Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 20:29:26 Player: DietSnapple Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1097) 1097 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 3025 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 550/550 Matter 256/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads VTOL Module Medium Armor Plating Medium Armor Plating Hacking Suite Faulty Improved EM Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads VTOL Module Medium Armor Plating Medium Armor Plating Hacking Suite Small Laser Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 26 | 6 11 9 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 4 4 . Treads 6 | . 2 4 . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight 1 | . 1 . . Utility 4 | 1 2 1 . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . 1 . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 3 4 . Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 15 | . 5 10 . Power 1 | . 1 . . Propulsion 5 | . 2 3 . Utility 2 | . . 2 . Weapon 7 | . 2 5 . Highest Loss Streak 4 | . 3 4 . To Critical Strikes . | . . . . Average Backups 6 | 2 5 7 . Power . | . . 1 . Propulsion 2 | . 2 2 . Utility . | . . 1 . Weapon 2 | . 2 2 . Tool/Special . | . . . . Unused Backups 11 | . 6 . 5 Power . | . . . . Propulsion 5 | . 3 . 2 Utility 3 | . . . 3 Weapon 3 | . 3 . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 86 85 . Engine 12 | . 13 10 . Treads 24 | . 23 28 . Wheel 2 | . 3 . . Storage 13 | . 14 11 . Hackware 6 | . 6 9 . Protection 2 | . . 7 . Energy Gun 10 | . 13 1 . Ballistic Gun 10 | . 10 8 . Launcher 2 | . . 7 . Peak Build Rating 17 | 6 12 17 . Average Rating 10 | 4 9 13 . On Entrance 5 | . 6 12 3 Naked Turns . | . . . . Heaviest Build 34 | 13 34 33 . Greatest Support 69 | 20 46 69 . Greatest Overweight (x) 9 | 1 9 6 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 14 | 6 14 15 . Most Carried 11 | 4 10 11 . Average Carried 6 | 2 5 7 . Final Capacity 15 | 8 15 15 15 Final Carried 11 | 4 7 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 812 | 217 261 334 . Remotely . | . . . . Salvage Created 1156 | . 466 690 . Parts 90 | . 44 46 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 17 19 . Guns 21 | . 17 4 . AOE 15 | . . 15 . Classes Destroyed 9 | . 4 5 . Worker 2 | . . 2 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 3 | . . 3 . Operator 3 | . 2 1 . Watcher 2 | . 2 . . Swarmer 15 | . 12 3 . Grunt 18 | . 5 13 . Sentry 3 | . . 3 . Best Kill Streak 9 | . 4 9 . Combat Bots Only 7 | . 4 7 . Max Kills in Single Turn 3 | . 2 3 . Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 258 | . 119 139 . Missed 76 | . 37 39 . Hits 182 | . 82 100 . Projectile 182 | . 82 100 . Critical Strikes 2 | . 2 . . Damage Taken 2126 | . 727 1399 . Core 420 | . 229 191 . Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 8 52 . Volleys Fired 108 | . 59 49 . Largest 2 | . 2 1 . Hottest 70 | . 70 40 . Shots Fired 149 | . 100 49 . Gun 121 | . 100 21 . Cannon . | . . . . Launcher 28 | . . 28 . Special . | . . . . Kinetic 51 | . 46 5 . Thermal 70 | . 54 16 . Explosive 28 | . . 28 . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 5 . Robot Miss Streak 6 | . 3 6 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 83 | . 62 21 . Core Hits 72 | . 28 44 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Burn 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2745 | . 786 1959 . Guns 916 | . 786 130 . Cannons . | . . . . Explosions 1829 | . . 1829 . Melee . | . . . . Ramming . | . . . . Kinetic 420 | . 391 29 . Thermal 496 | . 395 101 . Explosive 1829 | . . 1829 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 11 . Average Corruption 11 | . . 11 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 5 . Message Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 57 | . . 57 . Projectiles . | . . . . Explosions 57 | . . 57 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 61 | . . 61 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 136 | . 136 12 . Average Temperature 28 | . 34 5 . Received Heat Transfer 630 | . 132 498 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1376 | . 1151 225 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 87 | 100 100 53 . Level 1 4 | . . 16 . Level 2 8 | . . 30 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 518 | . 159 518 . Initial 170 | . . . 170 Average 95 | . 53 211 . Influence Increases 1306 | . 514 792 . Destroy 0b10 Robot/C 720 | . 340 380 . Destroy 0b10 Robot/NC 60 | . 20 40 . Destroy Leader 146 | . 74 72 . Successful Hack 35 | . 19 16 . Disable Machine 120 | . . 120 . Destroy Structure 165 | . 1 164 . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 1136 | . 514 388 234 Entered New Map 234 | . . . 234 Time Decay 752 | . 464 288 . Lost Part 150 | . 50 100 . Squads Dispatched 7 | . 4 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 3 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 37 29 . Peak Tracking Total 8 | . 8 6 . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 8 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 4 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 9 7 . Successful 6 | . 3 3 . Failed 10 | . 6 4 . Catastrophic 5 | . 2 3 . Database Lockouts . | . . . . Manual 16 | . 9 7 . Terminals 16 | . 9 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 5 | . 3 2 . Botnet 3 | . 2 1 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2529 | 69 1754 706 . Spaces Moved 1433 | 69 1020 344 . Core 15 | 8 2 5 . Treads 1201 | . 862 339 . Legs . | . . . . Wheels 215 | 61 154 . . Hover . | . . . . Flight 2 | . 2 . . Fastest Speed 50 | 50 80 160 . Average Speed 152 | 80 151 171 . Slowest Speed 520 | 100 520 350 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 32 | 3 94 31 1 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 215 | . . 215 . Melee . | . . . . Projectile . | . . . . AOE 215 | . . 215 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1623 | 78 1132 413 . Wait 19 | . 15 4 . Move 1430 | 68 1019 343 . Hop . | . . . . Pick Up 23 | 4 15 4 . Fast Attach 11 | 6 3 2 . Attach 10 | . 5 5 . Detach 4 | . 2 2 . Swap 7 | . 3 4 . Drop 11 | . 11 . . Fire 108 | . 59 49 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Core integrity fell below 50% 267 | -10/Materials | Lost 3 parts (1p2n) 300 | -10/Materials | Build established: Mutant 389 | -10/Materials | Core integrity fell below 20% 398 | -10/Materials | Discovered new exit (range 12) 622 | -10/Materials | Discovered new exit (range 12) 890 | -10/Materials | Discovered new exit (range 15) 1094 | -10/Materials | Discovered new exit (range 16) 1824 | -10/Materials | Entered another Materials area 1824 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2231 | -9/Materials | Destroyed 7 combat bots 2276 | -9/Materials | Identified exit to Mines 2399 | -9/Materials | Lost 4 parts (1n1u2w) 2421 | -9/Materials | Crushed by falling debris 2421 | -9/Materials | System corruption reached 10% 2452 | -9/Materials | Lost 4 parts (1n1u2w) 2488 | -9/Materials | Discovered new exit (range 16) 2530 | -9/Materials | Entered another Materials area 2530 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2530 | -8/Materials | Self-destructed Last Messages --------------- 02469_ R-06 Scavenger collects Lgt. Ion Engine. 02470_ U-05 Engineer lays Concrete. 02472_ K-01 Serf collects debris. 02473_ U-05 Engineer builds a Wall. 02473_ Acquired 34 matter. 02475_ K-01 Serf collects debris. 02477_ U-05 Engineer lays Concrete. 02480_ U-05 Engineer builds a Wall. 02484_ U-05 Engineer lays Concrete. 02486_ U-05 Engineer builds a Wall. 02488_ EXIT=FOUND 02490_ System corrupted: Substantial component data lost. 02490_ U-05 Engineer lays Concrete. 02493_ U-05 Engineer builds a Wall. 02507_ U-05 Engineer lays Concrete. 02508_ System corrupted: Ion Engine rejected. 02515_ Imp. Treads destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????###############??????????????? | | ?????????? #??????????????? | | ??????????" @ #??????????????? | | ?????????? #??????????????? | | ?????????????###+###########??????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed AssaultCooledLattice Manual? 0 Play Time 00:13:20 Cumulative 15.8 hours Start 2025.10.06 @ 20:16:02 End 2025.10.06 @ 20:29:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 38 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 887f1cd1-aa13-48a6-b4b5-afa035e56b8f