Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 19:55:52 Player: Arttano Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (31) 155 Value Destroyed (923) 923 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9858 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Molecular Scythe Lance > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Xenon Bombardment Thruster [Rating: 121] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Terrain Scanner Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 9 | . . . . . 2 1 . 1 1 . . . . 2 2 Utility 8 | . . . . . 2 1 . 1 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 56 | 1 4 1 1 1 7 11 . 4 6 7 . . 5 5 3 Power 6 | . . . . . 1 1 . 1 1 . . . 1 1 . Engine 3 | . . . . . 1 1 . 1 . . . . . . . Core 2 | . . . . . . . . . 1 . . . . 1 . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 17 | . 2 . . 1 2 5 . 1 1 . . . 1 3 1 Treads 3 | . 1 . . 1 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | . 1 . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 5 . 1 1 . . . 1 3 1 Utility 23 | 1 1 . . . 2 3 . 2 2 7 . . 2 1 2 Device 5 | 1 . . . . 1 1 . 1 1 . . . . . . Storage 2 | . 1 . . . . 1 . . . . . . . . . Processor 4 | . . . . . 1 . . 1 . . . . . . 2 Hackware 11 | . . . . . . . . . 1 7 . . 2 1 . Protection 1 | . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 10 | . 1 1 1 . 2 2 . . 2 . . . 1 . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 . 1 . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . 1 . . . 1 . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . Parts Lost 26 | . . . . . 3 . . . . . . . . 4 19 Power 5 | . . . . . 1 . . . . . . . . 1 3 Propulsion 12 | . . . . . 1 . . . . . . . . 1 10 Utility 9 | . . . . . 1 . . . . . . . . 2 6 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . . . . 3 . . . . . . . . 4 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | 6 7 10 11 13 19 13 7 7 7 5 5 5 3 3 2 Power 1 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 2 1 Propulsion 3 | 4 4 4 4 4 7 6 2 1 . 1 1 1 1 . . Utility 3 | . . 2 3 4 3 2 1 4 6 3 3 3 1 . . Weapon 2 | 1 1 2 3 3 7 4 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 12 | . . . . . . 6 3 . 1 1 . . . . 1 Power 3 | . . . . . . 1 . . 1 . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . . . . . Utility 3 | . . . . . . 1 1 . . 1 . . . . . Weapon 4 | . . . . . . 2 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 93 81 100 96 99 97 100 100 99 92 72 Engine 8 | . 14 14 14 14 8 7 7 6 5 5 5 5 . . . Core 1 | . . . . . . . . . 4 5 5 5 4 3 3 Treads 8 | . 7 14 14 14 26 2 . . . . . . . . . Wheel 6 | . 6 14 14 14 7 1 . . . . . . . . . Flight 15 | . . . . . . 30 38 40 41 36 36 36 33 33 22 Device 12 | . 14 14 14 14 13 12 15 14 11 10 10 10 9 8 6 Storage 8 | . 14 14 14 14 9 7 7 6 5 1 . . . . . Processor 5 | . . . . . 8 7 7 7 11 10 10 10 9 7 8 Hackware 5 | . . . . . . . . . 4 16 21 21 27 25 17 Ballistic Gun 5 | . 16 4 9 12 7 2 . . . . . . . . . Ballistic Cannon 6 | . 11 14 14 14 5 . . . . . . . . . . Launcher 2 | . . 9 4 1 4 5 . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 15 13 9 5 5 5 4 4 3 Piercing Weapon 1 | . . . . . . . . . . 5 5 5 4 4 3 Peak Build Rating 121 | 7 7 8 8 10 21 43 44 54 69 75 75 75 90 106 121 Average Rating 39 | 6 6 7 8 8 19 32 43 50 64 73 75 75 85 102 106 On Entrance 43 | 6 7 7 8 8 10 21 43 44 54 68 75 75 75 90 106 Avg Prop Armor Cover (%) 13 | . 11 11 11 11 22 . . . . . . . . . . Naked Turns 20 | . . . . . . . . . . . . . . . 20 Heaviest Build 93 | 14 91 92 92 92 93 29 29 33 38 28 23 23 29 37 37 Greatest Support 72 | 20 20 16 16 16 63 29 29 34 39 39 39 39 39 56 72 Greatest Overweight (x) 8 | . 5 5 5 5 8 . . . . . . . . . . Average Overweight (x) . | . 2 5 5 5 5 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 5 5 5 5 5 Average Capacity 16 | 8 15 25 25 25 25 13 8 8 8 6 5 5 5 5 5 Most Carried 23 | 6 9 11 12 18 22 23 8 8 8 8 5 5 5 5 5 Average Carried 9 | 6 7 10 11 13 19 10 7 7 7 5 5 5 4 3 2 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 5 5 5 5 5 5 Final Carried 21 | 6 9 11 12 18 21 7 8 8 8 5 5 5 5 5 1 Class Distribution -------------------- 44% | Mutant 17% | Scout 12% | Hacker-Scout 11% | Skirmisher 7% | Wizard-Scout 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scout | -7/Factory Ninja | -7/DSF Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Matter Collected 1257 | 246 95 33 . 76 320 . 68 . 175 . 85 . . 83 76 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1094 | 105 109 33 . 22 229 . 68 . 187 . . . 88 83 170 Parts 65 | 6 4 6 . 9 9 . 5 . 10 . . . 3 3 10 Haulers Intercepted 3 | . . . . . . . . . 1 . . . 1 1 . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 17 | . 3 3 . 3 4 . 1 . 1 . . . . . 2 Melee 4 | . . . . . . . 1 . 1 . . . . . 2 Guns 1 | . 1 . . . . . . . . . . . . . . Cannons 4 | . 2 . . . 2 . . . . . . . . . . AOE 8 | . . 3 . 3 2 . . . . . . . . . . Classes Destroyed 13 | 2 1 2 . . 3 . 1 . 3 . . . . . 1 Worker 1 | . . . . . 1 . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . . 1 . . . 1 1 . Recycler 2 | 1 . . . . 1 . . . . . . . . . . Operator 3 | . . . . . . . . . 2 . . . . . 1 Watcher 2 | . . . . . 2 . . . . . . . . . . Swarmer 6 | . . 3 . 3 . . . . . . . . . . . Grunt 6 | . 3 . . . 3 . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 4 | 2 2 3 . 3 4 . 1 . 1 . . . 1 1 2 Combat Bots Only 3 | . 2 3 . 3 2 . 1 . 1 . . . . . 2 Max Kills in Single Turn 2 | 1 1 2 . 2 2 . 1 . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 213 | . 9 4 . 3 38 . 6 . 2 . . 4 . . 147 Missed 67 | . 1 . . 2 12 . 1 . . . . 4 . . 47 Hits 146 | . 8 4 . 1 26 . 5 . 2 . . . . . 100 Melee 38 | . . . . . . . . . . . . . . . 38 Projectile 108 | . 8 4 . 1 26 . 5 . 2 . . . . . 62 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 35 | . . . . . 3 . . . . . . . . . 32 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 4080 | . 103 30 . 27 411 . 69 . 194 . . . 75 123 3048 Core 1899 | . . . . . 50 . 56 . 82 . . . 75 29 1607 Absorbed by Shields 19 | . . . . . . . 19 . . . . . . . . Core Remaining (%) 96 | 100 . . . 100 90 . 92 100 91 . . 100 94 98 . Volleys Fired 64 | 9 11 3 . 2 39 . . . . . . . . . . Largest 2 | 2 2 2 . 1 2 . . . . . . . . . . Hottest 50 | 40 50 50 . 30 50 . . . . . . . . . . Shots Fired 112 | 18 22 4 . 2 66 . . . . . . . . . . Gun 57 | 18 11 1 . . 27 . . . . . . . . . . Cannon 48 | . 11 1 . . 36 . . . . . . . . . . Launcher 7 | . . 2 . 2 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 105 | 18 22 2 . . 63 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 7 | . . 2 . 2 3 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 5 11 4 . 5 3 . . . . . . . . . . Robot Miss Streak 8 | 2 2 . . 1 8 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 90 | 11 17 3 . 1 26 . 1 . 7 . . . 1 2 21 Core Hits 44 | 4 7 4 . 5 15 . 1 . 2 . . . 1 1 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . . . 1 . . . 1 . . . . . 4 Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . Sever 4 | . . . . . . . . . 1 . . . . . 3 Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 138 | . . . . . . . 1 11 31 17 5 . 5 11 57 Impact . | . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . 1 11 29 3 . . 1 11 54 Piercing 28 | . . . . . . . . . 2 14 5 . 4 . 3 Sneak Attacks 4 | . . . . . . . . . 2 . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 2 . . . . . 3 Damage Inflicted 3363 | 116 256 200 . 146 718 . 36 . 462 . . . 70 238 1121 Guns 373 | 116 138 10 . . 109 . . . . . . . . . . Cannons 443 | . 118 . . . 325 . . . . . . . . . . Explosions 620 | . . 190 . 146 284 . . . . . . . . . . Melee 1821 | . . . . . . . 36 . 462 . . . 70 144 1109 Ramming 106 | . . . . . . . . . . . . . . 94 12 Kinetic 816 | 116 256 10 . . 434 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 620 | . . 190 . 146 284 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1643 | . . . . . . . 36 . 462 . . . . 144 1001 Piercing 178 | . . . . . . . . . . . . . 70 . 108 Highest Corruption 25 | . . . . . . . . . . 1 1 1 . 14 25 Average Corruption 11 | . . . . . . . . . . 1 1 1 . 14 14 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . 1 1 . . 1 14 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 6 | . . . . . . . . . . . . . . 1 5 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 1 . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 320 | . 3 10 . . 39 . . . 147 . . . . . 121 Projectiles 20 | . 3 . . . 17 . . . . . . . . . . Explosions 32 | . . 10 . . 22 . . . . . . . . . . Melee 268 | . . . . . . . . . 147 . . . . . 121 Knockbacks 6 | . 2 . . . 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . 2 . . . 3 . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 117 | . . . . 18 . . . . . . . . . 94 5 Shots 1 | . . . . 1 . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 224 | . 8 . . . 17 6 . 224 207 1 . . . . 142 Average Temperature 58 | . 3 . . . 9 6 . 82 65 1 . . . . 17 Received Heat Transfer 369 | . 60 . . . 279 . 12 . 9 . . . . . 9 Effects 3 | . . . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 85 | 5 66 83 . 85 69 16 20 13 22 12 . . 10 17 51 Initial 21 | . . 13 . . 21 . 4 10 . 5 . . 2 . . Average 9 | 1 21 14 . 8 16 4 14 1 3 2 . . 1 6 13 Influence Increases 1115 | 15 86 88 . 85 157 16 16 30 120 80 36 . 22 51 313 Destroy 0b10 Robot/C 316 | . 60 60 . 60 64 . 16 . 16 . . . . . 40 Destroy 0b10 Robot/NC 62 | 15 . 5 . . 16 . . . 12 . . . 4 5 5 Destroy Leader 66 | . 10 10 . 10 20 . . . 2 . . . 2 2 10 Successful Hack 151 | . . . . . 13 4 . 8 26 34 . . 10 14 42 Disable Machine 111 | . 15 . . . 24 . . . 12 . . . . . 60 Destroy Structure 238 | . 1 13 . 15 20 . . 10 28 34 . . 6 30 81 Partial Spotted 36 | . . . . . . 12 . 12 . 12 . . . . . Lose Combat Pursuer 135 | . . . . . . . . . 24 . 36 . . . 75 Influence Decreases 1100 | 15 50 124 . 30 212 10 2 50 108 91 31 2 26 51 298 Entered New Map 81 | . . 23 . . 34 . 2 10 . 7 1 2 2 . . Time Decay 872 | 15 50 101 . 30 175 10 . 40 108 84 30 . 24 37 168 Lost Part 147 | . . . . . 3 . . . . . . . . 14 130 Squads Dispatched 13 | . 1 . . . . . . 1 4 2 . . 1 . 4 Investigation 3 | . . . . . . . . . 2 1 . . . . . Extermination 6 | . . . . . . . . 1 1 1 . . 1 . 2 Reinforcement 4 | . 1 . . . . . . . 1 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Distress Signals 7 | . 4 . . . 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 62 | . 7 3 . 4 13 . 2 1 7 . 2 2 . . 21 Peak Tracking Total 9 | . 2 3 . 3 7 . 1 1 4 . 3 3 . . 9 Tactical Retreats 7 | . . . . . . . . . 2 . 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 5 | . . . . . . . 1 1 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 8 | . 1 . . . 2 . . . 1 . . . . . 4 Max in Single Turn 1 | . 1 . . . 1 . . . 1 . . . . . 1 Garrison Access 2 | . . . . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 40 | . . . 2 . 2 2 . 5 9 8 . . 6 2 4 Terminals 33 | . . . . . 2 2 . 5 7 5 . . 6 2 4 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . . Total Hacks 102 | . . . 2 . 9 2 . 13 23 23 . . 12 10 8 Successful 57 | . . . 2 . 4 2 . 4 9 18 . . 8 6 4 Failed 42 | . . . . . 5 . . 9 14 4 . . 3 4 3 Catastrophic 7 | . . . . . 1 . . 1 3 . . . . 1 1 Database Lockouts 3 | . . . . . . . . . . 1 . . 1 . 1 Manual 71 | . . . 1 . 9 . . 11 14 5 . . 11 10 10 Terminals 83 | . . . . . 9 2 . 13 20 9 . . 12 10 8 Fabricators 8 | . . . . . . . . . . 8 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . . . . . Garrison Access 3 | . . . . . . . . . 1 2 . . . . . Terminal Hacks 28 | . . . 2 . 2 2 . 2 3 4 . . 6 4 3 Record 6 | . . . 1 . . 1 . . . . . . 1 1 2 Part Schematic 1 | . . . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Open DSF 5 | . . . . . . 1 . 1 1 . . . 2 . . Level Access Points 3 | . . . . . . . . . . 1 . . 1 1 . Branch Access Points 4 | . . . . . 1 . . . 1 1 . . 1 . . Machine Index 1 | . . . . . . . . . . 1 . . . . . Terminal Index 5 | . . . . . 1 . . 1 . . . . 1 1 1 Recall Assault 1 | . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 8 . . . . . Load Schematic 4 | . . . . . . . . . . 4 . . . . . Build 4 | . . . . . . . . . . 4 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . . . . . Retrieve Study 3 | . . . . . . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . Unauthorized Hacks 15 | . . . . . 2 . . 2 4 2 . . 2 2 1 Terminals 15 | . . . . . 2 . . 2 4 2 . . 2 2 1 Assimilate 1 | . . . . . . . . . 1 . . . . . . Botnet 14 | . . . . . 2 . . 2 3 2 . . 2 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 Hacking Detections 31 | . . . . . 2 2 . 4 5 5 . . 6 2 5 Full Trace Events 3 | . . . . . . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Built 4 | . . . . . . . . . . 4 . . . . . Authchips 4 | . . . . . . . . . . 4 . . . . . Time 96 | . . . . . . . . . . 96 . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . Part Studies Acquired 3 | . . . . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 4179 | 30 175 470 369 899 555 51 48 121 452 362 88 10 129 89 331 Terrain 2234 | . . . . . 553 51 48 121 452 362 88 10 129 89 331 Seismic 2261 | 30 175 470 369 899 318 . . . . . . . . . . ECM 1 | . . . . . . 1 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 2 . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Turns Passed 4648 | 114 175 470 369 899 555 51 48 344 452 362 88 10 129 103 479 Spaces Moved 6514 | 51 85 261 210 388 228 61 92 692 1287 1045 394 52 540 372 756 Core . | . . . . . . . . . . . . . . . . Treads 16 | . . . . . 16 . . . . . . . . . . Legs 92 | 51 41 . . . . . . . . . . . . . . Wheels 1115 | . 44 261 210 388 212 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5291 | . . . . . . 61 92 692 1287 1045 394 52 540 372 756 Fastest Speed 17 | 120 100 175 175 175 175 27 27 23 19 19 19 19 19 17 17 Average Speed 49 | 120 143 175 175 175 188 27 27 23 19 19 19 19 19 17 25 Slowest Speed 240 | 120 175 175 175 175 240 27 27 23 19 19 19 19 19 20 42 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . 1 5 6 . . . 1 1 Potential Cave-ins 3 | . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 3 28 58 60 76 24 2 53 14 30 23 60 9 10 7 20 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . . . . Known Exits Taken 9 | . . 1 . 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 . . . . 1 1 . . . . . . Scrap Searched 4 | . . 1 . 2 . . . . . . 1 . . . . Spaces Dug 89 | . . . . . . . . 10 14 17 5 . 4 9 30 Terrain Destroyed 147 | . . 17 . 15 26 . . 10 14 17 5 . 4 9 30 Melee 89 | . . . . . . . . 10 14 17 5 . 4 9 30 Projectile . | . . . . . . . . . . . . . . . . AOE 58 | . . 17 . 15 26 . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Total 7614 | 87 115 270 211 605 286 102 115 853 1440 1177 398 51 557 391 956 Wait 760 | 27 14 4 . 209 2 13 . 143 111 105 . . 4 . 128 Move 6472 | 50 84 260 209 387 227 60 91 689 1276 1033 393 51 539 369 754 Hop 13 | . . . . . . . . 1 5 5 . . . 1 1 Pick Up 39 | . 1 2 1 5 9 . 6 . 5 7 . . 1 1 1 Fast Attach 17 | 1 1 . . . . 2 . 5 2 . . . 1 3 2 Attach 34 | . . . . . 6 8 . 1 2 6 . . 2 3 6 Detach 10 | . 1 . . . . 4 . 1 . . . . . 2 2 Swap 20 | . 3 1 1 2 3 1 . 1 3 1 . . 3 . 1 Drop 32 | . . . . . . 14 5 1 7 3 . . 2 . . Fire 64 | 9 11 3 . 2 39 . . . . . . . . . . Melee 133 | . . . . . . . 1 11 29 17 5 . 5 11 54 Ram 8 | . . . . . . . . . . . . . . 1 7 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 7 exits: *Res x3 / Qua x2 / DSF / DSF) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 115 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Met 8R-AWN 281 | -10/Materials | Discovered new exit (range 6) 290 | -10/Materials | Entered Mines 292 | -10/Mines | Followed 8R-AWN into the Mines 305 | -10/Mines | Build established: Mutant 435 | -10/Mines | Identified exit to Exiles 436 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 483 | -10/Mines | Discovered new exit (range 6) 490 | -10/Mines | Learned location of Zion (-7) 727 | -10/Mines | Discovered new exit (range 8) 760 | -10/Mines | Entered Exiles 802 | -10/Exiles | Welcomed by 8R-AWN 832 | -10/Exiles | Met EX-HEX 884 | -10/Exiles | Met EX-BIN 905 | -10/Exiles | Aligned with FarCom system 907 | -10/Exiles | Given EX-Vault access code 951 | -10/Exiles | Opened EX-Vault 960 | -10/Exiles | Found 0b10 Alert Chip 996 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1046 | -10/Exiles | Met EX-DEC 1108 | -10/Exiles | Discovered new exit (range 14) 1129 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1129 | -10/Exiles | Entered Mines 1445 | -9/Mines | Identified exit to Materials 1601 | -9/Mines | Learned location of 1 exit from Materials 1831 | -9/Mines | Found a hidden stash of uninstalled traps 1931 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1979 | -9/Mines | Assembled infested the area 1984 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2028 | -9/Mines | Entered Materials 2028 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2029 | -8/Materials | Identified exit to Factory 2328 | -8/Materials | Build established: Skirmisher 2349 | -8/Materials | Discovered exit to Factory (range 11) 2379 | -8/Materials | Lost 3 parts (1p1n1u) 2583 | -8/Materials | Entered Factory 2583 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2614 | -7/Factory | Identified exit to DSF 2634 | -7/Factory | Entered DSF 2670 | -7/DSF | Discovered new exit (range 16) 2682 | -7/DSF | Entered Factory 2682 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2907 | -6/Factory | Discovered new exit (range 12) 3026 | -6/Factory | Entered another Factory area 3026 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3121 | -5/Factory | Build established: Scout 3136 | -5/Factory | Discovered new exit (range 6) 3409 | -5/Factory | Discovered new exit (range 4) 3453 | -5/Factory | Identified exit to Upper Caves 3453 | -5/Factory | Identified exit to Extension 3478 | -5/Factory | Entered another Factory area 3478 | -4/Factory | Evolved 2 slots: Utility x2 3521 | -4/Factory | Fabricated Hacking Suite (x1) 3546 | -4/Factory | Fabricated Hacking Suite (x1) 3571 | -4/Factory | Fabricated Hacking Suite (x1) 3596 | -4/Factory | Fabricated Hacking Suite (x1) 3675 | -4/Factory | Central database locked down 3705 | -4/Factory | Discovered new exit (range 9) 3741 | -4/Factory | Identified exit to Upper Caves 3741 | -4/Factory | Identified exit to Armory 3785 | -4/Factory | Spotted B-86 Titan 3819 | -4/Factory | Identified exit to Research 3840 | -4/Factory | Entered Upper Caves 3874 | -4/Upper Caves | Build established: Hacker-Scout 3921 | -4/Upper Caves | Identified exit to Upper Caves 3928 | -4/Upper Caves | Entered another Upper Caves area 3932 | -4/Upper Caves | Discovered exit to Research (range 9) 3938 | -4/Upper Caves | Entered Research 3938 | -3/Research | Evolved 2 slots: Utility x2 3946 | -3/Research | Identified exit to DSF 3975 | -3/Research | Identified exit to Research 4012 | -3/Research | Identified exit to DSF 4018 | -3/Research | Identified exit to Quarantine 4018 | -3/Research | Central database locked down 4067 | -3/Research | Entered another Research area 4067 | -2/Research | Evolved 2 slots: Propulsion x2 4081 | -2/Research | Identified exit to Access 4086 | -2/Research | Discovered new exit (range 12) 4147 | -2/Research | System corruption reached 10% 4170 | -2/Research | Entered Access 4170 | -1/Access | Evolved 2 slots: Propulsion x2 4177 | -1/Access | Lost 4 parts (1p1n2u) 4246 | -1/Access | Build established: Wizard-Scout 4337 | -1/Access | Lost 3 parts (2n1u) 4345 | -1/Access | Crushed by falling debris 4345 | -1/Access | System corruption reached 10% 4376 | -1/Access | Lost 3 parts (2n1u) 4465 | -1/Access | Spotted B-99 Colossus 4538 | -1/Access | Central database locked down 4555 | -1/Access | Lost 4 parts (1p1n2u) 4632 | -1/Access | Core integrity fell below 50% 4643 | -1/Access | Core integrity fell below 20% 4649 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04616_ System Shield destroyed. 04616_ System corrupted by crushing effect (+3). 04616_ Knocked back. 04617_ Imp. Melee Analysis Suite severed. 04618_ System corrupted: Adv. Cooling System rejected. 04619_ Hacking Suite destroyed. 04619_ Mic. Fission Core+ destroyed. 04619_ Lance+ severed. 04621_ Hacking Suite severed. 04622_ Adv. Melee Analysis Suite severed. 04624_ Impulse Thruster Array destroyed. 04627_ The unstable cave ceiling collapses. 04627_ Hacking Suite severed. 04629_ Adv. Terrain Scan Processor severed. 04629_ Impulse Thruster Array destroyed. 04633_ System corrupted: Matter fused (-8). 04642_ Slammed into C-57 Dissector. 04642_ Destabilizing: Core damaged (-16). 04643_ Slammed into C-57 Dissector. Map ----- +----------------------------------------------------+ | ???????????????#### | | #######????????# | | #####????# ################### ############# | | # ###### #?????????????????# #?########### | | + #?????????????????# #?# | | # ###### #?????????????????# #?# | | ! ## ####### #?????????????????# #?# | | ## # # ?????????????????# #?# | | #####""# " # ##????#####+####### ### | | ????###" # # #???? # | | ??????## # [ # #???? + | | ??????? # # #???? # | | ??????## # # ??????????## [= # | | ???????# # # ???????????# =g # ! | | ???????# # [ # ???????????# ########### | | ???????# "###### ???????????# ########### | | ???##### ####### ####???????# | | ???# ???# "" | | ???# H ???# """ | | ???# ???## "T ########### | | ???+ ############## ?????# """ # # | | ???# #?????????????????????# "" # # | | ???# #?###??#####??????????# # # | | ???# ### # ############ # "" "" # | | ???# p c / ""T"" # | | ???# / p c@cc######## # """ !# | | ???# ! %c #??????### # # | | ???# ##### ###########????????# # [# | | #### ##??#####?????????????????????#/#######+### | | #???????????????????????????? ?????# #?? | | #???????????????????????????? ?????# #?? | | #???????????????????????????? !!?????# #?? | | #??????????????????????????? !! ????# ### | | ! ##?????????????????????????? ! ????# | | #??????????????????????????? ????# | | = ##??????????????????????????? ????# | | ### #???????????????????????????? ???# | | ??## #??????????????????????????? ???# | | ???#"""#??????????????????????????? ???# | | ?????????????????????????????????####+######## | | ?????????????????????????????????# | | ?????????????????????????????????# #####+### | | ?????????????????????????????????# #? ?? ??? | | ?????????????????????????????????# #? ? | | ??????????????????????????????#### #?? ?? ? | | ??????????????????????????????#### #? ? ? | | ?????????????????????????????????# ######### | | ??????????????????????????#?###### | | ??????????????????????????##???### | | ???????????????????????????##?#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 34 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 66 Melee Accuracy 14 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -4/Factory | Authchip Hacking Suite | x1 | -4/Factory | Authchip Hacking Suite | x1 | -4/Factory | Authchip Hacking Suite | x1 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- Mic. Fission Core | -4/Factory | Hacked Imp. Deuterium Engine | -4/Factory | Hacked Lance | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Challenges ------------ None Game ------ Seed CentriumPulsarDetector Manual? 0 Play Time 01:23:39 Cumulative 37.1 hours Start 2026.07.25 @ 14:59:37 End 2026.07.28 @ 19:55:52 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(18,8,8)|SATURATION(90)|BRIGHTNESS(90) Steam 1 RUN: 5496431b-506f-4133-a8c0-70b1bcffa1c5