Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 20:04:15 Player: Hinzy Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (4020) 4020 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3543) 3543 TOTAL SCORE: 12783 Bonus ------- Triggered High Security 500 High Alert Combat Kills 476 Follower Combat Kills 2180 Entered DSFs 500 Friendly Fire -113 Cogmind --------- Core Integrity 0/1000 Matter 132/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Heat Sink Enhanced Gauss Cannon Improved Remote Datajack Plasma Sword Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Core Analyzer Phase Shifter Layered Light Armor Plating Improved Focal Shield Hardlight Generator > --- WEAPON ----------- Plasma Sword Enhanced Force Lance > --- INVENTORY -------- Heavy Deuterium Engine Enhanced Flexi-carbon Leg Wheel Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Battery Microactuators Improved Medium Armor Plating Authchip [R/Combat] Enhanced Gauss Cannon Precision Grenade Launcher Improved Remote Datajack Plasma Sword Plasma Sword [Rating: 96] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Layered Light Armor Plating Weapon Power Maul Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Compact Tesla Bomb Launcher Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Slots Evolved 10 | . . . 2 2 2 2 . 2 . . Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 . 2 . . . . Utility 5 | . . . 1 . 2 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 169 | 2 6 1 22 10 38 3 21 20 7 39 Power 18 | . 1 . 2 2 3 . 4 3 1 2 Engine 13 | . 1 . 2 2 2 . 2 3 . 1 Core 4 | . . . . . 1 . 2 . . 1 Reactor 1 | . . . . . . . . . 1 . Propulsion 57 | 2 2 . 9 6 11 2 8 7 . 10 Treads 22 | . 2 . 5 5 2 1 3 1 . 3 Leg 26 | . . . 3 . 5 1 5 5 . 7 Wheel 4 | 2 . . 1 . . . . 1 . . Hover 1 | . . . . . 1 . . . . . Flight 4 | . . . . 1 3 . . . . . Utility 51 | . . 1 5 . 15 1 5 6 3 15 Device 28 | . . 1 2 . 6 . 5 4 2 8 Storage 5 | . . . . . 2 . . 1 . 2 Processor 10 | . . . 1 . 6 1 . 1 . 1 Hackware . | . . . . . . . . . . . Protection 8 | . . . 2 . 1 . . . 1 4 Artifact . | . . . . . . . . . . . Weapon 43 | . 3 . 6 2 9 . 4 4 3 12 Energy Gun 13 | . 3 . 2 1 4 . 1 1 . 1 Energy Cannon 2 | . . . . . 2 . . . . . Ballistic Gun 2 | . . . . . . . 1 1 . . Ballistic Cannon 6 | . . . . . . . 2 2 . 2 Launcher 9 | . . . 2 . 1 . . . 2 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 1 . . . . . Slashing Weapon 4 | . . . 1 . 1 . . . . 2 Piercing Weapon 4 | . . . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 1 2 . . 2 1 3 Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 3 | . . . . . 3 . . . . . Parts Lost 53 | . . . 6 . 16 . 5 11 . 15 Power 10 | . . . 1 . 4 . 2 2 . 1 Propulsion 19 | . . . 3 . 6 . 1 4 . 5 Utility 18 | . . . 2 . 5 . 1 3 . 7 Weapon 6 | . . . . . 1 . 1 2 . 2 Highest Loss Streak 14 | . . . 5 . 7 . 2 4 . 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 92 94 99 82 79 91 83 87 90 Engine 7 | . 14 14 10 18 7 6 7 4 5 2 Core 1 | . . . . . 2 . 1 4 . 1 Reactor 1 | . . . . . . . . . 4 4 Treads 14 | . 15 28 25 35 13 9 13 2 5 6 Leg 12 | . . . 5 . 6 16 24 23 17 22 Device 12 | . . 6 12 9 15 6 8 12 15 13 Storage 7 | . 14 14 11 9 6 6 6 5 5 4 Processor 10 | . . . 3 9 10 13 13 12 17 12 Protection 2 | . . . 2 . 1 6 2 . 1 4 Energy Gun 5 | . 28 28 9 9 4 . 1 2 . . Ballistic Cannon 1 | . . . . . . . 3 6 1 1 Impact Weapon 2 | . . . 9 9 4 . . . . . Slashing Weapon 1 | . . . . . . 6 2 . . 2 Piercing Weapon 1 | . . . . . . . . . 3 4 Peak Build Rating 96 | 6 6 15 20 26 40 49 66 75 78 96 Average Rating 44 | 6 5 10 16 21 27 44 56 65 74 80 On Entrance 32 | 6 6 6 15 12 26 40 49 66 59 76 Naked Turns 95 | . . . . . 5 . . . . 90 Heaviest Build 76 | 14 14 12 19 22 34 27 49 53 71 76 Greatest Support 106 | 20 40 40 63 84 46 46 90 90 71 106 Greatest Overweight (x) 6 | . . . 1 3 6 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 8 8 15 15 15 Average Capacity 10 | 8 8 8 8 8 8 8 8 13 15 14 Most Carried 15 | 6 8 8 8 8 8 8 8 9 13 15 Average Carried 9 | 6 7 8 7 7 6 7 7 7 10 14 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 15 5 Final Carried 13 | 6 8 8 8 8 8 8 8 9 13 5 Class Distribution -------------------- 45% | Scavenger-Mutant 38% | Mutant 8% | Scavenger-Gladiator 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Matter Collected 2680 | 220 40 30 225 123 390 . 372 594 122 564 Remotely 268 | . . . . . . . . 268 . . Salvage Created 4356 | 76 190 . 639 277 669 . 832 557 307 809 Parts 194 | 11 16 2 51 18 23 . 24 13 5 31 Haulers Intercepted 9 | . . . 1 1 2 . 1 1 . 3 Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 68 | . 6 . 17 4 9 . 11 12 . 9 Melee 12 | . . . 1 . 2 . 5 . . 4 Guns 28 | . 6 . 11 4 2 . 3 2 . . Cannons 13 | . . . . . . . 3 10 . . AOE 12 | . . . 5 . 2 . . . . 5 Classes Destroyed 17 | 1 2 . 6 1 1 . 1 1 . 4 Worker 6 | . . . 2 . 1 . . 1 . 2 Builder 2 | . . . 2 . . . . . . . Tunneler 6 | 5 . 1 . . . . . . . . Hauler 9 | . . . 1 1 2 . 1 1 . 3 Recycler 4 | . . . 2 . 2 . . . . . Mechanic 2 | . . . . . . . . . . 2 Operator 1 | . . . . . . . . 1 . . Watcher 6 | . . . 2 2 1 . . . . 1 Swarmer 10 | . 3 . 7 . . . . . . . Saboteur 1 | . . . . . . . . . . 1 Grunt 39 | . 3 . 7 2 6 . 8 12 . 1 Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . . . 1 1 . . . . . Sentry 8 | . . . 3 1 1 . . . . 3 Demolisher 1 | . . . . . . . . . . 1 Specialist 4 | . . . . . . . 3 . . 1 Programmer 2 | . . . . . 1 . . . . 1 Best Kill Streak 20 | 4 2 1 20 2 4 . 3 5 . 4 Combat Bots Only 11 | . 2 . 11 2 3 . 3 5 . 3 Max Kills in Single Turn 3 | 1 1 1 3 1 2 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . . 1 Melee 1 | . . . 1 . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Hostile Shots Fired 962 | . 26 . 149 16 212 . 184 125 . 250 Missed 276 | . 4 . 35 2 56 . 51 28 . 100 Damage Taken 10760 | . 208 . 1244 209 2174 . 2114 1782 34 2995 Core 2182 | . 59 . 226 63 641 . 175 87 . 931 Absorbed by Shields 434 | . . . . . . . 242 52 . 140 Ignored by Resistances 178 | . . . . . . . . . . 178 Regen/Repaired (Parts) 413 | . . . . . 30 . . . 162 221 Core Remaining (%) 65 | 100 . 76 43 88 8 . 79 . . . Volleys Fired 249 | 10 16 . 44 23 31 . 24 68 2 31 Largest 2 | 2 2 . 1 1 2 . 2 2 1 1 Hottest 140 | 100 90 . 65 80 140 . 106 117 49 57 Shots Fired 331 | 20 32 . 44 23 37 . 32 110 2 31 Gun 197 | 20 32 . 37 23 31 . 15 39 . . Cannon 95 | . . . . . 3 . 17 71 . 4 Launcher 39 | . . . 7 . 3 . . . 2 27 Special . | . . . . . . . . . . . Kinetic 105 | . . . . . . . 25 76 . 4 Thermal 172 | 20 20 . 37 23 31 . 7 34 . . Explosive 35 | . . . 7 . 3 . . . . 25 Electromagnetic 19 | . 12 . . . 3 . . . 2 2 Robot Hit Streak 22 | 5 9 . 12 8 15 . 6 22 . 2 Robot Miss Streak 11 | 3 3 . 11 3 2 . 2 3 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 301 | 11 22 . 46 22 53 . 42 86 3 16 Core Hits 229 | 5 10 . 67 19 17 . 17 34 4 56 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . 3 . 1 . . . Critical Strikes 16 | . 1 . 1 . 4 . 7 2 . 1 Burn 2 | . 1 . . . 1 . . . . . Destroy 1 | . . . . . . . 1 . . . Blast 2 | . . . . . . . . 2 . . Smash 4 | . . . 1 . 3 . . . . . Sever 6 | . . . . . . . 6 . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 107 | . . . 10 1 45 . 26 . 3 22 Impact 54 | . . . 8 1 45 . . . . . Slashing 37 | . . . 2 . . . 26 . . 9 Piercing 16 | . . . . . . . . . 3 13 Sneak Attacks 12 | . . . . . 3 . 3 . . 6 Combat Hostiles 2 | . . . . . . . 2 . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 11465 | 136 268 5 1156 501 2073 . 1869 2223 265 2969 Guns 3033 | 136 268 . 495 466 762 . 329 577 . . Cannons 2044 | . . . . . 28 . 336 1646 . 34 Explosions 2897 | . . . 451 . 283 . . . 134 2029 Melee 3486 | . . . 210 35 1000 . 1204 . 131 906 Ramming 5 | . . 5 . . . . . . . . Kinetic 2228 | . . . . . . . 482 1712 . 34 Thermal 2733 | 136 180 . 495 466 762 . 183 511 . . Explosive 2618 | . . . 451 . 283 . . . . 1884 Electromagnetic 395 | . 88 . . . 28 . . . 134 145 Impact 1245 | . . . 210 35 1000 . . . . . Slashing 1339 | . . . . . . . 1204 . . 135 Piercing 902 | . . . . . . . . . 131 771 Highest Corruption 9 | . . . . . 4 . 6 . 1 9 Average Corruption 2 | . . . . . 2 . 4 . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . . . . 15 . 6 . 1 12 Message Errors 7 | . . . . . 3 . 1 . . 3 Matter Fused 11 | . . . . . 4 . 2 . . 5 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 3 | . . . . . 1 . . . 1 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . 2 . . 1 Data Loss (major) 3 | . . . . . 3 . . . . . Misfires 1 | . . . . . 1 . . . . . Alerts 2 | . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots 13 | . . . . . 8 . 5 . . . Effects 1 | . . . . . 1 . . . . . Heat Surge 1 | . . . . . 1 . . . . . Overflow Damage 566 | . . . 57 . 234 . 56 5 . 214 Projectiles 5 | . . . . . . . . 5 . . Explosions 56 | . . . . . . . . . . 56 Melee 505 | . . . 57 . 234 . 56 . . 158 Knockbacks 37 | . . . . . 6 . 1 30 . . Impact 6 | . . . . . 6 . . . . . Kinetic 29 | . . . . . . . 1 28 . . Secondary 2 | . . . . . . . . 2 . . Self-Inflicted Damage 153 | . . . . . 87 . . . 34 32 Shots 5 | . . . . . 3 . . . 1 1 Rammed 1 | . . . 1 . . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 351 | 312 144 . 270 351 161 . . 18 . 93 Average Temperature 81 | 136 60 . 77 134 49 . . 7 . 19 Received Heat Transfer 3582 | . 60 . 405 135 735 . 816 969 . 462 Effects 3 | 1 . . . 2 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Short Circuit 1 | 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . Parts Fried 4 | . . . 2 . 2 . . . . . Impact Corruptions 12 | . . . 3 . 9 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | 1 . . . 1 2 . . . . . Heat Transferred 5032 | 407 581 . 649 1050 1072 . 274 999 . . Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Peak Influence 3589 | 25 237 97 411 238 287 110 347 435 136 3589 Initial 182 | . 16 92 37 173 70 110 77 182 136 . Average 440 | 11 164 94 179 166 163 110 216 274 108 1401 Maximum Alert Level 5 | . 1 . 2 1 1 . 1 2 . 5 Low Security (%) 55 | 100 51 100 55 74 70 100 35 31 100 9 Level 1 23 | . 48 . 43 25 29 . 64 55 . 2 Level 2 6 | . . . 1 . . . . 13 . 23 Level 3 1 | . . . . . . . . . . 5 Level 4 5 | . . . . . . . . . . 24 Level 5 1 | . . . . . . . . . . 8 High Security 5 | . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 54 | . 4 . 3 . 8 . 2 5 . 32 Investigation 10 | . 3 . 2 . 3 . . 1 . 1 Extermination 3 | . . . . . 2 . . . . 1 Reinforcement 18 | . 1 . 1 . 2 . 2 3 . 9 Assault 20 | . . . . . 1 . . 1 . 18 Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Distress Signals 5 | . . . 2 . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 196 | . 16 . 21 7 25 . 13 17 . 97 Peak Tracking Total 23 | . 6 . 8 3 5 . 5 4 . 23 Tactical Retreats 17 | . 2 . 1 . 4 . 4 1 . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Traps Triggered 7 | . 1 . . . . . . 2 . 4 Indirectly 2 | . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Machines Disabled 33 | . 1 . 1 . 3 . 1 1 . 26 Max in Single Turn 2 | . 1 . 1 . 2 . 1 1 . 1 Garrison Access 4 | . . . . . 1 . . 1 . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Machines Accessed 23 | . 2 . 3 3 7 1 . 3 . 4 Terminals 13 | . 2 . 2 1 2 1 . 2 . 3 Fabricators 3 | . . . . . 3 . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . 1 Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 56 | . 7 . 5 13 16 2 . 6 . 7 Successful 21 | . 2 . 2 8 6 1 . 1 . 1 Failed 35 | . 5 . 3 5 10 1 . 5 . 6 Catastrophic 10 | . . . 1 2 4 . . 1 . 2 Database Lockouts . | . . . . . . . . . . . Manual 31 | . 8 . 5 7 5 . . 3 . 3 Terminals 26 | . 7 . 4 3 2 2 . 3 . 5 Fabricators 7 | . . . . . 7 . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 4 | . . . . 4 . . . . . . Scanalyzers 9 | . . . 1 6 . . . . . 2 Garrison Access 7 | . . . . . 4 . . 3 . . Terminal Hacks 4 | . 1 . 1 . . 1 . 1 . . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 2 | . 1 . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 2 | . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . 5 . . . . . 1 Insert Component 3 | . . . . 2 . . . . . 1 Analyze 3 | . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 3 2 . . . . . Terminals 2 | . 1 . . 1 . . . . . . Botnet 2 | . 1 . . 1 . . . . . . Fabricators 1 | . . . . . 1 . . . . . Liberate 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . Patch 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . 2 . . . . . . Reject 1 | . . . . 1 . . . . . . Mask 1 | . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Extract 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 . 2 2 6 1 . 3 . 3 Full Trace Events 8 | . 2 . 1 1 2 . . 1 . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . Part Schematics Acquired 9 | . . . 6 2 . . . 1 . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . Total Part Build Rating 3 | . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . . 1 Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 2 . . 4 . 3 Machine Destruction 9 | . . . . . 2 . . 4 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Total Allies 23 | . . . . . 3 . . . 20 . Largest Group 20 | . . . . . 3 2 1 . 20 20 Highest-Rated Group 816 | . . . . . 90 60 30 . 816 816 Highest-Rated Ally 50 | . . . . . 30 30 30 . 50 50 Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 345 | . . . . . 5 . 2 . . 338 Total Damage 10058 | . . . . . 148 . 52 . . 9858 Kills 62 | . . . . . 4 . . . . 58 Allies Corrupted 2 | . . . . . 1 . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Turns Passed 6920 | 98 291 364 581 650 1795 219 321 565 499 1537 Spaces Moved 3959 | 16 158 224 281 371 941 166 107 276 338 1081 Core 193 | . . . . . 15 . . . . 178 Treads 1201 | . 87 224 164 370 329 3 20 4 . . Legs 2209 | 7 . . 82 . 443 163 87 186 338 903 Wheels 201 | 9 71 . 35 . . . . 86 . . Hover 20 | . . . . . 20 . . . . . Flight 135 | . . . . 1 134 . . . . . Fastest Speed 32 | 80 80 160 95 145 32 125 105 107 120 50 Average Speed 128 | 97 124 160 140 152 136 127 127 118 120 110 Slowest Speed 350 | 120 160 160 190 305 350 145 225 240 120 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 26 56 27 29 23 5 48 5 89 35 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 26 | . . . 3 . 20 . 1 2 . . Terrain Destroyed 178 | . . . 19 . 32 . 4 8 . 115 Melee 24 | . . . 3 . 20 . 1 . . . Projectile 15 | . . . . . 1 . 3 8 . 3 AOE 139 | . . . 16 . 11 . . . . 112 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Total 5247 | 77 224 229 403 436 1325 172 204 400 422 1355 Wait 617 | 50 28 2 26 12 242 . 12 28 63 154 Move 3950 | 15 157 223 280 370 940 165 106 276 337 1081 Hop . | . . . . . . . . . . . Pick Up 49 | . 8 1 6 7 12 2 4 3 . 6 Fast Attach 86 | . 1 1 10 3 27 2 8 14 5 15 Attach 23 | . . . 3 1 7 . 3 3 . 6 Detach 11 | . 1 . 1 . 4 . . . 2 3 Swap 60 | 2 5 . 9 6 4 1 10 3 2 18 Drop 90 | . 8 1 13 13 13 2 11 5 2 22 Fire 249 | 10 16 . 44 23 31 . 24 68 2 31 Melee 104 | . . . 10 1 45 . 26 . 3 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 6 | . . . . . . . . . 6 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 99 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 390 | -10/Materials | Entered Mines 475 | -10/Mines | Assembled infested the area 581 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 584 | -10/Mines | Found Prototype Device 584 | -10/Mines | Identified Exp. Sensor Array 698 | -10/Mines | Discovered new exit (range 9) 725 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 754 | -10/Mines | Entered Materials 754 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -9/Materials | Core integrity fell below 50% 1134 | -9/Materials | Lost 5 parts (1p3n1u) 1159 | -9/Materials | Destroyed 11 combat bots 1287 | -9/Materials | Discovered new exit (range 13) 1335 | -9/Materials | Entered another Materials area 1335 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1909 | -8/Materials | Discovered new exit (range 10) 1985 | -8/Materials | Entered Factory 1985 | -7/Factory | Evolved 2 slots: Utility x2 2316 | -7/Factory | Build established: Scavenger-Mutant 2494 | -7/Factory | Fabricated Imp. VTOL Module (x1) 2740 | -7/Factory | Lost 6 parts (2p3n1u) 2835 | -7/Factory | Lost 3 parts (1n1u1w) 3248 | -7/Factory | Core integrity fell below 50% 3263 | -7/Factory | Core integrity fell below 20% 3265 | -7/Factory | Released all parts (3) 3279 | -7/Factory | Lost 7 parts (2p2n3u) 3440 | -7/Factory | Fabricated L-41 Fighter? 3705 | -7/Factory | Build established: Mutant 3723 | -7/Factory | Discovered new exit (range 10) 3780 | -7/Factory | Entered another Factory area 3780 | -6/Factory | Accompanied by 2 allies 3780 | -6/Factory | Evolved 2 slots: Propulsion x2 3999 | -6/Factory | Identified exit to DSF 3999 | -6/Factory | Entered DSF 3999 | -6/DSF | Accompanied by 1 ally 4023 | -6/DSF | Build established: Gladiator 4027 | -6/DSF | Additional patrols routed to DSF 4028 | -6/DSF | Discovered new exit (range 11) 4260 | -6/DSF | Sterilization system engaged 4280 | -6/DSF | Ambient heat levels rising (+10) 4295 | -6/DSF | Ambient heat levels rising (+10) 4310 | -6/DSF | Ambient heat levels rising (+10) 4320 | -6/DSF | Entered Factory 4320 | -5/Factory | Evolved 2 slots: Utility x2 4454 | -5/Factory | Build established: Scavenger-Mutant 4561 | -5/Factory | Lost 4 parts (1p1n1u1w) 4604 | -5/Factory | Lost 3 parts (1n1u1w) 4885 | -5/Factory | Sucked down chute 4885 | -5/Factory | Entered Waste 4886 | -5/Waste | Joined by Warlord forces that had cleared the area 4965 | -5/Waste | Found Prototype Launcher 4965 | -5/Waste | Identified Com. Tesla Bomb Launcher 5138 | -5/Waste | Discovered new exit (range 16) 5384 | -5/Waste | Entered Factory 5384 | -5/Factory | Accompanied by 20 allies 5929 | -5/Factory | P-70 Sage assimilated allied EW-L2W(s) 5983 | -5/Factory | Garrison activated, responded to threat 6026 | -5/Factory | Garrison activated, responded to threat 6284 | -5/Factory | First assault squad dispatched 6492 | -5/Factory | Build established: Scavenger-Gladiator 6520 | -5/Factory | High security lockdown imminent 6527 | -5/Factory | Lost 3 allies 6600 | -5/Factory | High security lockdown engaged 6696 | -5/Factory | Lost 4 allies 6726 | -5/Factory | Garrison activated, responded to threat 6800 | -5/Factory | P-70 Sage assimilated allied UZ-EJ9(g) 6831 | -5/Factory | Lost 8 allies 6831 | -5/Factory | Released all parts (4) 6852 | -5/Factory | Core integrity fell below 50% 6861 | -5/Factory | Lost 14 parts (1p5n6u2w) 6916 | -5/Factory | Core integrity fell below 20% 6921 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06873_ C-30 ARC bursts open, deploying its payload. 06873_ G-67 Veteran unfolds itself. 06873_ G-50 Soldier unfolds itself. 06873_ M-28 Smith unfolds itself. 06881_ W-25 Informer destroyed. 06901_ C-30 ARC bursts open, deploying its payload. 06901_ H-66 Slayer unfolds itself. 06901_ P-70 Sage unfolds itself. 06901_ H-66 Slayer unfolds itself. 06901_ I-47 Archangel unfolds itself. 06902_ Subcomponent Replicator disabled. 06907_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06909_ Slug penetrates Subcomponent Replicator. 06913_ Subcomponent Replicator disabled. 06917_ Penetrated by Slug. 06919_ Acquired 90 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ???#############????????????? | | ???????????????????# #### !#????????????? | | ???????????????????# / ""g""" #????????????? | | ???????????????????# ####Y """ """ #????????????? | | ?????????????????#?# ???#@g""" "" #????????????? | | ?????????????????+ ????# ""p " #????????????? | | ?????????????????# ????# ""p #????????????? | | ????????????????## #### i h #????????????? | | ????????????????# #####g#######????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????##### | | ????????????????# #????????????# | | ????????????????# """ "" #????????????# | | ????????????????# """ "" ###########??# | | ???????????????????""" """ #??# | | ??????????????????? "" """ #??# | | ????????????????????"" """ #??# | | ??????????????????? """ """ #??##+## | | ?????????????????? """ """ #### | | ?????????????????? """ """ | | ???????????????????"""" """" | | ????????????????????""" """" """ """ | | ?????????????????????"" """" """ """ | | ?????????????????????"???""" """ """ | | ?????????????????????????""" | | ??????????????????????????"" """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 39 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 25 Resistance: TH 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 11 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Authchip Count 2 Item Schematics ----------------- Shotgun | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Flexi-carbon Leg | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed GlidesysBehemothDoublenader Manual? 0 Play Time 01:19:55 Cumulative 91.6 hours Start 2024.11.20 @ 18:43:37 End 2024.11.20 @ 20:04:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19fe380e-9c62-4da2-ad5e-64ab2d4eed11