Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 05:24:49 Player: kaj Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2432) 2432 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6307 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Experimental Sensor Array Advanced Signal Interpreter Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Armored Leg Gravmag System > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Advanced Targeting Computer Target Analyzer Recalibrator > --- WEAPON ----------- Gatling Laser Ballistic Gauss Construct/G Accelerated Assault Construct/C > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Compact Matter Pod Compact Matter Pod Experimental Sensor Array Advanced Signal Interpreter Tractor Beam Improved Field Recycling Unit Remote Datajack [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Constructs Treads Constructs Leg Armored Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Slots Evolved 8 | . . . 2 . . 4 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . 2 . Utility 4 | . . . 2 . . 2 . Weapon 1 | . . . . . . . 1 Parts Attached 61 | 3 8 2 10 5 3 20 10 Power 8 | . 1 . 3 . . 3 1 Engine 5 | . 1 . 3 . . 1 . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 19 | 2 3 1 2 4 1 3 3 Treads 9 | 1 2 . 1 3 1 . 1 Leg 3 | . . . . . . 1 2 Wheel 6 | 1 1 1 1 1 . 1 . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 16 | 1 2 . 2 . 1 8 2 Device 10 | 1 . . 1 . 1 6 1 Storage 2 | . 1 . . . . 1 . Processor 3 | . . . 1 . . 1 1 Hackware 1 | . 1 . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | . 2 1 3 1 1 6 4 Energy Gun 4 | . . . . . . 1 3 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . 2 . 3 1 1 4 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . 1 . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 2 | . . . . . . 2 . Parts Lost 33 | . 2 5 . 2 . 9 15 Power 7 | . . 1 . . . 2 4 Propulsion 12 | . 1 2 . 2 . 3 4 Utility 4 | . . . . . . 2 2 Weapon 10 | . 1 2 . . . 2 5 Highest Loss Streak 7 | . 2 5 . 1 . 6 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 99 100 98 99 71 66 76 Engine 7 | . 14 14 10 11 11 2 8 Core 1 | . . . . . . 4 . Treads 11 | . 19 24 10 12 16 8 4 Leg 2 | . . . . . . . 8 Wheel 3 | . 8 3 10 9 . 1 2 Hover 1 | . . . . . . . 5 Device 15 | . 3 . 11 11 21 24 12 Storage 8 | . 14 14 11 11 11 7 5 Processor 5 | . . . 11 11 . 1 12 Hackware 3 | . 10 14 11 11 . . . Ballistic Gun 12 | . 27 27 22 22 10 6 6 Ballistic Cannon 2 | . . . . . . 5 2 Naked Turns . | . . . . . . . . Heaviest Build 37 | 12 18 17 23 25 23 30 37 Greatest Support 98 | 10 40 40 10 46 46 98 36 Greatest Overweight (x) 3 | 1 1 3 2 2 . . 3 Average Overweight (x) . | 1 . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 9 Most Carried 10 | 6 10 10 9 10 9 10 10 Average Carried 7 | 4 7 9 3 9 5 6 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 5 9 5 8 4 Scrap Engine Consumption 60 | . . . . . 9 33 18 Constructs Created 9 | . . . . . 1 2 6 Constructs Modified 12 | . . . . . 1 8 3 Class Distribution -------------------- 64% | Mutant 22% | Construct 5% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Matter Collected 2341 | 250 206 56 148 199 69 876 537 Remotely . | . . . . . . . . Salvage Created 2574 | 24 297 56 148 423 174 918 534 Parts 142 | 2 18 4 7 34 6 41 30 Haulers Intercepted 2 | . . . 1 1 . . . Recyclers Shooed 6 | . 1 . . . 2 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 53 | . 8 1 2 8 2 22 10 Guns 34 | . 8 1 2 8 2 4 9 Cannons 18 | . . . . . . 17 1 AOE 1 | . . . . . . 1 . Classes Destroyed 14 | 1 4 . 1 2 1 4 1 Worker 2 | . . . . . . 1 1 Builder 1 | . . . . . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . 1 1 . . . Recycler 4 | . . . . . 1 3 . Operator 2 | . 1 . . 1 . . . Watcher 2 | . 1 . . . . 1 . Swarmer 9 | . 3 . . . . 4 2 Grunt 24 | . 5 1 2 4 . 9 3 Brawler 1 | . . . . 1 . . . Sentry 12 | . . . . 3 2 3 4 Hunter 1 | . . . . . . 1 . Programmer 5 | . . . . . . 4 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 4 | 1 3 1 2 4 3 4 4 Combat Bots Only 4 | . 3 1 2 3 2 4 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Hostile Shots Fired 713 | . 50 18 9 41 10 229 356 Missed 260 | . 19 2 6 15 2 70 146 Damage Taken 7095 | . 373 480 43 360 120 2787 2932 Core 1356 | . 77 101 15 . 12 293 858 Absorbed by Shields 3 | . . . . 3 . . . Regen/Repaired (Parts) 773 | . . . . . 15 524 234 Core Remaining (%) 69 | 100 . 28 . . 93 58 . Volleys Fired 238 | 5 36 6 12 20 13 95 51 Largest 3 | 2 2 2 2 2 1 2 3 Hottest 131 | 40 40 40 40 46 23 73 131 Shots Fired 426 | 10 72 11 24 40 13 165 91 Gun 314 | 10 72 10 24 40 13 78 67 Cannon 109 | . . . . . . 87 22 Launcher 1 | . . 1 . . . . . Special 2 | . . . . . . . 2 Kinetic 389 | 10 72 10 24 40 13 149 71 Thermal 16 | . . . . . . . 16 Explosive 1 | . . 1 . . . . . Electromagnetic 18 | . . . . . . 16 2 Robot Hit Streak 34 | 3 9 15 2 10 4 20 34 Robot Miss Streak 12 | 2 5 1 3 3 2 12 6 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 3 | . 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 303 | 7 42 9 13 27 9 126 70 Core Hits 201 | 3 19 5 8 13 6 118 29 Critical Kills 4 | . 1 . . . . . 3 Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 7 | . 2 . . . . . 5 Destroy 6 | . 2 . . . . . 4 Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5098 | 77 451 84 102 446 121 2569 1248 Guns 2967 | 77 451 70 102 445 121 734 967 Cannons 1886 | . . . . . . 1625 261 Explosions 224 | . . 14 . . . 210 . Melee . | . . . . . . . . Ramming 21 | . . . . 1 . . 20 Kinetic 4435 | 77 451 70 102 445 121 2245 924 Thermal 412 | . . . . . . 115 297 Explosive 109 | . . 14 . . . 95 . Electromagnetic 121 | . . . . . . 114 7 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 1 1 . . . 10 11 Average Corruption 3 | . 1 1 . . . 5 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . 5 2 . . . 8 18 Message Errors 15 | . 4 1 . . . 4 6 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . 1 . . . . 1 Parts Rejected 2 | . . . . . . 2 . Parts Fused 2 | . 1 . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 3 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 162 | . . . . . . 152 10 Projectiles 9 | . . . . . . . 9 Explosions 152 | . . . . . . 152 . Melee 1 | . . . . . . . 1 Knockbacks 48 | . . . . . . 42 6 Impact 1 | . . . . . . . 1 Kinetic 43 | . . . . . . 38 5 Secondary 4 | . . . . . . 4 . Self-Inflicted Damage 214 | . . 26 . . . 182 6 Shots 3 | . . 1 . . . 2 . Rammed 5 | . . . . . . 1 4 Targets Rammed 7 | . . . . 1 . 1 5 Kicked 1 | . . . . . . . 1 Crushed 1 | . . . . 1 . . . Highest Temperature 334 | . 37 18 6 14 16 48 334 Average Temperature 50 | . 12 10 4 4 10 10 115 Received Heat Transfer 1414 | . 201 66 24 133 54 504 432 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 725 | . . . . . . 50 675 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Peak Influence 343 | 5 249 130 118 284 153 343 328 Initial 154 | . 3 96 31 49 108 63 154 Average 155 | 2 135 97 64 160 125 204 148 Maximum Alert Level 1 | . 1 . . 1 . 1 1 Low Security (%) 65 | 100 58 100 100 57 100 43 72 Level 1 34 | . 41 . . 42 . 56 27 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 3 . . . . 6 3 Investigation 2 | . 1 . . . . 1 . Extermination 4 | . . . . . . 3 1 Reinforcement 6 | . 2 . . . . 2 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Distress Signals 5 | . 1 . . 1 . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 14 4 3 11 2 32 42 Peak Tracking Total 19 | . 4 3 2 3 2 5 19 Tactical Retreats 7 | . . . 1 . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Traps Triggered 6 | . 1 . . 2 . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Machines Disabled 5 | . . . . . . 5 . Max in Single Turn 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Machines Accessed 14 | . 2 . 1 4 2 4 1 Terminals 9 | . 1 . . 3 1 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 1 1 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 32 | . 5 . 2 10 3 10 2 Successful 14 | . 2 . . 7 1 4 . Failed 18 | . 3 . 2 3 2 6 2 Catastrophic 4 | . . . . . 1 2 1 Database Lockouts . | . . . . . . . . Manual 21 | . 4 . 2 11 3 1 . Terminals 21 | . 3 . . 7 2 7 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . 2 3 1 . . Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . . 4 . 2 . Robot Analysis 2 | . . . . 2 . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . Zone Layout 2 | . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . . 2 . Insert Component 2 | . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . . 3 . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 3 . . . Monitor 1 | . . . . 1 . . . Reject 1 | . . . . 1 . . . Mask 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 1 3 1 3 1 Full Trace Events 3 | . 1 . . 1 . 1 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat . | . . . . . . . . Combat 2 | . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . 2 parse_system 2 | . . . . . . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Robot Analysis Total 2 | . . . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Turns Passed 3749 | 34 396 305 225 298 276 1341 874 Spaces Moved 2107 | 16 195 167 162 167 159 840 401 Core 72 | . . 2 . . . . 70 Treads 1240 | . 70 133 . 23 159 658 197 Legs 23 | . . . . . . . 23 Wheels 762 | 16 125 32 162 144 . 182 101 Hover 10 | . . . . . . . 10 Flight . | . . . . . . . . Fastest Speed 50 | 95 80 80 95 110 127 83 50 Average Speed 125 | 95 116 147 97 116 149 107 164 Slowest Speed 276 | 95 160 200 110 160 160 131 276 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 35 36 15 39 44 22 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 57 | . . 6 . . . 48 3 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 54 | . . 6 . . . 48 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Total 2830 | 26 299 216 209 235 188 1121 536 Wait 324 | . 49 40 22 25 6 137 45 Move 2100 | 15 194 166 161 166 158 839 401 Hop . | . . . . . . . . Pick Up 46 | 1 9 1 3 7 . 16 9 Fast Attach 16 | 1 . . . 2 1 8 4 Attach 33 | 2 4 . 8 2 2 10 5 Detach 3 | . 1 . . . . 2 . Swap 12 | . 4 2 2 1 . 2 1 Drop 43 | 2 2 1 1 3 8 11 15 Fire 238 | 5 36 6 12 20 13 95 51 Melee . | . . . . . . . . Ram 4 | . . . . . . . 4 Kick 1 | . . . . . . . 1 Crush 2 | . . . . 1 . 1 . Escape Stasis 8 | . . . . 8 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 7) 431 | -10/Materials | Entered Mines 634 | -10/Mines | Learned 4 Materials zone layouts 646 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 650 | -10/Mines | Found Prototype Device 723 | -10/Mines | Assembled infested the area 729 | -10/Mines | Discovered new exit (range 8) 732 | -10/Mines | Core integrity fell below 50% 736 | -10/Mines | Entered Materials 736 | -9/Materials | Evolved 2 slots: Utility x2 737 | -9/Materials | Identified exit to Mines 738 | -9/Materials | Identified Exp. Sensor Array 766 | -9/Materials | Lost 5 parts (1p2n2w) 777 | -9/Materials | Discovered new exit (range 4) 797 | -9/Materials | Identified exit to Storage 961 | -9/Materials | Entered Storage 1184 | -9/Storage | Identified exit to Recycling 1253 | -9/Storage | Used back door to open Recycling access 1259 | -9/Storage | Entered Recycling 1260 | -9/Recycling | Found Scrap Engine 1518 | -9/Recycling | Discovered new exit (range 13) 1535 | -9/Recycling | Entered Factory 1535 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2272 | -7/Factory | Build established: Construct 2668 | -7/Factory | Lost 6 parts (1p1n2u2w) 2830 | -7/Factory | System corruption reached 10% 2865 | -7/Factory | Discovered new exit (range 9) 2876 | -7/Factory | Entered another Factory area 2876 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2966 | -6/Factory | Lost 3 parts (1n2w) 3681 | -6/Factory | Cargo convoy interrupted 3704 | -6/Factory | Core integrity fell below 50% 3725 | -6/Factory | Lost 7 parts (3p1n3w) 3740 | -6/Factory | System corruption reached 10% 3746 | -6/Factory | Core integrity fell below 20% 3750 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03714_ K-01 Serf system corrupted by crushing effect. 03715_ K-01 Serf system terminally corrupted. 03719_ W-25 Informer sends out distress signal. 03722_ Arm. Scrap Engine constructs Treaded Exoskeleton. 03723_ SJ5XTBPFGCKD0S22|/JC 03733_ Arm. Scrap Engine constructs Deuterium-Nuclear Engine. 03736_ Arm. Scrap Engine destroyed. 03736_ Scrap Engine core remains intact and functional. 03736_ Discarded Treaded Exoskeleton. 03736_ Scrap Engine damaged due to network destabilization (-7). 03737_ Slammed into S-27 Virus. 03737_ Destabilizing: System corrupted (+1). 03737_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03738_ Slammed into S-27 Virus. 03740_ W-25 Informer sends out distress signal. 03741_ Discarded Deuterium-Nuclear Engine. 03741_ Scrap Engine damaged due to network destabilization (-8). 03743_ System corrupted: Matter fused (-10). 03745_ Scrap Engine destroyed. 03745_ E-15 Imp destroyed. 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"" ##+##+#+################?????????? | | ?# #?# F" # #?????????????????? | | ??# #?# " # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeLayeredWings Manual? 0 Play Time 00:46:45 Cumulative 167.0 hours Start 2024.07.16 @ 04:40:17 End 2024.07.16 @ 05:24:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 54aec69c-4381-4327-bc41-ec7985a16373