhirov | Accompanied by 5 allies 9024 | -5/Zhirov | Discovered new exit (range 3) 9044 | -5/Zhirov | Met Zhirov 9072 | -5/Zhirov | Found Alien Artifact 9073 | -5/Zhirov | Identified Integrated Dissipator 9073 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9124 | -5/Zhirov | Found Alien Artifact 9126 | -5/Zhirov | Identified Transdimensional Reconstructor 9126 | -5/Zhirov | Warped through subspace 9210 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9257 | -5/Zhirov | Entered Proximity Caves 9257 | -4/Proximity Caves | Accompanied by 5 allies 9355 | -4/Proximity Caves | Learned location of 1 exit from Research 9434 | -4/Proximity Caves | Learned Research stockpile data 9553 | -4/Proximity Caves | Build established: Derelict-Tank 9579 | -4/Proximity Caves | Discovered new exit (range 14) 9655 | -4/Proximity Caves | Entered Factory 9655 | -4/Factory | Accompanied by 3 allies 9655 | -4/Factory | Evolved 2 slots: Utility x2 9656 | -4/Factory | Identified exit to Extension 9716 | -4/Factory | Zion Defense Resupply teleported in 9876 | -4/Factory | Found Quantum Capacitor 10135 | -4/Factory | Released all parts (7) 10164 | -4/Factory | Lost 8 parts (2p2n3u1w) 10213 | -4/Factory | Spotted B-86 Titan 10220 | -4/Factory | Zion Light squad teleported in 10260 | -4/Factory | Discovered new exit (range 14) 10267 | -4/Factory | Entered Upper Caves 10409 | -4/Upper Caves | Build established: Mutant 10443 | -4/Upper Caves | Discovered new exit (range 12) 10447 | -4/Upper Caves | Learned location of Testing (-3) 10450 | -4/Upper Caves | Entered another Upper Caves area 10453 | -4/Upper Caves | Discovered new exit (range 5) 10455 | -4/Upper Caves | Entered Research 10455 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10456 | -3/Research | Identified exit to Research 10509 | -3/Research | Released all parts (4) 10527 | -3/Research | Zion Heavy squad teleported in 10625 | -3/Research | Spotted B-86 Titan 10634 | -3/Research | Incoming investigation squad redirected 10674 | -3/Research | Released all parts (4) 10677 | -3/Research | Core integrity fell below 50% 10711 | -3/Research | Core integrity fell below 20% 10712 | -3/Research | System corruption reached 10% 10728 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10682_ Acquired 30 matter. 10684_ System corrupted: Energy discharge (-26). 10689_ Drone sends a signal. 10692_ Detecting system override signal. 10696_ P-80 Master resets U-05 Engineer, system corruption cleaned. 10696_ Acquired Hyp. Railgun. 10698_ Acquired Arm. Heavy Treads. 10703_ K-01 Serf cleans the Repair Station. 10705_ ALERT: Rogue bot located, Programmers report to Research Zone 8Z. 10710_ K-01 Serf cleans the Repair Station. 10714_ Detecting system override signal. 10718_ Acquired Hardcell Cannon. 10718_ K-01 Serf cleans the Terminal. 10722_ Connecting with Terminal... 10722_ Experiencing anomalous visual interference... 10722_ Connecting with Terminal... 10726_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10726_ Acquired Hcp. Storage Unit. 10728_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????H?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ??????????????????#####???#####T ####????????????? | | ??????????????????# ??? ?????????????? | | ??????????????????# ??????????????? | | ??????????????????# ????????????????? | | ??????????????????# """" ?????????????????? | | ??????????????????# """" #??????????????????? | | ??????????????????# """" #??????????????????? | | ??????????????????# """" #??????????????????? | | ??????????????????+ #??????????????????? | | ??????????????????# @ ### ????????????? | | ??????????????????# + ??????????? | | ??????????????????# ps = ### "Y" ??????????? | | ???????????????#####/##### u#??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # k#??????????????????? | | ???????????????# ""T"" # #??????????????????? | | ???????????????# """"" #? #??????????????????? | | ???????????????# #? #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????#######/### #??????????????????? | | ??????????????????# +??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# ########??????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# ########??????????????????? | | ??????????????????# #???????????????#### | | ??????????????????# #?????????????+ | | ??????????????????# #?????????????# | | ????????#########?# #?????????????# | | ????????# ?# #?????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 375 Resistance: TH 25 Core Shielding 40 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 20 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Imp. Treads | -9/Storage | Hacked Hardlight Generator | -9/Storage | Hacked Med. Treads | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WaveControlDoublenader Manual? 0 Play Time 02:10:49 Cumulative 77.3 hours Start 2022.05.07 @ 17:53:34 End 2022.12.20 @ 22:52:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 12 Adventurer 30 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9616f3f4-4b74-44c0-9ce6-62f60396eb8f