Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.24 @ 20:50:45 Player: lsend Result: Destroyed by Grenadier 4a with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (6) 30 Value Destroyed (88) 88 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 5048 Bonus ------- Pacifist 270 Follower Combat Kills 320 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 70/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter 0b10 Alert Chip Hacking Suite > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (4) ---- Faulty Experimental Sensor Array Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System 0b10 Alert Chip Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Ion Engine Experimental Sensor Array Improved Datajack [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility 0b10 Alert Chip Device Trap Reconfigurator Processor 0b10 Alert Chip Hackware Hacking Suite Weapon Scythe Energy Cannon Heavy Ion Cannon Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 21 | 2 1 . 2 . 5 . . 1 8 2 Power 4 | . . . . . 1 . . . 3 . Engine 3 | . . . . . 1 . . . 2 . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 7 | 2 . . . . 3 . . . 2 . Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . 3 . . . 2 . Utility 6 | . . . 2 . . . . 1 2 1 Device 3 | . . . 1 . . . . 1 1 . Storage . | . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . 1 Hackware 1 | . . . . . . . . . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 4 | . 1 . . . 1 . . . 1 1 Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 14 | . . 2 . . 2 . . 1 9 . Power 3 | . . . . . . . . . 3 . Propulsion 7 | . . 1 . . 2 . . 1 3 . Utility 2 | . . . . . . . . . 2 . Weapon 2 | . . 1 . . . . . . 1 . Highest Loss Streak 6 | . . 1 . . 2 . . 1 6 . Average Slot Usage (%) 34 | . 36 32 26 42 38 46 46 32 37 21 Engine 1 | . . . . . 2 7 7 . 1 . Treads 8 | . 28 24 14 14 3 . . . . . Flight 4 | . . . . . 6 15 15 7 5 . Device 5 | . . . 5 14 9 7 7 8 11 . Processor 5 | . . . 7 14 9 7 7 7 7 9 Hackware 1 | . . . . . . . . . 5 7 Slashing Weapon 3 | . . . . . 8 7 7 7 3 . Special Melee Weapon 2 | . 8 7 . . . . . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 7 | . 1 1 1 1 6 6 6 6 7 1 Greatest Support 11 | 3 3 3 3 3 8 8 8 8 11 3 Greatest Overweight (x) 1 | . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . 1 1 1 3 3 3 4 4 3 Average Carried 1 | . . . 1 1 1 3 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 1 1 3 3 3 4 3 2 Class Distribution -------------------- 94% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Matter Collected 392 | 173 . 29 . . 45 . . . 99 46 Remotely . | . . . . . . . . . . . Salvage Created 114 | . . . . . 88 . . . 26 . Parts 11 | . . . . . 9 . . . 2 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Combat Hostiles Destroyed 5 | . . . . . 4 . . . 1 . Melee 4 | . . . . . 4 . . . . . Cannons 1 | . . . . . . . . . 1 . Classes Destroyed 2 | . . . . . 2 . . . . . Worker 1 | . . . . . 1 . . . . . Swarmer 5 | . . . . . 4 . . . 1 . Best Kill Streak 4 | . . . . . 4 . . . 1 . Combat Bots Only 4 | . . . . . 4 . . . 1 . Max Kills in Single Turn 1 | . . . . . 1 . . . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Damage Taken 1850 | . 39 328 . 68 277 60 . 40 1008 30 Core 1060 | . 12 112 . 48 166 . . 15 677 30 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 31 69 . . . . . Volleys Fired 3 | . . . . . . . . . 3 . Largest 1 | . . . . . . . . . 1 . Hottest 65 | . . . . . . . . . 65 . Shots Fired 3 | . . . . . . . . . 3 . Gun . | . . . . . . . . . . . Cannon 3 | . . . . . . . . . 3 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 3 | . . . . . . . . . 3 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . 1 . Robot Miss Streak 1 | . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 27 | . . . . . 11 . . . 3 13 Core Hits 8 | . . 2 . . 5 . . . 1 . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 31 | . . . . . 15 . . . 3 13 Impact . | . . . . . . . . . . . Slashing 18 | . . . . . 15 . . . 3 . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . 2 . . . 1 11 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 664 | . . 32 . . 477 . . . 155 . Guns . | . . . . . . . . . . . Cannons 53 | . . . . . . . . . 53 . Explosions . | . . . . . . . . . . . Melee 579 | . . . . . 477 . . . 102 . Ramming 32 | . . 32 . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 53 | . . . . . . . . . 53 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 579 | . . . . . 477 . . . 102 . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 9 9 10 10 Average Corruption 9 | . . . . . . . 9 9 9 10 Corruption Purged . | . . . . . . . . . . . Effects 28 | . . . . . . . 2 6 13 7 Message Errors 3 | . . . . . . . . . 2 1 Matter Fused 8 | . . . . . . . . 3 4 1 Heat Flow Errors 5 | . . . . . . . . 1 3 1 Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . 1 1 1 1 Data Loss (major) 1 | . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . 1 2 Targeting Errors 3 | . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 93 | . . . . . 36 . . . 57 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 93 | . . . . . 36 . . . 57 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 14 | . . 14 . . . . . . . . Shots . | . . . . . . . . . . . Rammed 8 | . . 8 . . . . . . . . Targets Rammed 8 | . . 8 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 212 | . . . . . . . . 98 212 169 Average Temperature 74 | . . . . . . . . 52 72 94 Received Heat Transfer 564 | . 21 171 . 9 . 36 . 9 318 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Peak Influence 215 | . 13 21 . 15 85 52 48 122 215 116 Average Influence 40 | . 7 2 . 14 36 38 27 91 55 55 Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 99 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . 1 . 1 5 . Investigation 3 | . . . . . . 1 . 1 1 . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . . . 2 . Assault 2 | . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Distress Signals 7 | . . . . . . . . . 7 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 88 | . 3 12 . 7 7 4 4 11 38 2 Peak Tracking Total 12 | . 2 6 . 6 7 2 4 7 12 2 Tactical Retreats 17 | . . 3 . 1 3 . . 4 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Traps Triggered 2 | . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . Traps Reconfigurated 4 | . . . . . . 1 . 2 1 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Machines Disabled 2 | . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Machines Accessed 20 | . 1 . 2 . 1 1 . 3 11 1 Terminals 17 | . 1 . . . 1 1 . 3 11 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 58 | . 2 . 5 . 5 3 . 7 35 1 Successful 31 | . 2 . 5 . 4 1 . 1 17 1 Failed 27 | . . . . . 1 2 . 6 18 . Catastrophic 3 | . . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 1 . 1 . 2 . . . 17 1 Terminals 52 | . 2 . . . 5 3 . 7 35 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 24 | . 2 . 5 . 3 1 . 1 12 . Record 4 | . . . 4 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . Open Door 3 | . . . . . . . . . 3 . Branch Access Points 2 | . 1 . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Unreport Threat 4 | . . . . . . . . . 4 . Locate Traps 4 | . . . . . 1 1 . 1 1 . Zone Layout 4 | . 1 . . . 1 . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 1 . . . 5 1 Terminals 6 | . . . . . 1 . . . 5 . Track 3 | . . . . . . . . . 3 . Botnet 2 | . . . . . 1 . . . 1 . Disrupt 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . . . . 1 . 3 10 . Full Trace Events 3 | . . . . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 8 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Total Allies 22 | . . 2 . . . . . . 12 8 Largest Group 10 | . . 2 . . . . . . 10 8 Highest-Rated Group 171 | . . 43 . . . . . . 171 129 Highest-Rated Ally 34 | . . 31 . . . . . . 31 34 Total Orders . | . . . . . . . . . . . Ally Attacks 83 | . . 5 . . . . . . 74 4 Total Damage 1412 | . . 62 . . . . . . 1129 221 Kills 12 | . . 1 . . . . . . 8 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Turns Passed 1396 | 14 48 345 112 27 153 52 55 238 271 81 Spaces Moved 2517 | 22 93 423 217 53 235 140 139 593 485 117 Core 1238 | 22 93 423 217 53 141 . . . 172 117 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1279 | . . . . . 94 140 139 593 313 . Fastest Speed 34 | 50 50 50 50 50 37 37 37 37 34 50 Average Speed 43 | 50 50 50 50 50 44 37 37 39 41 50 Slowest Speed 105 | 50 50 50 50 50 50 37 37 40 105 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . 3 18 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 17 90 59 20 21 4 86 25 82 23 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 Known Exits Taken 2 | . 1 . . . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . 1 . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . AOE . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Total 2730 | 23 93 555 218 52 256 140 141 591 529 132 Wait 172 | . . 124 . . . . 3 . 45 . Move 2469 | 21 92 422 216 52 234 140 138 586 451 117 Hop 18 | . . . . . . . . 3 15 . Pick Up 5 | . . 1 . . 2 . . . 2 . Fast Attach 16 | 2 1 . 2 . 5 . . 1 4 1 Attach 5 | . . . . . . . . . 4 1 Detach 2 | . . . . . . . . 1 1 . Swap . | . . . . . . . . . . . Drop 1 | . . . . . . . . . 1 . Fire 3 | . . . . . . . . . 3 . Melee 31 | . . . . . 15 . . . 3 13 Ram 8 | . . 8 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Identified exit to Mines 63 | -10/Materials | Entered Mines 75 | -10/Mines | Discovered new exit (range 15) 154 | -10/Mines | Excavation squad dispatched 154 | -10/Mines | A large section of the Mines collapsed 305 | -10/Mines | Build established: Mutant 330 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 332 | -10/Mines | Found Prototype Device 406 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 406 | -10/Mines | Discovered new exit (range 5) 408 | -10/Mines | Entered Exiles 416 | -10/Exiles | Discovered new exit (range 15) 422 | -10/Exiles | Met 8R-AWN 429 | -10/Exiles | Met EX-HEX 443 | -10/Exiles | Met EX-BIN 450 | -10/Exiles | Aligned with FarCom system 450 | -10/Exiles | Given EX-Vault access code 462 | -10/Exiles | Opened EX-Vault 467 | -10/Exiles | Found 0b10 Alert Chip 471 | -10/Exiles | Found Trap Reconfigurator 483 | -10/Exiles | Warned to stay clear of 0b10 Research branches 498 | -10/Exiles | Met EX-DEC 500 | -10/Exiles | Learned location of Zion (-7) 515 | -10/Exiles | Discovered new exit (range 12) 520 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, 0b10 Alert Chip 520 | -10/Exiles | Entered Mines 522 | -9/Mines | Core integrity fell below 50% 540 | -9/Mines | Discovered new exit (range 14) 547 | -9/Mines | Entered Materials 547 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 697 | -8/Materials | Discovered new exit (range 4) 700 | -8/Materials | Entered Factory 700 | -7/Factory | Evolved 2 slots: Utility x2 701 | -7/Factory | Identified exit to Storage 702 | -7/Factory | FarCom data flow suspended 752 | -7/Factory | Manually triggered Chute Trap 752 | -7/Factory | Sucked down chute 752 | -7/Factory | Entered Waste 766 | -7/Waste | Spotted C-40 Crusher 767 | -7/Waste | EMP discharged 795 | -7/Waste | Spotted C-40 Crusher 795 | -7/Waste | Spotted C-40 Crusher 798 | -7/Waste | Spotted C-40 Crusher 800 | -7/Waste | Spotted C-40 Crusher 801 | -7/Waste | Discovered new exit (range 16) 807 | -7/Waste | Entered Factory 983 | -7/Factory | Discovered new exit (range 15) 1012 | -7/Factory | Discovered exit to Storage (range 4) 1045 | -7/Factory | Entered Storage 1064 | -7/Storage | System corruption reached 10% 1119 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1198 | -7/Storage | Met a pair of Derelict thieves 1242 | -7/Storage | Core integrity fell below 50% 1295 | -7/Storage | Core integrity fell below 20% 1314 | -7/Storage | Used back door to open Recycling access 1314 | -7/Storage | Discovered new exit (range 5) 1316 | -7/Storage | Entered Recycling 1325 | -7/Recycling | Lost 6 parts (2p2n2u) 1349 | -7/Recycling | Spotter reported a threat 1352 | -7/Recycling | Spotter reported a threat 1392 | -7/Recycling | Spotter reported a threat 1394 | -7/Recycling | Spotter reported a threat 1397 | -7/Recycling | Destroyed by Grenadier 4a with Mini Grenade Launcher Last Messages --------------- 01365_ Sneak attack on G-47 Trooper. 01365_ System corrupted: Imp. Datajack targeting data glitched. 01365_ G-47 Trooper rewired. 01365_ N-01 Spotter is scanning... 01365_ Slug penetrates Earth. 01366_ N-01 Spotter destroyed. 01372_ Acquired Adv. Signal Interpreter. 01374_ System corrupted: Matter fused (-5). 01376_ Sneak attack on G-47 Trooper. 01376_ G-47 Trooper rewired. 01379_ Sneak attack on S-27 Virus. 01379_ S-27 Virus system offline. 01380_ The unstable cave ceiling collapses. 01390_ N-01 Spotter is scanning... 01392_ N-01 Spotter sends a signal. 01392_ ALERT: Unidentified potential threat approaching Factory. 01393_ Acquired 15 matter. 01394_ N-01 Spotter sends a signal. 01394_ ALERT: Unidentified potential threat approaching Factory. 01397_ N-01 Spotter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##+##########????????????? | | ????????????????????????# ?????????????? | | ????????????????????????# r ???????????????? | | #######?????????????????+ ?????????????????? | | #????????????????# ##?????????????????? | | #????????????????+ #?????????????????? | | #????????????????#@ #?????????????????? | | ????????????????# =% #?????????????????? | | #????????????????# #?????????????????? | | #????????????????# #?????????????????? | | #????????????????#= ##????????????????? | | #??????########### %#????????????????? | | #?????## # %%#????????????????? | | ######+#?????# # r%%#????????????????? | | ?????# #??????# #d ###????????????????? | | ###### #??????# + #??????????????????? | | # ##?????# # #??????????????????? | | ####### # #??????????????????? | | ""## ## # #??????????????????? | | Y" # ## # #??????????????????? | | "" # ####/##+# #??????????????????? | | # #### ##### #??????????????????? | | #???? #??????????????????? | | ####+### #### #???? #??????????????????? | | #??#% #?????? #???? #??????????????????? | | #??# ##???????????? #??????????????????? | | #??# % ##????????????? #??????????????????? | | #??# #?????????????? #??????????????????? | | !??# ! #?????????????? ???????????????????? | | !!?#! #??????????????????????????????????? | | !!?# !! #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeGrenadeLaser Manual? 0 Play Time 00:27:01 Cumulative 526.4 hours Start 2020.08.24 @ 15:22:11 End 2020.08.24 @ 20:50:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 425 Adventurer 0 Explorer 0 Win Type - Total 142 Types 84/8/35/6/3/2/4 Lore% 98 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdf4e3a2-9b9b-477d-9589-e1625152a45c