Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 02:51:41 Player: fippe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1218) 1218 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 3785 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 7 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 58/100 System Corruption 2% Temperature Cool (38) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (10) --- Ion Engine Surge Thruster Improved Heat Sink Signal Interpreter Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Small Matter Pod Advanced Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Assault Cannon > --- INVENTORY -------- Ion Engine Small Storage Unit Signal Interpreter Improved Light Cannon Assault Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Matter Pod Device Improved Heat Sink Storage Small Matter Pod Processor Advanced Visual Processing Unit Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 49 | 6 2 1 24 6 10 Power 5 | 1 . . 4 . . Engine 5 | 1 . . 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . . 11 2 . Treads . | . . . . . . Leg 8 | . . . 6 2 . Wheel 5 | 2 . . 3 . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 13 | 1 1 . 4 2 5 Device 3 | . . . 2 . 1 Storage 4 | 1 1 . . 1 1 Processor 2 | . . . 1 . 1 Hackware 2 | . . . . . 2 Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 16 | 2 1 1 5 2 5 Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 8 | . 1 . 2 1 4 Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . 2 . 7 Power 1 | . . . . . 1 Propulsion 4 | . . . 1 . 3 Utility 3 | . . . 1 . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . . 1 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 100 92 98 89 Engine 10 | . 14 14 10 9 8 Leg 12 | . . . 8 26 19 Wheel 9 | . 28 28 9 . . Device 5 | . . . 11 9 2 Storage 20 | . 27 28 22 18 15 Processor 8 | . . . 5 9 17 Protection 5 | . . . 4 8 8 Energy Gun 3 | . . . 8 3 . Ballistic Gun 4 | . 18 14 3 . . Ballistic Cannon 11 | . 9 14 6 9 16 Launcher 1 | . . . 2 5 . Naked Turns . | . . . . . . Heaviest Build 32 | 14 17 17 21 32 31 Greatest Support 35 | 26 26 26 28 35 35 Greatest Overweight (x) 4 | . . . 3 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 9 10 Most Carried 10 | 1 6 7 8 8 10 Average Carried 6 | . 3 6 6 5 8 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 7 | . 6 7 5 7 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1350 | 158 46 62 540 188 356 Remotely . | . . . . . . Salvage Created 1142 | . 46 41 673 207 175 Parts 84 | . 5 5 49 14 11 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 41 | . 3 3 17 9 9 Guns 15 | . 3 1 11 . . Cannons 15 | . . 2 4 3 6 AOE 11 | . . . 2 6 3 Classes Destroyed 10 | . 1 . 5 1 3 Hauler 2 | . . . 2 . . Recycler 2 | . . . 2 . . Watcher 4 | . . . 3 1 . Swarmer 20 | . 3 3 10 4 . Cutter 2 | . . . . . 2 Grunt 11 | . . . 3 3 5 Duelist 1 | . . . . 1 . Sentry 5 | . . . 4 1 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 3 3 7 4 3 Combat Bots Only 7 | . 3 3 7 4 3 Max Kills in Single Turn 4 | . 2 1 3 4 2 Gunslinging . | . . . . . . Exploded 4 | . . . 2 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 259 | . 6 13 98 26 116 Missed 63 | . . 2 26 9 26 Damage Taken 2557 | . 53 89 711 237 1467 Core 671 | . 10 . 110 59 492 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 73 | . . . . 73 . Core Remaining (%) 89 | 100 . 96 72 . . Volleys Fired 113 | . 3 5 49 19 37 Largest 2 | . 2 2 2 2 2 Hottest 114 | . 40 59 114 77 88 Shots Fired 180 | . 6 10 78 22 64 Gun 60 | . 6 5 49 . . Cannon 111 | . . 5 28 19 59 Launcher 9 | . . . 1 3 5 Special . | . . . . . . Kinetic 142 | . 6 10 48 19 59 Thermal 29 | . . . 29 . . Explosive 9 | . . . 1 3 5 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 2 2 6 7 9 Robot Miss Streak 4 | . 3 4 4 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 98 | . 3 3 41 13 38 Core Hits 65 | . 3 3 26 18 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 3 . 2 Burn 2 | . . . 2 . . Blast 3 | . . . 1 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2693 | . 53 65 1062 574 939 Guns 567 | . 53 21 493 . . Cannons 1238 | . . 44 314 280 600 Explosions 888 | . . . 255 294 339 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1465 | . 53 65 467 280 600 Thermal 340 | . . . 340 . . Explosive 888 | . . . 255 294 339 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 1 . 2 Average Corruption 1 | . . . 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Matter Fused 4 | . . . . . 4 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 86 | . . . 57 . 29 Projectiles 29 | . . . . . 29 Explosions 57 | . . . 57 . . Melee . | . . . . . . Knockbacks 6 | . . . 2 3 1 Impact . | . . . . . . Kinetic 6 | . . . 2 3 1 Secondary . | . . . . . . Self-Inflicted Damage 55 | . . . . . 55 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | . . . 262 5 249 Average Temperature 88 | . . . 63 5 119 Received Heat Transfer 708 | . . . 132 108 468 Effects 4 | . . . 3 . 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 740 | . . . 740 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 526 | . 70 113 511 484 526 Initial 321 | . . 27 43 185 321 Average 297 | . 61 111 320 284 477 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 36 | 100 100 100 15 37 . Level 1 26 | . . . 48 46 18 Level 2 36 | . . . 36 16 81 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 3 3 24 9 13 Peak Tracking Total 7 | . 3 3 7 4 6 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 6 | . . . 2 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 3 | . . 1 1 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 6 | . 1 . 1 4 . Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . 1 . 3 11 . Successful 10 | . 1 . 3 6 . Failed 5 | . . . . 5 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . 3 2 . Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 4 | . . . 3 1 . Robot Analysis 3 | . . . 2 1 . Maintenance Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 2 . Full Trace Events 1 | . . . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 50 | . . 50 50 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 3 | . . . 3 . . Total Damage 20 | . . . 20 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total 3 | . . . 2 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1980 | 39 176 297 556 352 560 Spaces Moved 1268 | 36 175 282 316 216 243 Core 9 | 5 . . 2 . 2 Treads . | . . . . . . Legs 584 | . . . 127 216 241 Wheels 672 | 31 175 282 184 . . Hover . | . . . . . . Flight 3 | . . . 3 . . Fastest Speed 50 | 50 90 90 85 120 120 Average Speed 113 | 84 90 90 105 120 168 Slowest Speed 275 | 90 90 90 275 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 22 64 35 20 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 88 | . . 1 15 39 33 Melee . | . . . . . . Projectile 8 | . . 1 2 5 . AOE 80 | . . . 13 34 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1619 | 42 186 315 460 285 331 Wait 111 | . . 26 44 38 3 Move 1264 | 35 174 281 315 216 243 Hop . | . . . . . . Pick Up 35 | 1 7 1 14 4 8 Fast Attach 14 | 5 . . 6 1 2 Attach 19 | 1 1 1 8 2 6 Detach 2 | . . 1 . . 1 Swap 18 | . 1 . 10 3 4 Drop 23 | . . . 14 2 7 Fire 113 | . 3 5 49 19 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 20 | . . . . . 20 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 8) 216 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 409 | -10/Mines | Discovered new exit (range 6) 422 | -10/Mines | Learned location of Zion (-7) 513 | -10/Mines | Entered Materials 513 | -9/Materials | Accompanied by 2 allies 513 | -9/Materials | Evolved 2 slots: Utility x2 518 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 631 | -9/Materials | Destroyed 7 combat bots 1017 | -9/Materials | Discovered new exit (range 19) 1069 | -9/Materials | Entered another Materials area 1069 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -8/Materials | Repaired Carbon-fiber Leg 1194 | -8/Materials | Build established: Scavenger-Mutant 1421 | -8/Materials | Identified exit to Garrison 1421 | -8/Materials | Entered Garrison 1432 | -8/Garrison | Triggered checkpoint 1766 | -8/Garrison | Triggered checkpoint 1822 | -8/Garrison | Triggered checkpoint 1835 | -8/Garrison | Build established: Mutant 1966 | -8/Garrison | Core integrity fell below 50% 1972 | -8/Garrison | Core integrity fell below 20% 1981 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01822_ Beams of light sweep through the air. An alarm sounds. 01822_ Acquired 3 matter. 01843_ System corrupted: Matter fused (-9). 01934_ Com. Matter Pod destroyed. 01947_ Hrd. Light Armor Plating destroyed. 01950_ Aluminum Leg destroyed. 01956_ Assault Cannon severed. 01958_ C-17 Slicer destroyed. 01961_ Carbon-fiber Leg destroyed. 01961_ Critical hit (Burn: +37). 01963_ Ion Engine destroyed. 01964_ Critical hit (Burn: +37). 01965_ Overheating: Energy bleed (-14). 01965_ Assault Cannon severed. 01966_ Relay Coupler [NC] fries itself. 01967_ Critical hit (Burn: +37). 01967_ Relay Coupler [Grunt] fries itself. 01973_ C-17 Slicer destroyed. 01978_ Acquired Surge Thruster. 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"#???# #??""""#????????????????????????? | | "! !"#???# ### ###???????????????????????? | | "" ""#???# " " #???????????????????????? | | """!!!!"""#???# " #???????????????????????? | | """"""""""#???# ## ##???????????????????????? | | ###########???# ## #????????????????????????? | | ??????????????# ########????????????????????????? | | ??????????????# ### #???????????????????????????? | | ??????????????# " #???????????????????????????? | | ??????????????# ######???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 405 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed CombatGravitonCloak Manual? 0 Play Time 00:31:23 Cumulative 6.3 hours Start 2024.04.01 @ 02:20:17 End 2024.04.01 @ 02:51:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fca1b3e0-a664-4e9a-8595-8d1ff0115256