Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 18:05:46 Player: btmk16 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (162) 810 Value Destroyed (6010) 6010 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (2917) 2917 TOTAL SCORE: 21497 Bonus ------- High Alert Combat Kills 339 Follower Combat Kills 919 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -141 Cogmind --------- Core Integrity 0/1600 Matter 267/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Advanced Kinecellerator Layered Medium Armor Plating Advanced Force Field Improved Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier Advanced Dynamic Insulation System > --- WEAPON ----------- Enhanced Nova Cannon Heavy Hardcell Cannon Ragnarok Missile Launcher > --- INVENTORY -------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Improved Matter Compressor Long-range Tractor Beam Nova Cannon Graviton Cannon Vortex Catalyst Activator [Rating: 201] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Melee Analysis Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Light Assault Rifle Energy Gun Heavy Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Ragnarok Missile Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Utility 11 | . . . 1 . 1 2 . . . . 2 . . 2 . . . . . . . . . 1 . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 191 | 7 8 11 16 . 21 6 . 5 . 2 7 . 3 3 . 1 10 . 6 5 3 10 4 5 3 26 8 21 Power 23 | 1 1 . 3 . 1 1 . . . 1 1 . . . . 1 . . 3 . 1 1 . . 1 4 2 1 Engine 7 | 1 1 . 3 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Core 6 | . . . . . 1 . . . . 1 1 . . . . 1 . . 1 . . . . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 4 2 1 Propulsion 50 | 2 2 1 7 . 8 . . 1 . . 2 . 1 . . . 3 . 3 . . 3 1 3 . 7 . 6 Treads 17 | 2 1 1 7 . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . 5 . . 1 . . 1 . 1 . . . 3 . 3 . . 3 . 3 . 3 . . Flight 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 4 Utility 70 | 2 3 2 3 . 5 4 . 2 . 1 4 . 2 2 . . 5 . . . 2 6 2 2 2 9 5 7 Device 24 | 1 . 1 1 . 3 1 . 2 . . 1 . . 1 . . 1 . . . . 1 . . 1 1 4 5 Storage 10 | 1 3 . . . 1 . . . . . . . . . . . . . . . . 2 . . . 2 . 1 Processor 12 | . . . . . . 2 . . . 1 3 . 1 . . . 1 . . . . . 1 . . 3 . . Hackware 7 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . 2 1 . Protection 16 | . . 1 2 . 1 . . . . . . . 1 1 . . 3 . . . 2 1 1 1 . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 48 | 2 2 8 3 . 7 1 . 2 . . . . . 1 . . 2 . . 5 . . 1 . . 6 1 7 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Ballistic Gun 11 | 2 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 1 1 Launcher 12 | . . 2 1 . 2 . . . . . . . . . . . 1 . . 3 . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 1 . 2 . . . . . 1 . . 1 . . 2 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . . 1 1 . 1 . . 1 . . . . . 3 . 1 . . 7 . . 2 4 1 4 Parts Lost 50 | . 2 . 3 1 3 . . 4 . 1 . . . . . 1 . . . 6 3 . . . 10 2 1 13 Power 5 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Propulsion 19 | . 1 . . . 3 . . 1 . 1 . . . . . . . . . 1 3 . . . 3 . . 6 Utility 22 | . 1 . 2 1 . . . 2 . . . . . . . 1 . . . 3 . . . . 4 2 1 5 Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 Highest Loss Streak 6 | . 1 . 1 1 3 . . 4 . 1 . . . . . 1 . . . 4 3 . . . 5 1 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 97 99 93 89 98 97 100 98 100 95 96 100 100 97 94 94 93 94 89 82 56 50 79 84 75 74 81 77 Engine 5 | . 14 14 10 11 6 4 7 7 7 3 . . . . . . . . 1 4 . . . . . . . . Core 1 | . . . . . 2 2 . . . 3 6 6 6 5 5 5 5 5 5 3 . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 5 4 . 6 7 7 Treads 12 | . 27 28 30 33 17 . . . . . . . . . . . . . . . . . . . . 10 13 10 Hover 9 | . . . . . 12 30 30 30 30 26 20 26 26 23 23 23 23 23 25 23 18 12 21 20 21 2 . . Device 5 | . 1 1 4 11 18 10 7 13 15 10 6 6 6 11 11 11 5 5 5 3 . . . . . . 1 11 Storage 9 | . 24 15 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 2 4 3 Processor 14 | . . . . . . 12 15 7 7 11 24 26 26 23 23 23 28 29 26 26 26 26 28 28 24 29 28 16 Hackware 6 | . . . . . . 4 7 7 7 7 6 6 6 5 5 5 5 5 5 2 . 2 10 13 12 13 20 15 Protection 5 | . . 11 14 1 7 7 7 7 7 7 6 6 6 11 11 11 11 11 10 8 4 1 5 4 3 2 . 1 Ballistic Gun 8 | . 28 25 21 22 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 13 1 . . . . . . . . . . . . . . . . . . . 1 3 4 Slashing Weapon 2 | . . . . . 2 13 15 14 15 15 13 13 13 8 5 5 4 5 5 3 . . . 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 13 28 35 37 36 47 32 31 33 33 33 26 26 26 29 29 30 34 34 37 41 60 46 50 56 56 84 80 196 Greatest Support 240 | 40 40 40 60 60 60 32 32 33 33 33 34 34 36 36 36 36 46 46 59 59 60 46 67 74 74 240 240 240 Greatest Overweight (x) 6 | 1 1 . . . . . . . . 1 . . . . . . . . . 1 3 . 5 1 . 6 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 Average Capacity 10 | 7 10 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 8 10 10 Most Carried 15 | 6 13 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 5 9 14 14 14 13 9 10 9 10 9 9 10 10 8 10 10 9 10 9 9 9 9 9 10 9 7 9 8 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 5 Final Carried 15 | 6 13 15 14 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 5 10 10 2 Class Distribution -------------------- 43% | Mutant 18% | Hacker-Mutant 11% | Scavenger-Mutant 7% | Wizard-Mutant 7% | Scout 3% | Scavenger-Scout 3% | Commander-Scout 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Wizard-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 5541 | 291 146 205 289 80 554 79 . 73 . 37 56 . 25 . . 70 105 . 60 95 45 . 34 . 57 850 680 1710 Remotely 934 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 160 774 Salvage Created 6279 | 72 433 177 523 68 586 73 . 93 . 55 418 . 25 . . 70 . 72 639 112 . . . . 121 775 357 1610 Parts 339 | 6 22 31 39 7 23 8 . 6 . 3 11 . 3 . . 3 . 3 31 7 . . . . 12 31 28 65 Haulers Intercepted 12 | . 2 . 1 . 3 1 . . . . 1 . . . . . . . 2 . . . . . . 1 . 1 Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 5 . 19 . . . . 3 3 . 3 . 4 2 . . . . . . . Prevented 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 116 | . 7 13 15 4 11 . . 2 . 2 1 . . . . 1 . 2 . 6 . . . . 1 11 10 30 Melee 13 | . . 1 . . . . . 2 . 2 1 . . . . 1 . 2 . 2 . . . . 1 1 . . Guns 32 | . 7 6 13 4 . . . . . . . . . . . . . . . . . . . . . 2 . . Cannons 47 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . 7 10 24 AOE 22 | . . 6 2 . 5 . . . . . . . . . . . . . . 4 . . . . . . . 5 Classes Destroyed 18 | 1 5 . 1 . 2 . . 1 . . . . . . . 1 . 1 . . . . . . 1 2 1 2 Worker 7 | . . . . . 1 . . . . . 1 . . . . . . . 4 . . . . . . 1 . . Builder 5 | . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Tunneler 7 | 3 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler 12 | . 2 . 1 . 3 1 . . . . 1 . . . . . . . 2 . . . . . . 1 . 1 Recycler 6 | . 1 . . . 1 . . . . . 1 . . . . . . . 2 . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 7 | . 1 . 2 . . . . . . . . . 1 . . . . . 3 . . . . . . . . . Swarmer 44 | . 3 12 8 4 3 . . . . 2 . . . . . . . . . 4 . . . . . 4 . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 36 | . 4 1 3 . 7 . . . . . . . . . . . . . . . . . . . . 3 3 15 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 4 Programmer 15 | . . . . . . . . 2 . . 1 . . . . . . 1 . 1 . . . . 1 1 6 2 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Best Kill Streak 9 | 3 3 3 5 4 7 1 . 1 . 1 2 . 1 . . 1 . 1 7 2 . . . . 1 7 3 9 Combat Bots Only 9 | . 3 3 4 4 4 . . 1 . 1 1 . . . . 1 . 1 . 2 . . . . 1 7 3 9 Max Kills in Single Turn 4 | 1 1 3 3 1 4 1 . 1 . 1 1 . 1 . . 1 . 1 1 1 . . . . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 Melee 1 | . . 1 . . . . . 1 . 1 1 . . . . 1 . 1 . 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 16407 | . 508 353 656 231 429 95 . 379 . 298 32 . . 64 114 247 12 160 21 981 304 . 495 133 1739 2468 1840 4848 Core 3353 | . 102 57 71 13 50 5 . 63 . 14 15 . . . . 51 . 21 . 181 121 . 153 50 521 202 51 1612 Absorbed by Shields 1561 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 233 1328 Reduced by Siege Mode 833 | . . . . . . . . . . . . . . . . . . . . . . . . . . 190 263 380 Redirected to Shielding 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . Regen/Repaired (Parts) 256 | . . . . . . . . . . . . . . . . . 66 . . . . . . . . . 190 . Core Remaining (%) 77 | 100 . 36 . 79 90 . . . . 88 . . 98 . . . . 92 . . . . 60 . 49 . 82 . Volleys Fired 380 | 13 50 24 43 9 34 . . . . . . . . . . . . . . 10 . . . . . 42 59 96 Largest 3 | 2 2 2 2 2 2 . . . . . . . . . . . . . . 1 . . . . . 2 1 3 Hottest 313 | 40 40 53 56 43 92 . . . . . . . . . . . . . . 30 . . . . . 176 80 313 Shots Fired 621 | 26 100 47 86 18 64 . . . . . . . . . . . . . . 10 . . . . . 66 59 145 Gun 325 | 26 100 45 85 18 3 . . . . . . . . . . . . . . . . . . . . 48 . . Cannon 267 | . . . . . 57 . . . . . . . . . . . . . . . . . . . . 18 59 133 Launcher 29 | . . 2 1 . 4 . . . . . . . . . . . . . . 10 . . . . . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 502 | 26 100 45 85 18 60 . . . . . . . . . . . . . . . . . . . . 18 59 91 Thermal 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . 42 Explosive 26 | . . 2 1 . 4 . . . . . . . . . . . . . . 7 . . . . . . . 12 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Hit Streak 19 | 8 11 5 12 4 5 . . . . . . . . . . . . . . 1 . . . . . 19 16 15 Robot Miss Streak 6 | 1 6 5 5 5 5 . . . . . . . . . . . . . . 1 . . . . . 1 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 484 | 19 67 27 52 7 34 7 . 7 . 8 16 . 1 2 1 1 . 3 23 6 . . . 1 12 55 42 93 Core Hits 214 | 6 29 16 25 5 27 2 . 2 . 1 2 . 1 . . 1 . 2 9 5 . . . . 3 20 9 49 Critical Kills 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . 1 . . 5 . . . . . 1 . . 1 . . . . 1 . . . . . 1 8 5 13 Burn 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Blast 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 11 Smash 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . . Melee Attacks 210 | . . 6 . . 15 29 10 14 . 23 22 . 5 6 7 4 1 12 28 7 . . . 1 20 . . . Impact 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 204 | . . . . . 15 29 10 14 . 23 22 . 5 6 7 4 1 12 28 7 . . . 1 20 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . 1 . . 4 2 . . . 1 7 . . 1 . . . . 10 . . . . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . 1 . 2 . 3 2 . 1 . . . . . . . . . . . . . . . Damage Inflicted 24470 | 147 561 604 842 147 1600 319 . 272 . 327 972 . 43 185 64 64 . 187 1943 1155 . . . 100 568 2523 3817 8030 Guns 2881 | 142 561 203 628 147 17 . . . . . . . . . . . . . . . . . . . . 1183 . . Cannons 12147 | . . . . . 728 . . . . . . . . . . . . . . . . . . . . 1338 3817 6264 Explosions 3628 | . . 262 214 . 515 . . . . . . . . . . . . . . 930 . . . . . . . 1707 Melee 5722 | . . 139 . . 340 319 . 272 . 327 972 . 43 185 64 64 . 187 1943 225 . . . 100 542 . . . Ramming 92 | 5 . . . . . . . . . . . . . . . . . . . . . . . . 26 2 . 59 Kinetic 12751 | 142 561 203 628 147 745 . . . . . . . . . . . . . . . . . . . . 1338 3817 5170 Thermal 2277 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1183 . 1094 Explosive 2776 | . . 262 214 . 515 . . . . . . . . . . . . . . 108 . . . . . . . 1677 Electromagnetic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Impact 139 | . . 139 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5583 | . . . . . 340 319 . 272 . 327 972 . 43 185 64 64 . 187 1943 225 . . . 100 542 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 822 | . . . . . . . . . . . . . . . . . . . . 822 . . . . . . . . Highest Corruption 14 | . . . 2 2 2 . . 13 13 13 . . . 1 1 1 1 1 2 7 7 7 8 . 14 . . 4 Average Corruption 5 | . . . 1 2 2 . . 13 13 13 . . . 1 1 1 1 1 2 4 7 7 7 . 6 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 168 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 65 73 . Effects 50 | . . . . 1 . . . 10 . 9 . . . . 1 1 . . . 6 5 5 4 . 7 . . 1 Message Errors 13 | . . . . . . . . 4 . 2 . . . . . . . . . 1 1 3 1 . 1 . . . Matter Fused 17 | . . . . . . . . 3 . 3 . . . . 1 1 . . . 3 1 . 2 . 3 . . . Heat Flow Errors 4 | . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . . Energy Discharges 4 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 . . . . . . . . . . . . 2 2 . . . . . . Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 Misdirections 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2220 | . . 36 36 . 114 9 . 30 . 19 341 . . . 4 . . 1 324 173 . . . . 53 96 512 472 Projectiles 1002 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 96 512 389 Explosions 300 | . . . 36 . 38 . . . . . . . . . . . . . . 143 . . . . . . . 83 Melee 918 | . . 36 . . 71 9 . 30 . 19 341 . . . 4 . . 1 324 30 . . . . 53 . . . Knockbacks 66 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 8 25 28 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kinetic 60 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 8 22 26 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Self-Inflicted Damage 366 | . . . . . 25 . . . . . . . . . . . . . . 153 . . . . 13 1 . 174 Shots 5 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 Rammed 18 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 13 Targets Rammed 18 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 13 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 18 18 47 242 23 . . . . 156 223 . . . . . . . . 5 . . 243 . . 328 8 306 Average Temperature 76 | . 10 5 13 121 12 . . . . 84 116 . . . . . . . . 5 . . 145 . . 132 8 106 Received Heat Transfer 1480 | . 216 33 201 . 171 12 . . . 12 . . . . 45 . . 9 . . 18 . 42 27 251 108 99 236 Effects 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 12 Total Turns 368 | . . . . . . . . . . . . . . . . . . . . . . . . . . 32 92 244 Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 29 46 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 Heat Transferred 2811 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1887 . 924 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 848 | 15 193 170 314 202 471 416 . . . . 409 158 131 71 . . . . 633 . . . . 95 250 241 223 848 Initial 519 | . . . 33 122 78 191 . . . . 165 143 107 63 . . . . 519 . . . . 50 53 94 18 89 Average 170 | 10 58 47 156 189 254 246 . . . . 303 148 111 66 . . . . 571 . . . . 61 166 135 92 396 Maximum Alert Level 3 | . . . 1 1 2 2 . . . . 2 . . . . . . . 2 . . . . . 1 1 1 3 Low Security (%) 72 | 100 100 100 69 17 44 35 . . . . 21 100 100 100 . . . . . . . . . 100 70 81 91 42 Level 1 15 | . . . 30 82 34 60 . . . . 77 . . . . . . . . . . . . . 29 18 8 9 Level 2 8 | . . . . . 20 3 . . . . . . . . . . . . 100 . . . . . . . . 30 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 2 2 . . . . 1 . . . . . . . 3 . . . . . 6 2 5 4 Investigation 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Reinforcement 16 | . . . . . 1 2 . . . . 1 . . . . . . . 3 . . . . . 4 2 2 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 6 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 18 | . 3 . 3 . . . . . . . 1 . . . . . . 1 1 . . . . . . 6 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 325 | . 14 15 22 4 21 9 8 2 . 9 4 5 1 3 8 8 13 10 10 13 6 . 9 2 44 23 10 52 Peak Tracking Total 12 | . 5 3 6 4 6 4 3 1 . 4 6 5 1 3 5 4 12 5 8 5 5 . 8 2 11 8 3 8 Tactical Retreats 36 | . 1 . 1 . . 3 2 . . . 4 . . . 2 2 1 3 . 3 1 . 2 . 3 . . 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 14 | . 1 . 2 . 2 . . . . . 1 . . 1 . . . . 1 . . . . . 4 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . 2 . . . . . 2 12 . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 10 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 3 4 Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 35 | . 5 1 1 . 3 4 . 1 3 . 1 . . . . . 2 . 1 . . 5 . 1 2 . 3 2 Terminals 17 | . 5 . 1 . 3 3 . . . . . . . . . . . . . . . . . . 2 . 2 1 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Total Hacks 102 | . 8 1 1 . 8 9 . 1 25 . 3 . . . . . 2 . 2 . . 18 . 2 6 . 14 2 Successful 72 | . 6 1 1 . 3 2 . 1 25 . 1 . . . . . 2 . 1 . . 18 . . 3 . 6 2 Failed 28 | . 1 . . . 4 7 . . . . 2 . . . . . . . 1 . . . . 2 3 . 8 . Catastrophic 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 2 . 1 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 4 . . . 3 5 . . . . . . . . . . 1 . . . . . . . 2 . . . Terminals 36 | . 8 . 1 . 8 6 . . . . . . . . . . . . . . . . . . 6 . 6 1 Fabricators 8 | . . . . . . 3 . . . . 3 . . . . . . . 2 . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Terminal Hacks 62 | . 6 1 1 . 3 . . 1 25 . . . . . . . 2 . . . . 18 . . 2 . 2 1 Record 12 | . . . . . . . . . 6 . . . . . . . . . . . . 6 . . . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . 1 . Prototype ID Bank 9 | . 2 . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . Open Door 4 | . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Level Access Points 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Terminals 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Track 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 1 . 3 4 . . . . 1 . . . . . . . 1 . . . . 1 1 . 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 10 . . . . . . . . . . . . 4 . . 2 . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . 139 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Time 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 2 . . . . . 5 . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 20 | . . 1 . 3 . . . . . 1 2 1 . . . . 5 . 1 . . . . . 6 . . . Largest Group 5 | . . 1 . 3 3 . . . . 1 1 2 . . . . 5 . 1 . . . . . 1 . . . Highest-Rated Group 234 | . . 16 . 40 40 . . . . 96 96 70 . . . . 234 . 48 . . . . . 56 . . . Highest-Rated Ally 96 | . . 16 . 16 16 . . . . 96 96 41 . . . . 49 . 48 . . . . . 56 . . . Total Orders 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 162 | . . 5 . . 37 . . . . 19 5 9 . . . . 55 . 1 . . . . . 31 . . . Total Damage 4606 | . . 65 . . 310 . . . . 686 197 367 . . . . 2443 . 36 . . . . . 502 . . . Kills 37 | . . 1 . . 7 . . . . 8 2 . . . . . 14 . . . . . . . 5 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 7 | . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . 1 . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 1 . . . . . . 1 1 . 1 . . . . . . . . . . Drone Launches 28 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 25 . . . Drone Recoveries 22 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 19 . . . Decoded 0b10 Intel 37 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 6 10 . 16 Garrisons 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Patrols 23 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 . 14 Reinforcements 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . Guards 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 10990 | 486 1331 1078 548 273 649 278 170 263 29 229 178 47 41 75 101 122 594 170 223 296 271 92 114 120 282 848 798 1284 Spaces Moved 9521 | 70 737 603 250 155 551 307 337 369 76 323 261 110 66 129 185 252 799 334 248 470 382 167 263 165 402 534 357 619 Core 233 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 76 . 154 Treads 3075 | 67 702 603 250 155 180 . . . . . . . . . . . . . . . . . . . . 342 357 419 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 35 | . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6131 | . . . . . 371 307 337 369 76 323 261 110 66 129 185 252 799 334 248 470 382 167 262 165 402 116 . . Flight 47 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 46 Fastest Speed 22 | 50 95 160 160 160 38 38 38 38 38 38 40 40 40 43 43 43 40 40 38 40 33 38 22 36 44 50 160 35 Average Speed 81 | 156 156 160 160 160 77 38 38 38 38 41 41 40 42 43 43 43 42 40 38 45 50 45 40 65 51 123 160 124 Slowest Speed 440 | 160 160 160 160 160 160 38 38 38 38 102 42 40 43 43 43 43 43 40 40 100 200 50 440 88 66 350 160 240 Overloaded Moves 73 | . . . . . . . . . . . . . . . . . . . . . 21 . 52 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 7 95 99 27 43 39 11 58 53 69 52 9 74 3 6 40 49 86 62 12 70 57 63 56 6 39 11 46 21 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 6 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 8 | . . 1 1 . 1 . . . . . . . 1 . 1 1 . 1 . . . . . . 1 . . . Unknown Exits Taken 18 | 1 1 . . 1 . 1 1 1 1 1 . . . 1 . . 1 . 1 1 1 1 1 1 . 1 1 . Scrap Searched 16 | . . 3 . 1 . . 3 . . 3 . . . . . . . 1 . 2 1 . 2 . . . . . Spaces Dug 92 | . . 1 . . 8 12 7 2 . 1 4 . 2 4 6 3 1 7 . 3 . . . . 7 . . 24 Terrain Destroyed 455 | . . 19 8 . 51 12 7 2 . 1 4 . 2 4 6 3 1 7 . 197 . . . . 7 4 13 107 Melee 68 | . . 1 . . 8 12 7 2 . 1 4 . 2 4 6 3 1 7 . 3 . . . . 7 . . . Projectile 71 | . . . . . 19 . . . . . . . . . . . . . . . . . . . . 4 13 35 AOE 316 | . . 18 8 . 24 . . . . . . . . . . . . . . 194 . . . . . . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 11870 | 421 835 663 324 164 688 428 365 481 75 404 308 112 77 139 191 257 1058 345 318 531 463 180 267 174 442 659 512 989 Wait 1325 | 324 23 11 5 . 31 87 21 96 . 59 . 3 . . . . 187 . 32 34 72 . . . 14 32 79 215 Move 9493 | 69 736 602 249 154 550 306 336 368 75 322 261 109 65 128 184 251 798 333 247 468 381 166 262 164 401 533 356 619 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 54 | 6 10 2 1 1 16 1 . 1 . . . . 1 . . . 4 . . . . . . . . 6 3 2 Fast Attach 97 | 7 2 1 4 . 3 2 . 2 . 1 4 . 1 1 . . 7 . 3 2 1 8 4 3 3 22 6 10 Attach 33 | . 1 . 1 . 6 2 . 2 . . 1 . . 2 . . 1 . 1 3 2 3 . . 1 1 . 6 Detach 33 | . . 1 . . 1 2 . . . 1 1 . 1 2 . . 1 . 1 3 4 3 1 . 1 3 1 6 Swap 64 | . 5 10 11 . 12 2 . 1 . 1 2 . 2 . . 1 2 . 2 . . . . 2 . 3 3 5 Drop 115 | . 8 4 10 . 20 1 . . . 1 2 . 3 . . 1 14 . 3 3 3 . . 4 1 15 5 17 Fire 380 | 13 50 24 43 9 34 . . . . . . . . . . . . . . 10 . . . . . 42 59 96 Melee 194 | . . 6 . . 15 25 8 11 . 19 20 . 4 6 7 4 1 12 28 7 . . . 1 20 . . . Ram 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Rewire 61 | . . . . . . . . . . . 17 . . . . . 43 . 1 . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 487 | -11/Junkyard | Entered Materials 488 | -10/Materials | Build established: Mutant 545 | -10/Materials | Central database locked down 836 | -10/Materials | Discovered new exit (range 15) 914 | -10/Materials | Identified exit to Materials 1253 | -10/Materials | Discovered new exit (range 12) 1818 | -10/Materials | Entered Mines 1896 | -10/Mines | Discovered exit to Materials (range 6) 1942 | -10/Mines | Found the Drone Emporium 1950 | -10/Mines | Found Prototype Device 1950 | -10/Mines | Identified Splice Drone Bay 1990 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2060 | -10/Mines | Found a hidden stash of uninstalled traps 2555 | -10/Mines | Core integrity fell below 50% 2590 | -10/Mines | Discovered exit to Materials (range 8) 2749 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2749 | -10/Mines | Discovered new exit (range 5) 2896 | -10/Mines | Entered Materials 2896 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2946 | -9/Materials | Identified exit to Mines 3269 | -9/Materials | Discovered new exit (range 8) 3303 | -9/Materials | Build established: Scavenger-Mutant 3444 | -9/Materials | Entered Mines 3502 | -9/Mines | Learned location of Recycling (-7) 3639 | -9/Mines | Discovered new exit (range 7) 3666 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3677 | -9/Mines | Discovered new exit (range 14) 3707 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3717 | -9/Mines | Entered Materials 3717 | -8/Materials | Accompanied by 3 allies 3717 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4174 | -8/Materials | Lost 3 parts (3n) 4207 | -8/Materials | Identified exit to Factory 4222 | -8/Materials | Central database locked down 4366 | -8/Materials | Entered Factory 4366 | -7/Factory | Evolved 2 slots: Utility x2 4367 | -7/Factory | Identified exit to Storage 4632 | -7/Factory | Discovered new exit (range 8) 4644 | -7/Factory | Entered Lower Caves 4684 | -7/Lower Caves | Spotted B-75 Beast 4743 | -7/Lower Caves | Discovered new exit (range 11) 4760 | -7/Lower Caves | Learned location of Zion (-6) 4763 | -7/Lower Caves | Build established: Mutant 4814 | -7/Lower Caves | Entered another Lower Caves area 4832 | -7/Lower Caves | Crushed by falling debris 4832 | -7/Lower Caves | System corruption reached 10% 4844 | -7/Lower Caves | Spotted B-75 Beast 4863 | -7/Lower Caves | Lost 4 parts (1n2u1w) 4889 | -7/Lower Caves | Encountered a Warlord checkpoint 5065 | -7/Lower Caves | Discovered new exit (range 10) 5066 | -7/Lower Caves | Learned location of 2 exits from Factory 5077 | -7/Lower Caves | Entered Data Miner 5077 | -7/Data Miner | Discovered new exit (range 6) 5085 | -7/Data Miner | Met Data Miner 5092 | -7/Data Miner | Learned location of Section 7 (-3) 5092 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5098 | -7/Data Miner | Received God Mode back door access code from Data Miner 5106 | -7/Data Miner | Entered Proximity Caves 5118 | -6/Proximity Caves | Escorted by Enhanced Grunt 5159 | -6/Proximity Caves | Spotted B-75 Beast 5194 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5296 | -6/Proximity Caves | Discovered new exit (range 13) 5335 | -6/Proximity Caves | Entered Factory 5335 | -6/Factory | Accompanied by 1 ally 5335 | -6/Factory | Evolved 2 slots: Utility x2 5336 | -6/Factory | Identified exit to Factory 5336 | -6/Factory | Identified exit to Lower Caves 5513 | -6/Factory | Sucked down chute 5513 | -6/Factory | Entered Waste 5513 | -6/Waste | Met up with 1 ally sucked down the chute earlier 5517 | -6/Waste | Spotted C-40 Crusher 5520 | -6/Waste | 1 allies followed down the chute 5520 | -6/Waste | Spotted C-40 Crusher 5522 | -6/Waste | Spotted C-40 Crusher 5524 | -6/Waste | Spotted C-40 Crusher 5528 | -6/Waste | Spotted C-40 Crusher 5551 | -6/Waste | Spotted C-40 Crusher 5554 | -6/Waste | Discovered new exit (range 16) 5560 | -6/Waste | Entered Factory 5594 | -6/Factory | Discovered exit to Factory (range 7) 5601 | -6/Factory | Entered another Factory area 5601 | -5/Factory | Evolved 2 slots: Utility x2 5656 | -5/Factory | Discovered new exit (range 9) 5676 | -5/Factory | Entered Upper Caves 5701 | -5/Upper Caves | Encountered a Warlord checkpoint 5744 | -5/Upper Caves | Identified exit to Upper Caves 5777 | -5/Upper Caves | Entered another Upper Caves area 5781 | -5/Upper Caves | Discovered new exit (range 5) 5861 | -5/Upper Caves | Build established: Scout 5861 | -5/Upper Caves | Spotted B-75 Beast 5866 | -5/Upper Caves | Identified exit to Warlord 5899 | -5/Upper Caves | Entered Warlord 5914 | -5/Warlord | System corruption cleaned by Quarantine Array 6084 | -5/Warlord | Visited the Vortex Lab 6089 | -5/Warlord | Found Prototype Launcher 6091 | -5/Warlord | Warlord's base attacked by MAIN.C 6172 | -5/Warlord | Met Warlord 6177 | -5/Warlord | Opened Warlord's prototype stash 6180 | -5/Warlord | Found Prototype Hackware 6192 | -5/Warlord | Found Prototype Reactor 6205 | -5/Warlord | Found Prototype Device 6340 | -5/Warlord | Identified Vortex Catalyst Activator 6344 | -5/Warlord | P-70 Sage assimilated allied BS-F7G(g) 6357 | -5/Warlord | Warlord forces counterattacked 6362 | -5/Warlord | Build established: Commander-Scout 6385 | -5/Warlord | Opened side exit 6411 | -5/Warlord | Discovered new exit (range 15) 6418 | -5/Warlord | Spotted Executioner 6493 | -5/Warlord | Entered Proximity Caves 6532 | -4/Proximity Caves | Spotter reported a threat 6532 | -4/Proximity Caves | Spotter reported a threat 6564 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6606 | -4/Proximity Caves | Spotter reported a threat 6615 | -4/Proximity Caves | Identified exit to Factory 6628 | -4/Proximity Caves | Spotted B-86 Titan 6663 | -4/Proximity Caves | Entered Factory 6663 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6672 | -4/Factory | Identified Vortex Chain Reactor 6836 | -4/Factory | Discovered new exit (range 15) 6886 | -4/Factory | Fabricated Lgt. Quantum Reactor? 6886 | -4/Factory | Entered Upper Caves 6984 | -4/Upper Caves | Build established: Scavenger-Scout 7034 | -4/Upper Caves | Crushed by falling debris 7138 | -4/Upper Caves | Ambushed by research squad 7158 | -4/Upper Caves | Discovered new exit (range 18) 7169 | -4/Upper Caves | Lost 4 parts (2p2u) 7182 | -4/Upper Caves | Entered another Upper Caves area 7352 | -4/Upper Caves | Ambushed by wild Derelicts 7362 | -4/Upper Caves | Encountered a Warlord checkpoint 7365 | -4/Upper Caves | Spotted B-86 Titan 7428 | -4/Upper Caves | Build established: Mutant 7447 | -4/Upper Caves | Discovered new exit (range 13) 7449 | -4/Upper Caves | Lost 3 parts (3n) 7453 | -4/Upper Caves | Entered Zhirov 7453 | -4/Zhirov | Discovered new exit (range 3) 7477 | -4/Zhirov | Learned location of Quarantine (-3) 7477 | -4/Zhirov | Learned location of Testing (-2) 7477 | -4/Zhirov | Learned location of Command (-1) 7495 | -4/Zhirov | Found Alien Artifact 7495 | -4/Zhirov | Identified Integrated Dissipator 7495 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7526 | -4/Zhirov | Identified Ghost Barrier 7529 | -4/Zhirov | Identified System Purifier 7545 | -4/Zhirov | Entered Proximity Caves 7629 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7654 | -3/Proximity Caves | Discovered new exit (range 5) 7659 | -3/Proximity Caves | Entered Research 7659 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7760 | -3/Research | Discovered new exit (range 7) 7779 | -3/Research | Entered Quarantine 7807 | -3/Quarantine | Build established: Hacker-Mutant 7832 | -3/Quarantine | Scanned by Researcher 7842 | -3/Quarantine | Found Alien Artifact 7842 | -3/Quarantine | Identified Phase Redirector 7887 | -3/Quarantine | Identified exit to Research 7921 | -3/Quarantine | Found Alien Artifact 7921 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7921 | -3/Quarantine | Warped through subspace 7978 | -3/Quarantine | Crushed by falling debris 7978 | -3/Quarantine | System corruption reached 10% 8024 | -3/Quarantine | Lost 4 parts (1p2u1w) 8058 | -3/Quarantine | Core integrity fell below 50% 8061 | -3/Quarantine | Entered Research 8061 | -2/Research | Warlord forces began assault on 0b10 8061 | -2/Research | Evolved 2 slots: Utility x2 8082 | -2/Research | Lost 5 parts (3n2u) 8171 | -2/Research | Research machine network offline 8285 | -2/Research | P-80 Master assimilated allied YB-2CH(g) 8415 | -2/Research | Borebot progress halted 8485 | -2/Research | Borebot progress halted 8494 | -2/Research | Borebot progress halted 8724 | -2/Research | Destroyed 7 combat bots 8727 | -2/Research | Found Prototype Launcher 8873 | -2/Research | Discovered new exit (range 13) 8909 | -2/Research | Entered Testing 8922 | -2/Testing | Protovariant out of control (PP-A6O5Q4WEF6) 8960 | -2/Testing | Found Ghost Barrier 9081 | -2/Testing | Found Prototype Energy Gun 9263 | -2/Testing | Build established: Wizard-Mutant 9386 | -2/Testing | Discovered new exit (range 17) 9605 | -2/Testing | Repaired Hvy. Hardcell Cannon 9630 | -2/Testing | Repaired Lgt. Quantum Reactor 9707 | -2/Testing | Entered Access 9707 | -1/Access | Evolved 2 slots: Weapon x2 10240 | -1/Access | Found Prototype Device 10240 | -1/Access | Identified Adv. Kinecellerator 10375 | -1/Access | Identified Ragnarok Missile Launcher 10439 | -1/Access | Destroyed 9 combat bots 10457 | -1/Access | First assault squad dispatched 10901 | -1/Access | Identified exit to Surface 10908 | -1/Access | Spotted B-99 Colossus 10925 | -1/Access | Lost 3 parts (3n) 10928 | -1/Access | Spotted B-99 Colossus 10928 | -1/Access | Spotted B-99 Colossus 10968 | -1/Access | Core integrity fell below 50% 10985 | -1/Access | Core integrity fell below 20% 10991 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 10977_ R-10 Processor collects Unknown Storage. 10978_ Acquired 3 matter. 10978_ K-01 Serf collects debris. 10980_ Slug penetrates Wall. 10984_ Penetrated by Slug. 10984_ Slug penetrates Reinforced Barrier. 10984_ K-01 Serf collects debris. 10984_ Knocked back. 10984_ Slug penetrates Reinforced Barrier. 10984_ Slug penetrates Wall. 10985_ R-10 Processor collects Wheel. 10987_ Penetrated by Slug. 10987_ Slug penetrates Sealed Heavy Doors. 10988_ Penetrated by Slug. 10988_ Slug penetrates Sealed Heavy Doors. 10988_ Penetrated by Slug. 10989_ B-99 Colossus activates siege mode. 10990_ Slug penetrates Wall. 10991_ U-05 Engineer lays Concrete. 10991_ Penetrated by Slug. 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