Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 18:22:46 Player: ME Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (2105) 2105 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6185 Bonus ------- Follower Combat Kills 140 Entered DSFs 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 68/300 Energy 315/315 System Corruption 3% Temperature Critical (16950) Movement Core (1350) Ox26 Location -6/DSF Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Heat Sink Huge Storage Unit Visual Processing Unit Target Analyzer Hacking Suite Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Coolant Injector Coolant Injector Coolant Injector High-capacity Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Heat Sink Huge Storage Unit Visual Processing Unit Target Analyzer Hacking Suite Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Authchip [R/Combat] Authchip [R/Combat] [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . . 2 . 2 . Weapon 1 | . . . . 1 . . Parts Attached 77 | 6 4 19 9 18 4 17 Power 18 | 1 . 7 1 4 . 5 Engine 13 | 1 . 7 1 2 . 2 Core 5 | . . . . 2 . 3 Reactor . | . . . . . . . Propulsion 22 | 2 . 7 2 9 . 2 Treads 21 | 2 . 7 2 9 . 1 Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 4 . 2 4 3 4 Device 10 | . 1 . 2 1 2 4 Storage 5 | 1 1 . . 3 . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 19 | 2 . 5 4 1 1 6 Energy Gun 6 | 2 . 4 . . . . Energy Cannon 8 | . . . 3 1 1 3 Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . . 1 Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 34 | . 1 7 2 7 . 17 Power 9 | . . 3 . 1 . 5 Propulsion 11 | . . 1 1 4 . 5 Utility 4 | . 1 . . 1 . 2 Weapon 10 | . . 3 1 1 . 5 Highest Loss Streak 12 | . 1 2 2 3 . 12 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 99 96 99 98 100 68 Engine 12 | . 14 20 18 7 6 1 Core 2 | . . . . 6 6 3 Treads 26 | . 28 32 27 28 26 11 Device 9 | . 5 . 18 15 20 13 Storage 9 | . 14 11 9 7 6 6 Processor 9 | . 5 11 9 7 13 13 Energy Gun 8 | . 28 14 2 . . . Energy Cannon 9 | . . . 10 23 20 11 Special Weapon 1 | . . 6 . . . . Naked Turns . | . . . . . . . Heaviest Build 109 | 11 29 36 42 109 66 83 Greatest Support 80 | 40 40 60 60 80 80 80 Greatest Overweight (x) 26 | . . 10 . 1 . 26 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 25 | 8 15 15 15 25 20 20 Average Capacity 16 | 6 14 15 15 18 20 20 Most Carried 19 | 3 6 13 15 17 14 19 Average Carried 11 | 2 5 10 10 15 11 13 Final Capacity 20 | 8 15 15 15 20 20 20 Final Carried 15 | 3 6 10 15 15 12 11 Class Distribution -------------------- 32% | Scavenger-Mutant 26% | Mutant 17% | Scavenger-Skirmisher 16% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 949 | 100 86 190 81 159 . 333 Remotely . | . . . . . . . Salvage Created 2472 | . 86 706 181 888 . 611 Parts 101 | . 1 36 8 35 . 21 Haulers Intercepted 3 | . . 1 1 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 49 | . 3 16 6 15 . 9 Melee 3 | . 2 1 . . . . Guns 16 | . 1 14 1 . . . Cannons 24 | . . 1 4 13 . 6 AOE 2 | . . . . . . 2 Classes Destroyed 12 | . 2 5 . 4 . 1 Worker 1 | . . . . 1 . . Hauler 3 | . . 1 1 1 . . Recycler 1 | . . 1 . . . . Watcher 2 | . 1 1 . . . . Swarmer 8 | . . 3 5 . . . Grunt 24 | . 3 8 . 10 . 3 Duelist 1 | . . 1 . . . . Sentry 7 | . . 4 1 2 . . Specialist 2 | . . . . . . 2 Hunter 3 | . . . . 1 . 2 Programmer 2 | . . . . 1 . 1 Heavy 2 | . . . . 1 . 1 Best Kill Streak 4 | . 3 4 3 3 . 3 Combat Bots Only 4 | . 3 4 3 3 . 3 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 510 | . 84 109 40 120 . 157 Missed 134 | . 22 22 12 36 . 42 Damage Taken 5435 | . 561 883 247 1119 . 2625 Core 1373 | . 90 137 24 131 . 991 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1382 | . 174 260 75 324 . 549 Core Remaining (%) 81 | 100 64 65 95 81 . . Volleys Fired 219 | . 45 73 29 34 . 38 Largest 3 | . 2 2 2 3 . 3 Hottest 204 | . 90 156 136 204 . 204 Shots Fired 395 | . 68 110 49 102 . 66 Gun 181 | . 68 102 11 . . . Cannon 199 | . . . 38 102 . 59 Launcher 7 | . . . . . . 7 Special 8 | . . 8 . . . . Kinetic 30 | . . . 7 . . 23 Thermal 358 | . 68 110 42 102 . 36 Explosive . | . . . . . . . Electromagnetic 7 | . . . . . . 7 Robot Hit Streak 27 | . 9 12 12 15 . 27 Robot Miss Streak 4 | . 3 2 4 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 302 | . 52 82 32 78 . 58 Core Hits 116 | . 16 35 8 34 . 23 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 2 . 1 1 . 1 Burn 2 | . 2 . . . . . Meltdown 2 | . . . 1 1 . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5826 | . 639 1119 634 1706 . 1728 Guns 1666 | . 589 984 93 . . . Cannons 3440 | . . . 531 1688 . 1221 Explosions 507 | . . . . . . 507 Melee . | . . . . . . . Ramming 117 | . 50 39 10 18 . . Kinetic 597 | . . . 49 . . 548 Thermal 4814 | . 589 1080 575 1688 . 882 Explosive . | . . . . . . . Electromagnetic 298 | . . . . . . 298 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 . 3 Average Corruption 2 | . . . . 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . 1 . 10 Message Errors 2 | . . . . . . 2 Matter Fused 4 | . . . . 1 . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 23 | . . . 4 . . 19 Projectiles 23 | . . . 4 . . 19 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . 1 . 4 Impact 1 | . . . . 1 . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 108 | . . . . . . 108 Shots 5 | . . . . . . 5 Rammed 32 | . 19 11 1 1 . . Targets Rammed 35 | . 20 12 1 2 . . Kicked . | . . . . . . . Crushed 3 | . 1 1 . 1 . . Highest Temperature 16950 | . 336 268 45 343 . 16950 Average Temperature 1027 | . 114 78 16 79 . 3155 Received Heat Transfer 1251 | . 429 324 54 315 . 129 Effects 69 | . 7 . . . . 62 Shutdowns 10 | . . . . . . 10 Energy Bleed 5 | . . . . . . 5 Interference 12 | . 7 . . . . 5 Matter Decay 7 | . . . . . . 7 Short Circuit 3 | . . . . . . 3 Damage (minor) 10 | . . . . . . 10 Damage (major) 17 | . . . . . . 17 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 1 2 . . Combat Hostiles 3 | . . . 1 2 . . Parts Melted 23 | . 2 3 5 12 . 1 Heat Transferred 9801 | . 1688 2646 999 2997 . 1471 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . . 6 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Peak Influence 272 | . 192 212 261 272 61 163 Initial 66 | . . . 66 23 57 37 Average 87 | . 50 80 147 81 57 118 Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 94 | 100 100 97 88 86 100 100 Level 1 5 | . . 2 11 13 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 12 | . . 1 . 9 . 2 Investigation 6 | . . 1 . 5 . . Extermination 1 | . . . . 1 . . Reinforcement 3 | . . . . 1 . 2 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 7 | . 1 1 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 15 24 10 27 . 13 Peak Tracking Total 6 | . 6 5 5 5 . 4 Tactical Retreats 9 | . 5 . 2 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 6 | . . 4 . 1 . 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 14 | . 1 3 . 7 3 . Terminals 9 | . 1 2 . 4 2 . Fabricators 3 | . . . . 3 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . . 1 . Garrison Access . | . . . . . . . Total Hacks 26 | . 3 5 . 14 4 . Successful 12 | . . 3 . 6 3 . Failed 14 | . 3 2 . 8 1 . Catastrophic 4 | . . 1 . 3 . . Database Lockouts . | . . . . . . . Manual 14 | . 3 4 . 6 1 . Terminals 15 | . 3 3 . 7 2 . Fabricators 7 | . . . . 7 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 2 . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 . . 1 . Robot Schematic 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Fabricator Hacks 6 | . . . . 6 . . Network Status 1 | . . . . 1 . . Load Schematic 3 | . . . . 3 . . Build 2 | . . . . 2 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 2 . . 2 . Insert Component 2 | . . 1 . . 1 . Analyze 2 | . . 1 . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 1 . 8 . . Full Trace Events 5 | . . . . 5 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . Robots Built 4 | . . . . 4 . . Authchips . | . . . . . . . Time 198 | . . . . 198 . . Total Robot Build Rating 8 | . . . . 8 . . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies 4 | . . . . 4 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 30 | . . . . 30 . . Highest-Rated Ally 15 | . . . . 15 . . Total Orders . | . . . . . . . Ally Attacks 31 | . . . . 31 . . Total Damage 518 | . . . . 518 . . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 4032 | 89 524 1181 407 1091 97 643 Spaces Moved 1668 | 51 219 563 185 425 56 169 Core 9 | 3 . 2 . . . 4 Treads 1655 | 48 219 561 185 425 56 161 Legs . | . . . . . . . Wheels 4 | . . . . . . 4 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 167 155 Average Speed 180 | 153 160 161 160 177 167 308 Slowest Speed 1350 | 160 160 550 163 246 167 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 52 50 19 19 3 92 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 10 | . . 2 2 . . 6 Melee . | . . . . . . . Projectile 4 | . . 2 2 . . . AOE 6 | . . . . . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 2288 | 59 312 696 245 681 60 235 Wait 257 | . 20 25 13 198 . 1 Move 1662 | 50 218 562 184 424 55 169 Hop . | . . . . . . . Pick Up 30 | 3 4 5 6 2 1 9 Fast Attach 28 | 6 1 10 4 2 . 5 Attach 31 | . 1 5 3 7 4 11 Detach 2 | . . . . 1 . 1 Swap 18 | . 2 4 2 9 . 1 Drop 6 | . 1 . 3 2 . . Fire 219 | . 45 73 29 34 . 38 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 35 | . 20 12 1 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 5) 553 | -10/Materials | Discovered new exit (range 14) 590 | -10/Materials | Derelicts attacked the area 609 | -10/Materials | Identified exit to Materials 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 771 | -9/Materials | Discovered new exit (range 15) 880 | -9/Materials | Identified exit to Mines 1160 | -9/Materials | Build established: Scavenger-Mutant 1771 | -9/Materials | Discovered new exit (range 15) 1793 | -9/Materials | Identified exit to Materials 1795 | -9/Materials | Entered another Materials area 1795 | -8/Materials | Evolved 2 slots: Utility x2 2191 | -8/Materials | Discovered new exit (range 8) 2201 | -8/Materials | Identified exit to Factory 2202 | -8/Materials | Entered Factory 2202 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2324 | -7/Factory | Discovered new exit (range 7) 2500 | -7/Factory | Build established: Scavenger-Skirmisher 2743 | -7/Factory | Fabricated Y-45 Defender (x2) 2800 | -7/Factory | Garrison activated, responded to threat 2991 | -7/Factory | Fabricated Y-45 Defender (x2) 3042 | -7/Factory | Lost 3 allies 3168 | -7/Factory | Cargo convoy interrupted 3193 | -7/Factory | Build established: Scavenger-Gunner 3223 | -7/Factory | Discovered new exit (range 12) 3268 | -7/Factory | Garrison activated, responded to threat 3287 | -7/Factory | Identified exit to Factory 3293 | -7/Factory | Entered another Factory area 3293 | -6/Factory | Evolved 2 slots: Utility x2 3323 | -6/Factory | Lost 3 parts (1n1u1w) 3389 | -6/Factory | Identified exit to DSF 3390 | -6/Factory | Entered DSF 3444 | -6/DSF | Additional patrols routed to DSF 3607 | -6/DSF | Lost 12 parts (5p3n2u2w) 3668 | -6/DSF | Lost 4 parts (1n3w) 3672 | -6/DSF | Sterilization system engaged 3692 | -6/DSF | Ambient heat levels rising (+10) 3707 | -6/DSF | Ambient heat levels rising (+10) 3722 | -6/DSF | Ambient heat levels rising (+10) 3737 | -6/DSF | Ambient heat levels rising (+10) 3741 | -6/DSF | Discovered new exit (range 15) 3752 | -6/DSF | Ambient heat levels rising (+10) 3767 | -6/DSF | Ambient heat levels rising (+10) 3782 | -6/DSF | Ambient heat levels rising (+10) 3797 | -6/DSF | Ambient heat levels rising (+10) 3812 | -6/DSF | Ambient heat levels rising (+10) 3827 | -6/DSF | Ambient heat levels rising (+10) 3842 | -6/DSF | Ambient heat levels rising (+10) 3857 | -6/DSF | Ambient heat levels rising (+10) 3872 | -6/DSF | Ambient heat levels rising (+10) 3887 | -6/DSF | Ambient heat levels rising (+10) 3902 | -6/DSF | Ambient heat levels rising (+10) 3917 | -6/DSF | Ambient heat levels rising (+10) 3932 | -6/DSF | Ambient heat levels rising (+10) 3934 | -6/DSF | Core integrity fell below 50% 3947 | -6/DSF | Ambient heat levels rising (+10) 3962 | -6/DSF | Ambient heat levels rising (+10) 3977 | -6/DSF | Ambient heat levels rising (+10) 3992 | -6/DSF | Ambient heat levels rising (+10) 4007 | -6/DSF | Ambient heat levels rising (+10) 4013 | -6/DSF | Core integrity fell below 20% 4022 | -6/DSF | Ambient heat levels rising (+10) 4034 | -6/DSF | Core destroyed Last Messages --------------- ALERT: Ambient heat levels +10. Overheating: Neutrino Core damaged (-2). Overheating: Hvy. Plasma Cannon damaged (-32). Overheating: Neutrino Core damaged (-1). Overheating: Core damaged (-144). Power failure, Neutrino Core shutdown. Overheating: Matter decay (-11). Overheating: Core damaged (-127). System corrupted: Heat flow error (+276). ALERT: Ambient heat levels +10. Overheating: Neutrino Core damaged (-1). Overheating: Hvy. Plasma Cannon damaged (-24). Overheating: Broken Adv. Assault Cannon damaged (-6). Power failure, Neutrino Core shutdown. Overheating: Imp. Targeting Computer damaged (-1). Overheating: Matter decay (-12). Overheating: Hvy. Plasma Cannon damaged (-10). Overheating: Core damaged (-170). 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[[# #]]##"""""#??????? | | ????"##"" ^^ <""##"????? | | ???#""""" ^ """""????? | | ???####"" ##==#===### ### # ]## ""##?????? | | ???###### ### # ? ### ### # ]### ###??????? | | ?????#### #######??# ########## ##???????? | | ??????## ==##?????# #??????#]] [#???????? | | ??????## ==+ ?????# #??????#]] [#???????? | | ??????### ####?????### ###??????### ##???????? | | ??????##= ==##?????#!! @!!#??????# [#???????? | | ??????##= ==##?????#!! !!#??????# [#???????? | | ?????###= ==#####?##!! !!######?# [#???????? | | ?????#### ############ ############ ###??????? | | ?????## ## #!!!### #"#!!!#!!!## !!#??????? | | ????### % ## #!!!##% %*#!!!#!!!## !!#??????? | | ????###!! ! % !%% #??????? | | ????##"!! = [ #??????? | | ????###!! !! % % % #??????? | | ????### ## #***## %! ##!!!#!!!## #??????? | | ?????## ## #***##%!%= ##!!!#!!!## #??????? | | ?????#### ###########=% ################??????? | | ?????###= ==########[%[ ##???????????????????? | | ??????##= ==#### =! ##???????????????????? | | ??????##= ==###! ### % **##???????????????????? | | ??????### ##### ##### ####???????????????????? | | ??????##= + ####== ##???????????????????? | | ??????##= ########== ##???????????????????? | | ?????#### ##########== ##???????????????????? | | ?????#### ###==# ### ####???????????????????? | | ?????##"" ##==# ### ####???????????????????? | | ????""""" ##???????????????????? | | ????"##"" % ##???????????????????? | | ????###"""""## # #% ===!!##???????????????????? | | ?????##"""""######### ===!!##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 195 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked Fabricated ------------ Y-45 Defender | x2 | -7/Factory Y-45 Defender | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedPropulsionShielding Manual? 0 Play Time 00:31:55 Cumulative 12.0 hours Start 2024.05.31 @ 17:47:11 End 2024.05.31 @ 18:22:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 76c87765-126d-45c5-9b5c-c1463eec210c