Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.03 @ 23:45:59 Player: Jezoensis Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (241) 1205 Value Destroyed (10884) 10884 Prototype IDs (63) 1260 Alien Tech Used (3) 600 Bonus (5835) 5835 TOTAL SCORE: 28284 Bonus ------- High Alert Combat Kills 1040 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2948 Friendly Fire -353 Cogmind --------- Core Integrity 0/1300 Matter 201/300 Energy 100/100 System Corruption 49% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Medium Treads > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Neutron Cannon Hypervelocity Railgun Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Particle Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Biometal Leg Improved Thunder Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Target Analyzer Experimental Target Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Centrium Light Armor Plating Centrium Heavy Armor Plating > --- WEAPON ----------- Advanced Plasma Rifle Heavy Neutron Cannon Railgun Railgun > --- INVENTORY -------- Light Particle Reactor Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Advanced Terrain Scanner Makeshift ECM Suite Advanced Point Defense System Quantum Rifle Latent Energy Streamer Hypervelocity Railgun Heavy Shock Bomb Launcher Gamma Bomb Array Neutron Missile Launcher Neutron Missile Launcher [Rating: 163] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Utility 9 | . . . . . 2 2 . . . 1 . . . . 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 194 | 8 9 2 . 6 11 37 1 7 4 8 2 . . 4 10 5 4 4 5 5 . . 8 1 53 Power 15 | 1 1 . . . 1 3 . . . . . . . . 1 2 1 1 . . . . 1 . 3 Engine 8 | 1 1 . . . . 3 . . . . . . . . 1 1 1 . . . . . . . . Core 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 Propulsion 44 | 3 1 1 . 1 2 7 . 1 . 1 . . . 2 3 2 . . 4 2 . . 1 . 13 Treads 6 | . 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . 1 Leg 34 | . . . . 1 1 4 . 1 . 1 . . . 2 3 2 . . 4 2 . . 1 . 12 Wheel 4 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 74 | 2 3 1 . 3 4 12 1 6 2 3 1 . . 1 5 1 2 3 . 2 . . 3 1 18 Device 37 | 1 1 . . 3 . 2 . 1 2 3 1 . . 1 3 1 2 1 . 2 . . 2 . 11 Storage 6 | 1 1 1 . . 1 1 . . . . . . . . . . . 1 . . . . . . . Processor 19 | . 1 . . . 2 6 . 4 . . . . . . 1 . . . . . . . . . 5 Hackware 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Protection 10 | . . . . . . 3 1 . . . . . . . 1 . . 1 . . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 4 . . 2 4 15 . . 2 4 1 . . 1 1 . 1 . 1 1 . . 3 . 19 Energy Gun 30 | 1 1 . . 1 1 7 . . 1 2 1 . . 1 1 . 1 . 1 1 . . 2 . 8 Energy Cannon 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Ballistic Gun 10 | 1 2 . . . 1 2 . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . 1 5 . . 1 . . . . . . . . . . . . . 1 . 6 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . 2 . 5 . . . . . . . . 1 6 . . . . 2 . 7 Corrupted Parts 6 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . 1 System Corruption 40 | . . . . . . . . . . . . . . 3 . . . . 33 . . . . . 4 Parts Lost 59 | . . . . 2 1 9 . . . . . . . 2 1 3 . . 2 . . 1 2 1 35 Power 5 | . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . 2 Propulsion 18 | . . . . 1 1 2 . . . . . . . . . 2 . . 1 . . 1 1 . 9 Utility 24 | . . . . 1 . 3 . . . . . . . 2 . . . . 1 . . . 1 1 15 Weapon 12 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 9 Highest Loss Streak 6 | . . . . 1 1 3 . . . . . . . 1 1 2 . . 2 . . 1 2 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 8 10 12 14 15 18 15 14 15 14 15 15 15 14 14 14 14 14 14 14 15 15 14 14 13 Power . | . . . . . . . 2 2 2 2 2 2 2 2 1 . . . 1 . . . . . . Propulsion 2 | 1 3 2 2 1 1 3 2 1 1 . 1 1 1 1 3 2 1 2 2 2 3 2 1 3 2 Utility 5 | . 1 4 6 5 6 6 6 6 7 6 7 7 7 5 4 5 6 6 6 5 6 6 7 6 4 Weapon 5 | 1 3 4 4 6 7 6 5 4 4 5 5 5 5 5 6 6 6 5 5 6 6 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 3 . . 1 . 6 . 1 1 . . . . . 1 . . . . 1 . . 2 . 8 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 Utility 15 | . 1 . . 1 . 4 . 1 1 . . . . . 1 . . . . 1 . . 2 . 3 Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 99 99 92 100 99 100 99 99 100 82 99 99 97 99 90 94 99 100 99 99 100 89 Engine 6 | . 14 14 14 14 3 4 7 7 7 6 6 6 6 6 10 5 11 10 11 7 5 5 5 5 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 5 5 4 5 3 Leg 17 | . . . . 4 3 4 23 23 23 26 26 26 26 26 23 22 22 22 21 25 25 24 24 25 20 Wheel 4 | . 26 27 28 18 17 8 . . . . . . . . . . . . . . . . . . . Device 12 | . 14 14 14 13 9 9 7 6 14 12 13 13 13 18 15 11 10 5 6 14 15 15 13 15 15 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 Processor 17 | . . . . . 8 20 23 23 23 20 20 20 20 20 22 23 22 22 22 20 20 20 19 15 16 Protection 4 | . . . . . . 2 7 7 . 6 6 6 6 1 1 5 4 5 5 5 5 5 6 9 5 Energy Gun 12 | . 10 14 14 12 5 11 15 15 15 13 7 5 . 12 11 17 15 12 15 15 15 17 15 16 11 Energy Cannon 1 | . . . . . . . . . . 1 6 6 1 4 4 . 1 5 3 4 5 2 4 . 1 Ballistic Gun 3 | . 16 14 14 14 17 4 . . . . . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . 5 7 7 2 3 . . . . . . . . . . . . . . . Peak Build Rating 163 | 7 12 10 11 17 31 59 50 56 54 62 62 59 59 64 75 78 78 79 90 106 104 107 122 123 163 Average Rating 71 | 5 9 10 10 13 27 46 47 48 48 58 58 58 46 59 72 72 74 72 78 99 104 104 111 119 132 On Entrance 58 | . 7 10 10 11 17 29 49 48 50 54 59 59 59 59 59 71 71 75 76 90 104 104 103 120 122 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 108 | 12 22 32 32 32 57 72 48 48 54 56 58 59 59 55 62 60 64 65 65 63 62 61 91 95 108 Greatest Support 129 | 26 20 20 20 26 26 56 56 56 56 74 74 74 74 74 69 62 65 65 75 98 98 98 98 98 129 Greatest Overweight (x) 3 | . 1 2 1 3 2 2 . . . . . . . . . . 1 . . . . . 1 . 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 9 12 15 15 16 18 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 6 10 12 14 15 17 20 17 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 8 10 12 14 15 18 15 14 14 14 14 15 15 14 14 14 14 14 14 14 15 14 14 14 13 Final Capacity 20 | 8 10 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 18 | 6 9 12 13 15 16 18 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 14 3 Class Distribution -------------------- 39% | Skirmisher 19% | Assassin 12% | Mutant 10% | Scavenger-Skirmisher 7% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Assassin | -7/Zion Skirmisher | -6/Proximity Caves Assassin | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 7135 | 288 235 246 74 249 181 1378 58 20 515 119 196 100 . 400 164 130 70 . 230 78 . 211 173 47 1973 Remotely 247 | . . . . . . 237 . . . . 10 . . . . . . . . . . . . . . Salvage Created 11058 | 156 291 154 . 242 435 1859 . . 412 142 185 211 . 520 293 281 109 . 249 78 . 202 919 124 4196 Parts 470 | 6 24 13 . 21 28 54 . . 12 4 14 4 . 16 11 8 8 . 8 2 . 6 43 7 181 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 1 . 8 2 . 8 . 11 6 . . . . 5 . 5 . Prevented 29 | . . . . . . . 1 . 10 . 1 1 . 4 . . 5 . 7 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 199 | . 8 3 . 10 12 25 . . 6 2 7 4 . 10 2 6 2 . 3 1 . 7 27 5 59 Guns 100 | . 8 3 . 10 8 15 . . 1 2 1 . . 3 1 5 2 . . . . 1 10 2 28 Cannons 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 AOE 67 | . . . . . 4 9 . . 2 . 6 4 . 3 . . . . 1 . . 4 15 3 16 Classes Destroyed 26 | 2 3 1 . 3 3 6 . . . 1 . . . 2 . . . . . . . . 4 . 1 Worker 6 | . . . . 1 1 1 . . . . . . . . 2 . . . . . . . . . 1 Builder 8 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . 5 Tunneler 7 | 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . 2 Hauler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 14 | 1 1 1 . . . 9 . . . . . . . . 1 . . . . . . . . . 1 Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Swarmer 50 | . 6 3 . 5 4 3 . . . . 5 . . 1 . 3 . . . . . 5 7 4 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Grunt 51 | . 2 . . 2 4 7 . . . . 2 4 . 1 . . 2 . 3 . . . 5 . 19 Brawler 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Duelist 5 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 2 Protector 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . Sentry 20 | . . . . . 3 6 . . 1 2 . . . 1 . 1 . . . 1 . . . 1 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . 1 . . 3 . . . . 1 . . . . . . . 2 . . . Programmer 38 | . . . . . . 4 . . . . . . . 1 2 2 . . . . . . 5 . 24 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 2 5 4 . 3 4 9 . . 3 1 3 4 . 3 4 3 2 . 3 1 . 5 7 3 8 Combat Bots Only 8 | . 5 3 . 3 4 7 . . 3 1 3 4 . 3 2 3 2 . 3 1 . 5 7 3 8 Max Kills in Single Turn 4 | 1 1 1 . 2 2 4 . . 1 1 3 2 . 1 2 1 1 . 1 1 . 4 4 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Exploded 4 | . . . . . 2 4 . . 1 . 3 2 . 1 . . . . 1 . . 4 4 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1355 | . 38 9 . 51 29 328 . . 84 27 6 7 . 30 17 23 7 . 14 4 . 33 43 14 591 Missed 510 | . 8 2 . 12 11 126 . . 38 11 3 2 . 6 6 5 2 . 2 3 . 9 20 8 236 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hits 845 | . 30 7 . 39 18 202 . . 46 16 3 5 . 24 11 18 5 . 12 1 . 24 23 6 355 Melee 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Projectile 842 | . 30 7 . 38 18 202 . . 46 16 3 5 . 24 11 18 5 . 12 1 . 24 21 6 355 Critical Strikes 34 | . 1 . . . . 3 . . 1 . . . . . 3 1 . . 1 . . . 1 . 23 Part Disruptions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Damage Taken 14000 | . 239 60 . 405 263 2210 . . 466 111 58 95 . 431 281 307 92 . 325 27 . 416 735 206 7273 Core 2380 | . 53 34 . 106 45 341 . . 96 10 . 18 . 38 . 81 . . 25 . . 99 88 25 1321 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 167 | . . . . . . . . . . . . . . . . . . . 38 24 . 20 64 21 . Ignored by Resistances 181 | . . . . . . . . . . . . . . . . . . . . . . . . . 181 Regen/Repaired (Parts) 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . Core Remaining (%) 72 | 100 . . . 22 91 . . . 37 . . . . 92 . . . . 83 . . . . 81 . Volleys Fired 487 | 8 25 6 . 23 26 42 . . 17 11 12 4 . 25 21 10 15 . 8 20 7 13 37 13 144 Largest 4 | 2 2 2 . 2 3 3 . . 2 3 3 2 . 3 3 3 3 . 1 4 1 4 2 4 4 Hottest 342 | 70 100 88 . 88 109 223 . . 143 240 240 85 . 210 175 175 175 . 85 273 85 276 90 266 342 Shots Fired 1053 | 16 48 12 . 46 68 105 . . 21 23 16 7 . 48 33 30 25 . 7 26 7 33 70 22 390 Gun 838 | 16 46 12 . 46 64 92 . . 8 17 4 . . 24 18 30 16 . . 6 . 27 63 16 333 Cannon 140 | . . . . . . 2 . . . 6 6 1 . 17 15 . 9 . 3 20 7 5 5 . 44 Launcher 71 | . . . . . 2 11 . . 13 . 6 6 . 7 . . . . 4 . . 1 2 6 13 Special 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 215 | 8 30 6 . 23 42 23 . . . . . . . . . . . . . . . . . . 83 Thermal 630 | 8 18 6 . 23 24 47 . . 8 23 10 1 . 41 33 30 25 . 2 26 7 32 . 10 256 Explosive 33 | . . . . . 2 7 . . . . 3 3 . . . . . . . . . 1 2 6 9 Electromagnetic 97 | . . . . . . 28 . . 13 . 3 3 . 7 . . . . 5 . . . 5 . 33 Entropic 78 | . . . . . . . . . . . . . . . . . . . . . . . 63 6 9 Robot Hit Streak 32 | 6 8 6 . 14 12 32 . . 7 9 7 11 . 13 8 24 14 . 5 7 . 27 7 7 32 Robot Miss Streak 4 | 1 4 1 . 2 3 4 . . 3 3 1 . . 3 1 1 2 . 1 1 . 1 3 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Secondary Targets 23 | . 2 . . 2 2 1 . . . . . . . . . 3 . . . . . 1 6 . 6 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . 1 . . . . . 1 1 . 1 Shots Hit Robots 687 | 11 28 8 . 32 45 94 . . 14 12 6 6 . 25 14 28 9 . 4 8 . 23 50 9 261 Core Hits 466 | 5 14 5 . 16 23 73 . . 12 9 8 8 . 19 6 13 6 . 8 . . 12 70 10 149 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 24 | . . . . . 1 . . . . . . . . . . . . . . . . 3 11 1 8 Critical Strikes 86 | 1 . . . . 2 2 . . . . . . . 5 5 6 3 . . . . 6 11 1 44 Burn 55 | 1 . . . . 1 1 . . . . . . . 5 5 6 3 . . . . 3 . . 30 Destroy 14 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . . 10 Corrupt 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Detonate 13 | . . . . . . . . . . . . . . . . . . . . . . . 11 1 1 Melee Attacks 70 | . . . . 3 9 45 . . 1 12 . . . . . . . . . . . . . . . Impact 63 | . . . . . 5 45 . . 1 12 . . . . . . . . . . . . . . . Slashing 7 | . . . . 3 4 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 10 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31204 | 111 428 137 . 537 1013 4637 . . 685 296 478 542 . 914 412 546 177 . 330 170 . 802 6651 592 11746 Guns 14642 | 111 428 137 . 537 694 1479 . . 104 266 59 . . 298 317 546 177 . . 108 . 482 2329 260 6310 Cannons 1308 | . . . . . . 11 . . . 30 31 . . 313 95 . . . 8 62 . . 17 . 741 Explosions 14103 | . . . . . 246 2069 . . 581 . 388 542 . 303 . . . . 322 . . 320 4305 332 4695 Melee 1151 | . . . . . 73 1078 . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2858 | 51 296 57 . 311 368 222 . . . . . . . . . . . . . . . . . . 1553 Thermal 12178 | 60 132 80 . 226 326 928 . . 176 296 90 . . 611 412 546 177 . . 170 . 482 1949 204 5313 Explosive 5424 | . . . . . 246 1274 . . . . 309 351 . . . . . . . . . 320 1034 233 1657 Electromagnetic 6952 | . . . . . . 1135 . . 509 . 79 191 . 303 . . . . 330 . . . 1339 . 3066 Impact 1078 | . . . . . . 1078 . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . 73 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2641 | . . . . . . . . . . . . . . . . . . . . . . . 2329 155 157 Highest Corruption 49 | . . . . . . 11 11 11 . 2 2 2 2 6 . 1 1 . 36 . . . 13 13 49 Average Corruption 11 | . . . . . . 6 11 11 . 2 2 2 2 3 . 1 1 . 5 . . . 7 13 22 Corruption Purged 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 202 | . . . . . . 36 8 . . . 6 3 2 9 . 1 . . 1 . . . 11 11 114 Message Errors 46 | . . . . . . 10 4 . . . 2 1 1 2 . . . . . . . . 2 . 24 Matter Fused 41 | . . . . . . 7 . . . . 1 1 . 4 . . . . . . . . 3 4 21 Heat Flow Errors 18 | . . . . . . 5 1 . . . . . 1 1 . . . . . . . . 1 1 8 Energy Discharges 27 | . . . . . . 6 1 . . . 2 1 . 1 . . . . . . . . . . 16 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 5 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 21 | . . . . . . 2 2 . . . . . . 1 . . . . . . . . 2 3 11 Data Loss (major) 6 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 3 Misfires 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 Alerts 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 23 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 20 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 954 | . . . . . . 660 . . 8 . . . . 27 . . . . . 1 . 15 98 . 145 Projectiles 13 | . . . . . . . . . . . . . . 12 . . . . . 1 . . . . . Explosions 358 | . . . . . . 77 . . 8 . . . . 15 . . . . . . . 15 98 . 145 Melee 583 | . . . . . . 583 . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . . . . . . 43 . . 5 . . . . . . . . . 27 . . . . 62 297 Shots 11 | . . . . . . 1 . . 1 . . . . . . . . . 2 . . . . 1 6 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | 90 140 54 . 162 22 431 263 471 158 196 195 77 240 218 116 165 144 . 36 102 . 361 124 200 448 Average Temperature 94 | 42 45 24 . 49 9 94 138 212 40 77 63 36 128 93 41 69 52 . 19 35 . 148 88 110 139 Received Heat Transfer 1605 | . 9 . . 84 126 441 . . 72 24 27 51 . 54 45 9 45 . 39 . . . 75 9 495 Effects 9 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 6 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . 7 . . 3 . . . . 1 . . . . 2 . . . 2 . 10 Combat Hostiles 19 | . . . . . . 1 . . 3 . . . . 1 . . . . 2 . . . 2 . 10 Parts Fried 59 | . . . . . . 11 . . 8 . . . . 2 . . . . 5 . . . 2 . 31 Impact Corruptions 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . . 1 2 1 . . . 1 . 2 . . 2 Combat Hostiles 8 | . . . . . . . . . . . . . . 1 1 1 . . . 1 . 2 . . 2 Parts Melted 76 | . 2 1 . . . 4 . . 1 3 . . . 4 4 9 . . . 1 . 4 1 . 42 Heat Transferred 21012 | 259 370 185 . 518 777 1980 . . 237 571 162 . . 1295 1036 1480 592 . . 296 . 1073 1287 198 8696 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 3 Latent Energy Used 2168 | . . . . . . 398 . . . . . . . . . . . . 75 . . . 713 . 982 LE Corruption 37 | . . . . . . 6 . . . . . . . . . . . . 2 . . . 12 . 17 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Low Security (%) 72 | 100 100 100 . 100 100 67 . . . 100 . . . . 100 . . . . 100 . . . . 37 Level 1 12 | . . . . . . 32 . . . . . . . . . . . . . . . . . . 13 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1269 | 10 132 73 . 80 181 366 . . . 31 . . . . 52 . . . . 30 . . . . 1269 Initial 76 | . . 17 . . . 76 . . . 25 . . . . 14 . . . . 12 . . . . 13 Average 195 | 2 60 21 . 14 93 134 . . . 4 . . . . 4 . . . . 2 . . . . 488 Influence Increases 5852 | 15 223 88 . 208 364 956 . . 140 99 160 90 . 145 92 140 55 . 70 80 . 160 500 110 2157 Destroy 0b10 Robot/C 3760 | . 160 60 . 160 240 480 . . 120 40 140 80 . 100 40 120 40 . 60 20 . 140 480 100 1180 Destroy 0b10 Robot/NC 245 | 15 10 10 . 15 10 75 . . . 5 . . . 10 20 . . . . . . . 20 . 55 Destroy Leader 710 | . 32 10 . 30 60 162 . . 20 22 20 10 . 20 10 20 . . 10 10 . 20 . 10 244 Allied During Kill 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 85 | . 5 . . . 5 23 . . . . . . . . . . . . . 14 . . . . 38 Select Force Hacks 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 210 | . 15 . . . 30 45 . . . . . . . . . . . . . . . . . . 120 Destroy Structure 594 | . 1 . . 3 19 96 . . . 17 . . . . 22 . . . . 36 . . . . 400 Partial Spotted 30 | . . . . . . . . . . 15 . . . . . . . . . . . . . . 15 Lose Combat Pursuer 180 | . . . . . . 45 . . . . . . . 15 . . 15 . . . . . . . 105 Influence Decreases 4603 | 15 178 133 . 208 195 865 187 73 98 139 106 146 . 121 64 172 75 . 50 70 30 140 160 450 928 Entered New Map 762 | . . 28 . . . 93 97 73 . 17 2 11 . . 10 20 4 . . 8 12 . 20 360 7 Time Decay 3153 | 15 178 105 . 198 185 532 90 . 98 122 104 135 . 121 52 120 71 . 30 62 18 130 120 80 587 Lost Part 526 | . . . . 10 10 90 . . . . . . . . 2 20 . . 20 . . 10 20 10 334 Lost Ally 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . . . . . 3 11 . . . 2 . . . . 2 . . . . 3 . . . . 24 Investigation 10 | . . . . . 2 3 . . . 1 . . . . . . . . . 1 . . . . 3 Extermination 17 | . . . . . . 4 . . . 1 . . . . 1 . . . . 1 . . . . 10 Reinforcement 15 | . . . . . 1 4 . . . . . . . . . . . . . 1 . . . . 9 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 5 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 8 | . . . . 2 . 1 . . . . . . . . . . . . . . . . 2 . 3 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Times Spotted 289 | . 10 3 . 13 14 37 . . 6 4 2 4 . 11 5 6 4 . 3 1 . 7 52 5 102 Peak Tracking Total 13 | . 3 3 . 3 4 7 . . 3 1 1 4 . 3 3 4 2 . 3 1 . 5 12 3 13 Tactical Retreats 18 | . . . . 2 . 2 . . . . . . . 1 . . 1 . . . . . . . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 10 | . . . . . 1 4 . . . 2 . . . . . . . . . . . . 1 . 2 Indirectly 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 18 | . 1 . . . 2 3 . . . . . . . . . . . . . . 1 . 3 . 8 Max in Single Turn 2 | . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . 2 . 1 Garrison Access 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 49 | . 4 . 1 . 6 10 1 1 . 1 1 1 3 . 1 . 1 4 . 5 . . 3 . 6 Terminals 23 | . 4 . . . 5 6 . . . . . . . . . . . . . 2 . . . . 6 Fabricators 4 | . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . 1 . . . . . . . . . 2 . . . . . Total Hacks 138 | . 18 . 1 . 19 18 1 5 . 1 1 1 25 . 2 . 1 17 . 11 . . 9 . 8 Successful 83 | . 4 . 1 . 7 7 1 5 . 1 1 1 25 . . . 1 17 . 1 . . 9 . 2 Failed 54 | . 13 . . . 12 11 . . . . . . . . 2 . . . . 10 . . . . 6 Catastrophic 10 | . . . . . 2 3 . . . . . . . . . . . . . 1 . . . . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 17 . 1 . 15 12 . . . . . . . . 2 . . . . 4 . . 1 . 2 Terminals 63 | . 18 . . . 18 13 . . . . . . . . . . . . . 6 . . . . 8 Fabricators 7 | . . . . . . 3 . . . . . . . . 2 . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . 1 . . . . . . . . . 3 . . . . . Terminal Hacks 70 | . 3 . 1 . 4 2 1 5 . . 1 1 25 . . . 1 17 . . . . 9 . . Record 19 | . . . . . . . . . . . . . 6 . . . . 5 . . . . 8 . . Part Schematic 19 | . . . . . . . . 5 . . . . 10 . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . 3 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 5 | . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 2 3 . . . . . . . . . . . . . 1 . . . . 2 Terminals 7 | . 1 . . . 2 1 . . . . . . . . . . . . . 1 . . . . 2 Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 5 6 . . . . . . . . 1 . . . . 5 . . . . 5 Full Trace Events 5 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . 19 . . . . 10 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . Autooverrided 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 5 | . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Largest Group 2 | . . 2 2 . . 1 . . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 49 | . . 49 49 . . 26 . . . . 12 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . 26 . . . . 12 . . . . . . . . . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . 4 . . . . . . . . 2 . . . . 1 . . . . . . . . . Total Damage 70 | . . 41 . . . . . . . . 29 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 14638 | 39 384 311 246 679 331 2103 182 1024 448 779 445 311 113 437 435 246 602 205 203 488 329 269 1101 300 2628 Optics 11689 | . . . . . . 1144 182 1024 448 779 445 311 113 437 435 246 602 205 203 488 329 269 1101 300 2628 Sensors 207 | . . . . 207 . . . . . . . . . . . . . . . . . . . . . IFF 2576 | . . . . . . . . . . . . . . . . . . . . 435 325 231 689 245 651 Terrain 10779 | . . . . 316 331 2037 . 572 379 757 398 293 113 318 398 167 469 205 179 469 326 218 690 280 1864 Seismic 5654 | 39 384 311 246 156 54 204 182 417 378 767 433 311 113 370 400 183 18 . . . . . . . 688 Triangulation 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 69 Jamming 240 | . . . . . . . . . . . . . . . . . . . . . . . . . 240 ECM 271 | . . . . . . . . . . . . . . . . . . . . . . . . . 271 Robot Analysis Total 9 | . 2 . . . 3 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 1 2 2 . 1 . . . . . 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 15396 | 83 401 311 246 951 492 2238 182 1024 448 779 445 311 113 437 435 246 602 205 203 488 329 269 1101 300 2757 Spaces Moved 11227 | 57 317 282 257 758 313 1462 143 811 312 563 320 236 88 266 332 172 436 169 147 368 274 177 739 220 2008 Core 265 | 17 . . . . . . . . . . . . . . . . . . . . . . . . 248 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 7534 | . . . . . . 1 143 811 312 563 320 236 88 266 332 172 436 169 147 368 274 177 739 220 1760 Wheels 3428 | 40 317 282 257 758 313 1461 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 105 105 123 123 123 122 122 122 122 120 105 105 105 112 112 114 114 114 114 114 50 Average Speed 112 | 73 90 95 95 110 109 124 123 123 123 122 122 122 122 120 109 105 118 112 114 114 114 114 114 114 102 Slowest Speed 193 | 90 95 110 95 125 120 193 123 123 123 122 122 122 122 122 120 105 185 112 120 114 114 114 182 114 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 52 | 3 79 68 65 94 33 57 29 84 63 24 64 39 71 54 15 45 72 60 36 19 59 38 88 51 57 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 8 | . . . . . . 1 . 2 . . . . 1 . . . . 3 . . 1 . . . . Known Exits Taken 6 | . 1 . 1 . . 1 . . 1 1 . . . . 1 . . . . . . . . . . Unknown Exits Taken 19 | 1 . 1 . 1 1 . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 18 | . . 1 . 2 . . 3 2 3 . 2 1 . . . . 2 . . . . 2 . . . Spaces Dug 160 | . 1 . . 3 10 32 . . 1 15 2 1 . 3 9 . 5 . 2 12 3 3 . 1 57 Terrain Destroyed 750 | . 1 . . 3 19 99 . . 9 16 71 25 . 8 12 . 9 . 2 18 6 19 123 71 239 Melee 56 | . . . . 3 8 32 . . 1 12 . . . . . . . . . . . . . . . Projectile 177 | . 1 . . . 2 . . . . 4 5 1 . 8 12 . 9 . 2 18 6 5 58 10 36 AOE 516 | . . . . . 9 67 . . 8 . 66 24 . . . . . . . . . 14 65 61 202 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 12916 | 80 379 311 259 814 389 1716 150 839 352 612 353 250 93 336 377 212 499 184 171 414 282 220 945 245 2434 Wait 377 | 1 3 18 . 5 6 12 . 6 5 1 5 6 . 10 3 17 31 . . 1 . 17 137 1 92 Move 11202 | 56 316 281 256 757 312 1461 142 810 311 562 319 235 87 265 331 171 435 168 146 367 273 176 738 219 2008 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | 7 9 3 2 3 9 35 1 4 2 4 1 . . 1 4 . 1 1 3 6 . 2 6 . 33 Fast Attach 94 | 5 1 . . 2 1 13 . 6 1 1 1 . 3 5 2 1 7 7 4 3 . . 6 . 25 Attach 93 | 2 . . . 3 5 18 2 2 . 2 . . . 3 3 3 . 1 3 3 . 1 3 1 38 Detach 40 | . 1 . . 2 . 9 . 5 . . . . . 2 . . 1 2 . 2 . . 1 . 15 Swap 290 | 1 16 3 . 14 16 49 2 1 12 14 13 5 . 21 7 10 4 . 6 6 2 10 8 11 59 Drop 126 | . 8 . 1 2 5 32 3 5 3 5 2 . 3 4 6 . 5 5 1 6 . 1 9 . 20 Fire 487 | 8 25 6 . 23 26 42 . . 17 11 12 4 . 25 21 10 15 . 8 20 7 13 37 13 144 Melee 70 | . . . . 3 9 45 . . 1 12 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / [Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [Qua]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Met a group of wandering Federalists 130 | -10/Materials | Discovered new exit (range 9) 330 | -10/Materials | Discovered new exit (range 14) 373 | -10/Materials | Discovered new exit (range 3) 381 | -10/Materials | Central database locked down 393 | -10/Materials | Discovered new exit (range 7) 397 | -10/Materials | Discovered new exit (range 9) 483 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Entered Mines 542 | -10/Mines | Build established: Scavenger-Mutant 691 | -10/Mines | Discovered new exit (range 7) 775 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 775 | -10/Mines | Discovered new exit (range 5) 796 | -10/Mines | Entered Exiles 796 | -10/Exiles | Accompanied by 2 allies 797 | -10/Exiles | Identified exit to Mines 822 | -10/Exiles | Met 8R-AWN 826 | -10/Exiles | Led the pair of lost Derelicts to a safe place 835 | -10/Exiles | Met EX-HEX 897 | -10/Exiles | Met EX-BIN 908 | -10/Exiles | Aligned with FarCom system 909 | -10/Exiles | Given EX-Vault access code 930 | -10/Exiles | Opened EX-Vault 936 | -10/Exiles | Found Latent Energy Streamer 943 | -10/Exiles | Build established: Mutant 955 | -10/Exiles | Warned to stay clear of 0b10 Research branches 970 | -10/Exiles | Exiles lab attacked by MAIN.C 1042 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1042 | -10/Exiles | Entered Mines 1055 | -9/Mines | Core integrity fell below 50% 1302 | -9/Mines | Assembled infested the area 1754 | -9/Mines | Learned Materials emergency access door positions 1912 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1987 | -9/Mines | Discovered new exit (range 6) 1993 | -9/Mines | Entered Materials 1993 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2394 | -8/Materials | Build established: Skirmisher 2474 | -8/Materials | Discovered new exit (range 4) 2485 | -8/Materials | Entered Factory 2485 | -7/Factory | Evolved 2 slots: Utility x2 2769 | -7/Factory | Discovered new exit (range 14) 3105 | -7/Factory | Build established: Assassin 3208 | -7/Factory | Discovered new exit (range 15) 3242 | -7/Factory | Identified exit to Factory 3778 | -7/Factory | Cargo convoy interrupted 3823 | -7/Factory | Destroyed 7 combat bots 3827 | -7/Factory | Lost 3 parts (1p1u1w) 4299 | -7/Factory | Identified exit to Lower Caves 4706 | -7/Factory | System corruption reached 10% 4723 | -7/Factory | Entered Lower Caves 4879 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4884 | -7/Lower Caves | Identified exit to Lower Caves 4905 | -7/Lower Caves | Entered Zion 4951 | -7/Zion | System corruption cleaned by Quarantine Array 5007 | -7/Zion | Build established: Mutant 5042 | -7/Zion | Discovered new exit (range 15) 5131 | -7/Zion | Identified exit to Deep Caves 5611 | -7/Zion | Build established: Assassin 5669 | -7/Zion | Rebuked by Imprinter 5879 | -7/Zion | Found Prototype Processor 5879 | -7/Zion | Identified Spectral Analyzer 5888 | -7/Zion | Found Prototype Processor 5888 | -7/Zion | Identified Exp. Target Analyzer 5894 | -7/Zion | Found Prototype Processor 5894 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5898 | -7/Zion | Found Prototype Processor 5898 | -7/Zion | Identified Exp. Signal Interpreter 5901 | -7/Zion | Found Prototype Hackware 5901 | -7/Zion | Identified Exp. System Shield 5905 | -7/Zion | Found Exp. Target Analyzer 5929 | -7/Zion | Entered Proximity Caves 5992 | -6/Proximity Caves | Core integrity fell below 50% 6068 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6260 | -6/Proximity Caves | Learned 4 Factory zone layouts 6341 | -6/Proximity Caves | Discovered exit to Factory (range 11) 6377 | -6/Proximity Caves | Entered Factory 6377 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6378 | -6/Factory | Identified exit to Lower Caves 6580 | -6/Factory | Discovered new exit (range 7) 7156 | -6/Factory | Entered Lower Caves 7219 | -6/Lower Caves | Build established: Skirmisher 7265 | -6/Lower Caves | Learned Factory interactive machine intel 7320 | -6/Lower Caves | Spotted B-75 Beast 7423 | -6/Lower Caves | Encountered a Warlord checkpoint 7579 | -6/Lower Caves | Discovered new exit (range 17) 7601 | -6/Lower Caves | Entered another Lower Caves area 7870 | -6/Lower Caves | Discovered new exit (range 15) 7912 | -6/Lower Caves | Entered Data Miner 7914 | -6/Data Miner | Discovered new exit (range 7) 7932 | -6/Data Miner | Met Data Miner 7958 | -6/Data Miner | Learned location of Section 7 (-3) 7958 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7975 | -6/Data Miner | Received God Mode back door access code from Data Miner 8025 | -6/Data Miner | Entered Proximity Caves 8121 | -5/Proximity Caves | Attacked by a faux Warlord 8264 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8449 | -5/Proximity Caves | Discovered new exit (range 16) 8462 | -5/Proximity Caves | Entered Factory 8462 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8463 | -5/Factory | Identified exit to Upper Caves 8464 | -5/Factory | Loaded intel: 56 interactive machine locations 8731 | -5/Factory | Discovered new exit (range 18) 8854 | -5/Factory | Garrison activated, responded to threat 8897 | -5/Factory | Entered Upper Caves 8917 | -5/Upper Caves | P-70 Sage assimilated allied NF-Y3T(S) 9100 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9133 | -5/Upper Caves | Encountered a Warlord checkpoint 9137 | -5/Upper Caves | Discovered new exit (range 9) 9143 | -5/Upper Caves | Entered another Upper Caves area 9149 | -5/Upper Caves | Encountered a Warlord checkpoint 9174 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9177 | -5/Upper Caves | Discovered new exit (range 17) 9323 | -5/Upper Caves | Learned Factory emergency access door positions 9487 | -5/Upper Caves | Learned Factory non-interactive machine intel 9564 | -5/Upper Caves | Spotted B-75 Beast 9704 | -5/Upper Caves | Discovered new exit (range 6) 9727 | -5/Upper Caves | Found Alien Artifact 9727 | -5/Upper Caves | Identified Core Expander 9727 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 9745 | -5/Upper Caves | Entered Zhirov 9745 | -5/Zhirov | Discovered new exit (range 3) 9766 | -5/Zhirov | Met Zhirov 9791 | -5/Zhirov | Found Alien Artifact 9791 | -5/Zhirov | Identified Integrated Reactor 9791 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9808 | -5/Zhirov | Found Alien Artifact 9808 | -5/Zhirov | Identified Transdimensional Reconstructor 9808 | -5/Zhirov | Warped through subspace 9914 | -5/Zhirov | Learned location of Quarantine (-3) 9914 | -5/Zhirov | Learned location of Testing (-2) 9914 | -5/Zhirov | Learned location of Command (-1) 9919 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9950 | -5/Zhirov | Entered Proximity Caves 10103 | -4/Proximity Caves | Discovered new exit (range 17) 10150 | -4/Proximity Caves | System corruption reached 10% 10153 | -4/Proximity Caves | System corruption reached 30% 10153 | -4/Proximity Caves | Entered Factory 10153 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10155 | -4/Factory | Loaded intel: 213 non-interactive machine locations 10602 | -4/Factory | Discovered new exit (range 20) 10641 | -4/Factory | Entered Upper Caves 10908 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10943 | -4/Upper Caves | Discovered new exit (range 18) 10970 | -4/Upper Caves | Entered another Upper Caves area 11144 | -4/Upper Caves | Encountered a Warlord checkpoint 11181 | -4/Upper Caves | Discovered new exit (range 20) 11239 | -4/Upper Caves | Entered Warlord 11771 | -4/Warlord | Met Warlord 11790 | -4/Warlord | Warlord's base attacked by MAIN.C 11833 | -4/Warlord | Found Prototype Energy Gun 11833 | -4/Warlord | Identified Vortex Rail 11836 | -4/Warlord | Found Vortex Rail 11913 | -4/Warlord | Opened Warlord's prototype stash 11917 | -4/Warlord | Found Prototype Device 11917 | -4/Warlord | Identified Exp. Focal Shield 12040 | -4/Warlord | P-70 Sage assimilated allied OU-N74(d) 12093 | -4/Warlord | Lost 6 allies 12140 | -4/Warlord | Warlord forces counterattacked 12172 | -4/Warlord | Spotted Executioner 12178 | -4/Warlord | Destroyed Executioner 12197 | -4/Warlord | Spotted Striker 12199 | -4/Warlord | System corruption reached 10% 12208 | -4/Warlord | Build established: Gunner 12223 | -4/Warlord | Destroyed 7 combat bots 12229 | -4/Warlord | Spotted Executioner 12241 | -4/Warlord | Found Corrupted Prototype Processor 12243 | -4/Warlord | Lost 10 allies 12275 | -4/Warlord | Spotted Executioner 12286 | -4/Warlord | Discovered new exit (range 13) 12292 | -4/Warlord | Spotted Striker 12292 | -4/Warlord | Spotted Striker 12312 | -4/Warlord | Destroyed Striker 12334 | -4/Warlord | Lost 9 allies 12340 | -4/Warlord | Entered Proximity Caves 12525 | -3/Proximity Caves | Spotted B-86 Titan 12548 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12633 | -3/Proximity Caves | Discovered new exit (range 5) 12640 | -3/Proximity Caves | Entered Research 12640 | -3/Research | Evolved 2 slots: Utility x2 12849 | -3/Research | Incoming investigation squad redirected 12950 | -3/Research | Build established: Scavenger-Skirmisher 12965 | -3/Research | Spotted B-86 Titan 12996 | -3/Research | Incoming investigation squad redirected 13020 | -3/Research | Destroyed B-86 Titan 13071 | -3/Research | Identified Exp. Core Analyzer 13100 | -3/Research | Lost 3 parts (2n1u) 13114 | -3/Research | System corruption reached 10% 13144 | -3/Research | Lost 3 parts (1n1u1w) 13223 | -3/Research | Found Prototype Protection 13223 | -3/Research | Identified Centrium Heavy Armor Plating 13282 | -3/Research | Build established: Scavenger-Gunner 13489 | -3/Research | Discovered new exit (range 5) 13524 | -3/Research | Identified exit to Research 13713 | -3/Research | Destroyed 8 combat bots 13718 | -3/Research | Lost 6 parts (1p3u2w) 14110 | -3/Research | Build established: Scavenger-Skirmisher 14140 | -3/Research | First assault squad dispatched 14261 | -3/Research | Incoming investigation squad redirected 14367 | -3/Research | Spotted B-86 Titan 14387 | -3/Research | Destroyed B-86 Titan 14453 | -3/Research | Lost 4 parts (1p1n1u1w) 14726 | -3/Research | Build established: Skirmisher 14747 | -3/Research | System corruption reached 30% 14871 | -3/Research | Lost 5 parts (2u3w) 15016 | -3/Research | Found Gamma Bomb Array 15077 | -3/Research | Discovered new exit (range 20) 15268 | -3/Research | Released all parts (19) 15286 | -3/Research | Core integrity fell below 50% 15290 | -3/Research | Incoming assault squad redirected 15389 | -3/Research | Core integrity fell below 20% 15397 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 15357_ Slug penetrates Wall. 15363_ Myomer Leg destroyed. 15372_ Acquired 98 matter. 15372_ Acquired 76 matter. 15377_ System corrupted: Energy discharge (-20). 15382_ Biometal Leg destroyed. 15383_ Penetrated by Slug. 15383_ Knocked back. 15386_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7U. 15387_ U-05 Engineer suffers critical hit (Blast). 15387_ U-05 Engineer knocked back. 15388_ Imp. Thunder Leg destroyed. 15388_ Critical hit (Burn: +50). 15389_ Penetrated by Slug. 15393_ Acquired Biometal Medium Treads. 15395_ System corrupted: Matter fused (-9). 15396_ Acquired 8 matter. 15396_ Acquired 4 matter. 15397_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????#####+########+#### | | ???????????????????????? ""????# | | ???????????????????????? # | | ?????????????????????????? / | | ????????????????????????????? ?# | | ???????????????????????????????# % | | ???????????????????????????????#####+#######"/#### | | ??????????????????????????? ????????????# # | | ??????????????????????? ????????????????# # | | ???????????????????????? ??????#????? ??# """ # | | ????????????????????????????????????????#! Y" # | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# # | | ??????????????????????????????????????? # # | | ????????????????????????????????????????# # | | ????????????????????????????????#???????# + | | ??????????????????????????????????? ????## ####### | | ????????????????????????????????????? ???##??????? | | ??????????????????????????????????????#+#??####### | | ??????????????????p???????????????????# #??#= * | | ?????????????????#?????????????????#### #### = | | ???????????????###p#???????????????# # * | | ???????????????# t#######+####### ####### | | ???????????????# p ^A k p Agp p | | ???????????????+ Y gi % H | | ???????????????# @ % g % | | ???????????????# ###+####### ####"## | | ???????????????###### # #??# #??# | | ?????????????????? ?# #??#########??# | | ?????????????????#######?# #?????????????# | | ?????????????????????????# #?????????????# | | ?????????????????????????# #?????????????# | | ?????????????????????????# #?????????????#### | | ?????????????????????????########????????????????# | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 65 Energy Generation 38 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 975 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 25 Evasion (%) 80 Targeting Accuracy 8 Target Analysis 14 Core Analysis 8 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Power Maul | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Point Defense System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Arc Thrower | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-62 Marksman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletSegregatorInjector Manual? 0 Play Time 04:02:18 Cumulative 1107.4 hours Start 2025.05.02 @ 22:09:46 End 2025.05.03 @ 23:45:59 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 566 Rogue 439 Adventurer 125 Explorer 2 Win Type - Total 131 Types 101/10/9/3/3/0/0/3/2/0 Lore% 62 Gallery% 77 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85c4b2c7-834f-48f0-8373-a9f45ac64472