Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 14:18:59 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (488) 488 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2233 Bonus ------- None Cogmind --------- Core Integrity 510/550 Matter 257/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (98) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Wheel Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY (15) --- Improved Sensor Array Improved Sensor Array Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler System Shield Minigun High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Cannon Datajack Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Sensor Array Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Minigun High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Cannon Datajack Maul [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 25 | 7 2 10 6 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads . | . . . . Leg . | . . . . Wheel 7 | 2 1 2 2 Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 1 6 3 Energy Gun 6 | 2 . 4 . Energy Cannon 2 | . 1 1 . Ballistic Gun 3 | . . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . 1 1 1 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Backups 5 | . 1 5 10 Power . | . . . . Propulsion . | . . . . Utility 2 | . 1 2 5 Weapon 1 | . . 1 3 Tool/Special . | . . . . Unused Backups 16 | . . . 16 Power . | . . . . Propulsion . | . . . . Utility 9 | . . . 9 Weapon 6 | . . . 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 81 | . 88 83 71 Engine 11 | . 14 11 9 Wheel 28 | . 28 30 27 Device 1 | . 3 . . Storage 11 | . 14 11 9 Energy Gun 20 | . 26 23 9 Energy Cannon 4 | . 1 5 4 Ballistic Gun 3 | . . . 12 Peak Build Rating 21 | 7 7 17 21 Average Rating 11 | 4 6 12 18 On Entrance 7 | . 7 6 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 13 13 40 40 Greatest Support 42 | 26 26 36 42 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 6 8 9 15 Most Carried 15 | 1 4 7 15 Average Carried 5 | . 1 5 10 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 1 4 7 15 Class Distribution -------------------- 52% | Gunner 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 528 | 160 125 130 113 Remotely . | . . . . Salvage Created 811 | 42 157 350 262 Parts 51 | 5 8 18 20 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 4 6 4 Guns 11 | . 2 5 4 Cannons 2 | . 1 1 . Classes Destroyed 9 | 1 2 3 3 Worker 3 | . 1 . 2 Builder 1 | . . . 1 Tunneler 3 | 2 . 1 . Hauler 3 | . . 1 2 Recycler 1 | . . . 1 Swarmer 4 | . . . 4 Grunt 7 | . 4 3 . Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 5 | 1 3 2 5 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 95 | . 24 46 25 Missed 18 | . 5 10 3 Hits 77 | . 19 36 22 Projectile 77 | . 19 36 22 Damage Taken 976 | . 235 474 267 Core 189 | . 41 108 40 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 28 | . . 28 . Core Remaining (%) 85 | 100 83 73 . Volleys Fired 58 | 2 20 22 14 Largest 3 | 2 2 3 3 Hottest 180 | 100 110 180 180 Shots Fired 146 | 4 40 60 42 Gun 129 | 4 38 51 36 Cannon 17 | . 2 9 6 Launcher . | . . . . Special . | . . . . Kinetic 24 | . . . 24 Thermal 122 | 4 40 60 18 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 3 10 9 4 Robot Miss Streak 5 | . 5 2 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 88 | 3 25 40 20 Core Hits 36 | 2 8 14 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Burn 3 | . 1 2 . Melee Attacks 2 | . . 2 . Impact 2 | . . 2 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1394 | 37 319 640 398 Guns 1245 | 37 300 551 357 Cannons 148 | . 18 89 41 Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 257 | . . . 257 Thermal 1136 | 37 318 640 141 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 354 | 39 354 332 265 Average Temperature 121 | 24 127 129 99 Received Heat Transfer 345 | . 126 219 . Effects 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 1 | . 1 . . Parts Melted 12 | . 5 7 . Heat Transferred 3071 | 111 999 1665 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 95 | 5 61 62 95 Initial 12 | . 3 12 7 Average 20 | 1 11 26 23 Influence Increases 490 | 10 134 202 144 Destroy 0b10 Robot/C 280 | . 80 120 80 Destroy 0b10 Robot/NC 55 | 10 5 10 30 Destroy Leader 76 | . 30 32 14 Successful Hack 32 | . 18 9 5 Disable Machine 45 | . . 30 15 Destroy Structure 2 | . 1 1 . Influence Decreases 475 | 5 109 214 147 Entered New Map 31 | . 2 18 11 Time Decay 414 | 5 97 186 126 Lost Part 30 | . 10 10 10 Squads Dispatched 6 | . 3 1 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 13 12 7 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 5 4 1 Terminals 8 | . 4 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 13 9 2 Successful 12 | . 5 6 1 Failed 12 | . 8 3 1 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 22 | . 13 7 2 Terminals 21 | . 12 7 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Terminal Index 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 3 1 Terminals 7 | . 3 3 1 Botnet 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 3 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 36 | . . 36 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 95 | 3 92 . . Seismic 95 | 3 92 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1421 | 69 416 556 380 Spaces Moved 1154 | 59 360 456 279 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1153 | 58 360 456 279 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 83 82 Average Speed 88 | 88 90 87 90 Slowest Speed 100 | 90 90 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 63 27 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 1 | . . 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1413 | 68 411 558 376 Wait 137 | . 24 54 59 Move 1152 | 58 360 455 279 Hop . | . . . . Pick Up 18 | 1 2 4 11 Fast Attach 23 | 7 1 9 6 Attach 1 | . . 1 . Detach 1 | . 1 . . Swap 5 | . 1 4 . Drop 15 | . 1 7 7 Fire 58 | 2 20 22 14 Melee 2 | . . 2 . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 10) 410 | -10/Materials | Discovered new exit (range 8) 423 | -10/Materials | Discovered new exit (range 5) 451 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 574 | -9/Materials | Repaired Broken Med. Laser 875 | -9/Materials | Build established: Gunner 1027 | -9/Materials | Discovered new exit (range 16) 1042 | -9/Materials | Entered another Materials area 1042 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -8/Materials | Garrison activated, responded to threat 1422 | -8/Materials | Self-destructed Last Messages --------------- 01295_ K-01 Serf collects debris. 01295_ K-01 Serf destroyed. 01295_ S-10 Pest destroyed. 01300_ Acquired 15 matter. 01301_ Acquired 9 matter. 01301_ K-01 Serf collects debris. 01302_ Acquired 12 matter. 01305_ K-01 Serf collects debris. 01321_ Acquired Minigun. 01334_ K-01 Serf collects debris. 01355_ Acquired Flak Cannon. 01360_ Acquired System Shield. 01367_ Acquired Imp. Sensor Array. 01380_ Acquired 12 matter. 01391_ W-25 Informer sends out distress signal. 01393_ C-30 ARC bursts open, deploying its payload. 01393_ H-55 Commando unfolds itself. 01410_ Penetrated by Slug. 01416_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????#""" * #?????????????????? | | ?????????????????###????#""" #?????????????????? | | ?????????????????# ???#""" *#?????????????????? | | ?????????????????# ???# #?????????????????? | | ?????????????????# ??# %#?????????????????? | | ????????#######??# ??###+###########??????????? | | ??####### ?# ?+ + #??????????? | | ### # """# ?# # """ """ #??????????? | | # """# # # """ """ #??????????? | | # """# # # """ """ #??????????? | | # """# + + #??????????? | | ### # # #@ # ! #??????????? | | ## ## # # # #??????????? | | ## *## # ?# # ! #??????????? | | ## = ##[ # ?# ###########??????????? | | ##[%=#####+############h #????????????????????? | | ##%[ ! [ % #????????????????????? | | ## [ %[ * #????????????????????? | | ## ]=[!% #????????????????????? | | ## *[#####+####+## ######????????????????????? | | ## =%#?#| # #?????????????????????????? | | #### %#?# # #?????????????????????????? | | ???# #?# """ """ # #?????????????????????????? | | ???# #?# """ """ # #?????????????????????????? | | ???# #?# """ """ # #?????????????????????????? | | ??## ### # #?????????????????????????? | | ### ## # #?????????????????????????? | | ##* # ?????????????????????????? | | T ############ ?????????????????????????? | | #??????????# ?????????????????????????? | | ### #??????????# ##????????????????????????? | | ??#######??????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 43 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 60% | -9/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberBombGutpuncher Manual? 0 Play Time 00:16:25 Cumulative 41.2 hours Start 2026.06.04 @ 13:49:31 End 2026.06.04 @ 14:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd38eea9-8fa9-48c8-ac71-b12992edce06