Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 18:41:14 Player: harambe Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1651 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 205/250 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Wheel Wheel Wheel Wheel Compact Wheel Compact Wheel Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (190) Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Small Laser Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Field Lobotomy Kit > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Wheel Wheel Wheel Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Gun Small Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 11 | . 5 1 2 3 Power 2 | . . 1 . 1 Engine 2 | . . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . 2 . . 2 Treads 2 | . . . . 2 Leg . | . . . . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 2 . . . Device . | . . . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 3 | . 1 . 2 . Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . 1 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 14 | 6 8 11 15 18 Power . | 1 1 . 1 1 Propulsion 5 | 4 5 6 6 6 Utility 6 | . 1 3 7 9 Weapon 1 | 1 1 1 1 1 Tool/Special . | . . . . . Unused Backups 22 | . 7 1 . 14 Power 2 | . 1 1 . . Propulsion 8 | . 4 . . 4 Utility 10 | . 1 . . 9 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 91 100 100 100 Engine 14 | . 14 14 14 14 Treads 1 | . . . . 11 Wheel 26 | . 24 28 28 16 Storage 14 | . 14 14 14 14 Protection 13 | . 5 14 14 14 Energy Gun 12 | . 17 14 11 12 Ballistic Gun 13 | . 10 14 14 14 Special Weapon 1 | . . . 2 1 Peak Build Rating 18 | 6 8 8 18 18 Average Rating 9 | 6 6 8 9 9 On Entrance 9 | 6 6 8 8 18 Naked Turns . | . . . . . Heaviest Build 95 | 11 88 88 95 91 Greatest Support 32 | 20 32 32 32 32 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 8 14 25 25 25 Most Carried 19 | 6 11 13 18 19 Average Carried 14 | 6 8 11 15 18 Final Capacity 25 | 8 25 25 25 25 Final Carried 19 | 6 11 13 18 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 307 | 200 . 67 10 30 Remotely . | . . . . . Salvage Created 78 | . . 78 . . Parts 3 | . . 3 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 2 | . . 2 . . Guns 2 | . . 2 . . Classes Destroyed 1 | . . 1 . . Grunt 2 | . . 2 . . Best Kill Streak 1 | . . 1 . . Combat Bots Only 1 | . . 1 . . Max Kills in Single Turn 1 | . . 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 27 | . . 27 . . Missed 11 | . . 11 . . Hits 16 | . . 16 . . Projectile 16 | . . 16 . . Damage Taken 230 | . . 230 . . Core 45 | . . 45 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 12 | . . 12 . . Largest 2 | . . 2 . . Hottest 60 | . . 60 . . Shots Fired 22 | . . 22 . . Gun 22 | . . 22 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 12 | . . 12 . . Thermal 10 | . . 10 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | . . 5 . . Robot Miss Streak 2 | . . 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 14 | . . 14 . . Core Hits 6 | . . 6 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 132 | . . 132 . . Guns 132 | . . 132 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 63 | . . 63 . . Thermal 69 | . . 69 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 229 | . . 229 . . Average Temperature 108 | . . 108 . . Received Heat Transfer 132 | . . 132 . . Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 40 | . . 40 . . Initial . | . . . . . Average 4 | . . 18 . . Influence Increases 50 | . . 50 . . Destroy 0b10 Robot/C 40 | . . 40 . . Destroy Leader 10 | . . 10 . . Influence Decreases 50 | . . 20 30 . Entered New Map 30 | . . . 30 . Time Decay 20 | . . 20 . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 4 | . 2 2 . . Peak Tracking Total 3 | . 3 2 . . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 5 | . 1 . 4 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 4 . 27 . Successful 29 | . 2 . 27 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 2 . 27 . Record 26 | . . . 26 . Robot Analysis 1 | . 1 . . . Locate Traps 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 983 | 2 107 67 715 92 Spaces Moved 681 | 2 83 25 543 28 Core . | . . . . . Treads . | . . . . . Legs 6 | 2 4 . . . Wheels 675 | . 79 25 543 28 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 130 130 130 Average Speed 127 | 120 110 130 130 130 Slowest Speed 130 | 120 130 130 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 2 23 12 92 16 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 770 | 1 97 40 551 81 Wait 48 | . . . . 48 Move 677 | 1 82 24 542 28 Hop . | . . . . . Pick Up 16 | . 7 3 5 1 Fast Attach 1 | . 1 . . . Attach 1 | . . 1 . . Detach . | . . . . . Swap 10 | . 4 . 2 4 Drop 3 | . 3 . . . Fire 12 | . . 12 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 14) 110 | -10/Materials | Entered Mines 172 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 172 | -10/Mines | Discovered new exit (range 5) 177 | -10/Mines | Entered Exiles 196 | -10/Exiles | Discovered new exit (range 15) 210 | -10/Exiles | Met 8R-AWN 231 | -10/Exiles | Met EX-HEX 314 | -10/Exiles | Build established: Mutant 329 | -10/Exiles | Met EX-DEC 356 | -10/Exiles | Visited The Gauntlet 587 | -10/Exiles | Discovered new exit (range 14) 663 | -10/Exiles | Met EX-BIN 682 | -10/Exiles | Aligned with FarCom system 683 | -10/Exiles | Given EX-Vault access code 752 | -10/Exiles | Opened EX-Vault 760 | -10/Exiles | Found Field Lobotomy Kit 788 | -10/Exiles | Warned to stay clear of 0b10 Research branches 892 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 892 | -10/Exiles | Entered Mines 943 | -9/Mines | Excavation squad dispatched 943 | -9/Mines | A large section of the Mines collapsed 984 | -9/Mines | Self-destructed Last Messages --------------- network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. LOCATION=UNKNOWN GOAL=ESCAPE 00892_ Receiving FarCom transmissions... 00893_ K-01 Serf collects debris. 00917_ Searching scrap... 00917_ Found Med. Laser. 00917_ Found Salvage Targeting Computer. 00917_ Found Utility Shielding. 00917_ Found 30 Matter. 00917_ T-07 Excavator is excavating. 00918_ Acquired 30 matter. 00920_ Acquired Med. Laser. 00926_ K-01 Serf collects debris. 00943_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????? ??????????????????????????????? | | ???????????# ?????????????????????????????? | | ???????????# ?????????????????????????????? | | ???????????? ????????????????????????????? | | ????????????? ????????????????????????????? | | ?????????????# ???????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# #?????????####????###????? | | ?????????????# ????????## ##???# ????? | | ??????????????# ?????#### ##??# #????? | | ???????????????# ##??## ##?# #????? | | ????????????????# ###### #?# #????? | | ????????????????# #@# ### ###??? | | ????????????????# ### ! ! #??? | | ????????????????## ### #??? | | ?????????????????## ##?##### ##### #??? | | ??????????????????####??????## #??# ###? | | ?????????????????????????????# #??# #? | | ?????????????????????????????## #??### #? | | ??????????????????????????????# #??### ## | | ??????????????????????????????# #??# | | ??????????????????????????????# #??# | | ?????????????????????????????? ??# | | ?????????????????????????????? #?# | | ????????????????????????????? ##?# | | ????????????????????????????? ###??# | | ???????????????????????????? ##????# | | ????????????????????????????? #??????# | | ???????????????????????????????#???????###### | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyBackupMatter Manual? 0 Play Time 00:16:53 Cumulative 153.9 hours Start 2025.05.06 @ 18:22:53 End 2025.05.06 @ 18:41:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8045ac48-87ff-4915-9065-e48feb3c85ba