Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 20:22:15 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (611) 611 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1716 Bonus ------- None Cogmind --------- Core Integrity 358/400 Matter 192/300 Energy 100/100 System Corruption 1% Temperature Cool (83) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (3) ------- Light Cannon Improved Light Cannon > --- INVENTORY (10) --- Hover Unit Hover Unit Hover Unit Visual Processing Unit Targeting Computer Light Armor Plating High-powered Tractor Beam Beam Rifle Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Hover Unit Heat Sink Small Storage Unit Sensor Array Targeting Computer Targeting Computer Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 20 | 7 9 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 6 | 2 1 3 Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 4 | . 3 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 100 86 Engine 13 | . 14 10 Leg 24 | . 26 15 Wheel 2 | . 1 5 Device 2 | . 3 . Storage 13 | . 14 11 Processor 10 | . 10 11 Energy Gun 4 | . 5 . Ballistic Cannon 24 | . 22 32 Naked Turns . | . . . Heaviest Build 24 | 13 22 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 10 Average Carried 9 | 3 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 10 Class Distribution -------------------- 83% | Mutant 10% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 725 | 210 297 218 Remotely . | . . . Salvage Created 551 | 30 367 154 Parts 39 | 3 28 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 11 7 Guns 4 | . 4 . Cannons 14 | . 7 7 Classes Destroyed 7 | 1 5 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 10 | . 5 5 Sentry 2 | . . 2 Best Kill Streak 4 | 1 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 95 | . 58 37 Missed 18 | . 11 7 Damage Taken 911 | . 488 423 Core 131 | . 89 42 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 71 | 6 42 23 Largest 3 | 2 2 3 Hottest 113 | 100 100 113 Shots Fired 157 | 12 82 63 Gun 50 | 12 38 . Cannon 107 | . 44 63 Launcher . | . . . Special . | . . . Kinetic 107 | . 44 63 Thermal 50 | 12 38 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 3 6 13 Robot Miss Streak 5 | 2 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 96 | 7 43 46 Core Hits 33 | 2 21 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 2 2 Burn 1 | . 1 . Blast 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1783 | 87 796 900 Guns 335 | 87 248 . Cannons 1447 | . 548 899 Explosions . | . . . Melee . | . . . Ramming 1 | . . 1 Kinetic 1447 | . 548 899 Thermal 335 | 87 248 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 8 | . 2 6 Impact . | . . . Kinetic 7 | . 2 5 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 346 | 117 346 226 Average Temperature 89 | 54 100 78 Received Heat Transfer 420 | . 252 168 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1073 | 259 814 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 181 | 5 165 181 Initial 3 | . 3 . Average 70 | . 69 102 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 21 8 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 7 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 25 7 Successful 17 | . 13 4 Failed 14 | . 11 3 Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 27 | . 22 5 Terminals 29 | . 22 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Robot Analysis 2 | . 1 1 Prototype ID Bank 2 | . 1 1 Alert Level 2 | . 1 1 Unreport Threat 1 | . 1 . Security Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 6 1 Terminals 5 | . 4 1 Botnet 3 | . 2 1 Operators 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 7 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1764 | 112 1347 305 Spaces Moved 937 | 71 718 148 Core 7 | 7 . . Treads . | . . . Legs 773 | 64 633 76 Wheels 157 | . 85 72 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 95 Average Speed 156 | 113 163 144 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 83 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1091 | 87 816 188 Wait 22 | . 14 8 Move 935 | 70 717 148 Hop . | . . . Pick Up 22 | 4 17 1 Fast Attach 14 | 7 4 3 Attach 2 | . 1 1 Detach . | . . . Swap 4 | . 4 . Drop 20 | . 17 3 Fire 71 | 6 42 23 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 425 | -10/Materials | Central database locked down 507 | -10/Materials | Discovered new exit (range 3) 716 | -10/Materials | Discovered new exit (range 5) 731 | -10/Materials | Discovered new exit (range 9) 882 | -10/Materials | Discovered new exit (range 15) 1460 | -10/Materials | Entered another Materials area 1460 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1639 | -9/Materials | Discovered new exit (range 15) 1765 | -9/Materials | Self-destructed Last Messages --------------- 01616_ G-34 Mercenary destroyed. 01627_ Acquired 16 matter. 01628_ Acquired 2 matter. 01630_ Acquired 10 matter. 01632_ Y-45 Defender destroyed. 01639_ EXIT=FOUND 01653_ Acquired 45 matter. 01654_ Acquired 6 matter. 01660_ Acquired Beam Rifle. 01693_ Acquired 3 matter. 01705_ Acquired 4 matter. 01714_ Triggered Shock Trap. 01714_ The floor emits a surge of raw power. 01714_ System corrupted (+1). 01730_ Kicked M-13 Machinist out of the way. 01730_ M-13 Machinist sends out distress signal. 01743_ Lgt. Ion Engine destroyed. 01746_ Imp. Light Cannon destroyed. 01760_ Acquired 4 matter. 01762_ Y-45 Defender destroyed. 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T #??????????????? | | ????# #??????????????? | | ????######## ####### #??????????????? | | ???????????## ##?????#######??????????????? | | ??????????/ #???????????????????????????? | | ????????#// #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatBiometalGenerator Manual? 0 Play Time 00:28:35 Cumulative 45.8 hours Start 2024.07.06 @ 18:50:44 End 2024.07.16 @ 20:22:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f371e992-2d34-4a21-889f-cded0d557bab