Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 19:00:08 Player: Petvaria Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (119) 595 Value Destroyed (2623) 2623 Prototype IDs (218) 4360 Alien Tech Used (5) 1000 Bonus (29100) 29100 TOTAL SCORE: 47978 Bonus ------- Installed LC Capacitor 1000 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Pursued by Intercept 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 1235/1600 Matter 58/300 Energy 100/100 System Corruption 15% Temperature Critical (540) Movement Flying (94) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- Improved Cesium-ion Thruster Nuclear Pulse Thruster Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Weapon Mount Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- L-Cannon > --- INVENTORY (10) --- Fusion Reactor Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Nuclear Pulse Thruster Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System Improved Propulsion Shielding Hacking Suite Hacking Suite Makeshift Hacking Suite Experimental Hacking Suite LC Capacitor > --- WEAPON ----------- Vortex Cannon Improved Remote Datajack Makeshift Hammer > --- INVENTORY -------- Fusion Reactor Impulse Thruster Array Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Weapon Mount Improved Hacking Suite Advanced Hacking Suite [Rating: 156] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Artifact LC Capacitor Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Vortex Cannon Ballistic Gun Improved Assault Rifle Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Slots Evolved 17 | . . 2 2 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . Utility 9 | . . 1 1 2 . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 108 | 7 3 17 41 5 . 2 1 1 . . . 6 . . 3 . 1 . 1 3 1 5 . 1 . 3 2 . 5 Power 13 | 2 . . 4 1 . . . 1 . . . . . . 1 . 1 . . 1 . . . . . 2 . . . Engine 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . 3 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Propulsion 37 | 2 . 8 20 . . 1 1 . . . . 1 . . 1 . . . . 1 . 1 . . . . . . 1 Treads 26 | 2 . 8 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 4 . . 1 1 . . . . 1 . . 1 . . . . 1 . 1 . . . . . . 1 Utility 37 | 1 1 3 11 4 . 1 . . . . . 4 . . . . . . 1 1 . 3 . 1 . 1 2 . 3 Device 6 | . . . . 1 . . . . . . . 2 . . . . . . . . . 2 . . . . . . 1 Storage 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Hackware 10 | . . . . 3 . 1 . . . . . 2 . . . . . . . 1 . . . . . 1 2 . . Protection 13 | . 1 1 10 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 21 | 2 2 6 6 . . . . . . . . 1 . . 1 . . . . . 1 1 . . . . . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Ballistic Gun 13 | 1 2 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . . . 1 . 1 . . . . . 1 . . . . 1 . . 1 1 . . . . . Parts Lost 28 | . . 3 10 . . 1 . . 1 1 2 . . . . . . . . . . . . . . . 2 5 3 Power 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . 4 . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . Utility 10 | . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 2 1 Weapon 7 | . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 8 | . . 2 4 . . 1 . . 1 1 3 . . . . . . . . . . . . . . . 2 5 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 5 12 14 9 10 9 9 10 10 10 9 7 9 9 9 10 9 10 10 9 10 9 8 7 9 9 7 6 4 Power . | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | . . 2 3 1 1 . 1 2 2 2 1 . 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 . Utility 5 | . . 4 7 6 7 6 6 6 7 7 7 6 7 7 6 6 5 6 6 6 6 5 5 5 6 6 4 3 2 Weapon 2 | 1 4 4 2 . . . . . . . . . . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . 1 3 5 . . 3 2 . . . . . . . 2 . . . . . . . . . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 6 | . . . 1 . . 2 2 . . . . . . . 1 . . . . . . . . . . . . . . Weapon 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 94 96 88 92 91 98 100 95 87 72 85 94 94 94 88 83 85 85 88 92 90 92 87 80 80 82 74 56 Engine 3 | . 13 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 5 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 4 4 4 4 4 4 3 . Treads 17 | . 27 32 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . 30 30 29 33 33 32 31 26 25 27 27 29 27 24 25 25 28 30 28 31 30 28 28 28 24 23 Device 3 | . . . . 7 7 7 6 6 6 6 1 4 5 5 5 5 9 10 10 10 10 12 13 11 8 8 8 3 3 Storage 7 | . 14 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 Processor 2 | . . . . 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 Hackware 10 | . . . . 19 23 22 20 20 19 18 18 26 27 27 27 27 25 25 25 25 25 22 20 17 16 16 18 21 15 Protection 12 | . 9 18 24 . . . 5 6 5 6 . 4 5 5 5 5 5 5 5 5 5 3 4 4 4 4 4 1 . Energy Gun 1 | . 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 13 20 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 7 7 7 6 6 6 6 6 4 11 11 9 5 5 5 5 5 5 . . . . . . . . Peak Build Rating 156 | 6 9 21 34 39 39 39 50 50 50 47 47 63 63 63 76 60 67 67 67 78 81 109 109 144 144 153 156 123 153 Average Rating 42 | 4 7 18 22 37 39 38 48 50 49 47 39 53 63 63 65 60 65 67 67 73 79 93 106 114 144 148 141 115 103 On Entrance 65 | . 6 9 21 29 39 39 39 50 50 47 47 38 63 63 63 60 60 67 67 67 77 81 109 105 144 144 149 123 100 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 13 16 34 43 20 20 20 23 23 23 22 22 25 25 25 25 22 24 23 23 25 28 30 29 44 44 44 44 40 34 Greatest Support 85 | 40 40 66 85 20 20 20 26 26 26 26 26 27 27 27 35 27 27 27 27 35 35 38 46 46 54 46 54 54 60 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 8 14 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 4 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 11 | 1 6 12 14 9 10 9 9 9 10 9 9 8 10 10 9 10 9 10 10 9 10 9 9 9 10 10 9 10 7 Final Capacity 15 | 8 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 2 8 15 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 2 Class Distribution -------------------- 43% | Hacker-Sprinter 27% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Matter Collected 3014 | 239 163 659 1384 . . 210 40 10 20 . . 60 30 . . 13 . 77 10 70 10 . . . . . 7 12 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4620 | . 334 1297 2006 . . 317 243 . . . . 120 . . . 13 . . . 260 . . . . . . . . 30 Parts 287 | . 24 99 130 . . 19 9 . . . . . . . . 1 . . . 5 . . . . . . . . . Haulers Intercepted 13 | . . 4 4 . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . 4 . 1 . . . 4 4 . . . . . . . . Prevented 6 | . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Combat Hostiles Destroyed 69 | . 7 26 35 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 68 | . 7 26 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 6 4 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Worker 6 | . . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . 4 4 . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . Recycler 8 | . 1 3 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . 2 3 4 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 11 | . 2 3 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 30 | . 5 14 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 24 | . 2 8 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 9 11 . . 6 2 . . . . 1 . . . 1 . . . . . . . . . . . . 1 Combat Bots Only 8 | . 3 8 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 2 2 . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . A5 (-3/Lab) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Hostile Shots Fired 706 | . 40 162 261 . . 9 18 14 12 7 17 16 . 3 . . 14 8 . . . 4 . 3 6 10 36 60 6 Missed 253 | . 9 46 63 . . 6 10 8 9 3 9 10 . 1 . . 8 6 . . . 2 . 3 3 6 20 27 4 Hits 453 | . 31 116 198 . . 3 8 6 3 4 8 6 . 2 . . 6 2 . . . 2 . . 3 4 16 33 2 Melee 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 450 | . 31 114 197 . . 3 8 6 3 4 8 6 . 2 . . 6 2 . . . 2 . . 3 4 16 33 2 Critical Strikes 17 | . 1 2 10 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Actively Blocked 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 6515 | . 274 1167 2631 . . 24 29 88 49 191 151 145 . 36 . . 105 46 . . . 46 . . 70 . 308 786 369 Core 1242 | . 37 114 293 . . 18 4 71 . 43 62 39 . 20 . . 14 23 . . . 16 . . 47 . 76 233 132 Absorbed by Shields 45 | . . . . . . . 16 . . . . . . . . . 29 . . . . . . . . . . . . Redirected to Shielding 377 | . 6 23 41 . . . 10 . 11 64 . 32 . 10 . . 38 15 . . . . . . . . 38 89 . Ignored by Resistances 58 | . . 10 48 . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 332 | . . . . . . . . . . . . 146 . . . . . . . . . 70 . . . . . . 116 Core Remaining (%) 84 | 100 85 71 46 . . 97 . . . . 78 . . . . 94 . . . . 96 . . 90 . . 91 . 77 Volleys Fired 325 | . 41 105 162 . . . . . . . . . . . . . . . . . . . . 2 . . 4 10 1 Largest 2 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Hottest 900 | . 73 73 46 . . . . . . . . . . . . . . . . . . . . 50 . . 50 50 900 Shots Fired 622 | . 80 210 315 . . . . . . . . . . . . . . . . . . . . 2 . . 4 10 1 Gun 605 | . 80 210 315 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 10 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Kinetic 559 | . 40 204 315 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 47 | . 40 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 10 . Robot Hit Streak 26 | . 6 12 26 . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 2 Robot Miss Streak 8 | . 4 8 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 12 | . 1 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 470 | . 50 137 237 . . 14 6 . . 1 . 10 . . . 1 . . . 10 . . . 1 . . 1 . 2 Core Hits 185 | . 20 58 93 . . 6 3 . . . . 2 . . . . . . . 3 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 3 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 144 | . . . . 1 . 20 8 . 1 6 . 36 . . . 1 2 3 . 10 3 9 3 3 10 8 8 6 6 Impact 53 | . . . . . . . . . . . . . . . . . . . . . . 9 3 3 10 8 8 6 6 Slashing 91 | . . . . 1 . 20 8 . 1 6 . 36 . . . 1 2 3 . 10 3 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 7 3 . . 1 . 1 . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9040 | . 644 1895 3519 . . 849 421 . . 93 . 461 . . . 79 . . . 1010 . 1 . . . . . . 68 Guns 6058 | . 644 1895 3519 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2981 | . . . . . . 849 421 . . 93 . 461 . . . 79 . . . 1010 . . . . . . . . 68 Ramming 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 5734 | . 345 1870 3519 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 324 | . 299 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Slashing 2913 | . . . . . . 849 421 . . 93 . 461 . . . 79 . . . 1010 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 6 15 Average Corruption 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 3 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Message Errors 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 608 | . . . . . . 130 87 . . 33 . 12 . . . 49 . . . 253 . . . . . . . . 44 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 608 | . . . . . . 130 87 . . 33 . 12 . . . 49 . . . 253 . . . . . . . . 44 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 170 9 108 . . . 11 1 . 6 5 30 . . . . . 4 . 15 21 6 4 4 41 1 91 185 540 Average Temperature 32 | . 48 2 30 . . . 3 1 . 6 3 13 . . . . . 4 . 7 8 2 4 3 14 1 41 67 270 Received Heat Transfer 1794 | . 66 267 1260 . . 6 . . . . 39 72 . . . . 6 24 . . . 18 . . . . . 27 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1184 | . 1036 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Maximum Alert Level 3 | . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Low Security (%) 82 | 100 100 64 74 100 100 100 100 . . . . 95 . . . . 100 . . . . 100 100 . 100 100 100 100 91 Level 1 17 | . . 35 25 . . . . . . . . 4 . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 360 | . 111 360 285 29 20 41 32 . . . . 284 . . . . 54 . . . . 18 69 . 59 39 90 52 36 Initial 135 | . . 41 135 24 5 14 9 . . . . 78 . . . . . . . . . . 5 . . 27 21 31 12 Average 102 | . 26 187 137 15 13 11 12 . . . . 38 . . . . 16 . . . . 7 47 . 23 23 65 21 16 Influence Increases 4797 | . 255 767 1070 42 15 172 105 75 120 . 165 376 . . . 5 85 135 . 15 . 70 67 . 107 75 122 112 842 Destroy 0b10 Robot/C 1380 | . 140 520 700 . . . . . . . . . . . . . . . . . . . . . . . 20 . . Destroy 0b10 Robot/NC 265 | . 30 80 75 . . 40 10 . . . . 5 . . . 5 . . . 15 . . . . . . . . 5 Destroy Leader 328 | . 34 114 166 . . 6 4 . . . . 2 . . . . . . . . . . . . . . . . 2 Allied During Kill 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Successful Hack 350 | . 6 20 20 12 . 77 16 . . . . 5 . . . . 21 . . . . 24 18 . 35 12 12 21 51 Disable Machine 210 | . . 15 15 . . . 15 . . . . 30 . . . . . . . . . 15 15 . . . 45 . 60 Destroy Structure 875 | . . 3 4 . . 4 . . . . . 34 . . . . 4 . . . . 16 4 . 27 18 21 46 694 Partial Spotted 345 | . . . . 30 15 30 45 . . . . 30 . . . . 60 . . . . . 30 . 15 30 15 30 15 Lose Combat Pursuer 1035 | . 45 15 90 . . 15 15 75 120 . 165 270 . . . . . 135 . . . 15 . . 30 15 . 15 15 Influence Decreases 4054 | . 156 543 1338 80 12 173 112 65 82 60 40 217 156 85 43 5 51 74 95 5 10 59 16 62 58 85 108 144 120 Entered New Map 778 | . . 58 188 31 12 6 10 5 5 60 . 47 106 25 43 . . 14 19 . 10 . 6 62 . 22 18 22 9 Time Decay 2356 | . 156 465 651 49 . 150 81 60 40 . 20 102 50 60 . 5 51 60 76 5 . 59 10 . 33 40 50 40 43 Lost Part 220 | . . 20 100 . . 10 . . 10 . . . . . . . . . . . . . . . . . 20 30 30 Lost Ally 105 | . . . . . . . . . 27 . 20 . . . . . . . . . . . . . . . 20 . 38 Purge Threat 595 | . . . 399 . . 7 21 . . . . 68 . . . . . . . . . . . . 25 23 . 52 . Squads Dispatched 24 | . 2 3 3 . . 3 . . . . 1 1 . . . . 1 . . . . 1 1 . . . 4 3 1 Investigation 8 | . . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 1 1 . . . . . 1 Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Distress Signals 32 | . 2 7 7 . . . 1 . . . . 1 . . . . 2 . . . . . . . 2 2 2 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 20 44 49 4 4 5 9 7 10 4 19 24 . 1 . 7 7 12 . . 1 8 . 1 10 8 19 11 9 Peak Tracking Total 14 | . 5 8 8 3 5 2 6 7 7 4 12 11 . 1 . 5 7 4 . . 1 6 . 1 5 7 14 13 8 Tactical Retreats 25 | . 2 1 3 . . 1 1 2 2 . 2 3 . . . . . 3 . . . 1 . . 1 1 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Traps Triggered 7 | . 2 . 1 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Machines Disabled 16 | . . 1 1 . . . 1 . . . . 2 . . . . . . . . . 1 1 2 . . 3 . 4 Max in Single Turn 4 | . . 1 1 . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . . 1 . 4 Garrison Access 10 | . . . 1 1 . 2 2 . . . . 1 . . . . . . . . . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Machines Accessed 79 | . 1 3 5 5 . 13 6 . . 3 . 8 1 . 2 . 4 1 . 2 . 2 2 1 5 5 2 2 6 Terminals 41 | . 1 3 4 1 . 7 4 . . . . 4 . . . . 2 . . . . 1 . . 4 2 1 2 5 Fabricators 11 | . . . . 2 . 3 . . . . . . . . . . 2 . . . . . 2 . . 2 . . . Repair Stations 6 | . . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 2 . 2 2 . . . . 1 . . . . . . . . . . . . 1 1 1 . . Total Hacks 186 | . 2 11 11 13 . 29 10 . . 20 . 20 1 . 2 . 10 1 . 8 . 6 5 1 11 7 4 3 11 Successful 117 | . 1 3 7 5 . 15 7 . . 20 . 13 1 . 2 . 4 1 . 8 . 5 3 1 5 4 2 3 7 Failed 68 | . 1 8 4 8 . 14 3 . . . . 6 . . . . 6 . . . . 1 2 . 6 3 2 . 4 Catastrophic 13 | . 1 2 1 . . 3 1 . . . . 1 . . . . 1 . . . . . . . 3 . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 93 | . 2 7 9 6 . 19 6 . . . . 8 . . 1 . 7 . . . . . 3 . 9 5 2 2 7 Terminals 93 | . 2 11 9 2 . 18 8 . . . . 10 . . . . 5 . . . . 2 . . 10 3 2 3 8 Fabricators 23 | . . . . 6 . 5 . . . . . . . . . . 5 . . . . . 5 . . 2 . . . Repair Stations 19 | . . . . . . 3 . . . . . 9 . . . . . . . . . 4 . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . 2 5 . 3 2 . . . . 1 . . . . . . . . . . . . 1 2 2 . . Terminal Hacks 68 | . . 2 5 1 . 6 4 . . 20 . 5 1 . 2 . 2 1 . 8 . 1 . 1 4 1 . 3 1 Record 6 | . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . Part Schematic 16 | . . . . . . . 2 . . 9 . 1 . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Unreport Threat 13 | . . . 3 . . 2 1 . . . . 2 . . . . . . . . . . . . 2 1 . 2 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 8 | . . 1 1 1 . 1 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . 1 . 1 . . . . . . . . . . 2 . . . . . 1 . . . . . . Network Status 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . . 1 . . . . . 7 . . . . . . . . . 4 . . . . . . 2 Scan Component 7 | . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . 1 Repair 6 | . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . 1 Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 1 . 2 2 . . . . 1 . . . . . . . . . . . . 1 1 1 . . Seal Access 10 | . . . 1 1 . 2 2 . . . . 1 . . . . . . . . . . . . 1 1 1 . . Unauthorized Hacks 20 | . 1 1 1 2 . 5 1 . . . . . . . . . . . . . . . 2 . . 2 1 . 4 Terminals 11 | . 1 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . 4 Assimilate 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Operators 4 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . 2 . 3 . . . . . . . . . . . . . . . . 2 . . 2 . . . Fabnet 9 | . . . . 2 . 3 . . . . . . . . . . . . . . . . 2 . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . . 2 4 4 . 10 3 . . . . 6 . . . . 4 . . . . 2 2 . 3 4 2 1 5 Full Trace Events 8 | . . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 1 1 . . . . . 1 Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 2 . . 9 . 1 . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . 1 Time 155 | . . . . . . . . . . . . 113 . . . . . . . . . 28 . . . . . . 14 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . 2 . 1 1 . . . . . . . . . . . 1 . . 3 1 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . 2 1 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . 15 15 15 15 5 5 5 5 5 . . . . . . . . . 6 6 6 8 8 Autooverrided 9 | . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . 2 1 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Total Allies 12 | . . . . . . . 1 . 2 . 1 1 . . . . . . . . . . . . . . 3 1 3 Largest Group 3 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . 3 . 1 Highest-Rated Group 286 | . . . . . . . . . 29 . 30 41 . . . . . . . . . . . . . . 286 . 45 Highest-Rated Ally 148 | . . . . . . . . . 29 . 30 41 . . . . . . . . . . . . . . 148 . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . 14 1 3 Total Damage 634 | . . . . . . . . . 58 . . 48 . . . . . . . . . . . . . . 436 23 69 Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Active Infowar (turns) 3696 | . . . . 118 19 407 212 124 159 50 18 385 100 127 198 167 160 126 196 78 487 170 28 83 83 98 103 . . Sensors 3696 | . . . . 118 19 407 212 124 159 50 18 385 100 127 198 167 160 126 196 78 487 170 28 83 83 98 103 . . Robot Analysis Total 151 | . . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 . . . 2 1 . 1 . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Turns Passed 8837 | 81 573 1323 2842 118 19 407 212 124 159 50 73 433 100 127 198 167 160 126 196 78 487 170 28 83 83 98 118 82 122 Spaces Moved 11789 | 47 259 585 1331 368 60 1131 653 484 208 111 258 578 368 357 665 532 301 310 488 154 626 268 80 160 262 297 363 195 290 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2122 | 39 259 585 1239 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9659 | . . . 92 368 60 1131 653 484 208 111 258 578 368 357 665 532 301 310 488 154 626 268 80 160 262 297 363 195 290 Fastest Speed 20 | 50 160 145 29 29 29 29 25 25 25 25 26 27 27 27 23 27 27 27 27 23 23 22 24 24 20 24 20 20 24 Average Speed 49 | 141 160 151 150 29 29 29 25 25 25 25 28 27 27 27 26 27 27 27 27 24 23 22 24 24 23 24 23 22 24 Slowest Speed 240 | 160 160 160 240 29 29 29 26 25 25 26 29 29 27 27 27 27 29 27 27 27 23 23 24 24 24 24 104 26 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 95 | . . . . 8 . 12 27 2 1 1 1 19 . . . . 2 . . . . 3 . . 4 1 6 5 3 Potential Cave-ins 13 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 3 . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 4 38 57 84 11 68 36 21 77 44 77 53 20 62 51 82 70 12 47 55 60 66 9 6 97 12 44 39 7 16 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 44 | . . . . . . . . . . 38 . . . 1 . 1 . . 1 3 . . . . . . . . . Known Exits Taken 24 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . . . 4 1 . . . 3 3 . . . 3 3 . 3 . . . . . . . . Spaces Dug 89 | . . . . . . 4 . . 1 1 . 21 . . . . 2 3 . . 3 8 2 . 10 7 7 16 4 Terrain Destroyed 461 | . . . . . . 4 . . 1 1 . 21 . . . . 2 3 . . 3 8 2 . 10 7 7 16 376 Melee 78 | . . . . . . 4 . . 1 1 . 21 . . . . 2 3 . . 3 8 2 . 10 7 6 6 4 Projectile 383 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 372 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Total 13859 | 61 342 828 1863 371 60 1175 661 484 311 122 257 780 367 386 686 553 372 347 552 175 963 362 85 201 268 313 379 211 324 Wait 1320 | . 26 87 253 . 1 2 . . 101 6 . 169 . 30 10 21 52 35 63 . 334 76 1 21 1 3 . 6 22 Move 11588 | 46 258 584 1330 353 59 1107 610 479 205 108 255 541 367 356 664 531 296 309 487 153 625 262 79 159 253 294 350 184 284 Hop 78 | . . . . 7 . 11 15 2 1 1 1 16 . . . . 2 . . . . 3 . . 4 1 6 5 3 Pick Up 101 | 8 10 18 25 3 . 8 6 1 . . . 7 . . 2 . 1 . . 3 . 1 . 6 . . 1 . 1 Fast Attach 36 | . 3 3 7 . . . . . 2 . . 1 . . 2 . 3 . . 2 1 5 . 1 . 2 4 . . Attach 72 | 6 3 5 18 4 . 10 3 . . 1 . 8 . . . . 1 . . 1 . 1 1 3 . . 1 . 6 Detach 19 | . . 1 2 1 . 8 . . . . 1 1 . . 2 . . . . . . . . 1 . . 1 . 1 Swap 51 | 1 . 10 24 1 . . 1 1 . . . . . . 2 . 1 . 1 4 . 2 . 1 . 2 . . . Drop 96 | . 1 15 42 1 . 9 3 1 1 . . . . . 4 . 1 . 1 2 . 3 1 4 . 3 4 . . Fire 325 | . 41 105 162 . . . . . . . . . . . . . . . . . . . . 2 . . 4 10 1 Melee 144 | . . . . 1 . 20 8 . 1 6 . 36 . . . 1 2 3 . 10 3 9 3 3 10 8 8 6 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . 15 . . . . 1 . . . . 13 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -9/Materials | Destroyed 8 combat bots 1075 | -9/Materials | Discovered new exit (range 6) 1722 | -9/Materials | Discovered new exit (range 16) 1948 | -9/Materials | Discovered new exit (range 16) 1978 | -9/Materials | Entered another Materials area 1978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2257 | -8/Materials | Discovered new exit (range 5) 2691 | -8/Materials | Build established: Scavenger-Mutant 2811 | -8/Materials | Garrison activated, responded to threat 3072 | -8/Materials | Discovered new exit (range 16) 3117 | -8/Materials | Lost 4 parts (1p1n2u) 3196 | -8/Materials | Lost 4 parts (3n1u) 3953 | -8/Materials | Core integrity fell below 50% 4610 | -8/Materials | Identified exit to Factory 4741 | -8/Materials | Discovered exit to Factory (range 16) 4820 | -8/Materials | Entered Factory 4820 | -7/Factory | Evolved 2 slots: Utility x2 4938 | -7/Factory | Sucked down chute 4938 | -7/Factory | Entered Waste 4944 | -7/Waste | Spotted C-40 Crusher 4944 | -7/Waste | Spotted C-40 Crusher 4948 | -7/Waste | Spotted C-40 Crusher 4950 | -7/Waste | Spotted C-40 Crusher 4951 | -7/Waste | Discovered new exit (range 16) 4952 | -7/Waste | Spotted C-40 Crusher 4956 | -7/Waste | Identified exit to Factory 4957 | -7/Waste | Entered Factory 4963 | -7/Factory | Hacking Suite fried by hacking feedback 5122 | -7/Factory | Build established: Hacker-Sprinter 5253 | -7/Factory | Discovered new exit (range 13) 5266 | -7/Factory | Identified exit to Factory 5356 | -7/Factory | Discovered exit to Factory (range 15) 5364 | -7/Factory | Entered another Factory area 5364 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5423 | -6/Factory | Discovered new exit (range 16) 5427 | -6/Factory | Identified exit to Lower Caves 5576 | -6/Factory | Entered Lower Caves 5585 | -6/Lower Caves | Found DCF Scrap (13 items) 5697 | -6/Lower Caves | Discovered new exit (range 14) 5700 | -6/Lower Caves | Identified exit to Lower Caves 5700 | -6/Lower Caves | Entered another Lower Caves area 5780 | -6/Lower Caves | Found Alien Artifact 5780 | -6/Lower Caves | Identified Core Expander 5780 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 5843 | -6/Lower Caves | Learned Factory non-interactive machine intel 5856 | -6/Lower Caves | Discovered new exit (range 14) 5859 | -6/Lower Caves | Identified exit to Data Miner 5859 | -6/Lower Caves | Entered Data Miner 5859 | -6/Data Miner | Discovered new exit (range 6) 5864 | -6/Data Miner | Met Data Miner 5871 | -6/Data Miner | Learned location of Section 7 (-2) 5871 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5873 | -6/Data Miner | Received God Mode back door access code from Data Miner 5881 | -6/Data Miner | Interfaced with the Data Conduit 5909 | -6/Data Miner | Identified exit to Proximity Caves 5909 | -6/Data Miner | Entered Proximity Caves 5950 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5959 | -5/Proximity Caves | Lost 3 parts (2n1u) 5971 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5979 | -5/Proximity Caves | Discovered new exit (range 12) 5982 | -5/Proximity Caves | Identified exit to Factory 5982 | -5/Proximity Caves | Entered Factory 5982 | -5/Factory | Evolved 2 slots: Utility x2 5983 | -5/Factory | Loaded intel: 230 machine locations 5984 | -5/Factory | Loaded intel: 178 non-interactive machine locations 6011 | -5/Factory | Repaired Imp. Propulsion Shielding 6094 | -5/Factory | Identified exit to Factory 6099 | -5/Factory | Crushed by falling debris 6125 | -5/Factory | Central database locked down 6260 | -5/Factory | Repaired Chainsword 6312 | -5/Factory | Repaired Nuclear Pulse Thruster 6400 | -5/Factory | Discovered new exit (range 15) 6415 | -5/Factory | Identified exit to Upper Caves 6415 | -5/Factory | Entered Upper Caves 6472 | -5/Upper Caves | Learned Factory terminal intel 6486 | -5/Upper Caves | Encountered a Warlord checkpoint 6488 | -5/Upper Caves | Discovered new exit (range 14) 6491 | -5/Upper Caves | Identified exit to Upper Caves 6515 | -5/Upper Caves | Entered another Upper Caves area 6520 | -5/Upper Caves | Encountered a Warlord checkpoint 6639 | -5/Upper Caves | Discovered new exit (range 9) 6641 | -5/Upper Caves | Identified exit to Warlord 6642 | -5/Upper Caves | Entered Warlord 6705 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6713 | -5/Warlord | Opened Warlord's prototype stash 6767 | -5/Warlord | Met Warlord 6785 | -5/Warlord | Visited the Vortex Lab 6788 | -5/Warlord | Found Prototype Energy Cannon 6788 | -5/Warlord | Identified Vortex Cannon 6792 | -5/Warlord | Warlord's base attacked by MAIN.C 6833 | -5/Warlord | Opened side exit 6838 | -5/Warlord | Discovered new exit (range 9) 6840 | -5/Warlord | Identified exit to Proximity Caves 6840 | -5/Warlord | Entered Proximity Caves 7005 | -4/Proximity Caves | Discovered exit to Factory (range 8) 7007 | -4/Proximity Caves | Entered Factory 7007 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7008 | -4/Factory | Loaded intel: 278 machine locations 7009 | -4/Factory | Loaded intel: 24 terminal locations 7023 | -4/Factory | Identified exit to Upper Caves 7043 | -4/Factory | Fabricated Weapon Mount (x2) 7167 | -4/Factory | Entered Upper Caves 7194 | -4/Upper Caves | Learned Research emergency access door positions 7291 | -4/Upper Caves | Discovered new exit (range 10) 7293 | -4/Upper Caves | Identified exit to Upper Caves 7293 | -4/Upper Caves | Entered another Upper Caves area 7301 | -4/Upper Caves | Learned 4 Research zone layouts 7488 | -4/Upper Caves | Discovered new exit (range 7) 7489 | -4/Upper Caves | Identified exit to Zhirov 7489 | -4/Upper Caves | Entered Zhirov 7489 | -4/Zhirov | Discovered new exit (range 3) 7494 | -4/Zhirov | Met Zhirov 7502 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7507 | -4/Zhirov | Found Alien Artifact 7507 | -4/Zhirov | Identified Integrated Reactor 7507 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7527 | -4/Zhirov | Found Alien Artifact 7566 | -4/Zhirov | Identified exit to Proximity Caves 7567 | -4/Zhirov | Entered Proximity Caves 7792 | -3/Proximity Caves | Discovered new exit (range 8) 7954 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8054 | -3/Proximity Caves | Identified exit to Research 8054 | -3/Proximity Caves | Entered Research 8054 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8055 | -3/Research | Identified exit to Armory 8058 | -3/Research | Loaded intel: 122 machine locations 8192 | -3/Research | Repaired Imp. Propulsion Shielding 8209 | -3/Research | Repaired Nuclear Pulse Thruster 8224 | -3/Research | Entered Armory 8225 | -3/Armory | Loaded intel: 81 machine locations 8233 | -3/Armory | Identified Transdimensional Reconstructor 8233 | -3/Armory | Warped through subspace to slip node 8233 | -3/Armory | Discovered new exit (range 1) 8233 | -3/Armory | Identified exit to Lab 8252 | -3/Armory | Entered Lab 8252 | -3/Lab | Discovered new exit (range 9) 8254 | -3/Lab | Identified exit to Research 8255 | -3/Lab | Hidden lab's door opened automatically 8255 | -3/Lab | Sensor layout match revealed 8256 | -3/Lab | Gained access to the hidden lab's interior 8283 | -3/Lab | Found Core Expander 8289 | -3/Lab | Found Integrated Reactor 8289 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 8292 | -3/Lab | Installed Core Expander, added new Utility slot 8304 | -3/Lab | Detected by scanners 8313 | -3/Lab | Decrypted terminal 8314 | -3/Lab | Decrypted terminal 8314 | -3/Lab | Found Alien Artifact 8315 | -3/Lab | Identified LC Capacitor 8322 | -3/Lab | Hacked A5 with code downloaded from Data Conduit 8323 | -3/Lab | Confronted by A5 8325 | -3/Lab | Destroyed A5 8335 | -3/Lab | Entered Research 8335 | -2/Research | Warlord forces began assault on 0b10 8335 | -2/Research | Evolved 2 slots: Weapon x2 8336 | -2/Research | Loaded intel: 113 machine locations 8359 | -2/Research | Identified exit to Testing 8418 | -2/Research | Entered Testing 8419 | -2/Testing | Loaded intel: 82 machine locations 8421 | -2/Testing | Found Exp. Hacking Suite 8477 | -2/Testing | Spotted PG-9KRGLB9LP7 8497 | -2/Testing | Spotted Fortress 8515 | -2/Testing | Discovered new exit (range 5) 8515 | -2/Testing | Discovered new exit (range 6) 8515 | -2/Testing | Identified exit to Section 7 8516 | -2/Testing | Entered Section 7 8517 | -2/Section 7 | Loaded intel: 127 machine locations 8558 | -2/Section 7 | Local machine network offline 8561 | -2/Section 7 | Spotted B-90 Cyclops 8562 | -2/Section 7 | Befriended a Behemoth using the annoying Tinkerer's hack 8566 | -2/Section 7 | Spotted Alpha 7 8567 | -2/Section 7 | Spotted Alpha 7 8589 | -2/Section 7 | Found Alien Energy Cannon 8590 | -2/Section 7 | Installed L-Cannon capacitor 8609 | -2/Section 7 | Spotted B-99 Colossus 8612 | -2/Section 7 | Spotted S7 Guard 8618 | -2/Section 7 | Intercept squad dispatched 8624 | -2/Section 7 | Spotted Tracker 8625 | -2/Section 7 | Spotted Tracker 8628 | -2/Section 7 | Spotted Combat Programmer 8628 | -2/Section 7 | Spotted Combat Programmer 8632 | -2/Section 7 | Discovered new exit (range 4) 8633 | -2/Section 7 | Identified exit to Access 8634 | -2/Section 7 | Entered Access 8634 | -1/Access | Evolved 1 slot: Propulsion x1 8635 | -1/Access | Loaded intel: 115 machine locations 8671 | -1/Access | Garrison activated, responded to threat 8674 | -1/Access | Garrison activated, responded to threat 8697 | -1/Access | Spotted B-99 Colossus 8714 | -1/Access | Discovered new exit (range 7) 8716 | -1/Access | Identified exit to Command 8716 | -1/Access | Entered Command 8717 | -1/Command | Loaded intel: 54 machine locations 8732 | -1/Command | Crushed by falling debris 8732 | -1/Command | System corruption reached 10% 8763 | -1/Command | Lost 8 parts (1p2n3u2w) 8782 | -1/Command | Repaired Mak. Hammer 8822 | -1/Command | Disengaged cave seal 8822 | -1/Command | Derelicts emerged from the dark tunnel 8822 | -1/Command | Welcomed Warlord to Command 8828 | -1/Command | Fired L-Cannon 8828 | -1/Command | 0b10 Conduit disabled 8838 | *** | Establishing Free Derelict Territories! Last Messages --------------- Slug penetrates 3J-7UF(L). Slug penetrates Wall. VJ-IYM(g): "WARLORD FOREVER!" FU-UYR(g) system terminally corrupted. Beam penetrates Wall. Beam penetrates 3J-7UF(L). 3J-7UF(L) enveloped in phasic energy. 3J-7UF(L) destroyed. Beam penetrates Wall. [Achievement: void main()] Slug penetrates Wall. P-80 Master knocked back. P-80 Master suffers critical hit (Burn). DH-ECD(L) knocked back. P-80 Master destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... 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