Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 17:29:22 Player: Bace Troncons Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (1643) 1643 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 5430 Bonus ------- Follower Combat Kills 152 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 160/160 System Corruption 0% Temperature Cool (12) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Mace > --- INVENTORY (20) --- Faulty Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Medium Storage Unit Sensor Array Cloak of Protection Light Armor Plating Hacking Suite Hacking Suite Small Laser Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Propulsion Shielding Utility Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Medium Storage Unit Sensor Array Melee Analysis Suite Cloak of Protection Light Armor Plating Hacking Suite Hacking Suite Small Laser Heavy Assault Rifle Datajack Mace [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 52 | 6 12 . 7 4 1 5 17 Power 7 | 1 1 . . . . 1 4 Engine 4 | 1 1 . . . . 1 1 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 12 | 2 4 . 1 1 . . 4 Treads 11 | 2 3 . 1 1 . . 4 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . 1 . . . . . . Utility 16 | 1 3 . 4 . 1 1 6 Device 3 | . . . 1 . . . 2 Storage 4 | 1 2 . . . 1 . . Processor 4 | . 1 . 1 . . . 2 Hackware . | . . . . . . . . Protection 5 | . . . 2 . . 1 2 Artifact . | . . . . . . . . Weapon 17 | 2 4 . 2 3 . 3 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 2 3 . 1 1 . 2 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 2 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . Parts Lost 19 | . 3 . . 1 . 4 11 Power 3 | . 1 . . . . 1 1 Propulsion 7 | . 2 . . 1 . . 4 Utility 5 | . . . . . . 2 3 Weapon 4 | . . . . . . 1 3 Highest Loss Streak 8 | . 3 . . 1 . 2 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 93 100 97 98 100 93 82 Engine 10 | . 14 14 11 11 11 10 6 Treads 22 | . 27 28 22 20 22 22 22 Device 8 | . . . 8 11 11 11 9 Storage 11 | . 16 14 11 11 11 11 9 Processor 10 | . 5 14 13 11 11 11 9 Protection 7 | . . . 8 11 11 5 6 Ballistic Gun 18 | . 27 28 20 14 11 17 15 Launcher 3 | . . . . 7 11 4 . Naked Turns . | . . . . . . . . Heaviest Build 58 | 11 51 51 57 58 58 58 58 Greatest Support 69 | 40 40 40 40 43 43 43 69 Greatest Overweight (x) 15 | . 1 1 1 2 1 1 15 Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 Most Carried 20 | 3 14 14 20 20 20 19 20 Average Carried 16 | 1 7 14 16 19 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 3 14 14 20 18 19 19 15 Class Distribution -------------------- 59% | Scavenger-Mutant 20% | Skirmisher 13% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1878 | 185 524 . 204 131 . 311 523 Remotely . | . . . . . . . . Salvage Created 2419 | . 692 . 264 144 . 400 919 Parts 145 | . 40 . 25 13 . 21 46 Haulers Intercepted 5 | . 2 . 2 . . . 1 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 52 | . 18 . 3 9 . 12 10 Melee 1 | . . . . . . . 1 Guns 35 | . 18 . 3 1 . 5 8 AOE 15 | . . . . 8 . 7 . Classes Destroyed 11 | . 6 . 2 2 . . 1 Worker 4 | . 1 . 1 1 . . 1 Builder 2 | . . . 1 . . . 1 Tunneler 1 | . . . . 1 . . . Hauler 5 | . 2 . 2 . . . 1 Recycler 6 | . . . . 1 . 1 4 Operator 3 | . 1 . 1 . . . 1 Watcher 6 | . 2 . 1 . . . 3 Swarmer 26 | . 9 . 2 9 . 3 3 Grunt 23 | . 9 . . . . 9 5 Duelist 2 | . . . . . . . 2 Sentry 1 | . . . 1 . . . . Best Kill Streak 7 | . 6 . 5 7 . 4 4 Combat Bots Only 5 | . 5 . 2 4 . 3 4 Max Kills in Single Turn 5 | . 1 . 1 5 . 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . 3 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 326 | . 106 . 29 25 . 53 113 Missed 85 | . 31 . 6 6 . 17 25 Damage Taken 3530 | . 759 . 267 216 . 736 1552 Core 965 | . 175 . 35 39 . 154 562 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . . . . 50 Core Remaining (%) 57 | 100 . 30 . . . 43 . Volleys Fired 234 | . 85 1 25 15 . 24 84 Largest 2 | . 2 2 2 1 . 2 2 Hottest 56 | . 46 46 46 33 . 56 46 Shots Fired 429 | . 170 2 49 15 . 45 148 Gun 407 | . 170 2 49 6 . 32 148 Cannon . | . . . . . . . . Launcher 22 | . . . . 9 . 13 . Special . | . . . . . . . . Kinetic 407 | . 170 2 49 6 . 32 148 Thermal . | . . . . . . . . Explosive 22 | . . . . 9 . 13 . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 10 7 10 3 . 12 12 Robot Miss Streak 5 | . 5 . 3 1 . 3 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 268 | . 109 2 31 5 . 25 96 Core Hits 128 | . 43 . 10 13 . 26 36 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 . . . 2 Critical Strikes 4 | . 1 . 1 . . . 2 Destroy 2 | . 1 . 1 . . . . Smash 2 | . . . . . . . 2 Melee Attacks 15 | . 1 . 5 . . . 9 Impact 9 | . . . . . . . 9 Slashing 6 | . 1 . 5 . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5264 | . 1201 30 542 714 . 1171 1606 Guns 3458 | . 1201 30 476 44 . 304 1403 Cannons . | . . . . . . . . Explosions 1537 | . . . . 670 . 867 . Melee 269 | . . . 66 . . . 203 Ramming . | . . . . . . . . Kinetic 3458 | . 1201 30 476 44 . 304 1403 Thermal 45 | . . . . 45 . . . Explosive 1492 | . . . . 625 . 867 . Electromagnetic . | . . . . . . . . Impact 203 | . . . . . . . 203 Slashing 66 | . . . 66 . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 141 | . . . . 60 . 12 69 Projectiles . | . . . . . . . . Explosions 72 | . . . . 60 . 12 . Melee 69 | . . . . . . . 69 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 146 | . . . . 22 . 124 . Shots 5 | . . . . 1 . 4 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 37 | . 9 . 6 . . 37 27 Average Temperature 8 | . 2 . 4 . . 13 12 Received Heat Transfer 1074 | . 249 . 42 . . 342 441 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 50 | . . . . 50 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 337 | . 337 109 223 249 . 303 225 Initial 109 | . . 109 42 28 . . 11 Average 99 | . 160 109 72 68 . 148 64 Maximum Alert Level 1 | . 1 . 1 1 . 1 1 Low Security (%) 80 | 100 45 100 92 92 . 69 95 Level 1 19 | . 54 . 7 7 . 30 4 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 3 . 1 . . . 1 Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 34 . 21 10 . 11 34 Peak Tracking Total 6 | . 5 . 4 4 . 3 6 Tactical Retreats 14 | . 2 . . 3 . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . 1 . 1 . Max in Single Turn 1 | . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 16 | . 7 . 5 1 2 . 1 Terminals 12 | . 6 . 5 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 20 . 9 1 2 . 1 Successful 17 | . 11 . 3 1 2 . . Failed 15 | . 8 . 6 . . . 1 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . Manual 7 | . 5 . 1 . 1 . . Terminals 26 | . 16 . 9 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 10 . 3 1 2 . . Record 1 | . . . . . 1 . . Prototype ID Bank 2 | . 2 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . Transport Status 2 | . 1 . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 12 | . 7 . 4 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 43 | . . . 43 . . . . Total Damage 452 | . . . 452 . . . . Kills 12 | . . . 12 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7293 | 64 1172 141 1318 1600 839 1099 1060 Spaces Moved 2643 | 38 445 57 435 613 349 374 332 Core 13 | 7 . . . . . . 6 Treads 2630 | 31 445 57 435 613 349 374 326 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 160 Average Speed 225 | 139 194 240 240 248 240 240 185 Slowest Speed 800 | 160 240 240 240 320 240 240 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 72 20 36 99 63 72 26 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 104 | . 1 . 3 44 . 56 . Terrain Destroyed 224 | . 1 . 3 89 . 131 . Melee 4 | . 1 . 3 . . . . Projectile . | . . . . . . . . AOE 220 | . . . . 89 . 131 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3528 | 47 597 60 650 675 351 530 618 Wait 535 | . 33 3 165 43 . 125 166 Move 2636 | 37 444 56 434 612 348 373 332 Hop . | . . . . . . . . Pick Up 35 | 4 14 . 10 . 1 3 3 Fast Attach 12 | 5 3 . 1 . . . 3 Attach 19 | 1 5 . 2 1 . 3 7 Detach 6 | . 4 . 1 . . . 1 Swap 21 | . 4 . 4 3 1 2 7 Drop 15 | . 4 . 3 1 1 . 6 Fire 234 | . 85 1 25 15 . 24 84 Melee 15 | . 1 . 5 . . . 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 765 | -10/Materials | Derelicts attacked the area 882 | -10/Materials | Core integrity fell below 50% 889 | -10/Materials | Lost 3 parts (1p2n) 972 | -10/Materials | Central database locked down 1162 | -10/Materials | Build established: Scavenger-Mutant 1237 | -10/Materials | Entered Mines 1245 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1359 | -10/Mines | Discovered new exit (range 10) 1378 | -10/Mines | Entered Materials 1378 | -9/Materials | Accompanied by 3 allies 1378 | -9/Materials | Evolved 2 slots: Utility x2 2570 | -9/Materials | Discovered new exit (range 15) 2693 | -9/Materials | Identified exit to Mines 2696 | -9/Materials | Entered Mines 2932 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2991 | -9/Mines | Learned Materials emergency access door positions 3275 | -9/Mines | Discovered new exit (range 10) 3323 | -9/Mines | Identified exit to Materials 3397 | -9/Mines | Discovered exit to Materials (range 9) 3661 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3718 | -9/Mines | Learned location of Storage (-8) 4068 | -9/Mines | Learned 2 Materials zone layouts 4284 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4287 | -9/Mines | Discovered new exit (range 5) 4294 | -9/Mines | Identified exit to Exiles 4296 | -9/Mines | Entered Exiles 4354 | -9/Exiles | Met 8R-AWN 4395 | -9/Exiles | Met EX-HEX 4464 | -9/Exiles | Met EX-BIN 4493 | -9/Exiles | Aligned with FarCom system 4496 | -9/Exiles | Given EX-Vault access code 4558 | -9/Exiles | Opened EX-Vault 4575 | -9/Exiles | Found Cloak of Protection 4626 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4698 | -9/Exiles | Met EX-DEC 4713 | -9/Exiles | Learned location of Zion (-7) 4820 | -9/Exiles | Discovered new exit (range 10) 4837 | -9/Exiles | Identified exit to Mines 5108 | -9/Exiles | Discovered exit to Mines (range 14) 5135 | -9/Exiles | Left Exiles lab with Cloak of Protection 5135 | -9/Exiles | Entered Mines 5484 | -8/Mines | Build established: Scavenger-Skirmisher 5672 | -8/Mines | Core integrity fell below 50% 5989 | -8/Mines | Build established: Skirmisher 6201 | -8/Mines | Discovered exit to Materials (range 15) 6234 | -8/Mines | Entered Materials 6234 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6235 | -8/Materials | Identified exit to Factory 7085 | -8/Materials | Core integrity fell below 50% 7225 | -8/Materials | Core integrity fell below 20% 7270 | -8/Materials | Lost 8 parts (1p4n1u2w) 7294 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07235_ Destroyed Flight Unit. 07235_ S-10 Pest system corrupted by crushing effect. 07239_ Imp. Treads destroyed. 07241_ S-10 Pest misfires. 07243_ G-47 Trooper suffers critical hit (Smash). 07243_ Destroyed Particle Gun. 07243_ G-47 Trooper system corrupted by crushing effect. 07243_ G-47 Trooper knocked back. 07246_ Flight Unit fried. 07246_ S-10 Pest destroyed. 07246_ K-01 Serf collects debris. 07250_ Acquired 11 matter. 07251_ K-01 Serf collects debris. 07288_ Imp. Sensor Array destroyed. 07290_ Critical hit (Burn: +37). 07291_ Acquired 43 matter. 07293_ Critical hit (Burn: +37). 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