Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 21:58:21 Player: double j Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1873) 1873 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 4399 Bonus ------- High Alert Combat Kills 16 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 119/300 Energy 133/160 System Corruption 5% Temperature Cool (10) Movement Walking (680) Ox8 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Small Storage Unit Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Weight Redist. System Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Airjet Small Storage Unit Seismic Detector Medium Armor Plating Shock Rifle Small Laser Spread Laser Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 68 | 6 7 9 8 24 14 Power 5 | 1 . 2 1 . 1 Engine 4 | 1 . 2 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 4 1 . 7 3 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 9 | 2 2 1 . 4 . Hover 6 | . 2 . . 3 1 Flight . | . . . . . . Utility 14 | 1 2 . 3 5 3 Device 10 | . 1 . 2 5 2 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 32 | 2 1 6 4 12 7 Energy Gun 8 | 1 . 2 1 1 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | 1 . 1 . 2 2 Ballistic Cannon 3 | . . . . 3 . Launcher 12 | . . 2 3 5 2 Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 2 1 10 15 Power 2 | . . 1 . . 1 Propulsion 9 | . . . . 4 5 Utility 7 | . . . . 4 3 Weapon 10 | . . 1 1 2 6 Highest Loss Streak 9 | . . 1 1 9 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 94 98 99 96 93 Engine 8 | . 14 13 11 9 . Core 2 | . . . . . 7 Leg 5 | . . . . . 15 Wheel 16 | . 28 28 22 24 . Hover 3 | . . . . . 10 Device 18 | . 8 14 21 24 18 Storage 10 | . 14 14 11 9 9 Processor 7 | . . . 10 9 9 Protection 1 | . . . . . 4 Energy Gun 5 | . . 4 2 3 9 Ballistic Gun 8 | . 14 14 8 . 7 Ballistic Cannon 1 | . . . . 6 . Launcher 4 | . . 5 10 4 . Special Weapon 2 | . 13 2 . . . Naked Turns . | . . . . . . Heaviest Build 104 | 12 88 91 100 104 100 Greatest Support 42 | 32 32 32 32 42 33 Greatest Overweight (x) 8 | 3 2 2 3 3 8 Average Overweight (x) 2 | . 1 2 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 25 | 8 15 17 25 25 14 Average Carried 14 | 5 11 16 18 23 7 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 7 15 15 25 14 4 Class Distribution -------------------- 90% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1334 | 262 . 181 388 327 176 Remotely 715 | . . . 388 327 . Salvage Created 1644 | 94 . 292 585 388 285 Parts 106 | 3 1 8 55 20 19 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 38 | . . 7 11 10 10 Guns 14 | . . 1 5 . 8 Cannons 2 | . . . . 2 . AOE 22 | . . 6 6 8 2 Classes Destroyed 12 | 2 1 3 4 . 2 Worker 6 | . . 2 3 1 . Builder 8 | . 1 . 6 1 . Tunneler 4 | 1 . 3 . . . Hauler 2 | . . . 2 . . Recycler 4 | 1 . 1 . 2 . Operator 1 | . . . 1 . . Swarmer 3 | . . . . . 3 Grunt 27 | . . 6 8 9 4 Duelist 1 | . . . 1 . . Sentry 3 | . . . 2 1 . Programmer 3 | . . . . . 3 Assembled 1 | . . 1 . . . Best Kill Streak 12 | 2 1 8 12 8 3 Combat Bots Only 7 | . . 4 7 7 3 Max Kills in Single Turn 4 | 1 1 2 4 3 2 Gunslinging . | . . . . . . Exploded 3 | . . 1 1 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 259 | . . 22 21 63 153 Missed 78 | . . 6 7 15 50 Damage Taken 2970 | . . 386 227 783 1574 Core 790 | . . 179 56 150 405 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 59 | . . . . 59 . Core Remaining (%) 71 | 100 . 28 86 . . Volleys Fired 137 | 6 12 26 28 30 35 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 60 120 120 78 99 115 Shots Fired 235 | 12 22 45 56 49 51 Gun 143 | 12 12 33 37 1 48 Cannon 26 | . . . . 25 1 Launcher 55 | . . 11 19 23 2 Special 11 | . 10 1 . . . Kinetic 80 | 6 12 26 13 12 11 Thermal 59 | 6 10 8 . 14 21 Explosive 55 | . . 11 19 23 2 Electromagnetic 41 | . . . 24 . 17 Robot Hit Streak 13 | 4 4 5 8 12 13 Robot Miss Streak 12 | 1 2 3 4 2 12 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 121 | 7 4 20 29 31 30 Core Hits 145 | 3 2 24 39 34 43 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 1 . Blast 1 | . . . . 1 . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4459 | 79 42 891 1281 1369 797 Guns 986 | 79 18 155 278 . 456 Cannons 413 | . . . . 413 . Explosions 3035 | . . 736 1003 956 340 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 433 | 36 18 101 69 164 45 Thermal 875 | 43 24 54 79 249 426 Explosive 2815 | . . 736 924 956 199 Electromagnetic 335 | . . . 209 . 126 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 . 5 Average Corruption 4 | . . . 1 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . 3 . 25 Message Errors 6 | . . . . . 6 Matter Fused 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . 1 . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 7 | . . . 2 . 5 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 53 | . . 26 6 17 4 Projectiles 17 | . . . . 17 . Explosions 36 | . . 26 6 . 4 Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 263 | . . 39 53 31 140 Shots 10 | . . 1 3 3 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 373 | 20 60 40 57 373 337 Average Temperature 64 | 15 29 16 21 142 87 Received Heat Transfer 909 | . . 51 75 468 315 Effects 3 | . . . . 3 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1217 | 100 50 125 100 407 435 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 473 | 10 53 198 473 416 350 Initial 206 | . 6 20 23 148 206 Average 143 | 3 20 52 113 235 229 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 68 | 100 100 100 79 42 42 Level 1 28 | . . . 13 50 57 Level 2 2 | . . . 6 7 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 3 2 . Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 2 7 18 14 16 Peak Tracking Total 6 | . 2 3 4 6 6 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 7 | . 1 . 2 3 1 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 8 | . 2 . 3 3 . Terminals 6 | . 2 . 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 24 | . 4 . 9 11 . Successful 12 | . 2 . 4 6 . Failed 12 | . 2 . 5 5 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 4 . 9 5 . Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 2 . 4 3 . Robot Analysis 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Recycling Unit Index 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Dispatch Records 2 | . . . 1 1 . Maintenance Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 3 2 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 13 | . . . . . 13 Machine Destruction 13 | . . . . . 13 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3247 | 118 391 430 844 442 1022 Spaces Moved 1343 | 77 235 260 340 194 237 Core 21 | 21 . . . . . Treads . | . . . . . . Legs 198 | . . . . . 198 Wheels 1081 | 56 235 260 340 190 . Hover 43 | . . . . 4 39 Flight . | . . . . . . Fastest Speed 50 | 50 100 130 130 123 232 Average Speed 171 | 108 128 130 131 125 373 Slowest Speed 680 | 200 130 130 145 232 680 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 6 31 35 33 18 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 54 | . 7 . . 47 . Terrain Destroyed 309 | . 8 91 110 94 6 Melee . | . . . . . . Projectile 8 | . 8 . . . . AOE 301 | . . 91 110 94 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2037 | 100 281 307 684 342 323 Wait 430 | . 19 10 288 79 34 Move 1339 | 76 234 259 339 194 237 Hop . | . . . . . . Pick Up 50 | 12 8 3 17 8 2 Fast Attach 2 | 1 1 . . . . Attach 36 | 5 1 3 3 12 12 Detach 1 | . 1 . . . . Swap 30 | . 5 6 5 12 2 Drop 11 | . . . 4 7 . Fire 137 | 6 12 26 28 30 35 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 11) 510 | -10/Materials | Entered Mines 568 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 588 | -10/Mines | Learned location of Zion (-6) 734 | -10/Mines | Excavation squad dispatched 734 | -10/Mines | A large section of the Mines collapsed 752 | -10/Mines | Core integrity fell below 50% 936 | -10/Mines | Discovered new exit (range 3) 940 | -10/Mines | Entered Materials 940 | -9/Materials | Evolved 2 slots: Utility x2 1672 | -9/Materials | Destroyed 7 combat bots 1702 | -9/Materials | Discovered new exit (range 16) 1784 | -9/Materials | Entered another Materials area 1784 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2054 | -8/Materials | Repaired Rocket Launcher 2177 | -8/Materials | Garrison activated, responded to threat 2223 | -8/Materials | Destroyed 7 combat bots 2226 | -8/Materials | Lost 9 parts (4n3u2w) 2226 | -8/Materials | Identified exit to Garrison 2226 | -8/Materials | Entered Garrison 2309 | -8/Garrison | Garrison Relay disabled 2318 | -8/Garrison | Garrison Relay disabled 2339 | -8/Garrison | Core integrity fell below 50% 2364 | -8/Garrison | Lost 9 parts (1p3n1u4w) 2524 | -8/Garrison | Triggered checkpoint 2746 | -8/Garrison | Triggered checkpoint 2967 | -8/Garrison | Garrison Relay disabled 3198 | -8/Garrison | Triggered checkpoint 3241 | -8/Garrison | Core integrity fell below 20% 3248 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- System corrupted: Substantial component data lost. Beams of light sweep through the air. An alarm sounds. Critical hit (Burn: +37). JXM>KAS=LERU2#Q>#Z LPVDJK G-47 Trooper destroyed. Airjet destroyed. Spread Laser destroyed. Critical hit (Burn: +37). Seismic Detector destroyed. Med. Armor Plating destroyed. Aluminum Leg destroyed. Garrison Door activated. Slug penetrates Wall. Chain reaction triggered in Lgt. Nuclear Core. G-47 Trooper destroyed. Penetrated by Slug. Shock Rifle destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ???????????????????### #?????????????????????????? | | ?#####?????????????# [ #?????????????????????????? | | ?# #?????????????# = #?????????????????????????? | | ?# ###########???# =[#?????????????????????????? | | ?# #???### #?????????????????????????? | | ?# #?????#=#?????????????????????????? | | ?############ ####### #?????????????????????????? | | ????????????#* #?????????????????????????? | | ????????????# #########?????????????????????????? | | ###?????????# #?????????????????????????????????? | | "#?????????# #?????????????????????????????????? | | "##????????# #?????????????????????????????????? | | #????????# #?????????????????????????????????? | | #+####??????# #?????????????????????????????????? | | #??????# #???????????????????? #???????????? | | ######## #??????????????????? #???????????? | | ^ #?????????????????? #???????????? | | #+########### #??????######""""## #???????????? | | #????????# ######## #???????????? | | "##????????# #???????????? | | ""#?????????# #???????????? | | ###?????????########### YY## #??? #???????????? | | ????????????????????### @;; ^ ## %!####????????? | | ????????????????????# % * + ???????? | | ????????????????????# g #?????????? | | ????????????????????# #?????????? | | ????????????????????# + ???????? | | ????????????????????### ## ## h ###?????????? | | ??????????????????????# #? *#??? #???????????? | | ????????????????????? ? % ???????????????? | | ???????????????????? ? = ?????????????? | | ?????????????????? ?? ???????????? | | ?????????????????###########?" #######??????????? | | ??????????????????????????????? #????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZionitePrecisionLeg Manual? 0 Play Time 00:44:11 Cumulative 17.5 hours Start 2024.04.27 @ 21:11:36 End 2024.04.27 @ 21:58:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a2d89bf-e1ea-488d-8034-a16f116e9d55